Category: Reviews

Review: Sonic Boom, Sonic Boom, Sonic Boom & Sonic Boom

imag0043-e1416198638156-300x321-9627920Sega has pulled out all the stops for the new entries in the Sonic the Hedgehog franchise.  Not only are there two new games for the Wii U and Nintendo 3DS, Sonic fans have been treated to a new animated cartoon on Cartoon Network and a new title from Archie Comics, for a total of four if you count the magazine-sized Sonic Super Special.  Not bad for a game series that over two decades long.

So you can’t expect me to review just one of them, can you?

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Review: Lego Batman 3 – Beyond Gotham

screen-shot-2014-11-16-at-7-17-56-pm-9680495Make no mistake – the box says Batman 3, but this is clearly the DC response to the Marvel Lego Super Heroes game from last year.  With over 150 heroes and villains, an oncoming storm of DLC, and a sweeping plotline, this is the biggest look at the Lego DC Universe yet.

The title says “Beyond Gotham” and they follow up straight away – the opening video features the six Lantern Corps that aren’t green. Sinestro, Star Sapphire, Saint Walker and Larfleeze start off bickering but are quickly defeated and put under the thrall of the game’s Big Bad, Brainiac.  In only the opening levels of the game the narrative moves from an underground battle against Killer Croc to a outer space where Batman and Robin team up with fellow Justice Leaguers Flash, Cyborg and the Martian Manhunter.

batman3_2-550x309-5303424All the Lego games bear some common concepts – the characters fight and puzzle their way through various levels based on the narrative of the story the game is based on, a list so far including Star Wars, Harry Potter, The Lord of the Rings and Pirates of the Caribbean.   Everything is awesome destructible, the debris revealing “studs”, the common coin of the Lego realm, which can be used in between levels to purchase new playable characters.  Various characters have different powers – some can fly, some can shoot fire – and each power will allow the player access to different parts of the levels.  Since many characters and powers are not available at the start of the game, the replay value of the series is impressive, nearly exhausting for those insist on chasing the virtual dragon that is the elusive 100% completion rating.

One of the joys of each successive Lego game is to see what new gameplay is created, and what features are pulled from previous entries in the various series.  The interchangeable specialty suits make a welcome return from previous Bat-games, not only for Batman and Robin, but other heroes like Cyborg.  The score multiplier from the Marvel game has been added, and quite useful; too – the number of studs needed to fill the “True Hero” bar on most levels are painstakingly high.  Where Marvel had Stan Lee hidden amongst the levels for you to save, Batman 3 fills that role with the finest Bat-Actor to ever draw breath, Adam West.  Flying characters hake an appearance, including the first large-size mini-figs like the giant true form of the Martian Manhunter and Arkillo of the Yellow Lantern Corps.

The breadth and depth of characters in the game is truly staggering.  From the A-list JLA members to the mid-carders like Blue Beetle and Booster Gold, even villains for the other heroes to fight, like The Cheetah and the Rainbow Raider.  Guest stars from past the fourth wall are a new addition – DC creators Geoff Johns and Jim Lee get the mini-fig treatment, as do Conan O’Brien and Kevin Smith.  In addition to his cameos as a hapless actor in distress, Adam West also voices the Batman from the classic 1966 TV series (now out on DVD) in a special level, complete with retro Batcave and minifig design, and the comic-booky sound effects that have so inextricably affixed themselves to any news media coverage of comics.

batman3_1-550x309-6387633But they don’t stop there. This game ties into Batman’s 75th anniversary, and as such pulls in characters and suits from many media.  In addition to the Batman suits from the movies, Batman Beyond is featured in the game, along with his villains like Inque.  Batman The Animated Series gets a tp of the hat with The Gray Ghost, and of all people, Condiment King, and Brave and the Bold brings us the Music Meister.

In a first, the cast of the WB’s hit series Arrow appear in the game, with voice provided by Stephen Amell.  Felicity Smoak, Malcolm Merlyn and the Huntress will be making an appearance in a DLC pack.  But if I had to choose the single most WTF-y included character, it’d have to be The Green Loontern, AKA Daffy Duck, AKA Duck Dodgers from the episode of the TV series where Dodgers accidentally got Hal Jordan’s laundry by mistake.  THAT’S what I call obscure.

