Monthly Archive: November 2012

THE SHADOW KNOWS THE FIRE OF CREATION

Cover Art: Alex Ross

The 176 page trade paperback collection of Dynamite Entertainment’s The Shadow: Fire of Creation arrives in comic shops on Wednesday, November 7th.

Who knows what evil lurks in the hearts of men? The Shadow knows! It’s 1938 and The Shadow returns in a tale of blazing action and deadly intrigue, as a night of carnage on the New York waterfront plunges the mysterious vigilante into a conspiracy involving the fate of the world itself. As storm clouds gather across the globe, American Military Intelligence meets with a certain Lamont Cranston, determined to beat a host of spies and assassins to the greatest prize of all… but what that might be, only the Shadow knows.

Collecting the first six issues of the hit series written by Garth Ennis and drawn by Aaron Campbell, featuring Garth Ennis’ script to issue #1 as well as a complete cover gallery featuring art by Alex Ross, Jae Lee, John Cassaday, Ryan Sook, Howard Chaykin, and more.

Learn more at Dynamite Entertainment.

ROBOTS, FLYING TANKS & OTHER MACHINES OF WAR

Available on November 6th, Popular Mechanics release, The Amazing Weapons That Never Were hits stores. Many of these would be right at home in a pulp novel.

Between 1910 and 1970, scientists and military experts made hundreds of predictions in Popular Mechanics about the future of warfare. Some of those prophecies were downright nuts, while others veered eerily close to reality. This collection of vintage articles, with their stunning original art, will spark the imagination of every military buff, retrophile, and futurist. And the jacket unfolds into an amazing 24” x 19” poster of fantastic machines, blasters, and flying tanks. Astrophysics professor, science-fiction author, and NASA advisor Gregory Benford provides an introduction to every chapter.

The Amazing Weapons That Never Were, a 200 page hardcover retails for $16.47 and can be purchased at Amazon.

The Point Radio: THE WALKING DEAD Claims More Cast

If you aren’t caught up on this week’s episode of WALKING DEAD, then we got two words for you – SPOILER ALERT. We begin our talk with the most casualty and how this death veered away from the one seen in the comic, plus Tom Hanks (along with Halle Berry) help us figure out CLOUD ATLAS and DC piles on 52 new variant covers!

The Point Radio  – 24 hours a day of pop culture fun for FREE. GO HERE and LISTEN FREE on any computer or on any mobile device with the Tune In Radio app – and follow us on Twitter @ThePointRadio.

Michael Davis: Does The Comics Industry Have A Soul?

Spoken to the intro of The Adventures Of Superman

Faster than a speeding police pursuit! More powerful than a community organizer! Able to leap tall GOP bullshit in a single bound!

Look, up in the White House! It’s an African! It’s a Muslim! It’s Black-Man!

Yes, it’s Black-Man! Strange visitor not from Hawaii but Kenya if you believe Fox News, who came to Washington with promise and abilities far above those of Herman Cain.

Black-Man!

Who can change the discourse of any discussion; kill Grandma with his bare hands! And who, disguised as a Socialist, mild mannered President for the 99% leads a never-ending battle for truth, justice all to prove he’s an American and deny he’s gay!

Yes! This column is about comics.

Unless I’ve missed my deadline, today is Election Day. Since I’m on the west coast and my column goes up in the afternoon east coast time the polls should be closing within a few hours.

So in a matter of hours we will either have a new President or Wednesday morning we will wake to a Donald Trump news conference where he demands Obama prove he did not kidnap and kill the Lindbergh baby.

Absolutely, I’m an Obama supporter but no, this article is not about why I hate Romney and I’m voting again for Obama. Yes, I worked hard to get that last sentence in. That said, this article is about the comics industry and who or what we are or we are not.

Remember four years ago the zillion comic books featuring Obama? There were books just about him or about his wife or kids or books where he was hanging out with everyone from Spider-Man to the Savage Dragon.

Remember that super bad ass Alex Ross painting and tee shirt?

Love him or hate him, the comic book community overwhelmingly backed Obama. I came late to the party, having been a Clinton supporter, but eventually I was taken in by the Obama enthusiasm within the industry.

