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REVIEW: Star Trek Into Darkness

STID_ComboFor years, I have railed against how often Paramount Pictures demonstrates their lack of understanding their Star Trek fans. One misguided decision after another dating back to the 1970s builds a fairly convincing case. The latest misfire is the release pattern to Star Trek Into Darkness, out on disc this week. In case you missed it, the combo pack includes the Blu-ray, DVD and Digital Copy we have all come to expect. You do get Bonus Materail on the Blu-ray disc, but it’s a mere 42 minutes of fairly perfunctory material, discussed a little later. On the other hand, there’s roughly another 60 minutes of features plus an audio commentary that exists but you have to be willing to buy retailer exclusive editions to get them or download the film from iTunes. Hopefully the outcry from consumers and failure to ignite massive sales to fans who must have everything will make this a one-time doomed experiment.

[youtube]http://youtu.be/gcSsn5f-w48[/youtube]

In a summer filled with disappointment, the release of the film is a reminder of what a squandered opportunity J.J. Abrams and Bad Robot had to sustain their reboot of the storied franchise. After making us wait four years, we get a fairly inept story with logic gaps the size of Qo’noS, raising themes but refusing to explore them in the Gene Roddenberry style, favoring action sequences that are prolonged and largely pointless. There are some very strong ideas presented here and given a surface presentation, not allowing the characters to chew over what it means to violate the laws and their oath or to interfere with a civilization’s destiny.

I09 has a brilliant deconstruction of the film’s major plot holes and I commend your attention over there.Khan escorted

Screenwriters Alex Kurtzman, Roberto Orci and Damon Lindelof appear to have taken the most obvious traits the mass audience knows about James T. Kirk and ignored the rest. This means Chris Pine gets to play a hotheaded jerk who is all instinct and no intellect. Let’s compare: the TOS Kirk knew his ship inside and out, and kept current with the tech, otherwise he never would have known what to do to the deflector dish in Star Trek Generations. Pine’s Kirk kicked the hardware into place. Gary Mitchell chided Kirk for studying too hard, striving too hard to be perfect and still, Kirk had enough outside-the-box thinking to outthink the Kobyashi Maru test. Pine’s Kirk is smug and seems to skate through without effort. The television Kirk loved books and was pensive, quoting the Constitution of the United Sates and John Masefield. Pine’s Kirk gives us no clue he has such depth and dimension.

StarshipsThe biggest issue is how the Kirk approached the Prime Directive. On television, every time Kirk skirted or violated the law, it was for the good of the people (see Vaal, Landru) or to undo the contamination from other Starfleet personnel (see John Gill, Ron Tracy). In this film, the story starts with Kirk breaking the laws to save Spock’s life, a selfish, thoughtless act that led to his omitting vital information from Starfleet.

It’s as if the production crew at Bad Robot loved Star Trek without understanding it. The sloppiness in the plotting, what I termed a Swiss cheese script, is a deep shame given they took four years to write this disappointment and then tell us they waited for the right story to present itself.

By remaking Star Trek II: The Wrath of Khan, they demonstrated a complete misreading of why that film worked. We had invested sixteen years with these actors and characters so the themes of age and renewal, sacrifice and friendship worked. Here, we had to wait four years for a second installment and we’re still coming to terms with new actors in familiar roles so killing Kirk and making a big deal out of it fell flat.

Star Trek Into DarknessI’m also really tried of military-minded rogue Starfleet officers, too easy a plot device. (I didn’t quite get how the detonation of Vulcan meant it was time to start a war with the Klingons.) Peter Weller is wasted as the bad guy and the movie’s closing scenes totally ignore the questions his crimes raised. Let’s see: how did the conspiracy work? Were there others involved and have they been arrested? Where’s the dreadnought’s construction crew? With Starfleet command compromised, who is vetting the new command structure? Are we that much closer to war with the Klingons after Weller’s unsanctioned visit to Qo’noS (the proper spelling damn it).

