Graphics Programming in C++: Writing Graphics Applications for Windows 98

$54.99

237 in stock

SKU: 9781447112310 Category: Tag: Brand: ,

Description

This is a book about computer graphics. It is aimed primarily at anyone wishing to develop graphics applications for Windows 98 and attempts to provide a quick and clear introduction to the subject without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and most of the software is written in C++ so a familiarity with C/C++ will be helpful – for a fuller introduction to the C++ language than is possible here consult the book ‘Programming in C++’ (ISBN 0 85934 435 5). Beyond this only a general background in computing and/or mathematics is assumed and whenever new ideas are encountered they are fully explained with the aid of line-drawings and 10 also introduces the illustrative coding examples. For those brave enough chapter topic of 80 x86 assembly language programming – without dedicated graphics hardware this is still the best way to produce really snappy animation code.

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Additional information

Weight 0.82 lbs
Dimensions 9.2 × 6.1 × 0.6 in
Author(s)

Mark Walmsley

Publisher

Springer

Pages

250

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