In addition to the common design and base gameplay, surely the most beloved common feature of the Lego games is their wacky sense of humor, and this game does not disappoint.  In addition to the wonderful and fun plot and dialogue, be on the lookout for endless throwaway gags in the background.  As Hawkman (or is he?) enters the Hall of Justice, he passes various souvenir stands dedicated to the heroes, including an Aquaman booth choked
with unsold merchandise.  Or as Princess Diana takes to the air, the classic Wonder Woman TV show theme starts to play.

It is not unreasonable to say that there are those who are playing each and every Lego game because of their love of the series, over and above the licensed property that the latest game based itself on.  This game will satisfy both Bat-Fans and Legomaniacs alike.

Lego Batman 3: Beyond Gotham is available for all current Xbox, Playstation and Nintendo platforms and handhelds.

REVIEW: Batman: The Complete Series

batmancomplete60sopenfinalbrdOpening Batman: The Complete Series, I said, “This is my childhood in a box.” When the ABC series debuted in January 1966, I was seven, the exact perfect age to be utterly captivated by seeing a comic book faithfully adapted to the small screen. Without fail, I was glued to the television set on Wednesday and Thursday evenings right until the final episode aired in March 1968, leaving indelible images in my mind. These were reinforced just a few years later when local syndicated reruns burned the stories, sounds, and characters deeper into my psyche.

Batman_and_Robin_06I was too young to understand the context of the show and its impact on popular culture, DC Comics, or the world of licensing. I didn’t get the wry jokes, it’s knowing pop camp approach to storytelling, or how it cleverly worked on multiple levels (a rare occurrence on prime time back then). Instead, I just knew that it was the Dynamic Duo getting into amazing fights, escaping inventive death traps, and keeping Gotham City safe.

MR_FreezeAs the show continued to be rerun, I grew up and came to appreciate the challenges confronting William Dozier, hired by 20th Century Fox to adapt the character. He wanted Dick Tracy or Superman, but those rights weren’t available. 20th settled for Batman in 1964, just as the character was being reinvented by editor Julius Schwartz, saving the Gotham Guardian from possible cancellation after a decade of benign neglect. It was also a time of convergence as a new wave of influences was seeping throughout American culture. The Beatles had stormed America. Roy Lichtenstein and Andy Warhol were rewriting the rules of modern art. Fashion designers were shortening skirts and introducing brighter colors. American households were buying more and more color televisions so by that fateful January nearly all of prime time programming was being broadcast in color, in some cases highly saturated color.

Batman_and_Robin_Wall_GreenHornetBatman was also the beneficiary of good scheduling. ABC had several shows perform poorly that fall so conceived the marketing concept of a Second Season launching right after the holidays. As a result, it received tremendous marketing and a hungry audience awaited that first fateful episode.

Milton_BerleLorenzo Semple Jr. worked with Dozier to set the tone that would be slyly wink at the parents, offer sexy molls to the teens, and pure action for the main viewers: the kids like me. His two-parter was almost perfect with Frank Gorshin’s manic Riddler, Neil Hamilton’s stoic Commissioner Gordon, Jill St. John as the distracting femme, and of course, Adam West and Burt Ward as our dashing heroes. The camera angles, jazzy soundtrack, and brilliant colors all came together and ignited Batmania.

Clock_King_02The 120 episodes comprising the three seasons are incredibly uneven in their quality, especially the full second season which seemed to exhaust all concerned. There is lazy acting, very bad writing, and increasingly implausible storylines and death traps as the camp overshadowed the other aspects that made the initial season so memorable. Also, as the second season rolled onward, rather than continue to mine the comic books for villains plot lines, the writing staff seemed encouraged to find roles to fit available actors or try and match two decades of inventiveness from DC’s stable of writers, led by Bill Finger, Batman’s co-creator. It’s a shame Finger only got to write one two-parter given how much of his DNA can be found throughout the show, from the origin story (mentioned rarely) to the oversized props.