Benedict Cumberbatch is brilliant and mesmerizing to watch. But his Khan is cold and apparently an enigma to the historians since no one troubled to look him up in the databanks. Instead, Spock-2 calls Spock-1 for the most pointless cameo yet. While the film is chockfull of winks and nods to the TV series it is distancing itself from, it doesn’t mention the Eugenics Wars or properly explain Khan’s amazing intellect and physique (he appears as invulnerable as Superman and has genesis blood so no one will ever die again).

star-trek-into-darkness-image-300x175After he craftily lures Starfleet’s brain trust into one room, he casually flies to HQ and opens fire. Here’s where I lost it. It’s a heightened security situation so they sit in a room full of windows and the airspace around Starfleet Command apparently isn’t patrolled. Similarly, two Federation ships cross the Klingon border and are undetected, then orbit the homeworld and remain undetected for a while. Really? The warrior race just lets anyone come visit?

The script had some terrific ideas buried under pacing that called for a loud, messy, lens-flare filled action sequence to interrupt every few minutes. It began to feel like a script written with an egg timer. The new characters are introduced and left to be underdeveloped so Admiral Marcus and his daughter, the curvaceous Carol, are pretty much cyphers while the supporting cast gets a few token moments of screen time. (Chekov being a transporter genius sort of makes sense since it’s an extension of navigation but being an engineering whiz stretches the point.)

08-05_star_trek_3_jpg_300x300_upscale_q90Michael Giacchino’s wonderful score and Cumberbatch salvage the film from being a complete misfire. We should be thankful that director J.J. Abrams will be a galaxy far, far away when the third film is prepped for the series’ golden anniversary in 2016. Maybe they can actually hire a script editor to smooth over the rough spots.

That said, the film transfer is stunning in its beauty. The 1080p, 2.40:1-framed image is rich with color and detail. Similarly, the Dolby TrueHD 7.1 soundtrack means business is just about flawless.

As for the paltry features, they’re all short and focus on elements of the production with cast and crew discussing how things were created or determined. While interesting, it all leaves you wanting more detail and information, especially Abrams’ conclusion that Khan was the most compelling opponent from the original 79 epsidoes, echoing Harve Bennett’s conclusion thirty years ago. He never addresses why they didn’t just create someone new.

Anyway, you get: Creating the Red Planet (8:28), Attack on Starfleet (5:25); The Klingon Home World (7:30); The Enemy of My Enemy (7:03); Ship to Ship (6:03); Brawl by the Bay (5:44); Continuing the Mission (1:57): A look at Star Trek‘s work with returning veterans and public service projects; and, The Mission Continues (1:29).

Robert Greenberger is the author of Star Trek: The Complete Unauthorized History.

John Ostrander: Fashion Statements

My good friend Martha Thomases, as usual, wrote an interesting column this week on her way to the Baltimore Con. She wrote about choosing what to wear at the Con and that, in turn, set me to thinking and provided grist for my own essay mill. Some weeks I need a lot of grist.

Something that’s important in comics and too little discussed is the importance of clothes. The fashion choices made by a character says something about that character. What you wear makes a statement about who you are even if that statement is, “I don’t care.” As often as not, my criterion still is, “Is it clean? Is it clean-ish? Does it at least not smell? Does it not smell too badly?”

However, I can dress up. I clean up fairly well, to be honest. I’m not keen on wearing ties but I know how and when to do so. I like hats, especially fedoras, although the Irish cloth cap works well on me. One wonderful fan made me a beret like GrimJack wears and I like that a lot and can be seen at conventions with it.

Some people dress for success. Some people dress to be invisible. Choices are made even when it appears to be a non-choice. If you say, “I don’t care how I look; I don’t think it’s important,” that’s a choice. It says something and don’t bother maintaining that it doesn’t or shouldn’t matter. It does. We make up our minds about people right away depending on how they appear to us. They do the same with us. Assuming the phrase, “Dress for the job you want, not for the job you have.” Is true, why is it true? The answer is we want people to perceive us in a certain way even if our goal is not to be perceived, to blend in.