It was something palpable about the industry support for Obama. As an example, the San Diego Comic Con the summer before the election was brimming with Obama fever and those Alex Ross tee shirts were everywhere.

At my annual SDCC party, Samuel L. Jackson almost jacked Art Tebbel of MDW Pop Art fame for his Alex Ross Obama shirt. Yeah, that Sam Jackson and that Art Tebbel.

It seemed everyone in comics was on the Obama love train during the last election but four years later that train has long left the station. Yes, I’m fully aware that everyone in the industry does not back Obama; people I like and respect (Batton Lash and Billy Tucci high among those people) differ greatly with Obama, which is their right.

I don’t want to give the impression that everyone in the industry was an Obama fan, they were not. To me however, it sure seemed the majority of the comic book world was firmly in Obama’s corner.

Whatever Obama Kool-Aid the country was drinking last time is gone. The wave of freshness and optimism, now, as compared to the last election, is laughable.

The comic industry portrayed Obama as a superhero now his opponents portray him as a Muslim (as if that’s evil) who is not even really a citizen. The industry that was damn near universally behind him has shut up like a Ho whose pimp just caught her stealing money. The best thing that Ho can do is just shut up because nothing she’s says can help her but it could make things worse. The comic book realm deserted Obama like Alpo would abandon Michael Vick is he were their spokesman.

That got me thinking (the non existent peep this year about anything political after the craziness of the last election got me thinking, not the Ho) what, if anything, has ever seen that kind of comic book industry support?

Was the industry just getting on the band wagon to sell some books or was the Obama movement really something that energized the business and if so, are we a bunch of pussies that withdraw that support because it was only fun while it lasted?

Look, I’d be writing this column if Hillary won instead of Obama. If she generated the kind of support industry wide that Obama did, yes this piece would be about her. Would I be writing this if a Republican won and generated the excitement that Obama did?

Yes, but come on! What Republican (with the exception of Lincoln after he was capped in the head) ever generated that type of excitement?

Consequently, I’d really like to know, regarding comics, what kind of industry are we?

What, if anything, do we stand for?

What’s our purpose except selling superheroes with an occasional Road to Perdition and Maus thrown in to give us a reason to say at parties “Comics are far more than just silly superheroes. Have you seen Road to Perdition? Well, that’s from a comic book or more appropriately, an graphic novel!”

Are we political outside of what’s cool and fresh?

Do we pride ourselves on the artistic merits of the business?

I’m not talking about big name individuals who do all of the above, as evidenced by any Alan Moore interview or the occasional rant by Frank Miller putting something or someone in the industry on blast.

I’m talking about the comic book industry as an entity as a whole, are we anything more than collection of people who draw funny books?

Does, for lack of a better term, the comic book industry have any redeeming value?

Does the industry have a soul?

WEDNESDAY MORNING: Why Mike Gold Didn’t Cold-Cock Walter Simonson

 

Emily S. Whitten: Sturm und Drang and a Bit of Darkness

Before I get down to today’s main topic, I want to say that I’m thinking of all who may be in difficulties or have suffered damage or loss due to Hurricane Sandy. I know a lot of comics pros (and fans!) live in NYC, which was pretty hard-hit, and I hope that most of you there and everywhere else made it out of the storm with minimal inconvenience.

As it turns out, at least one of our community did not fare so well. NYC-area comics artist J.K. Woodward (of Peter David’s Fallen Angel and more) and his wife Monica lost pretty much everything in the hurricane. Darrell Taylor and J.K. have a weekly podcast called J.K.’s Happy Hour, and this week it’s all about the craziness that J.K. and Monica went through. You should seriously listen to it, because it’s nuts. (I got to, “The couch started lifting up and floating, and we realized we were fucked,” and I just started laughing in horrified disbelief, even though it’s really not funny. It’s just that unbelievably crazy. And J.K. is funny, even in the midst of his loss.)

In the aftermath of that, J.K. and Monica are trying to find a new place to live and to replace basically their whole lives (right down to their clothes! Yikes!), and they could really use some help. To help finance a new home, car, and household items, J.K. is selling original art here. Or, if you’d like to help them out but would prefer to give directly, they also have a PayPal account at jkwoodward1205@gmail.com. Alternatively, if you want to donate clothes (J.K. is an XL in mens’ tees) or household items, through at least December they can be sent to: J.K. Woodward, c/o Reiss Studios, 4301 22nd Street, Studio 206, Long Island City, NY 11101.