King_Tut-tombBut when the series was good it was very, very good and rewatching them as an adult, some even got better. The performances from the core villains, starting with Gorshin but including Burgess Meredith (Penguin), Cesar Romero (Joker), Victor Buono (King Tut, the only original creation that worked) and Julie Newmar (Catwoman) showcase some genuinely fine performances and its clear all are enjoying their work. Newmar’s Catwoman was slinky to the 7-year-old and downright sexy and alluring to his adult self. They get to chew the scenery with gusto but credit also has to be given to silent film star Hamilton and Alan Napier (Alfred) who worked hard to ground their characters, so the absurdities were heightened.

batgirl_02-e1416013621423-8367023By season three, ABC saw the craze was dying out and cut the show from two nights to one, cramming a lot of story into thirty minutes while also introducing Yvonne Craig as Batgirl, a logical way to extend the franchise. Her cute face and balletic moves endeared her to males of every age while girls finally had their own positive role models. But even she was not enough to save an oversaturated public and like a brightly burning candle at the end of its wick, the light went out.

MouseTrapAs has been made clear through the years, there were numerous reasons why the series remained unavailable before this week. The best coverage appears to be at Wired but one good thing has come from the delay: technology has advanced to a degree where the digital restoration work is the highlight. The colors are more vibrant, the detail to the costumes and props is riveting, and the care means we’re getting the best possible version of these now cherished episodes.

Joker RomeroThe series comes in a variety of packages and price points but reviewers were sent the Limited Edition box set which has all the bells and whistles you could want, starting with the sound chip in the packaging letting you hear the Neil Hefti theme. There’s the Hot Wheels diecast metal Batmobile, complete with Batcave background panel and a sampling of 44 of Norm Saunder’s fine artwork from the Topps Batman trading cards from that era. Within the colorful box is a small book with photos from Adam West’s collection, which is a nice assortment of familiar and new images.

RiddlerThere are twelve discs in the box, the final one being nothing but special features. If there
is any fault in the collection it is that many strong opportunities were missed in favor of some overly simplified, gimme pieces. The Bat-gadgets and villain props should have received recognition and in some ways George Barris’ groundbreaking work on the Batmobile is underplayed while no real mention is made of the Batboat, Batcopter, or Batgirl’s frilly cycle. Craig herself is oddly missing from all the interviews, which is a shame since she is one of the few remaining performers still left. None of the secondary players even get a chance to discuss what it has meant to be on the show. Finally, a piece about the comic book’s influences on the show, including which issues provided inspiration, would be in order but the comic is often left out of the discussions at all.

batman_3-e1416014137863-9933930Which is not to underplay the value of the extras we do get. We start with the West-centric Hanging with Batman (29:56), a career retrospective that shows what the struggling actor’s career was like before receiving this part. Perhaps not enough is done about the dry spells of the 1970s and 1980s before his career renaissance at the hands of my generation who were now in a position to hire him.

Holy Memorabilia Batman! (29:59) heavily spotlights collector and radio personality Ralph Garman and Guinness record holder Kevin Silva as both show off their vast collections. West even visits Garman’s home and tries on a replica cowl, having fun at the same time even he seems awed by how much stuff was generated in so short a period of time. Fiberglass replica master Mark Racop is the only one to give the cool car and Barris their due.

Batmobile 1966Batman Born! Building the World of Batman (29:41) is the one piece that takes a serious, academic approach to putting the show’s phenomenal success into perspective. Of course, much of that comes from former DC president Paul Levitz, who can reliably be counted on for such things along with the ubiquitous Michael Uslan, West, Ward, Newmar, animation director Bruce Timm and even comics historian Andy Mangles helps flesh things out. This should have been the disc’s centerpiece and needed far more time to properly explore the subject.

On the other hand, Bats of the Round Table (45:08) sees West host a conversation with director Kevin Smith, Garman, actor Phil Morris, and DC Comics’ copublisher Jim Lee. Why on Earth is Morris there? There needed to be people with more gravitas to make the conversation more useful and less gushing. (And someone should have been there to correct all the misstatements of fact.) If you skip any feature, this is the one.

West recorded audio commentary for the episodes some time back and it would have been nice to have them here. Instead, we get the interesting Inventing Batman in the Words of Adam West, as he sits with his pilot script and walks us through how he developed his performance, showing off his original handwritten notes. As result, we can rewatch “Hi Diddle Riddle” and “Smack in the Middle” and see an actor working on his craft but you’re dying to hear him riff about working with Gorshin or St. John, et. al.

