Inventions

Showing 17–32 of 37 resultsSorted by popularity

  • Comic Books: A Graphic History

    Comic Books: A Graphic History

    $9.99

    From the late 1800s to today, comic books have been a distinct and beloved form of literature. But the history of using pictures to tell stories stretches back centuries. From prehistoric cave paintings to modern superheroes to the manga we know and love, learn about the format’s many iterations through history and the remarkable people…

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  • Maker Girl and Professor Smarts

    Maker Girl and Professor Smarts

    $12.99

    With hands-on maker activities for readers to try, the first book in this zany graphic novel series follows two kid superheroes who use the powers of science and engineering to save their city, one ice cream cone at a time. Introducing the newest superheroes of New Bork City: Maker Girl and Professor Smarts! So what…

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  • Prosthetics: A Graphic History

    Prosthetics: A Graphic History

    $31.99

    Modern prosthetics are sophisticated wearable tech, but artificial limbs date all the way back to ancient Egypt! From the Greville Chester toe to modern-day running blades, prosthetics help people all over the world enhance their quality of life. In this graphic history, learn about the earliest prosthetics, their increased importance after the World Wars, the…

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  • Drums: A Graphic History

    Drums: A Graphic History

    $31.99

    Drums are the backbone of music. They provide the beat that carries the song, yet drums are as old as music itself. From simple skins stretched over a frame and played by hand to elaborate kits and spinning sticks, drums lead the way in both tradition and musical innovation. In this graphic history, learn about…

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  • Machines That Think!

    Machines That Think!

    $15.99

    Award-winning author/illustrator Don Brown explores computers and technology in this exciting installment of the Big Ideas That Changed the World graphic novel series. Machines That Think! explores machines from ancient history to today that perform a multitude of tasks, from making mind-numbing calculations to working on assembly lines to guiding spaceships to the moon. It…

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  • Mr. Smarty Pants: Aww Nuts!

    Mr. Smarty Pants: Aww Nuts!

    $12.99

    Benjamin Carver III, aka Mr. Smarty Pants, is basically a kid genius, comes from a lineage of Black inventors, and his family owns the local peanut factory, Carver Nuts. One minor problem–he’s extremely allergic to peanuts! So he invents tech solutions for his allergy problems. When Deon, aka Dark Midnight, of the rival chocolate factory…

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  • Supa Nova

    Supa Nova

    $16.79

    A Booklist Top 10 Debut Graphic Novel for Youth 2025 Winner of a Good Housekeeping 2025 Kids’ Book Award Venture into Nova’s secret underground lab– and witness a gum monster come to life! A full-color, action-packed graphic novel about a young Black girl with a love for science and enough determination and confidence to fix…

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  • Cover image for How to Use a Breadboard!

    How to Use a Breadboard!

    $9.99

    This full-color, illustrated handbook uses comic book-style panels to explain the basics of using a breadboard; then it walks you through ten fun and educational projects. You’ll learn-by-doing as you study the circuit diagrams and colorful drawings, working your way through each project. Bonus features include an “X-Ray” drawing of the inside of the breadboard…

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  • Cover image for The Wright Brothers Take Flight

    The Wright Brothers Take Flight

    $36.65

    On December 17, 1903, Orville and Wilbur Wright made history on the hills of Kitty Hawk, North Carolina. With four test runs of their Wright Flyer, they became the very first pilots of a powered aircraft. Although none of their flights lasted longer than a minute, they proved that humankind was no longer bound to…

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  • Cover image for People in a Box: Everything You Need to Know about the TV - Technology for Kids Children's Reference & Nonfiction

    People in a Box: Everything You Need to Know about the TV – Technology for Kids Children’s Reference & Nonfiction

    $33.99

    When the television was first created it also opened new possibilities in numerous industries. This book contains information about the television including all the major facts and details. Using technology and truly understanding it are two different things. Go ahead and secure a copy of this book today! Enjoy the read!

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  • The Invention Hunters Discover How Machines Work

    The Invention Hunters Discover How Machines Work

    $18.99

    Learn about machines the fun way! The Magic School Bus meets The Way Things Work in this kid-friendly guide to understanding the basics of simple machines, perfect for budding engineers. The Invention Hunters travel the globe in their flying museum collecting the world’s greatest inventions! Today they’ve landed in a construction zone. These silly scientists…

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  • Cover image for Mrs. Tinker Returns in... The Great Spring Cleaning Caper

    Mrs. Tinker Returns in… The Great Spring Cleaning Caper

    $19.99

    Mrs. Tinker soups up her old vacuum cleaner in hopes of getting her spring cleaning done more quickly. Little does she know what a dust busting adventure lies ahead. Third time author Lisa Jeffers brings Mrs. Tinker back in…The Great Spring Cleaning Caper. Lisa is also the author of Pudgie And His Great Big Feet…

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  • The Great Time Heist!: An Adventure with an American Inventor

    The Great Time Heist!: An Adventure with an American Inventor

    $8.99

    Qianna is suffering the worst thing an inventor can experience–inventor’s block! With the school science fair coming up, she’ll do anything to defeat her rival, Maddy. That includes taking the Quantum Train back in time to “borrow” George Washington Carver’s bag of ideas. Can two young inventors of color see eye-to-eye on how to use…

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  • The Race of Ages!: An Adventure with a Medical Pioneer

    The Race of Ages!: An Adventure with a Medical Pioneer

    $36.65

    Rosa is challenged to a footrace by augmented athletes from the future. She’s up for the test–but is her recently repaired heart? With the help of Dr. Domingo Liotta, the inventor of the first artificial heart, Qianna will do everything she can to help her friend cross the finish line first. But will her efforts…

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  • The Great Time Heist!: An Adventure with an American Inventor

    The Great Time Heist!: An Adventure with an American Inventor

    $36.65

    Qianna is suffering the worst thing an inventor can experience–inventor’s block! With the school science fair coming up, she’ll do anything to defeat her rival, Maddy. That includes taking the Quantum Train back in time to “borrow” George Washington Carver’s bag of ideas. Can two young inventors of color see eye-to-eye on how to use…

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  • The Sheep Magnet

    The Sheep Magnet

    $12.99

    “A standout addition to children’s educational literature, promoting curiosity and laughter on every page.” –Carol Thompson Pete has a sheep problem. No matter where he goes, or what he does, sheep show up. LOTS of sheep. Pete likes sheep, but sheep like counting games. And counting with them can be dangerous-ESPECIALLY if you don’t want…

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