Monthly Archive: October 2016

Joe Corallo: Raising GWAR

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Crowd funding has been a great starting ground for many comics projects. One of the latest to hit Kickstarter is GWAR: Orgasmaggedon. Yes, that GWAR. The heavy metal icons are teaming up with comics professionals to bring us their signature mayhem off the stage and into your comics. Here’s an excerpt from their press release:

Just launched on Kickstarter – GWAR: Orgasmaggedon, a blasphemous and blood-drenched 4-issue full-color comic book series by shock rock legends GWAR, writer Matt Miner (Toe Tag Riot, Critical Hit), artist Jonathan Brandon Sawyer (Welcome Back, Critical Hit), colorist Marissa Louise (RoboCop, Escape from New York), letterer Taylor Esposito (The Paybacks, Red Hood and the Outlaws) and editor Brendan Wright (Archie vs. Predator, Grindhouse: Doors Open at Midnight).

“Having already violated the art, music, and film worlds, now infamous scumdogs GWAR are coming for your comic books! Do you need to be a GWAR fan to love this series? Hell no! There’s loads of laughs, violence, fun, and irreverent social satire for everyone to enjoy!”

I got the chance to chat with writer Matt Miner and editor Brendan Wright about this exciting new project.

RHOODO_28_01JC: For over 30 years (on Earth, at least) GWAR has brought us unapologetic metal music that’s rich with story and satire. Your latest story is coming to us in comic book form. Could you tell me about the early days of this project and which came first – wanting to a do a comic and crafting a story around that or having a story and wanting to craft a comic around that?

MATT MINER: Joe, I’ve wanted to make GWAR comics since before I started making comics at all. When I got into writing comics this, what we’re doing with GWAR: Orgasmageddon, was one of my major goals – to get the band onboard and write GWAR stories. Most folks who get into comics want to write Spider-Man or Batman, but I wanted to write GWAR. Really, really, bad. So I had ideas for stories, but once I started collaborating with the band, and Matt Maguire specifically, my ideas were fleshed out, expanded on, and made better.

JC: I understand you don’t need to be a big GWAR fan to pick up this book and enjoy it. How did you balance making an accessible comic while also making it a special experience for long time fans?

MATT MINER: I try and keep in mind “Will my wife understand this comic? Will she enjoy it?” Until a few months ago she thought GWAR was pronounced like G-WAR (“Gee War”), so to say she’s not a big fan already would be an understatement. Me, I’ve been into GWAR for more than half my life – her, not so much. So if I write it to be fun for her but still put loads of nods in there for longtime fans like me, I think we’ve got a hit.

BRENDAN WRIGHT: I’m new to GWAR – though now that I’ve been checking them out, the lore fits right in with my tastes and things I’ve edited like Grindhouse and Archie Vs. Predator – so part of my job is to be the relatively fresh set of eyes that can raise a flag when it feels like I’m missing something. What I’ve brought to GWAR from editing a lot of comics licensed from things I wasn’t previously familiar with is the idea that you include just enough explanation in the comic so that everything is clear, but don’t sweat it too much if a couple details go unexplained. As long as they don’t get in the way of the story, those details actually draw readers into the world, making them curious enough to want to dig into the source material rather than feeling like they have to. It’s not that different from when we all discovered superhero comics, which have tons of previous stories that simply can’t be referenced all the time. But ideally most of that goes by unnoticed for first-timers, who just get an over-the-top, funny story, while giving dedicated fans something extra.

standard-cover-jonathan-brandon-sawyer-josh-jensenJC: Who are some of the comic creators that inspire you and what are some of the comics and graphic novels that influenced you as creators while working on this project?

MATT MINER: For the GWAR book I’m drawing from a combination of stuff like old underground comics from the 80s, EC horror comics and bonkers amazing graphic novels such as anything Junji Ito does, but GWAR’s such a labor of love for me, that honestly I’m mostly inspired by the music and movies of GWAR, themselves. Speaking more generally, I’m a massive fan of ridiculously violent but full of depth comics like Preacher that cross boundaries and have you going “did they really just fuck a fish?”

BRENDAN WRIGHT: A lot of the stuff I’ve traditionally opened up for inspiration are classic manga like Osamu Tezuka or Takao Saito, 80s Batman, and 90s Vertigo (R.I.P. Steve Dillon), but in recent years the comics I find myself most excited to pick up have been rawer mini comics, stuff like Benjamin Marra, Charles Foresman, Michael DeForge, Katie Skelly, Michel Fiffe, and tons of others. There’s a directness and DIY vibe to these that I love and that speaks to why comics get under my skin – you don’t have to get anyone’s permission to make them, and living in the muck like we do, you can go anywhere with them, content-wise. If you like Marra’s Night Business or Terror Assaulter, GWAR is for you.

JC: What makes Kickstarter the ideal place to take a project like this one?

