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Marvel Debuts ‘Ultimate Alliance 2’ Video Game Trailer

At New York’s E3 video game expo, trailer’s have debuted for a couple big upcoming comic book video games, with the more notable being DC’s huge DC Universe Online game. Marvel also has Ultimate Alliance 2 in the works, though its preview was much shorter.

See the trailer below.

 

Platinum Studios’ Financial Struggles

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A lot of questions have been thrown around of late regarding the financial status of comics publisher Platinum Studios, especially after Hero by Night creator D.J. Coffman went public with news that he hadn’t been paid for work and was facing foreclosure.

I spent the past several weeks investigating Platinum’s finances and interviewing Coffman, Platinum President Brian Altounian and other sources.

What came up is that Platinum is in a precarious financial situation, in the red by more than $10 million. An independent auditor warned that the company is a serious threat to go under. You can read the article at Publishers Weekly right here.

Platinum indicated to me that they wouldn’t be giving any more interviews regarding the company’s finances or the situation with Coffman.

Platinum has created a blog, where they give the unedited transcript of my interview with Altounian. You can read that right here. I haven’t had a chance yet to check it against my record of the interview.

 

Filthy Lucre, by Elayne Riggs

Being once again financially secure, with a job that will take less out of my paycheck for things like health insurance, and having a husband who’s also financially secure with his upcoming Big Project, I’ve been thinking a lot about money lately. Okay, I thought about it even more when I didn’t know where it would be coming from after my unemployment insurance ran out. Bu t now, my thoughts are turning to the strange notion of, as we used to call it in the ’90s back before Bush & co. ran the economy (and just about everything else) into the toilet, a budget surplus.

I was raised by two practical, fairly frugal people. We had our family holidays in upstate New York, we even took a trip once to Israel and Romania to see relatives, but for the most part we went to the shore or camp or just hung around the neighborhood when school let out. My parents were year-round wage earners, and encouraged the same sensibilities in me and my brothers. My mom was a school nurse for nine months out of the year and the de facto day camp nurse at Ashbrook Swim Club in the summers, where my brothers and I became counselors.

My first real paycheck at age 14 or so was from Ashbrook; I dimly remember getting a Social Security number so I could be paid. (Nowadays you’re assumed them at birth, aren’t you?) Because both Mom and Dad worked in an era when many families could afford to live on only one salary, I was never exposed to "mommy track" thinking, where I’d go to college to get my "M.R.S. degree." It was always assumed that, like my brothers, I’d go to university to acquire skills so I’d be able to support myself upon graduation. My brothers became accountants, like Dad. I was, um, er… well, I was an English major.

But after temping for about a year and a half I discovered, contrary to previous fears, that I was in no danger of losing my unique personality to become a cog in a faceless machine and that, in fact, I rather liked being a secretary. So that became my chosen profession. Yes yes, stereotypical female career, pink collar ghetto and all that — but hey, I enjoyed typing. I’d made pin money senior year of high school by running a buck-a-page typing service, back in the days before personal computers (and when dollar bills meant a bit more, as it was also in the days before plentiful ATMs). I figured I did about 40wpm in those days on a newfangled electric typewriter; later in my career that would jump to 80wpm on a Selectric and early PCs, and nowadays I regularly break 100. Hey, it’s my way of playing keyboard, since I never did have the reach to tackle the piano the way my grandmother and Dad’s cousins could. But I digress. (more…)

E3 2008: ‘DC Universe Online’ Premieres

dcu-2386253The Electronic Entertainment Expo (E3) is the annual event where the videogame industry tries to outdo each other by dazzling the press with the best games coming down the pipe. After exciting the crowd with big exclusive titles like Resistance 2 and Little Big Planet, Sony Computer Entertainment of America (SCEA) President & CEO Jack Tretton brought out Jim Lee to talk about DC Universe Online.