Na Na Na Batman! (12:15) is a filler feature where the camera crew wandered the Warner Bros soundstages and interviewed cast and crew from their other series about Batman. Some of it cute but given what’s missing, this stands out as a very cheap marketing ploy.

kapowFinally, we have Bat Rarities! Straight from the Vault, nicely cleaned up versions of things we’ve seen before but want now.  We have the mini-Batgirl TV pilot (7:54); Adam West and Burton Gervis’ screen test (including solo Gervis moments proving he, now named Burt Ward, deserved the role (6:16); a screen test featuring Lyle Waggoner and Peter Deyell, making it clear why Deyell did not get the role while Waggoner would have been interesting (4:23); and an archival clip of James Blakeley, the series’ Post-production Supervisor, which is interesting since he was the one to develop the way of splicing in Joe Letterese’s onomatopoeia text during fights (2:24).

Summing it up: given how long fans of all ages have been waiting for this released, Warner Home Entertainment does not disappoint. For those curious about the frenzy, these are the versions you want to sample in their clean, crisp, uncut glory.

Marc Alan Fishman: Big Hero 6, Style and Substance

So the wife and I celebrated our five years doin’ it legal style with an Iron Chef dinner followed by Big Hero 6. If you don’t get how awesome that is, then you don’t understand why I married my wife. Our meal was fantastic. The movie? Dare I say it… just as good.

Big Hero 6 is a big, wide-eyed action-adventure that skews towards the young at heart. Born by way of a not-really-well-known Marvel series (c. 1998, and then again in 2008) turned inside-out into a brand new property for the House of Mouse. The team behind Frozen – that flick about the Nordic chic who opted to not live at Professor X’s house – and Wreck-It Ralph, provided the visuals. Joe Kelly, Steven T. Seagle, and Duncan Rouleau provided the script.

The flick itself is power-struggle between slick and polished style, and throaty topics that are typical to Disney kids fare. One minute, the camera swoops and pans over a computer-processed mashup of San Francisco and Tokyo. Our hero’s brother is tragically killed while trying to be a hero. And forgive me for not yelling “Spoiler Alert.” As I said: this is a Disney movie. For every action sequence that litters the screen in jaw-dropping coolness, there’s an equally potent plot point revolving around the acceptance of death in life. When you really consider that, it’s a hard mix to make, and BH6 pulls it off in spades.

I realize now that this is quickly becoming a second class Snarky Synopsis. But it needn’t be. The movie is great. Go see it.

The real meat I want to sink my teeth into here is in the balance of the presentation. Too often I’ve heard complaints that all ages properties are limited by the constraints of the social contract. Take away the blood, guts, swears, and boobs and you’re swimming with cement shoes. Movies like BH6 prove that’s the kind of excuse someone hides behind. Here’s a movie that presents us with death, revenge, vengeance, and justice and doesn’t dumb it down or shy away from uncomfortable feelings. Better than that, the script doesn’t feel the need to yell these motifs at us; instead, it presents them fairly matter-of-factly, before reverting back into explosions, lasers, and visual cacophony.

If there’s beef to have (because pobody’s nerfect) it only comes when BH6 follows to closely to the paint-by-numbers plotting. There’s little stretch to be had with the story beats hit across the 90 or so minutes. Essentially our Hiro (that’s funny cause the hero’s name is… well…) suffers a big loss, tries to bury his feelings, before being forced to confront them literally in the form of his arch nemesis. And in between he learns what it means to be a good friend, a good leader, and a great nephew to his aunt (his caretaker). Who knew all it could take was his genius invention being stolen, used for nefarious purposes, and an amazingly heart-jerking sacrifice to reach catharsis!

As stated above, Big Hero 6 is a battle of style versus substance. Because the CGI created universe is well-formed, highly detailed, and full of personality, it’s easy to overlook some of the more predictable beats. And if there’s ever a case to defend an all ages property to sticking towards tropes that work, this would be a fine example. Here’s a tip of the cap to those screenplays that come straight off the shelf, made better through the sum of all the parts the film makers build over the basic skeleton. The style begets the substance. Under a lesser lens, this movie would be written off as just another romp around CGI-land (See Madagascar, and several other wastes of celluloid). Instead, the witty script, memorable characterization, and truly sharp design (the city, Baymax, and the villain being the largest standouts) elevate the story to be enjoyed across all ages.

