The Mix : What are people talking about today?

Mike Gold: Good ‘Till The Next Drop?

I’ve heard quite few comics fans say (write, text, think out loud, bitch, moan, complain) that because of the large number of good comic book teevee shows they’ve found themselves having to cut back on their comics reading.

Let’s see. I think I sympathize. After all, we’ve got Legion, Arrow, Agents of SHIELD, Gotham, Marvel Netflix (hey, that’s the same as a series, isn’t it?), Flash, Legends, Riverdale, Supergirl, and Powerless. Soon we’ll have The Inhumans and The Punisher (part of the Netflix rotation) and The Defenders (another part of the Netflix rotation) and Cloak and Dagger and Black Lightning and The Runaways and maybe Ghost Rider and maybe still Damage Control and maybe The New Warriors (so long, Stamford!), and maybe Scarlett and maybe a Matt Nix-produced X-Men spin-off show. And I am certain there are other shows that I can’t remember right now.

I get the point. When I was born, there were two and one-half networks beaming to our black and white remote-controlless 16-inch round cathode ray tubes. Two and two-half if you count the DuMont network, a severely under-programed effort whose best-known show, The Honeymooners, didn’t even air on their own network (long, irrelevant story; Google it). Combined, they offered slightly more programming than the list of superhero shows I noted above.

Then again, at that same time there were dozens and dozens of comics publishers and many titles sold over a quarter-million copies. A few sold in the millions. Today, we’re ecstatic when we see a circulation of 40,000.

Of course this can’t last. I suspect we will have new comics-birthed programming as long as there are comics to birth them, but pop culture phenomena tend to roll in fads. Do you remember when there were about two dozen westerns on the tube 39 out of 52 weeks of the year? If so, then keep your eye on upcoming Medicare legislation.

In a couple hours Marvel Netflix will drop Iron Fist, the final introduction before The Defenders event. The advance word isn’t strong, and that may be so. However, it’s come to the point where a lot of people simply want to see a major superhero series fail. Yes, Iron Fist comes with some unfortunate whitewashing baggage, and a guy with a green costume, a tattoo instead of chest hair, and glowy knuckles isn’t as compelling as, say, an all-powerful mutant with severe memory and relationship issues. I’m not sure I care as much about the lead character as I do about Claire Temple (Marvel’s Netflix glue) and Colleen Wing, who has always been one of my favorite characters.

So, between all this television, a plethora of movies (which usually come in plethoras) and an infinite number of comic books, how much rock’em sock’em action can you fit into a single attention span?

Ask me again if and when somebody gets off his ass and gives us a GrimJack series.

Box Office Democracy: Kong: Skull Island

It’s probably a good thing that I’m not in charge of which movies get made and which ones don’t.  While we would certainly get fewer third-rate horror movies and lazy animated movies (and like three more Crank movies, what happened to that franchise?) there’s just so many movies that must sound terrible at the log line phrase that end up being good movies.  For example, if I had been in charge when someone came and said, “Hey, we want to make a new King Kong movie but it’s going to be what if King Kong met Apocalypse Now!” I probably would have passed. But someone at Legendary Pictures said yes, and we got Kong: Skull Island—a delightful, odd, horrific monster movie.  It’s a better movie than I expected, a better movie than it probably should be, and a worthy opening salvo in the 2017 action movie wars.

The second act of Kong: Skull Island was the whole movie for me.  The first act is an endless parade of set-up that I did not need, made only barely tolerable by the frequent use of John Goodman.  I don’t particularly care how or why anyone ends up on Skull Island, just that it happens— and while I appreciate that different sets of characters need to be briefed on the nature and the history of the island, I don’t need to hear everything three times.  I just need them to get to the part of the movie where there’s a giant monkey.  Similarly, the end doesn’t feel like it’s the end result of the build of the movie, more like the movie needs to wrap up— and so a bigger, badder, version of the kind of fight we’ve already seen is whipped together and done in full view of all the remaining characters.  It didn’t work for me.  The middle of the movie is where I got my money’s worth.  The characters are all split up, and each scene is them uncovering some new horror or another as the color temperature shifts on a dime.  It’s stressful, terrifying, and relentless just like Mad Max: Fury Road. It puts you on the edge of your seat waiting for the next giant spider or terrible bird or whatever and Kong himself is a rare, seemingly random, participant in the action.  When he appear on screen he’s riveting (he’s King Kong— he’s been doing this since 1933) but he doesn’t drive the action per se.  It’s a wonderful segment, some of the best filmmaking I’ve seen in years… they just couldn’t keep it up.

I understand that everything needs to be a franchise these days and that shared universes are the new hotness, but we might be expending too much effort to lead up to a crossover movie with Kong and Godzilla.  We don’t need six years and four films to connect the rebooted Godzilla with the rebooted Kong.  Either audiences are smart enough to not need their hands held the whole way to get them interested in the monster showdown, or they’re so dumb you risk losing their attention entirely. I refuse to believe that people fall in to the narrow band of needing all this exposition to understand that they what to watch two giant creatures level a city.