All those years of comic convention showmanship paid off when Lee played off an earlier joke by Tretton that this was the stage where Jack Palance did his one-armed pushups at the Oscars — by doing a set himself before taking the microphone. (And thanks, Jim, for breaking the stereotype of the out-of-shape comic fan to a mass audience.)

Lee went on to discuss how his role as Creative Director for the project fulfilled his 12-year-old fantasies of comics and videogames.

"This is really a dream project for me," said Lee. "When I was a kid, my parents wanted me to become a doctor and follow in my father’s footsteps. Meanwhile, I wanted to read comic books, and even started my own comic book line. As far as my other obsession? I remain an avid gamer today. Hooked on MMOs and even started playing Everquest on launch day. I was the first Paladin to get Fire Avenger."

Pausing while the crowd of videogame journalists laughed, he added, "No, it sounded cool at the time!"

Explaining that DC Universe Online will allow PlayStation 3 and PC gamers to become actively involved in the DC Comics world, Lee asked the crowd to imagine being a hero or a villain alongside the likes of Superman, Batman, or the Joker.

Then he introduced the first footage of the game, which I’ve posted after the jump.

 

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Catch ‘The Spirit’ Trailer While You Can

spiritposter-9585227The trailer to the upcoming The Spirit movie is set to debut at Comic-Con, but earlier today it leaked out early.

While it’s been taken down just about everywhere (including one of its last homes right here at Film School Rejects), reviews of the trailer are, well…

I am not sold on this movie just yet. I dig the concept, I loved the comic and I am also a fan of Frank Miller’s work, at least the kind he does on paper. This however, isn’t doing it for me. The dialog sounds awkward, the effects seem forced and over-the-top and I don’t know if it is going to be anything but another excuse to go heavy on the use of green screen to make a “innovative” comic book flick. I am wondering whether this will end up on the Sin City side of the spectrum or the Sky Captain and the World of Tomorrow side. At this point, it is still too early to tell for sure.

What he said.

Boom! Studios Puts More Comics Online

north_wind_02-5376775After the success of Boom! Studios’ MySpace promotion for the comic series North Wind, no surprise that the publisher is adding more free comics online.

Boom just sent out a release noting the addition of Web comics, which you can read free online at Boom’s site.

These aren’t new comics, but online versions of previously published issues. The issues include:

2 Guns. Cthulhu Tales. Hero Squared. Ninja Tales. Schmobots. Zombie Tales.

It’s interesting to note that at Heroes Con, Boom editor in chief Mark Waid scoffed at Erik Larsen’s reluctance to engage with Web comics. Given the choice between going all pring or all online, Waid said he’d choose online "in a cocaine heartbeat."

Neil Gaiman’s ‘American Gods’ Fares OK Online

You may recall a while back that Harper Collins did a special promotion where Neil Gaiman’s American Gods novel was available to read online for free.

Gaiman relays an e-mail from the publisher that gives some mixed results, which mirror the concerns given by ComicMix’s own Rick Marshall. From the e-mail:

The Browse Inside Full Access promotion of American Gods drove 85 thousand visitors to our site to view 3.8 Million pages of the book (an average of 46 pages per person). On average, visitors spent over 15 minutes reading the book.

The Indies [ie. independent booksellers — Neil] are the only sales channel where we have confidence that incremental sales were driven by this promotion. In the Bookscan data reported for Independents we see a marked increase in weekly sales across all of Neil’s books, not just American Gods during the time of the contest and promotion. Following the promotion, sales returned to pre-promotion levels.

Through an online survey, we know that 44% of fans enjoyed this browsing experience and 56% did not. Some of Neil’s fans expressed frustration with the Browse Inside tool for reading through a whole book. (This poor result is partially due to two problems which were fixed soon after the initial launch – mistaken redirect to the Flash-based reader and slow image load time)

The main concerns of those who didn’t like the browsing centered on the difficulties of online reading, from lack of bookmarks to too much scrolling.