If more material could be produced with the same verve, we’d be living in a golden era. While Marvel and DC salt their Earths with their overblown comic continuity on a week to week basis, here in the movies we’re getting fully realized properties seemingly unafraid of shying away from the grim and gritty. In the case of Big Hero 6, when the grim and gritty need to come out there’s enough cushion of well-thought out and earned bravado to allow for shades of grey. Here’s to a bit more of that in the coming times for we, the content creators and, more important, the content consumers.

 

Tweeks: Big Hero 6 Review

baymaxwith2soccerballs-5471055This week we review Disney’s Big Hero 6!  Of course, we rushed out opening weekend to see it and of course, it’s Tweeks Approved.  It was a winner on Baymax alone, but watch our video to see what else we loved about this Marvel comic turned tear-jerker Disney animated movie.

Box Office Democracy: “Interstellar”

Interstellar is a movie that in the hands of most directors would be a failure. It’s a movie about space and time that assumes an awful lot of knowledge on both subjects from the audience. It’s a movie with a moral compass that swings so wildly that at the end I can only point to three characters and say I absolutely know how the film wants us to feel about them. There’s a healthy dose of paradox and deus ex machina flowing through the third act of the movie. Even good directors would mess this up; this script could have been Neill Blomkamp’s Waterloo. Christopher Nolan turned it in to one of the best science fiction movies in years. I was delighted to watch this movie and hope that every bit of Nolan’s post-Batman career can be this enjoyable.

It must be quite hard to make a movie about space travel. No one in the audience has ever been in space and I have no reason to believe that any of the depictions we’ve seen in movies over the years have been particularly accurate. Instead of trying to one-up Gravity or anything Nolan seems content to draw upon the history of the depictions of space in film. Scenes in Interstellar felt like they could have been in Alien, or 2001: A Space Odyssey. Nolan decides to use our shared visual vocabulary to tell quick, expressive stories out of fleeting shots. I don’t mean to suggest that he sits back and only uses images from other directors, far from it; the wormhole and black hole sequences are mind-bendingly wonderful images. Nolan puts more on the table than any director in the genre since Kubrick. It’s the most I’ve been impressed with just sheer directorial force of will in recent memory. Nolan elevates this move more than any acting performance could ever hope to.

It’s a good think Nolan is here because the acting is not the strength I thought it would be. We may be waist deep in the ongoing flood of latter-day Matthew McConaughey’s talent but he feels like he does little except not mess up this movie. He’s not bad or anything but he doesn’t bring anything to this part that any equivalent leading man couldn’t have brought unless Nolan thinks that halfway drawl was essential to portraying this engineer/rocket pilot. Unfortunately this kind of stretches across the cast; I only thought Anne Hathaway, Jessica Chastain, and John Lithgow did work that was above replacement level in their roles. The cast is an embarrassment of riches and has the kind of cast that defies belief. I have a strong feeling this cast will one day be looked at like The Godfather or Murder on the Orient Express as one of those films where it’s just unbelievable the top to bottom talent they got. I wish I could come away raving about more of the performances unfortunately they’re all just really good and not spectacular.

It’s hard to walk out of a movie that’s almost three hours and not think it’s a little bloated and Interstellar is no exception. There’s a subplot that slowly worms its way in to the main plot that is just not as clever as either of the Nolan brothers think it is. It leaves us with a very long scene where the characters figure something out that was pretty obvious two hours ago. The script is just a bit shy of being as clever as it thinks it does and those moments become a little more obvious when you’ve been sitting for over two hours.

These are little, meaningless, complaints. Performances that are very good but not great, 15 minutes that could be easily trimmed from a 169 minute movie, trifling little nothings. This is a masterpiece of filmmaking and the bar that I will be measuring science fiction against for years to come. It’s a spellbinding, emotionally gripping, visually arresting piece of filmmaking that is, as of now, the best film Christopher Nolan has ever produced.