You can never quite tell what’s going to work in a movie.  The B plot of Kong: Skull Island is essentially Moby Dick retold with Samuel L. Jackson playing Captain Ahab (and with Kong playing the whale, of course) and it’s ludicrous and a bit predictable and it steals shots from a dozen other movies and it’s delightful.  One of the reasons the third act didn’t work for me is that this plot has run its course and we’re given a less satisfying antagonist for the finale.  I might have just been in an uncommonly good mood, or maybe I was blinded by the spectacle of an IMAX screen but I found all the ridiculousness in Kong totally charming.  I also liked the 2005 Kong Kong more than my peer group at the time, so maybe I have a soft spot for giant apes.  Kong: Skull Island is, at its best, an oppressive, horrifying film and it’s a triumph.

Joe Corallo: Welcome To The Hotel Pennsylvania

This past weekend was the Big Apple Convention at New York City’s famed Hotel Pennsylvania. Fellow ComicMix columnist Molly Jackson joined me in attending this show as she has for the past four years now. Boy, time really does fly, huh?

The Big Apple Con is a show I’ve been going to for many years. For those of you who are unfamiliar, this is a con run by Mike “Carbo” Carbonaro who has had more close calls with retirement than Cher. I don’t *think* he was retiring this time, but I could be wrong.

Anyway, his shows tend to attach some big names from the old guard in comics like Jim Steranko and Ramona Fradon, as well as young up and comers like Mindy Indy and Stan Chou. In the past I’ve gotten to meet people like Herb Trimpe, who is no longer with us, George Pérez, and Chris Claremont back before he was charging for signatures. That’s not a crack on Claremont, by the way. Nearly all the X-Men comics at this point and many of the movies are in part or entirely based on his work so if you can’t shell out a few bucks for a signature you might be trying to flip on eBay anyway, then you can get by without his signature on your comic. I’m pretty sure a firm handshake is still free with most creators, but don’t get carried away.

This year the big draw was Stan Lee. Well, it was supposed to be Stan Lee. He unfortunately fell ill and had to cancel. We all wish him a speedy recovery. Stan regenerated into Jim Lee, who flew in for a signing on Saturday, and Frank Miller was the big cheese for Sunday. As disappointed as I’m sure some comics fans were that Stan Lee couldn’t make it, if Jim Lee and Frank Miller aren’t enough for you on top of everyone else who was there then I just don’t know what to tell you.

Molly and I only attended Saturday of the show. Previously, the Big Apple Con was a one day show and we figured we could get almost everything done that we wanted in one day. As much as I would have liked to see Frank Miller, I’m sure another opportunity will arise. I wasn’t sure if I wanted to pay that much for an autograph this past weekend either.

We had a nice time overall. Yes, we agreed we liked it best the one year it was at The New Yorker Hotel down the block and that it’s hard to walk around some parts with the crowd congestion, but Molly and I together make pretty good nitpickers. Some of the highlights for us were picking up original art from Ramona Fradon and getting to chat with her briefly. I’ve got a couple of sketch covers done from her over the hears, but I splurged on a nice piece she brought from home. Molly picked up a couple of smaller pieces herself. As a side-note, Ramona is an incredible pop artist whose influence can be seen in comics right through to today. If you’re unfamiliar, please consider picking up The Art Of Ramona Fradon digital book or the hardcover and learn all about her career and see so much of her gorgeous art.

The Art Of Ramona Fradon includes a long form interview with her conducted by Howard Chaykin who was also in attendance this past weekend. I’ve gotten to meet Howard a couple of times before and this time was no less interesting. Previously he had recommended the prose novel It’s Superman by Tom DeHaven at a Q&A which I read and absolutely loved. This time the topic of conversation would be deemed controversial to most. I’m not going to tell you what it was about. You’ll just have to go to a con he’s at and maybe if you’re good (not nice – good) he’ll tell you a good (not nice) story.

We got a chance to catch up with Stan Chou at the show and see what he’s been up to. He was previously at Double Take, but since they wrapped up production he’s been doing more freelance work. He gave me a copy of a comic he put out with writer Patrick McEvoy, The Darker Region. Basically, the premise is classic horror movie monsters in space and contains three different stories. What really stands out here in that Stan Chou goes out of his way to make the art style different in all three stories contained here. If you’re not familiar with Stan’s work, the link earlier goes to his Twitter page. Check it out.

Molly and I ran into a lot of other people including Mindy Indy, Todd Matthy, Dennis Knight, Bob Camp, Reilly Brown, many of the people we’ve seen waiting in line with us at signings over the years, and more. It was a good day all around. If you only go to the big shows, it’s worth checking out some of these smaller conventions. And if you’re the type that’s more into the indie comic zine fest scene, there are plenty of indie comics creators at a show like Big Apple Con that need support too.