You can also keep up with how they are doing and any updates as to what help they might need at J.K.’s blog. It must be terrible to lose everything like that; but hopefully some of us in the community can help them get back on their feet!

And, now, onward to something a little creepy – which is appropriate, as I was reading it right before Halloween. “It” being a review copy of the graphic adaptation of actor Thomas Jane’s movie Dark Country, which is now available in hardback. Both the movie and the graphic novel are based on a twisty little story written by Tab Murphy. The graphic novel is published by RAW Studios, founded by Thomas Jane (The Punisher, The Mist, Hung) and in partnership with Eisner Award nominated illustrator/production designer Tim Bradstreet (The Punisher, Hellblazer, Criminal Macabre) and a crew of talented creators.

I admit I haven’t seen the movie (although now that I’ve read the graphic novel, I may just do so). So this review is all about the new hardback graphic novel, which actually contains three distinct parts: a “silent” scratchboard-style graphic story by Swiss artist Thomas Ott, the original short story by Tab Murphy, and a collection of information and images related to the making of the film.

I haven’t encountered that many silent comics before; although memorably, Frank Tieri’s Deadpool #61 in the “Funeral for a Freak” storyline (appropriately entitled “‘Nuff Said”) is one, and is very well done. But the Dark Country silent comic is very impressive – both in the unique style of art, which is alternately beautiful and ominous or even gruesome; and in the way it’s able to tell the story without a spoken word from any character. Done all in black and white, Ott’s style is pretty interesting (samples can be seen here), being simultaneously very precise and detailed, and diffuse due to the scratchboard technique. The style also contributes to the noir-ish mood of the story and to the impending sense of dread as it unfolds. It’s definitely a striking artistic work and story.

Reading Tab Murphy’s original short story is a slightly different experience, but no less enjoyable if you like suspense and horror. If you haven’t encountered the story before, I won’t spoil it for you; but I will say, it’s an interesting little tale with a weird twist that’s hard to get out of your mind; one of the kind that you want to read through again after you’ve finished it, to see how your own perception of the plot has changed. It starts out with a newly married couple driving from Vegas to Albuquerque through the desert at night, and gets ominous when they encounter a body in the road. I’m not a horror fan in the sense of “blood, guts, and slasher films.” What I do like, though, are psychological thrillers and stories that are terrifying because of their puzzles, twists, or dark mysteries; and this is something along those lines, and certainly worth a read if you enjoy that genre.

The third part of the hardback package is almost fifty pages of materials from the making of the movie, like background, storyboards, production notes, and still photos. Despite not having seen the film, I found this part really interesting. It’s a glimpse into Thomas Jane and Co’s creative process during production, in a detail I haven’t encountered before (being as most of my “behind the scenes” reading about movie production has been done piecemeal and by happenstance while clicking around online). From discussions about the influence comic books had on Jane’s vision to the process of making the film in 3-D to concept art and storyboards, there’s a lot to digest here, and it gives a nice glimpse into the development of a film from concept to screen. Also there are some great bits of art by David Allcock scattered about.

Altogether, the compilation of these things is pretty cool; and if you’re a fan of the movie or of noir, horror, suspense, or some combination of those things, I’d think this would be a neat addition to your collection. Just don’t read it before bedtime, or you might find yourself unable to escape dreaming of the Dark Country.

Wishing you all a sleep free of nightmares, and until next time, Servo Lectio!

E.T.A. And to wrap up on Halloween-themed things, it so happens that I have just entered my Arkham City Harley Quinn costume in a little contest. Winners get cool comics prizes! So if anyone is so inclined, please feel free to vote for me once a day through November 14, and maybe I can win! (In which case, I would most certainly choose the Harley Quinn prize. It’s only fitting). Thanks!!

TUESDAY AFTERNOON: Michael Davis and The Adventures Of Black-Man!