When I was working with student artists, I wanted them to look at different source materials for the way people dressed. Tony Stark and Bruce Wayne would be more likely to dress out of GQ whereas Peter Parker might dress from the Old Navy store.  Here’s an extra-points question – how would Tony Stark dress differently from Bruce Wayne? Bruce’s suits are a costume for the playboy image he plays whereas Tony’s wardrobe is who he is (and, yes, I’m including the Iron Man costume).

Certain costumes can be a short-hand to who the character is – in Westerns, it used to be the good guys wore the white hats and the bad guys wore the black hats. Made things simple – an oversimplification, really. Clothing and costumes can describe a character but they can’t be substituted for characterization itself.

Clothing can reveal character: who the individual is, how they think of themselves, how they present an image of themselves. We do it (deny it if you want) and so characters do it as well. What’s true in life should be true on the page.

A very fun aspect of this in the past few years has been the rising importance of cosplay (costume playing for those of you who don’t know the term) as part of fandom. Fans become the characters they see in the comics or on the screen. The costumes can be elaborate or silly or elaborately silly or anywhere in that spectrum. They’ve become fixtures at most conventions these days and are often stunning. They’re a merger of the person who is wearing the costume and the character they represent.

Whether it’s in a drawing or in prose, clothes can make the character and if you want to work as an artist or a writer, you’d do well to remember that.

MONDAY MORNING: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

Marc Alan Fishman: Age – It’s Not Just A Number

fishman-art-130907-150x171-5750892I know that amongst many writings for ComicMix, I am essentially still in diapers in their eyes (and I’m guessing, so too, perhaps is Emily). And as much as I don’t want to make that a jab at their graying hair, and preference for dinner around 4 PM, I can only assume that when they see the whipper-snapper trying to make a point about time and wisdom they might bruise a hip from chortling at the thought. But I welcome their guffaws… Because they know as well as I, that what I speak is the truth. It’s a simple truth, of course, but a necessary one to restate every now-and-again.

As folks my age rage against the MTVs and their kin, I choose to take a step back. Miley Cyrus gyrating on teddy-bears is exactly what a 20 year old with all the money and none of the responsibilities of life should be doing for attention. She’s an artist the same way any of us may have been at 20. She has the chops, but for now, none of the wisdom needed to produce something of value. John Mayer, now 35 is really coming into his own on his albums. No longer fluffy songs about “making love,” and growing up… now he turns inward, and deftly pushes outward his wry humor, and seamless guitar playing.

So too, do artists in our field of comics perform much the same. Mark Waid, as amazing as he’s been for years, seems to only gild his bibliographic lily with each passing issue of Daredevil. And where young buck artists for Marvel and DC are chugging away at their boards in an effort to ape the house-styles of the day, soon they will see that taking a risk on what they actually want to do will end up paying their rent just as well if not better. And screw you, I’m am optimist.

I dawned on this fact over this past weekend. Matt (my Unshaven Cohort) and I were invited to do a workshop on how to create comics for a batch of wonderful kids at a local art gallery. Their ages ranged from 6 to 14 (I believe), and we had a ball. One of the first things I did was ask each kid in the class to come up with an idea to draw out. Ideas ranged from showing Sonic the Hedgehog becoming “Dark Sonic” to a chicken facing an existential crisis. I was floored, if only because the young man who pitched it to me was so crystal clear on the concept. Why did the chicken cross the road? To die, of course. Later this spiraled out into the zombie chicken apocalypse, but I’m getting ahead of myself.

The longer I thought about those kids, and their concepts, I was brought back to my own childhood. I can clearly recall in elementary school I created a trio of crime-fighting, mystery-solving kids (“The Cool Kids”), who I would draw over and over and over. I never actually got them into any unwieldy adventures, nor intricate mysteries. I’d spent all my time perfecting their look. Eventually (as in, a year later), I’d met Matt in class, and soon thereafter, moved into creating a complex continuity of comic characters. Matt and I bathed over entire teams of ‘original’ heroes. I’m nearly certain it took mere days for us to combine our cadres into a single cavalcade of crime-fighters. And amongst all of those long-lost creations, I can still pitch “The Human Blade” to you as the metal-made-man of true justice.