The 2017 convention season is really just kicking off, so start looking up shows, marking your calendars and putting money aside if you can. There are a lot of shows to come and this is sure to be an interesting year ahead of us.

Ed Catto: Inspiring Creativity – 100 years later

This is a little story of a little town that shifted from stoking fear to promoting creativity.

A few days before Christmas 1949, one of the Catholic elementary schools in Auburn, a small town nestled in Central New York state, encouraged children to bring their comic books from home and burn them in a school bonfire. The fear was that reading comics promoting juvenile delinquency. In fact, the school’s principal would even write a positive letter about the burning that was published in the local paper, The Auburn Citizen. This was before those misguided efforts really gained steam, culminating in the 1954 Senate Subcommittee Hearings on Juvenile Delinquency, focusing on comic books.

But a lot has happened since then. The region gave birth to one of the first-generation comic shops. Several more would follow, and recently the town just enjoyed its first comic convention.

And to celebrate the annual Will Eisner Week, Auburn hosted two events. Will Eisner week is a worldwide annual event that celebrates the birth of Will Eisner, called by many the father of Graphic Novels. And to make it special, 2017 marked the centennial celebration.

“Comic books are truly international. Will Eisner Week is celebrated in Angouleme, France to Sofia, Bulgaria, in Amherst, Massachusetts to Winter Park, Florida, in libraries, museums, bookstores, comic book shops, and online. Will Eisner was born in Brooklyn, New York 100 years ago during the Great Depression of first-generation immigrant parents, but even at an early age, he knew that comic books could be literature and would eventually hang on museum walls,” said Carl and Nancy Gropper of the Will & Ann Family Eisner Foundation. “We therefore celebrate sequential art, graphic novels, free speech, and his enduring legacy.”

On Eisner’s actual birthday, I presented an overview of the Will’s career and showed part of the 2008 movie, The Spirit, at The Seymour Memorial Library. This small town library embraces creativity and has a fantastic graphic novel collection. This library was actually designed by the same team who created the iconic New York Public Library, so there’s an impressive majesty to it all. The Library’s Director, Lisa Carr, is an enthusiastic proponent of graphic novels and has worked with Seymour’s Community Services Coordinator Jaclyn Kolb to create this unique event.

The following night, the Auburn Public Theater screened the documentary Will Eisner: Portrait of a Sequential Artist, followed by a Q & A session. Angela Daddabbo, one of Auburn’s most passionate and creative voices, works hard to ensure that this venue provides a variety of enriching events to the local population.

Geek Culture at large got behind these events too. Paul Levitz donated an autographed copy of his recent book: Will Eisner: Champion of the Graphic Novel. Dynamite Entertainment donated comics of Will Eisner’s The Spirit (by Matt Wagner, Dan Schkade and Brennan Wagner) and Will Eisner’s The Spirit: The Corpsemakers #1 (by Francesco Francavilla) as well a hardcover of the recent Will Eisner’s The Spirit collection. Syracuse’s Salt City Comic-Con awarded three pairs of tickets to lucky attendees for their upcoming June comic convention.

“We’re thrilled by all the events for Will Eisner Week, especially in this Centennial year., in which we have over 100 events worldwide! I’m especially encouraged when new cities, like Auburn, New York, join the celebration,” said author/editor Danny Fingeroth, Chair of Will Eisner Week.

It was an invigorating experience for all involved. And Auburn’s pretty much stopped burning comics.

 

Michael Davis: If & Hope

Jack Kirby created the Black Racer and his bedridden alter ego Sgt. Willie Walker in 1971. In the origin story Walker, an African American is paralyzed during a firefight in Vietnam. The army returns the young hero home where his wife resigns herself to taking care of him.

The Source, Kirby’s mysterious power entity visits Walker and turns him into the Black Racer. Doing so gives Walker the power to fly, travel between worlds and with just a touch bring death instantly to anyone. The Black Racer moves between worlds via the Boom Tube, uses skis to fly, and his death touch can come from his eyes or hands.

I was as big a fan of Kirby as there ever was but this was a bit much to take. Yes, most of the powers the King bestowed on Walker my young mind accepted hurriedly. One thing was a bit much for even my fourth-grade mind to grasp.

A black man skiing? Yeah, right.

That may seem silly nowadays but back in the day, trust me, not a whole lot of brothers on the slopes.

Silly was the last thing on Kirby’s mind when he created the Black Racer. Some still think he’s the most powerful character in the DCU. Kirby’s use of the Vietnam war as a story point was as realistic a statement as any he transported into his famous Forth World Universe. Sometimes Jimmy Olsen’s book (part of Kirby’s titles) would venture a subplot on a common theme, but most of Kirby’s storytelling was grand space opera.