MATT MINER: I love comics that have cross-market appeal. I love bringing new stories to comics and I love bringing new people to comics with stories that reach outside the “two dudes in tights punching each other” norm. Not that there’s anything wrong with dudes in tights punching each other, of course!

Anyways, Kickstarter gives us the opportunity to run a campaign and target press outside of the world of comics – pop culture, horror, heavy metal and punk rock sites. We can reach a lot of people who might not normally read comics and flip ’em into loyal comic readers. I absolutely love comics, and bringing new people into our world is the only way we’re going to grow and thrive

BRENDAN WRIGHT: Kickstarter is amazing not just for disrupting how creative projects are funded, but also how they’re marketed. As Matt points out, a Kickstarter campaign tends to reach different kinds of press than the traditional PR route for most comics, but it also leads to a different kind of coverage within comics, more focused on the people making the book and the ways in which it’s personal for them. If a GWAR comic comes out from a publisher by the traditional means, there’s no way to know until it’s out if it was really a labor of love for the people who made it or if they were just hired hands. When it’s Kickstarted like this, you know the creative team are truly invested – they care so much they’re willing it into being by themselves.

JC: What makes this comic stand out from everything else on the market?

MATT MINER: The pages are soaked in blood and dinosaur jizz.

BRENDAN WRIGHT: More agony. More ecstasy. More times you’ll say to yourself, “No, they didn’t draw that. Surely there’s a law.”

JC: Favorite GWAR song?

MATT MINER: You’re asking me to “Sophie’s Choice” hundreds of my favorite song babies, Joe. That’s a long list, ranging from Hell-o’s “GWAR Theme” and “Techno’s Song” to Battle Maximus’ “Bloodbath”, with every “Sexecutioner,” “Gor Gor,” “Penguin Attack”, and “Metal Metal Land” in between. I can tell you some of the best videos by far are “Meat Sandwich” where Oderus Urungus dunks a basketball on Jesus, and “Surf of Syn” where a Godzilla-sized baby-eating holy robot trashes the city in an attempt to kill GWAR.

JC: Where can people go to pledge to this campaign and how long do they have?

MATT MINER: Go to GWARkickstarter.com to check out the goods! We’ve got all kinds of limited exclusives for comic fans, signed merchandise from the band, stage used props, original art from both the comic team and from GWAR, exclusive T-shirts and much much more. You’ve got until November 25th to make this happen or (see the Kickstarter video for more on this) Sawborg Destructo is gonna cut open me and Jonathan and play around in our guts.

Sequart’s Book on Claremont’s 17-Year X-Men Run Now Available

claremont-x-men-book-coverSequart Organization is proud to announce the publication of The Best There is at What He Does: Examining Chris Claremont’s X-Men, by Jason Powell.

The X-Men franchise is a sprawling comics mythology, to which hundreds of creators have contributed over the past 50 years. The period from 1975 to 1991 is special, however, as the X-Men universe was guided by the voice of one writer, who wrote every single issue of The Uncanny X-Men during that span. His name is Chris Claremont, and he made the X-Men what it is today.

The Best There is at What He Does is an appreciation of the long-term narrative Claremont lovingly crafted month after month, over the course of nearly 17 years. Proceeding chronologically through the issues, this exhaustive overview analyzes the trends, arcs, and themes that emerge throughout his landmark comics opus.

The book is available in print and on Kindle. (Just a reminder: you don’t need a Kindle device to read Kindle-formatted books; you can download a free Kindle reader for most computers, phones, and tablets.) It runs 296 pages and features a foreword by Geoff Klock and a cover by Steven Legge. Find out more on the book’s official page.

Mindy Newell: Daughters of Hippolyta

lynda-carter-wonder-woman-2016

On Friday, October 21, 2016, something remarkable happened.

Princess Diana of Themiscrya was appointed an Honorary Ambassador for the Empowerment of Women and Girls everywhere around the globe by the United Nations in a ceremony led by Under-Secretary General for Communications and Public Information Christina Gallach. It was attended by the actors Lynda Carter and Gal Gadot. Remarkably, the Princess herself did not appear.

Why is this remarkable?

Princess Diana of Themiscrya is a fictional comic book character co-created 75 years ago by writers William Moulton Marston, his wife Elizabeth Holloway Marston, and artist H.G. Peter. She first appeared to the public in All Star Comics #8 (December 1941) and then was given the cover to Sensation Comics #1 (January, 1942). The very first issue of her eponymous book showed up on the newsstands in the summer of that same year.

Don’t recognize the name? Then how about this one…

Wonder Woman.