In my head (as I’m sure within those fine minds we melded with at the gallery), there were complex stories at the waiting. Emotional journeys, epic battles, and small character moments to be had. It is only now, with years of toiling at the art table (and blank script pages), do I finally feel like I have the tools to produce something of value. It’s not that I haven’t made product prior, mind you. But as with all artists, it’s time that has taught me that everything before right now is only as good as it could have been. In lesser heady terms… with age comes wisdom, and with wisdom comes a superior piece of art. Every comic Unshaven Comics has put out has clearly shown a progression of our styles, our scripting, and our abilities as story-tellers.

In more than one of the reviews we received back from fans of The Samurnauts: Curse of the Dreadnuts #2, we heard that there was “real progress” from issue 1. Not that they didn’t like issue 1 (and our sales to date are a testament to that…), but there was a clear and present evolution of our art within the 36 pages. I know for myself, I really pushed myself to get feedback throughout my creative process – something a younger me was too prideful to do. It was as if the passage of time (and the experience of doing it several times before) made me more able to produce something with nuance and an attention to craft. Preposterous, perhaps, but true none-the-less.

Rodney Dangerfield didn’t find his voice, truly, until he was well into his forties. Jack Kirby helped define an entire era of comics, at about the same time in his life. The older my personal heroes such as Kevin Smith and Quentin Tarantino get, I’ve found their works to mature with them. It’s a fact of life, perhaps, no? With age comes wisdom and foresight. And for we, the creatives, so too does our work evolve. Age is not just a number, kiddos, it’s a state of our well-being when we put our pens to the paper.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

The Point Radio: NBC’s BLACKLIST Gives Questions AND Answers

 

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We begin our look at the new TV season with NBC’s BLACKLIST. Series star Megan Boone talk about how her role takes ongoing research, but on the plus side she gets to work with James Spader, while EP John Eisendrath promises the audience will get answers fast to the show’s mysteries.  Plus Amanda Waller heads to ARROW and DC just ain’t too PC these days. Summer is past and now we are back with twice-a-week-updates – right here on ComicMix!

THE POINT covers it 24/7! Take us ANYWHERE! The Point Radio App is now in the iTunes App store – and it’s FREE! Just search under “pop culture The Point”. The Point Radio  – 24 hours a day of pop culture fun for FREE. GO HERE and LISTEN FREE on any computer or on any other  mobile device with the Tune In Radio app – and follow us on Twitter @ThePointRadio.

Martha Thomases: Conventional Fashion

13-02-09_ichoosepeace_logo_finAs you read this, I’m riding the rails to Baltimore for the Baltimore Comic Con, one of the more pleasant shows of the year. I expect to have a weekend of discovering new comics, seeing old friends, and spreading the word about ComicMix Pro Services.

However, as I write this, instead of thinking about comics, I’m obsessing about what to pack. I need to wear my ComicMix shirts, because that’s the brand I’m promoting. I need to wear comfortable shoes, because I’ll be on my feet a lot, either welcoming people to our booth or walking the floor. And I’ll need a garment – pants or a skirt – to go in-between the shirt and the shoes.

I could wear blue jeans (most people do), but I don’t think they look right with a dark blue shirt. I could wear my white jeans, but it is after Labor Day. How much of a rebel do I wish to be? Will I get credit for being a rebel, since no one seems to be aware of this rule at all anymore? I could wear a skirt, but then I have to sit with my knees together and shave my legs. Which I mostly do, but I have the illusion of choice when I wear pants. I could wear khakis, but I don’t own any, since they make my hips look ginormous.

My choice of garment is also determined by other factors. If I select something snug, I might look thinner, but not be able to comfortably eat. If I opt for something baggy, then I might look like I’m not taking my job seriously. I want to look somewhat cute, because then I look friendly and approachable. I don’t want to look like I’m trying to be 40 years younger than I am, because that is pathetic and sad.