Nowadays any writer would be hard pressed to space opera anything featuring a paralyzed Black Vietnam vet without a realistic viewpoint deserving of the material.

A significant difficulty in telling any story featuring real world issues is the scrutiny from those living with those predicaments. They read any account with more than a passing interest. Some in that fan base may care more about accuracy than entertainment.

Put another way, you write about someone in their community you better get your shit straight.

Seldom do I see caregivers in comics do much besides listen to talk and bring food to the person they watch over. I don’t recall ever seeing Sgt. Walker’s wife was other than the origin story. It’s been a while since I’ve read New Gods #3 so I may be wrong on that score. She may have been just a voice off-panel like the parents of Charlie Brown and the rest of his Peanuts crew.

The person who cares for a confined family member is in a very real way paralyzed as well. They have use of their limbs but cannot by any means move freely tethered by an invisible but real in every other way link.

Caregivers often need help themselves many suffer from depression and anxiety.

Each day may bring with it fluctuating degrees of guilt, sadness, dread or worry. Fatigue is constant there is no eight-hour Monday to Friday schedule. Caregiving is a non-stop all day everyday commitment.

Becoming a caregiver is something that can easily ruin someone’s life. A person who isn’t mentally prepared to deal with the realization caregiving may be forever facing real peril. Some may collapse under the strain putting all they have done in life in jeopardy.

What’s more important? Your loved one or your employer? For most, it’s an easy answer, but financial strains won’t go away and will most certainly get worse if your time away from your job causes you to lose it.

The same applies to any personal relationships. The stress put upon a significant other may not seem like a lot compared to the caregiver, but it certainly may seem so to them.

I was more than willing and able to care for my mother when a sudden illness caused doctors to amputate both her legs. Just preparing to move her from New York to L.A. was a daunting task. I was in the middle of setting up a publishing imprint and never gave it another thought while my mother needed me. All my time and energy were devoted to her.

Two weeks after her surgery my mother decided the life she faced was not a life at all. She told me just that in a message left on my phone. Then because she knew I would beat myself up said she loved me and “I don’t blame you for anything.”

I left my mother’s hospital room just 30 minutes before she left the message after hearing the news was back in her room in less than 15 minutes. I was away from her a total of 45 minutes.

She was dead when I returned to her bedside.

My life has been disrupted one way or another since. People I thought would always be there for me got the hell out of dodge, and I can’t say I blame them.

I can’t imagine returning to my mother’s bedside every day had she elected to stay with me and my life returning to anything remotely healthy like it is today.

As much as I love Jack Kirby and think his Black Racer is one hell of a black character without the caretaker angle, I can’t get behind his back story anymore.

No, not since I learned of a real-life Willie Walker.

Yep, in a very real way life is imitating art.

David Rector was a longtime producer at National Public Radio (NPR), and he loved that job. To someone with his skillset, it’s easy to see how many thought of this as David’s dream job. They may have thought so because it was a great job and he was great at it.

As someone who had his dream job not once but twice I can tell you there is little that can make you even think of giving it up.

What others may think is your dream job matters little to those who hold fast to their real desire. Be that as it may, it’s not easy to give up on a great job to follow your absolute dream.

David did. He followed his dream to California. Her name was Roz.

Roz Alexander-Kasparik was the dream David waited all his life for. She wasn’t a job, but David worked hard to be with her. He asked for her hand she said yes and that would be the start of their life together.

Joined as one in a marriage that life would be beautiful – this they both knew.

Roz is a no-nonsense black woman who holds little patience for those who try hers. David tried hers when arriving in San Diego he quickly started making plans not for their marriage but for them to attend the San Diego Comic-Con International (SDCC). David prepared with such glee Roz, who thought the only adults who read comics were intellectually challenged, started to think it may be fun.

She loved it.

She loved it and loved David even more (if possible) for being a strong black man who had the conviction to be himself. In a world where it was harder and harder to avoid the unrelenting branding of black man as thugs here was a man determined to be who he was.

A smart, accomplished man of many talents and a comic book fan.

A big comic book fan. How big? Finding a guy with more knowledge of comics especially DC Comics would be hard to find at DC. Roz found this out when David broke down the who what why of every panel person and pop culture tie in at SDCC to her.

She loved it.

After the convention, it was Roz who started planning for the next SDCC. David (if possible) loved her even more because of that. Between SDCC ideas they also managed to get some wedding plans done. They both knew their life together as one was going to be wonderful and it was.

It was better than wonderful.

Then it wasn’t.

They missed the next SDCC, and unfortunately, they would lose quite a bit more. David suffered an aortic dissection — a tear in a major blood vessel — then a series of crises in the hospital that ultimately left him unable to speak or walk.

That killed their love affair.