REVIEW: True Blood: The Complete Seventh Season

true-blood-the-complete-seventh-season-blu-ray-with-digital-hd_500-e1415467787782-7913238All things come to an end and the true death arrived for HBO’s True Blood earlier this year. This week, HBO Home Entertainment offers up The Complete Seventh Season along with a mammoth complete series box set. In looking back on the series, it probably hung around a little longer than necessary, especially as things spiraled from over-the-top to insane crazy after series creator Alan Ball left.

true-blood-season-7-e1415468047318-6568879The seventy episodes veered further and further from Charlaine Harris’s The Southern Vampire Mysteries novels and even she wrapped up her prose stories recognizing the time had come.

Bon Temps is under attack as things open up, picking up where season six dropped us. The Hep V Vampires are running amuck as many of our favorite supporting characters have been threatened. Pam continues her hunt for Eric leaving Sookie as the calming voice of reason and she’s not feeling all that steady. Meantime, Bill is on his own and every scene brings us closer to the end of his arc and there’s a sense of inevitable melancholy from the beginning.

true-blood-bill-s7-e8-e1415468074301-9508350His arc is the only one that gets the right amount of time to resolve. While things ratchet up in intensity, we watch one familiar face after another die in vastly imaginative ways. But it also brings several sub-plots to hasty or abrupt conclusions. Luke Grimes, who played James, walked away when he was unhappy with his story and was replaced with Australian actor Nathan Parsons, who is fine. The uneven pacing also serves to winnow down the cast for the final two episodes when the main figures take center stage. As usual, poor Tara gets the worst treatment as if the writers could never get a handle on her after the first brilliant season. Alcide’s departure barely gets noticed.

On the other, it’s nice to have Hoyt back and reaching a satisfying hoyt-3877081conclusion with Jessica so it isn’t all gruesome. With Jessica back in Hoy’t sarms, Jason needed someone to love – as befit his character from the first episode. However, how quickly he found it with Bridget and received Sookie’s blessing came way too fast for my taste.

true_blood_season_7_trailer_1_hbo-e1415468152341-2934458And then we’re down to Bill, Eric, and Sookie the enduring triangle that was twisted like so much Silly Putty across the years. Is it entirely a happy or unhappy ending? Your call but it does wrap things up in a tidy package which is fine. The show grew more and more uneven through the seasons so this was about as good a wrap-up as one can expect. (And there’s a lovely cameo of novelist Charlaine Harris in the final episode, her way of saying bye-bye.)

tumblr_mp8jgvwyyw1qc5buuo1_1280-e1415468185773-2619978As we have come to expect, the three disc set comes packed with the usual assortment of special features starting with audio commentaries for five of the ten episodes. Directors Howard Deutch, Gregg Fienberg, Angela Robinson, and, Simon Jayes; screenwriters Kate Barnow, Daniel Kenneth, Craig Chester, and Brian Buckner; and actors Kristen Bauer van Straten, Carrie Preston, Lauren Bowles, Chris Bauer, Anna Paquin and Stephen Moyer all weigh in on the stories. It’s nice to hear from Paquin and Moyer in the final episode since they carried the emotional load and saying farewell to the show they fell in love with (along with one another).

There’s the fifteen minute True Death: The Final Days On Set, an informal look as the cast and crew wind up their work. Then there’s True Blood: A Farewell To Bon Temps, a twenty-eight minute retrospective that explores the attraction of vampires with Ball, Buckner, and the main cast offering their well-earned observations on that and other aspects of making the series. An updated True Blood Lines timeline is offered once again along with the previews and recaps.

New Who Review – “Death in Heaven”

When there’s no more room in Hell, the dead will walk the Earth.  As Cybermen.  See what he did there?  The Master is back, and has been working on this plot for QUITE a long time. Some old friends return for the fight, we say goodbye (for now, anyway) to some others, and oh goodness, were there still surprises.  I don’t know why you’d be reading this recap before you saw the episode, but if you are, don’t.  Because it makes much more sense to know about the…

DEATH IN HEAVEN
By  Steven Moffat
Directed by Rachel Talalay

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REVIEW: Sing No Evil

Sing No Evil
By JP Ahonen and KP Alare
Abrams ComicArts, 181 pages, $24.95

Sing no EvilTranslating music, meant to be heard live, and print, meant to be imagined in one’s mind, is a challenging task. When the music is heavy metal, a very visceral sort of sound, the challenge is even harder. As a result, artist JP Ahonen and writer KP Alare are to be commended for trying but fail to achieve their goal. Sing No Evil, translated from NAME, is about music, friendship, love, rock, and sorcery. As a result, it wants to be too many things and falls short on every level.