It occurs to me that there are certain parallels between my fashion quandary and telling stories in mass market comic books. There is the licensed character, which media moguls insist on calling “the brand” instead of calling it the character, which is what it is. There is the story, which must be appropriate to the medium and the genre. I might want to wear my favorite shirt, but it’s not appropriate to the task at hand, nor for the people whom I’m trying to reach in this particular venue. Similarly, if I’m hired to write a Superman story, it should feature Superman, and it should follow certain conventions. One does not wear a t-shirt with a taffeta skirt.

My convention look is not made up of only three elements. I may choose to wear jewelry, or a scarf. My hair is styled a certain way that is uniquely mine. I may add layers, a jacket or a sweater. Similarly, my Superman story might have Superman, super-powers, super villains and threats to humanity, but it will also have elements that are unique to me, to the way I write and what I value in the character.

None of this has anything to do with high art, but it does have to do with respecting one’s audience. I want to give the reader not only what she paid for, what she wants, but also what she doesn’t even know she wants. A unique discovery, a bit of joy, that cements our relationship.

So, that’s settled. Now, what should I wear to the Harvey Awards?

SATURDAY: Marc Alan Fishman

SUNDAY: John Ostrander

 

Features, Evolutions and Cool Stuff Coming for “Pokémon X and Y”

The newest entries in the popular Nintendo franchise aren’t due out until October 12th, but Pokémon X and Y have kept both in the news and the gamers’ zone of attention by a steady series of announcements about new features, and now new apps designed to work with the new releases.

Pokémon X and Y are the first games designed specifically for the Nintendo 3DS (as well as the newly announced 2DS, designed without the 3-D functionality for younger players), and will feature not only scores of new collectible creatures, but new forms of classic beasts.  New in this game is the Mega-Evolution, a new super-powered state of a Pokémon’s mature form.  Several classic Pokémon have been announced to be returning with Mega-forms including Mewtwo, Kangashkan, and just announced on the 4th, the original starters Blastoise, Venusaur and Charizard.  With the help of a new stone and a device called the Mega Ring, Pokémon who have formed a special bond with their trainers will gain access to this new form through events in the game.

Following up on the downloadable apps released with the last games, Pokémon Black and White, X and Y users will be able to download Pokemon Bank, an app that will allow users to upload their captured Pokemon to the cloud, with room for over 3,000 little monsters.  This will allow trainers to save captures not only from X and Y, but from both Black and White games as well, a process that could be quite time-consuming in past games.

The app and service is similar to Pokemon Box, a game and memory card released for the Game Cube for use with the Game Boy Advance releases, Ruby and Sapphire. Wii users could also upload their Pokemon captured in Diamond and Pearl to My Pokemon Ranch, a game that allowed you to raise and play with your monsters in a new way on a farm environment.  Unlike those games, since this app includes cloud storage of your data, the service will have an annual fee.  Details of pricing has not been released, tho the app will feature a trial period before payment will be required.

For those who haven’t picked up a 3DS yet (and let’s face it, even for those who have), Nintendo will add to its series of custom model systems with both a red and blue system with custom Pokemon graphics featuring the games’ legendary Pokémon, Xerneas and Yveltal.  The custom systems will be released on September 27th for $199.99, the system’s standard list price.  The price and the early date suggest the systems will not come with the new Pokémon games included.

[[[Pokémon X and Y]]] will be released on October 12th.  As that’s the same weekend as New York Comic Con, there’s some speculation that Nintendo will hold an event in New York to tie into the release.

Martin Pasko: A Brief History of Mail Power Fantasies

Pasko Art 130905Last week’s column, about the apparent suicidal impulses of the US Postal Service, advanced what I hope is a baseless and purely paranoiac thesis: Because UPS, FedEx, and their ilk don’t cover every form of deliverable and are prohibitively expensive for many small-business shippers, we are in urgent need of alternative low-cost means for shipping parcels and other three-dimensional objects that can’t – or won’t – be deliverable to us in electronic form any time soon. That’s because the P.O.’s collapse might happen faster than we can create the infrastructure necessary to take up the (very minor) slack.