While DC Entertainment – a.k.a. DC Comics – and its parent company (hmm, is that Time Warner or AT&T or Apple or…?) must be plotzing. Not everybody is happy. Started by fifty United Nations staff members and women’s rights advocates around the world, a petition by “Concerned Members of the United Nations Staff” is now circulating on the Care2 Petitions website asking the U.N. to “reconsider.” As of yesterday (Sunday, October 23) 2,284 people have added their names; the goal is 5,000 signatures. Part of the petition reads as follows:

Although the original creators may have intended Wonder Woman to represent a strong and independent ‘warrior’ woman with a feminist message, the reality is that the character’s current iteration is that of a large breasted, white woman of impossible proportions, scantily clad in a shimmery, thigh-baring body suit with an American flag motif and knee high boots – the epitome of a ‘pin-up’ girl…

“… At a time when issues such as gender parity in senior roles and the prevention of sexual exploitation and abuse of women and girls is at the top of the United Nation’s agenda…[I]t is alarming that the United Nations would consider using a character with an overtly sexualized image at a time when the headline news in [sic] United States and the world is the objectification of women and girls…”

As a former writer of Wonder Woman, and as a fan of the magnificent work by so many others, including George Pérez, Trina Robbins, Gail Simone, Greg Rucka, Cat Staggs, Liam Sharp, and Nicola Scott – and that’s just a quick list off the top of my head as I write this – I totally and absolutely disagree with the petitioners’ assessment of the character as a woman of “epitome of a pin-up girl.”

Wonder Woman ain’t no Bettie Page; when I look at her or think about her or write about her, I don’t see “fantasy sex kitten.” I see “strong” and “proud” and “educated” and “independent” and “smart” and “real.”

As real as any of us.

In some magical and mystical way, there lies within each of us a Wonder Woman. She is real. She lives and she breathes. I know this because she lives in me, and she lives in stories that these women tell me, day in and day out. I see it in the letters and in the stories. I read it on social media. I see it in the tears that fall from the eyes of the women who say it saved them from some awful thing that they endured – because they saw that they could do something great… She brings out the strength every woman has. We are stronger together. We are half the world. We have a voice. We are the mothers of mankind.”

Lynda Carter, The United Nations, October 21, 2016

Ed Catto and The New York Comic Con Newbie

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Indian Summer, autumn’s first batch of orange-hued fallen leaves and New York Comic Con have all tumbled away, relegated to that odd intersection of fond memories and the comfortable knowledge of their inevitable return. The New York Comic Con, now the nation’s largest geek culture convention, seems to change each year. And after more than a decade of growth, it’s changing in many weird and wonderful ways.

I’ve been there from the beginning and, during the early years worked, on the show. We had a vision for the convention and it’s succeeded beyond our wildest dreams. And in many ways … it hasn’t.

space-ghostThe Big Picture

Each year on Thursday afternoon as the New York Comic Con bursts to life, ICV2’s Milton Greipp gathers industry leaders together to review the state of geek culture.

Comic Convention expert Rob Salkowitz was one speaker who addressed this business gathering. He spoke about the phenomenal growth of all conventions and attached revenue estimates to it all. “NYCC has grown to become one of the largest pop culture conventions in North America and a key part of an industry that has an economic impact of more than $4 billion,” reported Salkowitz.

That’s a lot of geek culture.

luke-cage-dr-strangeA Matter of Perspective

There are long-time fans who regularly attend conventions and new fans that bravely dive in each year. I routinely hear what long-time fans are thinking, and I felt I needed a fresh perspective. I wanted to hear what a new fan thinks. So this year, I invited my adventurous Aunt Elissa to NYCC. It would be her first time to the show.

Her gateway to comics was through the Archie universe. She ingested a steady diet of Stan Goldberg and Dan DeCarlo Archie comics during the 70s, and has now graduated to geek mainstays like Doctor Who and Tonner Dolls.

Elissa said she had a great time, but I wanted to dive a little deeper and understand what made this show work from a first-timer’s point-of-view.

harley-girlCrowd Control or Controlled Crowds

From Elissa’s vantage point, the huddled masses of NYCC were surprisingly polite. It’s been reported that NYCC broke another attendance record and sold 180,000 tickets. But these supersized crowds didn’t faze her. In fact, she was pleasantly surprised “because everybody was very polite, very pleasant – there were a lot of people, but <they were> not intimidating to me, nor would it stop me <from attending> in the future.”

Unlike a football game, or even a trip to her local supermarket, Elissa found the crowds were a community of like-minded fans. “You’re going to bump into people, not intentionally,” said Elissa. “They’d say, ‘excuse me.’ You don’t even hear that in a store these days!”

sinestroCosplay

At one point I introduced Elissa to my old friend Ivan Cohen. He’s a longtime comics professional and one of his many accomplishments is writing the Green Lantern Animated Show Comic Series. As we talked, and with perfect timing, a cosplayer dressed as Sinestro, Green Lantern’s evil archenemy, came up and charmed us all.

Sinestro took an immediate liking to Elissa. I was afraid it would be overwhelming, but she loved it.

She raved about how impressed she was with all the cosplay. Elissa attended the Let’s Get Serious Cosplay Panel – with panelists from Cosplay by McCall’s and the Overstreet Guide to Cosplay. “They have a pride and professionalism in their cosplay” she said with newfound respect.