The book is at its strongest when Ahonen fills spreads with the manic energy that goes into performing before a crowd. The words get out of the way and the pictures tell the story and we can imagine the chords and backbeat. Sprinkled across the book, they come as welcome breaks from a tedious story about a band that can’t get their collective act together even to perform at a local bar. We are meant to feel for Aksel, the guitarist who can’t sing and the stress his perfectionist attitude brings to his band Pekeros. The rest of the band — keyboard player Lily, bassist Kervinen and drummer Bear –cajole, support or scold Aksel. Lily is the most rounded of the characters in the story while there’s little appealing about Aksel. The dynamic should noticeably change when Lily recruits Aydin, the local pizza delivery guy, as their new singer, but he’s wallpaper. Kervinen is a seemingly ageless spiritual guide to Aksel but feels like a stock player.

SingNoEvilBear, by the way, is a real bear who fights off the urge to hibernate so they can make the band’s dream come true. Why the drummer is a real bear, who doesn’t speak but acts human in every other respect, serves to rob the story of feeling set in our world. And that’s before the demonic forces arrive in the final act.

The creators try too hard, stuff too much extraneous stuff into the story, robbing it of any real emotional depth so we wind up caring little for the band members or whether they achieve success or are another failed act.

The artwork and strong sense of color makes the book interesting to look at but just further emphasizes how weak the characters are and overall storyline is. I gather Ahonen is best known for Northern Overexposure, something I am unfamiliar with but I’d be interested in seeing what else he can do. Right now, though, this book is just plain disappointing.

REVIEW: Hercules

HERC_BD_OSLV_3DEXTRASKW_MECHWhen your father is a god, your life is bound to be pretty interesting. As a result, it is never less than astonishing how often the story of Hercules ignores the rich source material, transplanting the demigod to whatever environment is currently in vogue with diminished results. Twice this year, we were treated to variant interpretations of the Greek myth with vastly different results. Coming in second and by far the inferior of the two, Brett Ratner’s Hercules is one of the weakest films of the year. Once more one wonders how Ratner keeps getting hired since clearly his limited directorial vision has been spent.

The film, out now from Paramount Home Entertainment, claims to be inspired by Radical Comics’ The Thracian Wars limited series, but veers far enough from it to be another story entirely. Hercules (Dwayne Johnson), cursed by Zeus’ wife Hera, has completed his twelve labors but remains a lost soul, wandering Earth. Thrace’s King Cotys (John Hurt) and General Sitacles (Peter Mullan) hire him to train their army, preparing it for a forthcoming war against Rheseus’ (Tobias Santelmann) forces. Herc, accompanied by his nephew Iolaus (Reece Ritchie), the amazon Atalanta (Ingrid Bolsø Berdal), and  Autolycus (Rufus Sewell), and his own nephew Iolaus (Reece Ritchie). Here’s a chance for screenwriters Ryan J. Condal and Evan Spiliotopoulos to breathe life into these people, using the late, great Steve Moore’s comics as inspiration. Instead, they come from central casting and the actors do little to make them interesting.

There are some nice moments but they come few and far between mindless, violent action and flat by-the-numbers strorytelling. You are not surprised by the plot twists, robbing you of the cathartic thrills a movie like this should be delivering.

These sword & sandal epics always look great when shot right and here, the high definition transfer is crisp, clean, and colorful. It is equally paired with the DTS-HD Master Audio 7.1 lossless soundtrack.

Among the extras is an extended cut that adds about three more minutes of vapid stuff, so you wonder why they bothered. Ratner and Producer Beau Flynn provide an audio commentary that acknowledges the dozens of previous screen incarnations and pays too little attention to the Radical publication. There’s An Introduction (5:32) from Ratner and Johnson; Hercules and His Mercenaries (11:07), which explores the supporting cast; Weapons! (5:24); The Bessi Battle (11:54), showcase the preparation going into filming the battle; The Effects of Hercules (12:28);  and an entertaining assortment of Deleted/Extended Scenes (15 clips, 14:38).