WEDNESDAY MORNING: Why Mike Gold Didn’t Cold-Cock Walter Simonson

 

REVIEW: The Princess Bride – 25th Anniversary Edition

Hard to believe it’s been a quarter of a century since The Princess Bride was released to theaters. By then, I had adored William Goldman’s novel which was its basis and over time, as it hit cable then home video, it was watched repeatedly in my house. As a result, the kids grew up with it a part of their lives and they came to adore it with equal ardor. Sadly, when I tried to interest my eighth graders in seeing it recently, they stared blankly.

The conceit in the novel is that Goldman was giving us the “good parts” version of S. Morgenstern’s fantasy tale and that is adapted to the film as a grandfather (Peter Falk) reads the book to his sick grandson (Fred Savage). The rest of the fable involves the romance between beautiful Buttercup (Robin Wright) and dashing Westley (Cary Elwes) and the trials and tribulations that kept them apart – until the end when they finally kissed, one of the five greatest kisses ever recorded in history (or so we’re told). Between meeting and kissing, there are swordfights aplenty, death, resurrection, magic, cowardice, giants, tricksters, weird locales, and much more. Girls can love the romance, the boys can adore the action and both can laugh at the comical performances and clever dialogue.

Rob Reiner’s casting was pitch perfect as was his deft direction so all the elements came together to make an instant, enduring classic. With Wallace Shawn, Mandy Patinkin, Billy Crystal, Christopher Guest, and Andre the Giant, what could possibly go wrong? Nothing as it turns out and it’s a joy to see it one more time, in the 125th anniversary Blu-ray release from Warner Home Video. Reiner could have gone overboard with the humor but he reaches the edge of slapstick and pulls back time after time.

Given how often this has been previously released on DVD and Blu-ray, it’s comforting to see most of the extra features carried over here including both audio commentaries (Reiner and Goldman), The Art of Fencing (7:00), Cary Elwes’ Video Diary (4:00), a look at the Dread Pirate Roberts (12:00), twin pieces on the fantasy roots (26:00), a Makeup (11:00) piece; and “Untold Tales” (9:00). New to this edition is a 25th Anniversary Chat with Cary Elwes, Robin Wright and Rob Reiner (15:00) and Entering the Zeitgeist (15:00), examining the film’s role in today’s pop culture.

If you own one of the earlier versions, you may not need this but if you don’t have this on the shelf, this is well worth you (and your children’s) attention.

Monday Mix-Up: The Incredible Obamas

Here’s a pre-Election Day piece from Nikkolas and Nicole Smith, recasting Sasha, Malia, Michelle, and Barack Obama in the style of Pixar’s The Incredibles. I see only two things wrong with it:

1. The slogan should no longer be “Forward”, but “Excelsior!”

2. This piece is just crying out for Mitt Romney as Syndrome. Or perhaps $yndrome. And I suppose there’s space there for Joe Biden as Frozone. Of course, if you do that, you have to show Mitch McConnell as the Underminer…

Mindy Newell: Sandy’s Back In Jersey, Without Springsteen

Ms. Newell lives, works and writes from New Jersey. Sadly, as of this typing she’s only living in New Jersey, and she’s doing so without power. Ergo, no computer. Ergo, no column.

It looks like Mindy wins the race. Gold, Hauman, and Ostrander got their power back fairly early; Thomases got hers back Saturday morning. We haven’t heard from O’Neil or Whitten, but we’re assuming they’re electrically viable. Fishman didn’t lose power but he did get 20 foot waves off of Lake Michigan, which, actually, is amazing. Davis didn’t lose power but he doesn’t know that right now.

Hope you’re doing swell. And the creek don’t rise.

Review: “Wreck-It Ralph” needs no hint book to unlock its fun

The Kid would never forgive if I used any other poster…

Wreck-It Ralph is very much of a new breed of Disney animation, showing both the freshness of new blood in the company, and a new attention to story with Pixar’s John Lasseter now holding court as the New Walt at the company.  Directed by Rich Moore (The Simpsons) and written by Moore, other Simpsons alum Jim Reardon, the film takes ideas from Toy Story, Who Framed Roger Rabbit, and Saturday Morning cult favorite Reboot.  The world inside videogames is alive; after hours they visit each other, attend parties and if their games were unplugged, roam the halls of Game Central Station begging for spare fruits and power-ups.