Thumbs Up to Archie from a Long Time Fan

Elissa visited the Archie booth and she rendered a ‘thumbs up’ verdict on all the recent changes. She said she understood that the company needed “to keep up to encourage people to continue reading Archie,” and “to change with the times.”

“It’s not the Archie I remember, but also I’m not 10 years old.” She bought the new Betty & Veronica comic from super-retailer Marc Hammond right there at NYCC.

She also bought the new Josie and Pussycats comic. This was a big step as she explained she never liked those characters when she was younger. “They seemed so ditzy”, she said. But she quickly amended her recollections “But maybe that was just Melody.”

gun-guyWas this Best Part of NYCC?

As it turned out, Artist Alley was one of Elissa’s favorite parts of New York Comic Con. We gave her a guided tour, introducing some of our favorite artists: Franco, Art Baltazar, Kevin McGuire, Gabriel Hardman, Corrine Bechko, Joe Staton, Brett Blevins and Tom Gianni were just a few. Before you knew it, Elissa would find an artist who’s style she liked and just walk up and strike up a conversation with them.

“I wasn’t’ quite sure what it was going to be like, “ said Elissa, but once we got there it was very clear.” She explained that she soon realized that each artist has his or her own style. “It’s all fascinating. They are all extremely talented. They’re good!”

Elissa observed that the majority of people outside of geek culture don’t have any appreciation for the artists. Meeting and speaking with artists in Artist’s Alley reinforced the idea that comics “are drawn … not just done by a machine.”

Her biggest take away from the whole show was an increased respect for the artists and creators. “It made me want to read more comics.“ She’s not ready to start collecting per se, but she is eager to read more.

Ready for More

Elissa is looking forward to next year’s NYCC. She realized that as a first time attendee, she wanted to see ‘everything’. On subsequent visits, she talked about how she’d plan better to attend specific panels.

“By the end of the night- my feet hurt. There was so much going on – I wasn’t bored. It held my attention. I wanted to see it all. “

And she’s become a big Artist’s Alley fan. “If I went again – <she’d prepare ahead of time> to know the artists and their work.”

More Respect for Geek Culture

After the show, as Elissa told her friends at home about her New York Comic Con adventure, they looked at her as if she had five heads. “They think these people are weird or strange.” But she explained it to her friends this way, “No, they are very passionate, very talented.”

Seems to me that the crossroads of passion and talent is a pretty good foundation for an industry, and a good place to spend a weekend.

John Ostrander: Listing To One Side

gal-gadotGeek Culture Rules!

We all know that Geek Culture has taken over our American civilization. Young’uns may not realize there was a time when the Geek was looked down on and sneered at and frequently beaten up for their lunch money… which is embarrassing when you’re 24. Now, superheroes have taken over the movie box office and can be found in one version or another all over television.

Further proof: the current issue of Entertainment Weekly not only has Benedict Cumberbatch on the cover as Doctor Strange, the majority of the double-sized issue is taken up with a listing of the Fifty Most Powerful Superheroes. How much more geeky can you get? The very quintessence of geekdom is arguing about which superhero icon is better.

EW set up a rating system and asked staffers to rank the superheroes accordingly. The nine categories were Cultural Impact, Bankability, Design, Modern relevance, Mythology, Nemesis, Originality, Personality, and Powers. They could get up to ten points in each category except for Cultural Impact which was worth up to 20. Total: 100 Pts. The emphasis, I think, was weighted towards superheroes who have appeared in movies; witness bankability. Given it’s EW, that makes sense; they, like the movies, are trying to appeal to the broadest audience.

Their #1 is Wonder Woman. This might surprise more hard-core comic geeks. Given the rise of the awareness of women and Gal Gadot’s appearance as Diana in Batman V Superman, perhaps not so surprising and not unwarranted.

entertainment-weekly#2 for EW was Spider-Man, followed by Batman and Superman with Wolverine rounding out their top 5.

For myself, I would have made Superman at the top of the list by virtue of the fact that none of the others exist without him. Superman was the first and set the standard – the colorful costume, the secret identity, the larger than life exploits – every hero or heroine that followed used that template is some fashion. Bankability? It was the huge financial success of the Last Survivor of Krypton that spurred the other publishers (not to mention Superman’s publisher) to get more of the same out there on the newsstands.

Look, I know that there were other superhero types before Supes or around the same time such as the Phantom and the Spirit or, over in the pulps, the Shadow. In comics, however, it was Superman who set the standard. In feature-length movies as well; the first Superman movie debuted in 1978. The first Batman film followed more than a decade later. As good as they are, none of the other superheroes has had the same cultural impact as the Man of Steel.

Don’t get me wrong; I’d also place Wonder Woman high up on the list. I think Batman is my #2 but WW would never be lower than #3. Spider-Man? Yeah, he’s important enough to be #4 but I think I would make Iron Man my #5 given the fact that the film launched the Marvel Cinema Universe, sometimes known as the Might Marvel Money Making Juggernaut. Iron Man and Robert Downey Jr are its cornerstone; if it had flopped (and some thought it would), it would have been tough to make the others… fly.