(via The Beat)

Review: ‘Strange and Stranger: The World of Steve Ditko’

As a history of Steve Ditko’s career as a comics artist, Strange and Strange: The World of Steve Ditko is an unquestionable triumph, the latest in a top-notch series of art books from Fantagraphics.

Blake Bell’s book ($39.99) features hundreds of beautifully reprinted Ditko pages, from his earliest horror stories to his triumph with Amazing Spider-Man run to his eventually paying-the-bills work in cartoon coloring books. This art comes with insightful analysis from Bell, who even gives side-by-side comparisons with art from some of the artists who inspired Ditko.

Yet, I came away from the book disappointed, because as well as it explains Ditko as an artist, it hardly begins to explain him as a man.

Admittedly, that’s a tough task, as the reclusive Ditko hasn’t been interviewed since bell bottoms were cool (or thereabouts), but it’s the task Bell sets out upon. The chapters accompanying the art read more than anything like a more-detailed Wikipedia page, full of facts but empty of story.

We hear about all the important moments in Ditko’s career, often fleshed out through the quotes of his acquaintances, but we hear less than whispers of his personal life or childhood. Perhaps Bell put on a reporter’s hat and tried to find some such information, but if so, he includes neither that information nor an account of how he failed to obtain it.

The few included quotes from Ditko are flatly boring descriptors of his work, overladen with parentheticals. And, again, they only hint at who he is.

For people who come in with a familiarity of Ditko’s story, like ComicMix editor Mike Gold, that’s a pardonable offense. But for any more unfamiliar reader looking to [[[Strange and Stranger]]] as a true biography, they’re sure to find it sorely lacking.

There’s a clear narrative to Ditko’s life; it’s a tragic story of a man who followed the philosophy he thought would make him great, but instead Ayn Rand’s objectivism would prevent him from achieving that greatness. And that story remains untold.


Van Jensen is a former crime reporter turned comic book journalist. Every Wednesday, he braves Atlanta traffic to visit Oxford Comics, where he reads a whole mess of books for his weekly reviews. Van’s blog can be found at graphicfiction.wordpress.com.

Publishers who would like their books to be reviewed at ComicMix should contact ComicMix through the usual channels or email Van Jensen directly at van (dot) jensen (at) comicmix (dot) com.

Xeric Announces Grant Winners

This year’s spring Xeric grant recipients have been named, writes Heidi MacDonald at The Beat. Strangely, the Xeric site doesn’t have the news yet.

The grant winners are:

Gary Scott Beatty – Jazz: Cool Birth
Marek Bennett – Breakfast at Mimi’s Doughnuts
Eroyn Franklin – Another Glorious Day at the Nothing Factory
Jason Hoffman – Mine
Jack Hsu – 8-9-3
Jenny Jaeckel – Spot 12
Dave Kiersh – Dirtbags, Mall Chicks and Motorbikes
Alex Kim – Wall City
Stef Lenk – TeaTime (art at right)
Justin Murphy – Cleburne
Felix Tannenbaum – The Chronicles of Some Made

E3 2008: Mortal Kombat Vs DC Universe Gameplay

The 2008 Electronic Entertainment Expo is underway. Just to start us off right, Midway released the first gameplay footage from the upcoming Mortal Kombat Vs DC Universe videogame. Since we’ve seen the Mortal Kombatants before, the video wisely focused on the DC Comics characters. Superman, Batman, Catwoman, and Flash were shown in some exciting footage using their unique abilities. For instance, the Flash smashed his enemy through several walls while going through rooms in a few seconds.

But the Mortal Kombat characters got the last laugh as the final moment shown was Scorpion unmasking to perform his famous fire fatality on the Scarlet Speedster. Mercifully, the camera cut away before that happened. Flashes always seem to die in these multiverse crossovers, don’t they?

See the video for yourself below:

 



Video: E3 2008: Mortal Kombat VS DC Universe