That would be a Geek Apocalypse. Some momzer with an encyclopedic memory of The Overstreet Guide won’t be able to profitably ship you that copy of Tales To Astonish #12 you bid too much for. And your ability to receive items like priceless Mr. Terrific maquettes, or the Talents’ endless flow of royalty checks for $.35, will be jeopardized. And then suddenly, one day, before you know it…entire vital industries start getting wiped out. Y’know, like Hero-Clix.

But it’s hard to be too sympathetic to the USPS’ increasingly strident argument that it needs more funding and a different budgeting process. Perhaps because there’s a reason it’s OK to bail out Detroit but not USPS: the auto industry hasn’t yet come up with a car that can go anywhere except the direction you’re trying to steer it in.

If all this leaves you unmoved to lament the coming Götterdämmerung in Mail Valhalla, perhaps you might shed a tear out of nostalgia. When the Post Office finally goes, so, probably, will the memory of some – odd and arcane, to be sure – pieces of comics history.

For example, whatever else USPS is trying to preserve, it isn’t a commitment to the goal expressed in huge letters on the New York City main branch: “Neither snow nor rain nor heat nor gloom of night stays these couriers from the swift completion of their appointed rounds.” That inscription is believed to have been carved by a young stonemason named Ira Schnapp, who went on to play a major role in comics history by designing the classic Superman logo and lettering most of DC’s top-tier output for roughly the first fifteen years of its existence.

Over the next 50 years, the USPS was indirectly responsible for some memorable, comics fanboy-beloved policies and procedures. I’ll discuss a few of those next week, when I perform the death-defying feat of ending this two-and-a-half part rant and starting a new one, establishing a premise that you will have forgotten by the time you conclude reading about it the following week.

Before USPS became irrelevant to comics, it resorted to printing comic book content, in a sense – such as with the 2007 Marvel Super Heroes series that put Spider-Man on a stamp. It was one such “issue” that inspired the project that arguably brought the uneasy alliance of comics and USPS to its disastrous apotheosis.

The negotiations for the use of Superman on a stamp to commemorate his create led to high-level talks that generated a custom comics initiative. This project, of which I was the alternately fascinated and appalled editorial supervisor, was The Celebrate The Century Super Heroes Stamp Album series. This was part of a much more ambitious campaign, The Celebrate The Century stamp series. It seemed like a simple, sure-fire plan: nine sets of stamps commemorating each of the nine decades of the 20th Century. The subjects of the stamps for the first half – the 1900s thru the ‘40s – were selected by a panel of scholars assembled by the USPS. The remaining stamps subjects would be chosen by polling…those notorious champions of intellectual rigor and high-mindedness, the American people.

Which means that our first five volumes were filled with cleverly-written, beautifully drawn, and impeccably researched two-page spreads in which Superman and his Justice League friends enlightened while entertaining on such worthy subjects as the League of Nations, the development of antibiotics, and the WPA. The latter half of the series featured third-tier super heroes no one had ever heard of, but which were chosen because they were minorities, got excited about I Love Lucy and the Slinky Toy.

We were on an aggressive schedule with a tremendous investment by the client: print runs in the millions. We managed to do the huge job of research, creating the Editorial, and fact-checking the first five books on the P.O.’s schedule, which required the comics-format albums to be on sale at the same time as the corresponding stamps. We didn’t get into trouble until we got to the issues based the stamps the Brand-Conscious American Consumer “voted in” – a slew of stamps featuring Other Companies’ trademarked intellectual property.

In the sort of bureaucratic failure of due diligence that has made USPS a company that could not lose more money if it subcontracted its shipping to Amtrak, the USPS had secured the rights to the images it used on the stamps, but not the clearance of, or payment for, use of the images in licensed products based on the stamps.

What ensued was a train wreck, with the rights-holders demanding outrageous and labor-intensive changes to the already-completed art before they’d be approved. Some of the licensors’ objections had to be negotiated away because they negated the very concept of the project itself.

The widow of a certain famous children’s book cartoonist withheld approval for over two months because she could not be dissuaded from what she seemed to think was a simple, reasonable request: that her late husband’s creation, which was the subject of the stamp, not be upstaged by a DC super hero character, and that the super hero who described the stamp’s history to the reader had to be deleted.