But that’s what makes this issue of EW so geeky. Listing the heroes according to some criteria is at the very heart of geek culture. Since every list is subjective, there is no one list that is right and final and definitive, no matter how much some geeks might insist that their own list is all that. I know my list isn’t the final word on the subject; it’s just my opinion. Your mileage may vary.

The very fact that EW’s list exists, that they devoted so much time and space and attention to what is essentially a very geeky enterprise, shows that Geekdom has conquered the world.

So – who is stronger? The Hulk or The Thing?

Marc Alan Fishman: Kosmic Serendipity

norah-2I’m a fan of eating crow. Truly a student from the school of tough love. The other day I happened to be perusing my archive of articles here on ComicMix when I hit on the one where I vowed to buy more indie books. That article was published August 14, 2014. Shortly after it hit the site I threw out my mainstream subscription box that was brimming with Marvel Now! and NuFiftyScrewYou floppies.

Blink, and a few years pass by. And my vow? Beaten, battered, and broken. I could spend the entirety of this week lamenting on specifically why I broke my promise. But, that (as Alton Brown would say) will be for a later show. This week, I want to start making good on my promises. You know… a mere 26 months later.

One of the many awesome side effects of being an indie creator is the wealth of newfound friends across one’s social media streams. Enter Kasey Pierce. Whilst trolling my number-one-frenemy (Dan Dougherty, a.k.a. Beardo), a tagged photo on his stream peaked my attention.  Donning a Touching Evil tee-shirt-turned-tank-top with a brawny bicep hoisted up to a nonchalant smirk stood Ms. Pierce. Like all millennial creeps, I clicked her name to see what-the-what. Hanging her hat in the Detroit area had aligned her to a plethora of palookas I had a ton of love for. Hence, I clicked “Request Friend” and sat patiently awaiting the green light to stalk… err… peruse (yeah, that’s the ticket) her timeline.

In doing so, I learned she was a many an important things to me: writer, well-versed in sci-fi, lover of the WWE, and Britpop. I was able to look past her love of Dougherty and came to the conclusion (months ago) that my smart money would be to give her comic series Norah a try when our paths crossed.

piecesEnter the New York Comic Con. On one of the few jaunts I courageously took into the wild (a.k.a. the con floor), I made my way to Source Point Press – the small press publisher of many a Michiganer, dealing wholly in the horror and sci-fi sects. A few pleasantries passed (mainly me attempting to glean if Kasey knew who I was after our back-n-forth bantering over wall posts and what not) and two issues of Norah made their way into my mitts. They survived the journey home, and were consumed with the tepid worry that my friendship with Ms. Pierce might color my often-snarky synopsizing.

Luckily for both of us, my snark remained intact, and Norah was very promising.

Before I dust off my old MichaelDavisWorld chops though, let’s get the elevator pitch of the book into the ether:

Norah Seizhelm is a “Coma Fisher” for hire. With the ability to tap into the mind’s eye, she’ll either find and retrieve you or help you cross to the other side. A mission of peace, to be sure. But how she obtained this skill is a story filled with government secrets, the death of thousands, and a threat of mass genocide.

I picked up the available issues (1 and 2 out of the first 4 of volume 1, for you number types) for a whopping $6. Kasey’s Source Point compatriot upsold me on a horror book I’ve not opened yet for a cool $10 in total. But I digress.

Norah combines Pierce’s love of neuro-science, bio-weapons, and government conspiracy… wrapped in the candy coated shell of a bitch on wheels solo book. In concept? It’s a potent potable of pulp. With a personality that harkens directly to the Jessica Jones stock, combining with a compassionate mission that leverages medical procedural plots, the book is inherently niche in scope. Where it shines the brightest is truly there in the pitch. As presented in media res, we find Norah meeting drifters in infinite blackness… cajoling them to join her as details of their sur-reality come into focus. We grow accustomed to the truth of catatonia as the patient does. It’s neat narrative trick, no doubt.

The biggest positive beyond the pitch comes solely on the mystery of the soul of the titular telepathic. As she reads on the page, Norah is a foul-mouthed malcontent until she reaches the patient du jour. With what feels like a gang member? She is curt. With his absorbed twin residing in his psyche? She softens. In the real-world, she is passive and melancholy. To see this much nuance stacked on someone who is also bio-weapon engineer? Gives credence to a fully-realized heroine far beyond the traditional manic pixie dream girl. The hook of the book is tied totally to figuring out the whole picture of Norah Seizhelm.

Where Norah falters a bit for me comes with the presentation. The striking covers to the series – monochromic kinetic fields balanced under graphic forms — sets the tone for potentially fast-paced sci-fi. The interiors, by Sean Seal, are a murky mélange that counters the covers in stark contrast. Seal’s painted panels are a bit too unbalanced to be beloved as a whole. Some sequences are clearly coated in hours of careful detail. Others are slap-dashed and sloppily strewn across the page. Some faces are rendered in proportion, others are left feeling unfinished. Taken as a complete product? The sparse prose over the unbalanced art creates an inconsistent book. But heed me: Norah is still very much worth consideration.