Wreck-it Ralph (John C. Reilly) is the antagonist of classic videogame Fix It Felix Jr., the titular hero voiced by Jack McBrayer.  After thirty years of being the bad guy, he examines his life and finds it lacking.  He attends the 30th anniversary party for the game at Felix’s penthouse apartment, and is made clear he is not welcome by the denizens of the apartment house whose job is his to demolish hundreds of times daily.  He attempts to show that he wants to be a good guy, and is told that he is a bad guy, will remain a bad guy, and that he must “go with the program”.  He embarks on a quest to “become a hero”, which he believes will bring him the love (or at least the penthouse apartment) of the people of his game.  He plans to “game jump” into another videogame, where he can take the role of good guy and achieve his dream.  His choice, the new sci-fi shoot-em-up Hero’s Duty, spearheaded by the gruff and buxom Sergeant Calhoun (Jane Lynch).  He makes it to the climax of the game, and earns a “hero” medal, but his ingrained predilection to destroy sends things into a shamble quickly, launching him screaming into the super-sweet cart-racer Sugar Rush, with a cy-bug, one of the baddies from Duty in tow.  He meets Vanellope Von Schweetz (Sarah Silverman), a bit of glitch code from the game who, like Ralph, wants to better herself and prove she can be a hero.  But according to the ruler of the land, King Kandy (Alan Tudyk), there may be a real danger if Vanellope lives out her dream.  And all along, the Cy-Bug from Hero’s Duty is multiplying into peppermint-striped hordes under the taffy swamps and rock-candy mountains.

The film takes a unique take from the first scene – Ralph is clearly portrayed as the bad guy, but not all that bad.  But in addition, like in many of the Farrelly Brothers comedies, he’s given a reasonable motivation for his unpleasantness.  According to the games opening cut scene, he was ejected from his home (a stump in the forest) in order to build the residential edifice at which he daily expresses his dissatisfaction.  The theme of the film is clearly about the upsides and downsides trying to be more than you were literally created to be – Ralph’s desire is honest, but like Vanellope’s, runs the risk of hurting many others.  The ecology of the game world has a bit of an edge as well – the idea of homeless videogame characters gets a laugh, but it’s an uncomfortable laugh for the parents.

You’ve already heard about the cameos.  Like the aforementioned Roger Rabbit, the film had gained great buzz by arranging cameos from scads of classic videogames and characters, including the combatants from Street Fighter, the cast of Pac-Man, and, The Kid’s personal favorite, Sonic The Hedgehog. Lesser-known games like Burger Time and Tapper make an appearance, the latter being the popular after-hours hang-out of the gaming world.  Like the appearance of actual toys in Toy Story, they give the world a sense of verisimilitude and realism, as well as provide for plugs of lots of classic games. Not to mention a few new ones.  As part of Sonic’s appearance, Ralph will be appearing in Sonic’s new game, Sonic & All-Stars Racing Transformed.  Even the legendary Konami Super-Code appears in the game.  No child of the 80s can sit through those scenes of Dig-Dug diving into the floor of the game station without being gobsmacked by nostalgia.

But in addition to the cameos the Disney creators do a great job of creating games that have the real look and feel of real games from various gaming eras.  Fix-It Felix Jr. is a game in the Donkey Kong / Crazy Climber mold, and and first look, it looks fun enough to want to play for real (and you can, at the film’s website, as well as Hero’s Duty and Sugar Rush). Hero’s Duty is a parody of modern first-person shooters like Halo, and Calhoun is clearly a kissing cousin of “Fem-Shep” from Mass Effect.  Sugar Rush also parodies the recent tactic of product placements in video games, by having actual product placements.  Felix and Calhoun almost meet their end in Nestle Quik-sand, are saved by Laffy Taffy, and while the boiling “diet cola” lake may be generic, the stalactites of Mentos above it are decidedly not.

The quality of the film can be best explained by an error of The Wife’s – when she saw the level of humor and clearly rich plot, she mistakenly assumed it was a Pixar release.  High praise indeed, and praise that Disney has worked hard to obtain.  The last few Disney releases have been quite a step up from a recent period of repetition, and that’s a good thing.