Roz is a wonderful person, but she’s only human. David now needed care all the time. That does not mean 24/7. That means twenty-four hours a day seven days a week. 24/7 It’s not the same thing it’s not even close. You can’t trivialize what was happening to her; you can’t ‘spin’ it 24/7 does that.

Saying these words; twenty-four hours seven days a week – does a number on your brain does it not?

Visualize if possible what that means in real life. You are now charged with not just your survival, but another’s as well. Americans are under the mistaken impression that we have a network of fail safes to protect us.

We do not.

Just ask that person who wanders off the hiking trail then breaks his leg. No biggie you may be thinking I’ll just pick up my cellphone and make a call. Fair enough your fail safe is your phone, got it.

If you have one if not you’re a bear snack. If you do have one you hope it has a charged battery. If the battery is charged you hope, there is a signal.

I said ask the person who wanders off the hiking trail then breaks his leg, but most likely you’ll have to ask his surviving family.

‘If’ and ‘hope’ are no fail safes.

David’s plight is a terrible one, and yes, it ended the love affair.

Roz left David as soon as she found out the David she fell in for was gone. The David who could peak her interest in something as ridiculous as comic books make her laugh and bring a smile to her face had disappeared. Roz changed under these circumstances how could she not?

She became Given.

Given is the partner to Recall a.k.a. David Rector. Recall and Given is the title of the forthcoming graphic novel written by Roz Alexander-Kasparik and David Rector.

From NPR:

Recall is almost like an astral projection: While his body lies stricken in a hospital bed, his spirit roams around, dispensing karmic justice by projecting memories into your mind — do good and you get a dose of good memories, do bad and, well, you get the idea. At his side is Given, who’s based on Roz — and she’s called that because her love for Recall is a given. Roz says David approves all the story and art choices, and he relishes his editorial role.

It’s being called an autobiographical superhero comic book, only for David and Roz, it’s so much more. It’s the story of their life together.

Yep, together.

I said the love affair was over and it is. Roz and David’s story is much more than a love affair because she stayed. Then, convinced David, she should. David thought of her first and just wanted her to be happy.

How happy could she be without the love of her life?

How happy could you be without the love of yours?

She stayed because that’s what love real love does.

Love doesn’t listen to some friends tell you to think about yourself. Countless reasons for Roz to leave only one reason to stay.

Love.

I feel love is measured in how you’re treated when things go bad not when everything is good.

Love is when a mother wills herself to die rather than burden her child.

Or when a friend you thought lost forever does not want you alone during the holidays, thanks Denys thanks Kathy.

Love is staying with a man who has lost everything and must now take everything from you to survive. Love is telling that man; “You take nothing it was already yours.”

David is far from helpless still smart as a tack still loving comics, as does Roz. They missed SDCC only that one time, but not since.

Roz and David chose comics to tell their story. Few things have made me prouder to be a small part of this industry. The decision to bring their love story and by doing so the love stories of others like theirs to comics floors me every time I think of it.

The journey to make this happen has been a long one. Comics are hard enough to create without the added burden Roz and David face.

They will get it done, I’m sure of it,

It’s a given.

John Ostrander: Talking The Talk

So you had a story idea and you’ve worked it up into a plot. The characters are defined, you know who is doing what, the twists and turns and even the theme.

Now you have to put words into everyone’s mouths or, more precisely, into their word balloons. For some would-be writers, that’s where the wheels come off. How do you write dialogue? More importantly, how do you write good dialogue?

Let’s start with a basic: all dialogue is action. No one just speaks: they cajole, they explain, they confirm, they deny, they confront, they exalt, they exult, they attack, they defend, they lie and so on.  It is an active transitive verb. When a character speaks, they are doing something or attempting to do something. What’s important is not what the character is saying but what the character is doing or trying to do when they speak.  What does the character want, what goals are they trying to achieve? In short, what drives them? What is their motivation? What do they need? Not just want – need.

Dialogue has two main purposes: to move the plot along and/or to reveal character. Even exposition falls under the “move the plot along” rule.

Keep in mind that in comics, you have very little room for dialogue. Each panel has room for maybe two word balloons – three, if they’re small. Each word balloon has room for two to three lines tops. And you can’t do that in every panel; the reader will just see too many words and skip the page.

I’ve heard it said that comic book scripting is revealing character via newspaper headlines. So you have to be succinct with your verbiage.

Major Ostrander rule: when in doubt, cut it out. If they can (and do) cut Shakespeare, they can (and should) cut some of your lines. You should do it first. I’ve heard a story that legendary writer and editor Robert Kanigher, when he was writing Sgt. Rock, would stand on his desk and shout out the dialogue; if it sounded okay doing it that way, he figured it was right.

Once I delivered a GrimJack script to First Comics and, while editor Rick Oliver was going through it, I was schmoozing the rest of the office as I usually did. Rick came out to me with a page of script in his hand and the matching page of art. He looked at them, looked at me, and asked how much I was paid per page. I told him and then Rick noted “So on this page we’re paying you one hundred dollars for six words.”