The beauty of the indie scene is inherent in Norah. It’s an unfinished house with a sturdy foundation. A diamond still stuck under a bit of coal. As a character study and concept, it’s lightyears ahead of standard cape and cowl pulp… and commensurate with the better parts of early Dark Horse Presents… and the like. A mature concept that isn’t gory or salacious for the sake of a sale. Kasey Pierce has a larger point to explore in her heroine, and two issues in has left me desiring the necessary closure she’s selling. While the book may not show the sheen artistically (yet), the prose is more than enough to make my first deeper dive into the indie scene a successful one.

Here’s hoping my next venture down the alley for new reads is as nuanced and notable as Norah.

Martha Thomases: Copycat Crimes

lichtenstein

novick

Passionate and principled capitalists believe in the rights of workers, investors and creative people to reap the rewards of their efforts. If you start a business, invent a new product, or plant in your own field, you should get to keep the profits… after paying your workers fairly, of course. We’re talking about capitalists with principles.

In an ideal world, this can be a good system. I’m motivated to work hard because I get paid in a manner that is equal to my effort and my risk. Because I live in a world in which I, personally, cannot do everything myself, I rely on other people to work hard and get paid so that there are goods and services for me to purchase.

In an ideal world, everyone benefits.

We do not live in an ideal world.

In the entertainment industry, it is more than a little common for major entertainment conglomerates to own the work of the artists who create it. While I acknowledge that these studios and record labels are entitled to a return on their investment in distributing and marketing, I don’t think they are entitled to own the work outright.

They are not entitled to all the profits.

I bring this up because Harry Shearer has brought a lawsuit against Vivendi because of their accounting of the profits from the 1984 movie, This Is Spinal Tap.

You can read about the lawsuit here and hear Harry talk about it here. In a nutshell, the corporation claims that between 1989 and 2006 (more or less), the movie only made enough money to pay the creators a little under $200.

That’s right. The movie has been on television, on videotape, on LaserDisc, on DVD, on Blu-Ray, on cable, streaming and On-Demand for more than 20 years, and it’s only made enough money to let the talent buy themselves dinner at a mid-price restaurant in Los Angeles.

It’s clear that Vivendi didn’t come up with the idea of making a Spinal Tap movie, but sometimes issues of ownership are murkier. Comic book fans such as myself might be familiar with the issues surrounding the work of Pop artist Roy Lichtenstein. In the 1960s Lichtenstein created a sensation with his paintings that reproduced small comic book panels on large canvas. To quote from the Wikipedia page:

“His most celebrated image is arguably Whaam! (1963, Tate Modern, London), one of the earliest known examples of pop art, adapted from a comic-book panel drawn by Irv Novick in a 1962 issue of DC Comics’ All-American Men of War. The painting depicts a fighter aircraft firing a rocket into an enemy plane, with a red-and-yellow explosion. The cartoon style is heightened by the use of the onomatopoeic lettering “Whaam!” and the boxed caption “I pressed the fire control… and ahead of me rockets blazed through the sky… This diptych is large in scale, measuring 1.7 x 4.0 m (5 ft 7 in x 13 ft 4 in). Whaam follows the comic strip-based themes of some of his previous paintings and is part of a body of war-themed work created between 1962 and 1964. It is one of his two notable large war-themed paintings. It was purchased by the Tate Gallery in 1966, after being exhibited at the Leo Castelli Gallery in 1963, and (now at the Tate Modern) has remained in their collection ever since.”

Lichtenstein did not pay Irv Novick when he used Novick’s work. Neither did he pay DC Comics, the corporation that owns the work. I’m pretty sure the painting sold for lots of money. Smarter people than I can debate whether or not Novick should have shared in the success of his image. There is also a school of thought that says Lichtenstein changed the image by putting it into a different medium and context, so that his painting was not a duplicate of the original but a comment on it and the society that produced it.

I’m going to leave those arguments to people who know more about copyright law and art criticism than me. I’m pleased to see that Irv Novick gets credit now, which is more than he got in the 1960s.

A lot of people who claim to believe in capitalism seem to lose their convictions when it comes to the work of creative people. There are publishers (digital and otherwise) who ask for free material, saying the artist will benefit from the “exposure” – but not the profits. There are clothing companies that use artwork without paying for it, figuring the artist won’t find out until it’s too late, the garment is on sale, and the artist doesn’t have enough money to sue.

In my opinion, the most heinous examples of the disrespect shown by capitalists to creative people might be legal. I’m referring to political candidates who use popular songs at their rallies without the permission of the musicians who wrote the music or recorded the hit version. This is not technically illegal if the venue has a general music license from ASCAP or BMI, and the artists might make a few cents in profit. But it is gross.