As Jules Feiffer once put it…a subtle pattern begins to emerge…

Next Week: “You’ve Got Mail!”…We Just Don’t Know Where It Is.

FRIDAY: Martha Thomases

SATURDAY: Marc Alan Fishman

 

Reviews: “Crazy in the Blood” and “Fangtabulous”

A nutty-crunchy cult, a human-gorgon PI, a family fit for My Big Fat Greek Wedding, hot god guys (not a metaphor), Federal spooks, zombie minions, and a dreamy Italian detective… welcome to San Francisco and Lucienne Diver’s second installment of her Latter-Day Olympians series, Crazy in the Blood, which delivers all that and a gaggle of ghouls (Samhain, $15 trade, July 2013). The story picks up at its usual breakneck pace soon after the events of the first installment and Hell (literally) hath no fury like a pissed-off mom—putting the whole earth and human race in danger in this family feud between god parental units with Dionysus, maenads, and health food in the mix for good measure. Shredded dead bodies are showing up and Uncle Christos has disappeared and his fav niece, part-gorgon PI Tori Karacis, is determined to find him and discover the links, if any, even addicted to ambrosia and…well…Apollo (blond, bad-boy god) vs. her Detective Armani.

Conflicted romance! Dark and light hot dudes! What’s a gal to do?

But Tori is not alone—BFF blonde starlet Christie won’t let her go alone and Hollywood’s made her tougher than she looks. Grandma Yiayia plays air traffic control—she never appears in the novels, so far, save for on the phone. Fabulous office assistant Jesus is the…well…fabulous assistance. Hermes wants a front row seat to the chaos, of course.  And then Thanatos, the Grim Reaper, shows up on papa Hades’ orders, slashing his scythe like the boss that he is. But there is a bit of anti-deus-ex-machina when the Three Fates step in and twist the threads of the plot even twistier. Demeter is the eternally spurned mom. Hades can’t get along with the mother-in-law, and he and Persephone have their marital problems. Bring in Dr. Drew or Phil or…nope.  Bring in the gods and the spooks and Tori’s Scooby gang. There is a fair dose of Buffyverse flavor here, still—hey, learn from the best!—which makes it fun and familiar even for those who’re new to the Blood series. The Romance tropes’re still there, all adult-like, so those fans will stay happy, but this is a cross-genre work that many can enjoy at almost any over-13 or so age. Let the party begin!

fangtabulous-663x1024-2730161And speaking of parties… we find Gina, Bobby, Marcy, Brent, and the rest of the vampi-nista gang in Salem, Massachusetts (y’know, home of the witch hysteria and trials of old made famous in Arthur Miller’s The Crucible) on the run from the Feds who want them as experimental weapons, battling the Salem Strangler, in Fangtabulous (flux, $9.99 trade/$11.50 Canadian, 2013) #4 in the Vamped series. And it’s all about the magic…from the stage magician to the haunted tours of Salem to the Goths to…the real Big Bads. This volume has all the fun you’d expect from Diver and her gang, but a bit more grit and angst and a dialogue on racism, government corruption, and child abuse that is present but not so heavy-handed as to spoil the fun for younger readers, but surely to be noticed by most readers with a clue. This is not a bad thing, but it does lend the tale a more serious tone amongst the mayhem and quips that are this series’ hallmarks. This is definitely PG-13, with genuine gore and violence, but not gratuitous…no Tarrantino-ing here. And if you know Salem you’ll have the extra bonus of the veracity of the setting. I enjoyed this, in a thoughtful kind of way. The characters growing up. It’s cool. I won’t say more as to keep this a spoiler-free zone.

Dennis O’Neil: A Marvel-ous New Year

O'Neil Art 130905Imagine: the word Shazam is uttered and Boom! – from the far reaches of nether being a lightning bolt, a very peculiar looking lightning bolt, flashes toward Earth. But something goes amiss! A crack in the cosmic egg? A misalignment of creational energies? Instead of altering a red-sweatered youngster into a larger and much, much mightier version of himself, the boomer veers through a twilight zone and a lot of alternate dimensions and…

… there I am, newly arrived in New York City, standing on a sidewalk, puzzled. I’m supposed to begin my comic book job today, but the Marvel Comics office is closed – closed at ten in the morning! – and as I look around, I see that most of the stores on Madison Avenue are also closed. What the heck? Isn’t this a plain old weekday? What’s with the closing?