“No,” I replied easily; “You’re paying me for knowing which words to leave off.” I offered to add more if Rick really felt it was necessary but he smiled, said he was just curious, and went back into his office.

When writing dialogue, you need to differentiate between characters. They are not all the same characters (even though all of them are you) and so should speak differently. Some people speak brusquely, some like the sound of their own voices. Some people try to over explain their reasons why they are doing what they’re doing; they feel that if you understood, really understood, you’d do things their way. I was told once by one such person that I wasn’t listening, to which I replied, “Just because I don’t agree with you doesn’t mean I’m not listening.”

There is a cadence to how people speak and that’s especially useful if you’re trying to indicate a person has a foreign accent; there is a way of speaking, a certain order. Some movies can give you a wealth of accents to hear; Casablanca is a very good one. Listen and learn.

There’s a simple short-cut that can help you; cast your characters as if they were in an animated feature. Who would you cast as their voice? The nice part of this is that it doesn’t have to be an actor; it can be anyone whose voice you can hear in your mind – a friend, a relative, a co-worker, a politician and so on. They don’t have to be currently living, either; past or present will do.

Listen to your characters as well once you have their voices in your mind; they will not only tell you what to write but may take the plot off in a direction you hadn’t considered. Listen to them and go with them if they do that. There was a GrimJack story once where I refused to do that; I stubbornly stuck to the lines and the plot that I had already decided on. That s.o.b. Gaunt stopped talking to me for the rest of the issue; it was the hardest GrimJack script I ever attempted. I learned my lesson and haven’t done it since.

Listen to people all around you; what do they say and how do they say it? What do they not say? What is left unsaid? In art, negative space can help define the figure. In writing, the silences can define the character. When do they happen, why, and what happens as a result?

Don’t be “clever.” Dialogue should be entertaining, yes; that’s part of storytelling. However, when I encounter “clever” dialogue, it means the author is really trying to draw attention to him/herself. “See how clever I am? Isn’t that a great turn of phrase?” It draws the reader right out of the story and that’s a failure to communicate. There are many writers whose dialogue is clever but that’s not their purpose. Brian Michael Bendis is an example of someone who writes very clever dialogue but he is also a very very good writer because his first focus is story and characterization. He just happens to be clever as well.

Your dialogue can be contemporaneous; it can be elevated. Poetic or streetwise. What it has to do is serve the story and reveal the character.

That’s the job.

Marc Alan Fishman: How To Plan A Successful Con(vention)

As Unshaven Comics prepares for the annual C2E2 mega-Midwestern-super-pop-culture-show in late April, it dawned on me this might be still another one of those rare opportunities to share the creative process – or in this case business process.

It’s widely known (to our seven fans) that Unshaven Comics runs a tight table. We have well-manicured wares, a quippy answer to every response to our pitch, and an approach to conventioneering that even the mighty Gene Ha was in awe of. But here and now, prior to hitting the show floor, we’re introspective.

This show will be a very big one for us. Perhaps the biggest in our careers. Why? Because we’ll finally have a finished series to pitch. The Samurnauts: Curse of the Dreadnuts is set to be completed by the skin of our chins (underneath the beards, natch) and debut at C2E2. Four issues of Samurai-Astronauts, led by an immortal kung fu monkey, defending humanity from zombie-cyborg space pirates. And now we have means to see the whole kit and caboodle, and even top off the package with their secret origin issue #0 if we need a double upsell. But with that book finally hitting our wire rack, there’s much to consider.

First and foremost, tabling at a con is a business venture. With a set price that includes the table itself, and the materials to sell at said table, there’s a distinct need to profit. Meaning we not only need to cover those costs, we need to have money in the till when the last fan leaves the hall on Sunday. This money then allows us to attend the next con. With that in mind, there’s a conundrum to cover.

Posters.

As I’ve ranted here before selling poster-prints is the single easiest way to make scads of dirty dollars on the con floor. A great poster could take a decent artist 10-20 hours to complete. It costs less than a dollar to print (unless you are somehow convinced fans care about archival paper and environmentally safe inks). They are then sold for ten bucks or more (on average), typically without a single haggle. In contrast, The Samurnauts will have taken 1000 hours of work split between three guys, costs us $2.85 to print, and sells for $5. We’re in the wrong business. But it’s the business we choose to remain in.

So, it circles back around: How do we do our voodoo at our table? Simply: we offer a large variety of products… but we sell just one at a time. Notorious as it may be, our schtick remains intact: A simple, laminated 8.5” x 11” sheet of paper asking “Can I tell you about my comic book?” held up. It stops people long enough to laugh, and before they can really think of a solid excuse… we’re pitching them!