It implies an endorsement by the musician without actually asking for one. It implies an endorsement where there might not be one. It forces musicians to be in a financial arrangement with a candidate with who they might have profound disagreements. It can also confuse the public as to what the musician was trying to say. The earliest example I remember is the time Ronald Reagan used Bruce Springsteen’s “Born in the USA.” Clearly, no one in the Republican campaign listened to any part of the song beyond the title, because the lyrics are quite damning of the military/industrial mindset of the party at the time.

Today, we see many musicians objecting to the Trump campaign using their songs. Trump claims to have a licensing agreement that allows him to play whatever he wants at his events. Perhaps he does, but I don’t see why he keeps playing the music when the artists object. I’ve read so much about how Keith Richards hates him, how opposed to his candidacy Neil Young is, and many others. Real fans of the music will see the candidate denounced by artists they admire.

Why not stick to “God Bless the USA” by Lee Greenwood? It’s on message, it’s catchy (I find myself singing it all the time) and I’m willing to bet Greenwood is fine with it.

So what have we learned?

  • People who make things deserve to get paid by people who want those things.
  • People who take a risk and invest in people who make things deserve to get paid, too.
  • Artists are a category of people who make things.
  • Artists deserve to get paid when someone buys their work.
  • Artists deserve to get paid when someone uses their work to sell something else.
  • Martha Thomases is not an art critic.

Tweeks: Steven Universe Interviews

Steven Universe is one of our favorite cartoons ever and so we were really excited to get to interview them at Comic Con.

We talked to Zach Callison (who is not only the voice of Steven, but also of Prince James in Sofia the First), Ian Jones-Quartey (storyboarded/animator), Michaela Dietz (Amethyst), Deedee Magno Hall (Pearl….who Anya has been singing along to since she was 2 years old — no kidding, Deedee was Jasmine in the Aladdin Spectacular at Disney’s California Adventure), Estelle (Garnet), and Rebecca Sugar, the show’s composer & creator, who incidentally was shattering glass ceilings as the first woman to independently create a series for Cartoon Network! What’s really cool about Rebecca, as you’ll find out in our interview is that she’s a bit of a musical theatre geek like us. She not only got a song idea from Sweeney Todd, but she quotes Bob Fosse too.

It’s a long interview, but if you are a fan of Steven & the Crystal Gems, you need to watch this. The whole cast was so nice and fun. Plus they are very funny. And if like Maddy your life’s dream is to be a voice actor on a cartoon, you will love all the inside scoop on how that’s done.

Dennis O’Neil, Bob Dylan, and Temporary Disreputability

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I don’t know how or from whom I learned of Bob Dylan. My patches of memory reveal that I was living aboard an aircraft carrier. I must have gone into a city (Boston?) and bought a copy of The Freewheeling Bob Dylan, then taken it to a tiny office below the flight deck, put it on a kiddie-sized turntable somebody had brought aboard, and listened and liked.

Another memory patch: a shipmate, a kid I barely know, typed the lyrics to Dylan’s “Don’t Think Twice” and put them on my desk, where I found them later. I have no idea why he did this – he owed me nothing – and I wish I’d been more grateful at the time.

Then some years when the misfits and rebels were constructing a counter cultural matrix from activism, folk music, rock and – yes – comic books. Not a lot of it was openly seditious (except for some of the politics) but virtually all of it was anti-establishment. The nonconformists were not looking for a corporate ladder to climb, nor a cozy nest in suburbia, nor a wife who would supply an acceptable number of scrubby offspring. Whatever that was, we didn’t want it, though I’m not sure why. There were probably a lot of different reasons; everyone carries their own burden. But sometimes the burdens can be shared.

Always, there was Dylan, sometimes figure, sometimes ground, but always, one way or another, present. He acted in a western and was the subject of a documentary film, he performed on Saturday Night Live, he published a memoir, and he wrote songs and made records and toured. He refused to be labeled the voice of his generation, but, I’m sorry, that’s what he was to me and myriads of others.

Now, we rebels are aged, not as spry as we once were, maybe not as attuned to whatever’s revolutionary these days..

I was a comic book writer and editor, content enough to be a bit disreputable in a somewhat disreputable business. But disreputability is temporary and ours faded over the decades, and eventually, without my much noticing it, comics had parity with other narrative forms. And Dylan’s combination of music – some folk, in there, some country, some rock – and his inimitable lyrics, found a home in the tonier venues. Comic books and Bobby D, occupying separate spheres, but related by time and circumstance.

Last week, Dylan was awarded the ultimate establishment accolade, the Nobel Prize. Does this mean that, at long last, we rebels have succumbed to respectability? Maybe. Probably. I guess that the answer is blowin’ in the wind.

Michael Davis: The Dream Killer 3 – Know The Game!

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Please read the first two installments in the series if you have not done so.

From Dream Killer 2:

Full discloser: For two decades I was not welcome at DC.

“What did you do?” I’ve gotten that question countless times. “What did they do?” Not as many have asked, but more than a few. What’s the difference between those who ask the first question as opposed to the second?