I know no one in the city except Roy Thomas, and I don’t know where he’s staying. But I remember a name that was mentioned in a Marvel comic book: Flo Steinberg. I find a pay phone. (Ah, yes, pay phones. Remember them?) Ms. Steinberg is listed in the directory and I put a coin into a slot and dial her number. A pleasantly feminine voice answers and after a brief conversation, I have the answer I sought. Stores and offices are closed because this is something we didn’t have in the Missouri town where I was, until three days previous, a newspaper reporter: a Jewish holiday. Specifically, Rosh Hashanah, the Jewish New Year.

I didn’t know, on that Manhattan morning 48 years ago, that Rosh Hashanah was a new year’s celebration – I’d probably never even heard the words “Rosh Hashanah” – but the holiday and my life were in fortuitous synchronization: the Jews were beginning a new year and I was beginning a new life. I was undergoing a transformation, not as arresting as the morphing of the red-sweatered kid into a red-costumed superhero, but considerably more enduring

Flo told me how to find Roy, who was rooming with Dave Kaler in a lower east side tenement. I sought him out and the next morning, which wasn’t any kind of holiday, he introduced me to Stan Lee and…Shazam? I entered a building at Fifty Ninth and Madison a smarty-ass journalist and, eight hours later, exited it a comic book guy, probably a little less smarty-ass.

Hours and days and years and decades filled up. Comic books evolved from what was widely considered to be disreputable trash into a recognized and reputable narrative form and I evolved into…what? Somebody with the same name as the twenty-something who stood on Madison Avenue, puzzled – a slender fellow with hair, he was – into who or whatever is sitting in front of a computer – a computer? – and typing these words.

Oh, and not complaining.

RECOMMENDED READING: Big Bang, The Buddha and the Baby Boom: The Spiritual Experiments of My Generation, by Wes Nisker

THURSDAY AFTERNOON: Martin Pasko

FRIDAY MORNING: Martha Thomases

 

Gerry Anderson’s Gemini Force 1 Heads To Kickstarter

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Based on concepts and story written by Gerry Anderson, a new adventure series from the creator of Thunderbirds and Space: 1999 will be funded by his fans via a Kickstarter campaign starting September 5th.

Gemini Force One (or GF1) is, as the Anderson Estate describes it, “the story of a secret organization involved in rescues and averting disasters and terrorist events”. Gerry began work on it back in 2008, but was unable to complete development due to his advancing Alzheimer’s Disease, which led to his passing at the end of last year.

The project has been planned as a series of adventure novels, the first of which will be completed by best-selling author MG Harris, writer of The Joshua Files, under the guidance of Gerry’s son Jamie, who is spearheading the project.  Harris has experience with popular science fiction series; she’s just recently completed a new Blake’s 7 adventure for Big Finish Productions.  Television, film and other media development will follow, based on the success of the book series.  The GF1 vehicles, a cornerstone of any Anderson series, will be designed by Andrew Probert
(Star Trek, Battlestar Galactica) and Dominic Lavery (New Captain Scarlet, James Bond, Event Horizon);

GF1 will be fan-funded with a Kickstarter campaign, with the first book scheduled to be completed and released to backers in April of next year, leading up to a full launch in August, coinciding with the 50th anniversary of his most famous series, Thunderbirds..  The campaign will provide the project with the funds for an initial print run, an audio-book edition, and a major media campaign.

The Anderson estate sees the project as a way to reach not only Gerry’s current fans, but a new generation of fans. Gerry lost the rights to many of his series in the 60s and 70s, and as such, never benefited properly as they grew into global cult favorites. With the renewed popularity of young-adult fiction, a new adventure series from such a franchise name seems like a good bet for success all around.

Details of the campaign, including backer awards, are available at www.gerryanderson.co.uk/GF1