While they flip through our issues and gab with Kyle (The Sell-o-Tron 5000 of Unshaven Comics), Matt Wright and I draw live at the table to attract other looky-loos. Our own small set of poster prints hang over our heads. With a handful of fun parody prints, mashups, and a few politically zingy pieces… we will grab a fair share of passerby purchasers. With cheap posters (we only charge $5, or 3 for $10), we bank good money while Kyle closes on great purchasers – readers who will (if we’ve done well in our books) will return to us year-in-year-out.

So what will differ Unshaven’s table this year versus last? Perhaps not much on the surface. Our pitch will remain the same; it’s really about closing the sale on issue #1. But when they linger, we’ll mention that the whole series is available then and there. We’ll juice the sale with a sticker or poster. If there’s a taker to the upsell, we may even take it a step further, adding in that aforementioned issue #0 and tossing in all our stickers and a poster. $25 for 200+ pages of comics and a bag of swag? Sounds like a deal to me. And if it does to this penny-pinching tribe member, perhaps, maybe, it will to game comic con crowds.

Next week, we’ll dive into the physical space we occupy. Oh, that’s right kiddos. We’re going trilogy here!

Unshaven Conventions: The Beards Strike Back in one week!

REVIEW: The Jetsons & WWE: Robo-WrestleMania

Everywhere you turn, there are odd mashups occurring throughout comics, especially at Warner Bros. and DC Comics where the wall separating properties has crumbled. The latest example is the confounding The Jetsons & WWE: Robo-WrestleMania direct-to-video film. Apparently they must have had a success with The Flintstones & WWE: Robo-WrestleMania because here’s a sequel.

Thankfully, WWE World Heavyweight Champion Big Show has been frozen in ice, like a certain star-spangled Avenger, and when George Jetson thaws him out, the wrestler wants title back. He does this by vanquishing that era’s wrestle-bots and once he takes the throne, decides he wants to take over the universe. Coming to the future’s rescue as Roman Reigns, Seth Rollins, Alicia Fox, the Uso Brothers, Sheamus and WWE impresario Vince McMahon.

George, his boy Elroy, daughter Judy, and Jane, his wife, have to save Orbit City when it’s invaded by a wrestle-bot army en route to the conquering all of space. Good thing Elroy has a handy time machine so Big Show’s greatest opponents are brought forward in time to save the world, the universe, and beyond.

For kids who thrive on mayhem and plot-light entertainment, there’s plenty of antics. For their parents and grandparents, there is a certain comfort in seeing the tried and true tics of the original animated Jetsons one more time: from George’s ineptness to Mr. Spacely’s temper. However, at nearly 80 minutes, this can quickly grow tedious because there is just not enough content for the vast majority of the viewers, especially those unfamiliar with the current generation of WWE superstars.

As a crossover, this is weak stuff, more along the lines of when the Harlem Globetrotters got (briefly) stranded on Gilligan’s Island rather than smarter fare such as Batman ’66 Meets the Man from U.N.C.L.E.

There are times its feels director Anthony Bell is going through the motions and the animation quality is so-so at best. Jeff Bergman’s George Jetson and Mr. Spacely works because he’s had 20 years to get them right. Grey Griffin’s Jane is acceptable but Danica McKellar’s Judy is spot on (goodbye Tiffany) and topping her work is Trevor Devall’s Elroy. And it’s always good to hear Frank Welker’s Astro. The WWE stars play themselves so they sound right and look silly and seriously out of place – although the script doesn’t play enough with that.

The Law Is A Ass

Bob Ingersoll The Law Is A Ass #403

HAWKEYE’S TRIAL IS OFF THE MARKS, MAN

When is a murder not a murder? Give up? What say we find out.

It all started with Ulysses Cain. You remember Ulysses Cain, don’t you? Inhuman who can predict the future and caused the whole Civil War II imbroglio when Captain Marvel and Iron Man disagreed over how he should be used. Lord knows I remember him. In Civil War II #2, Ulysses predicted that Bruce Banner would become the Hulk again and go on a murderous rampage.

So in Civil War II #3, Captain Marvel, Iron Man, and more costumed heroes than you can shake a double-page spread at confronted Dr. Banner in his secret lab. You can probably guess from the fact that was only part three of a nine-part story, the confrontation didn’t go as planned.

While all the heroes except one were talking to Bruce outside his secret lab, the Beast went inside and hacked into Banner’s computers. He learned Banner was injecting “treated dead gamma cells” into himself. (Interesting biology note: a gamma cell is a cell in the pancreas that secretes pancreatic polypeptide. Somehow, I don’t think those would have had any inhibiting effect on the Hulk. I think Beast meant to say dead gamma-ray-irradiated cells, but he probably didn’t have enough space in the word balloon for all that.) When Maria Hill, director of S.H.I.E.L.D., heard that Dr. Banner was experimenting on himself, she placed him under arrest.