And why and how despite being blackballed by one of the big two was I able to not only survive in the industry but thrive?

What did I do? I refused to accept unjust treatment and called attention to it often. That was my right.

What did they do? They got fed up with dealing with me. That was their right.

I haven’t any idea rather or not I’m welcome at DC Comics these days. The perception is there is a feud between Milestone and me. DC is in a deal with Milestone, so that may mean I’m not a desirable. There isn’t a feud; there is an incident.

Milestone made what no one is disputing a real dick move. Not telling me they were moving ahead with plans without me was as fucked up as can be. Now add they were supposed to be “friends.”

That is as horrible a thing. An absolutely disgusting thing.

Well, to me it is.

Except for a few brave souls, there has been not a peep of anyone giving a fuck.

That’s OK. Pity isn’t my thing. My thing is to do what’s right. I’m doing that by not creating a front page Black vs. Black lawsuit and not detailing events that go back 20 years.

Milestone is the single most important event in the history of black comics. For over two decades I’ve led a campaign to keep Milestone relevant and make sure the phenomenal history of Milestone is correct and accurate. More people are aware Milestone is not owned by DC Comics and was Denys Cowan’s idea because of me.

I’ve devoted more to that effort than the three partners combined. My struggles to create opportunities for people of color in comics also dwarfs their collective work in that area. The talent program they now tout as their own was created by me, as was the universe for their most successful character Static Shock.

All of the above is easy to verify.

All that said, Milestone, the idea is more important to African Americans kids at large than anything I’ve done. A chance for black kids to see themselves represented fairly in the media is much more significant than Michael Davis.

Character counts in this world. Some think my character is lacking because I use words like fuck, shit and nigger in my written narrative. Many believe that somehow dilutes my good character. I think those individuals should get a clue.

Here’s a hard truth about this industry. People talk the talk, but few walk the walk. When it’s time for my annual San Diego Comic-Con party, everybody’s my buddy. When there was a rumor that Milestone stole its business plan a great many of my buddies were quick to co-sign that bullshit.

When my heart lay in a broken heap two years ago over the Milestone slight, there were those who said it was my behavior that caused Milestone to do me like they did.

Really? That’s the same behavior every single partner at Milestone as well as countless others benefitted from over many years.

I write and say what I think. When I think I’ve been used like someone’s bitch, I say so. I also say something when others are prescribed the same medicine.

Milestone’s treatment of me is relevant to the black comic book industry. How we treat each other is essential to future generations When black people are good to each other which is the vast majority of the time rarely does it make the news when those uncustomary moments are demonstrated black kids see integrity and leadership when bad it’s the lead story on Fox News.

Why use my account of the Milestone story when it’s so negative?

A few reasons. As said earlier it is only negative to me but used as the example why relationships are important it’s a grand one, and in the big picture, it’s positive.

I still support those books and the company. Regardless of what they did, I’m going to do the right thing.

That brings me back to DC Comics.

Dwayne McDuffie died in 2011. I was invited to I write a piece for the Static Shock tribute issue. My last published work in a DC comic was over twenty years ago. My exile ended officially two years before in 2009 when Diane Nelson took over as president. I’d met Diane ten years before that at Warner Bros and liked her immediately and vice versa. She assured me I was welcome back at DC and I have had a meeting there since.

That’s all cool on the surface but so is thin ice. Once you fall through, it’s colder than most can stand.

Let’s recap. I have an excellent relationship with the most influential person at DC Comics. Still, I don’t know my status. That’s because of Milestone. Why? DC has a relationship with Milestone in the bullshit world of Hollywood once you reach the boss and recount your tale of wrongful woe all is right in the world.

Why don’t I just call Diane and use her to pave the way for any project I may want to do at DC?

Respect.

  1. Respect for Dan Didio and Jim Lee, comics are their lane and going to Diane is as disrespectful as I could be.
  2. Respect for Diane Nelson. Sidestepping Dan and Jim is calling them incompetent which they are far from being. Also doing so calls into question her judgment which I’d never do.
  3. Respect for myself. I couldn’t sit in a room with Jim and Dan without addressing the Milestone elephant. Why resign them or me to that drama? If I weren’t already suffering from depression, that would do the trick.

That, boys and girl, is called knowing the game. Those who don’t shouldn’t play. So despite being blackballed by one of the big two how was I able to thrive?

Alternative means of finding distribution, budget and happiness.

The vast majority of top tier creators in the industry use one option.

There are numerous more, and I’ll touch on those next time. As well I will break down what option was preferred and why for the project I’m using for this series.

I’ve been in the game for a long time. What I use as examples are not intended as a ‘how to’ to get into the comics biz. If so the series would be named ‘how to ruin your career.’

The underlying point is to look at the big picture when entering this field. I believe with every fiber of my being one should always look to do the right thing. Comics are a very very small industry and to have a real shot, it’s counterproductive working on how well you write or draw without working on your relationships skills.

Put another way, when people tell who they are and what they are about, trust but verify.