Which made Banner angry. And do we like Dr. Banner when he’s angry? Who know? No sooner had Banner raised his voice than an arrow struck him in the head. Killing him. (Civil War II is over-achieving. It’s met its “Someone Has To Die Or It’s Not An Official Cross-Over” quota twice now.) Then Hawkeye revealed himself as the shooter and gave himself up.

Hawkeye stood trial for murder; in a sequence that jumped back and forth in time between prosecution witnesses, defense witnesses, and flashbacks so often you’d think Quentin Tarantino was the court reporter. Hawkeye testified that Banner gave him a special arrowhead that Banner had designed; one that would kill the Hulk. Banner told Hawkeye, “If I ever Hulk out again, … I want you to use that.” Banner asked this of Hawkeye, because Hawkeye was one of the few people Banner knew who would be able to live with the choice.

Hawkeye also testified that his eyesight was more acute than most people’s eyesight. That’s what made him such a good archer. He saw Banner was agitated and that his eye flickered green. He knew Banner was about to Hulk out and shot the arrowhead. (Hawkeye saw a green flicker in Banner’s eye from his perch up in a tree that was more than one hundred yards from Banner? That isn’t just acute eyesight. That eyesight is better looking than a super-model.)

In Civil War II #4, the jury found Hawkeye not guilty. How did the jury reach that verdict and find Hawkeye’s murder not a murder? I think we can safely eliminate the persuasive powers of Henry Fonda. So what did sway the jury to vote not guilty? Let me count the ways.

One: the jurors believed Ulysses’s prediction that Banner was going to Hulk out and kill someone. So it found that Hawkeye acted in self-defense. Two: they could have found that because Banner asked Hawkeye to kill him it was a mercy killing. Three: they could have found that they didn’t care that Hawkeye was actually guilty, the world was better off without the Hulk and they weren’t going to punish Hawkeye for killing the Hulk. That last one would be what we call jury nullification; a jury finds the defendant not guilty despite the defendant’s actual guilt for some sympathy reason. Juries aren’t supposed to do that but some do. And when they do, it’s still a valid not guilty verdict even if the reason is invalid.

The jury could have found Hawkeye not guilty on any one of those theories. Or on any combination of those theories. Juries only have to be unanimous on their verdicts, not their reasons for the verdict. So if eight jurors believed self defense, three believed mercy killing, and one believed in jury nullification; it was still a valid verdict, because all twelve voted not guilty. Hell, a juror could even have found Hawkeye not guilty because the juror believed the costumes some artists forced Hawkeye to wear through the years was punishment enough.

So there you have it. When is a murder not a murder? When it’s self defense, a mercy killing, or a jury nullification. Of the fourth way, which is the way I think really applies here: a murder is also not a murder when the plot needs it not to be a murder.

Martha Thomases: Terror At The Graphic Novel Pile!

You know that person at your high school reunion, the one who complains loudly about how hard she has to work to maintain her city place, her country house, and her condo in Bermuda? And how she can’t find good help anymore?

I’m about to be the comics industry version of that person.

When I first agreed to be a judge for the Eisner Awards, I mostly thought I would get to read a bunch of comics, have opinions, and get to show off. Utopia, right?

I had no idea.

I mean, I read a lot of comics. I spend $50 to $60 on an average week, sometimes more, plus I’ll order graphic novels online when I happen upon something appealing. I follow reviews and Top Ten lists. Every week, I try to find at least one new title to sample. I try to champion diversity in the medium, both in the kinds of creators who get work and the kinds of stories they tell. The least I can do, if I’m going to talk the talk, is to walk the walk.

And boy, are my feet killing me.

I knew I wasn’t reading everything. I knew there were several new generations of creators that I didn’t know about and who were working seriously on books that challenged my assumptions about what comics could be. I just hadn’t considered how many different directions they could go.

Twenty years ago, I used to joke that comics was the only entertainment in which the term “alternative” referred to the semi-autobiographical stories of straight white men. I mean, really, rock’n’roll had more diversity, Broadway had more diversity (and off-Broadway even more, and get out of the city and anything could happen). Poetry, ballet and modern dance, opera, orchestras — all had more diversity in their farm teams, if not on their marquees yet.

Comics has caught up. Comics might be doing better than the rest.

There are all kinds of new stories, too. Yes, autobiography is still a large (and entertaining!) category, but there are many other kinds of non-fiction. Some of these books seem to want to be textbooks, but a lot are just the graphic-story equivalent of the rabbit hole we descend when we start to look up stuff on Wikipedia.

There are adaptations of prose novels and short stories, weird shaggy dog gags with perfect bindings, and even a few how-to books.

Every day, I try to read one or two. The pile on my coffee table isn’t getting significantly smaller, but I hope to get through at least the most discussed book before the committee gets together at the end of April.

So, if you’ll excuse me, I have to go and read some of the free books I was sent. It’s a tough job, but somebody has to do it.