
With only four issues remaining in Countdown to Final Crisis, the looming end of DC’s year-long, weekly series marks not only the grand finale of a sprawling, epic storyline but also the conclusion of two years of weekly deadlines for industry veteran Keith Giffen.
After serving in the role of "breakdown artist" for the entire run of DC’s first weekly event, 52, Giffen jumped right back into a weekly production schedule last year as the breakdown artist and "story consultant" for Countdown (later renamed Countdown to Final Crisis). Two years and more than 100 issues later, the finish line is finally in sight for Giffen.
I spoke with the prolific creator about the highs, lows and upcoming end of Countdown to Final Crisis, as well as the last two years of weekly deadlines, last-minute changes and prolific output from the creators involved with each weekly series.
[Editor’s Note: For the spoiler-conscious, this interview contains discussion of some events occurring in both this week’s issue and future issues that, although hinted at and likely quite expected at this point in the Countdown storyline, are certainly worth a warning.]
COMICMIX: Keith, last time we spoke, I think you had just turned in the last issue of Countdown, right?
KEITH GIFFEN: Yeah, I had just popped in the final issue. Now, I can put weekly comics behind me for a while.
That was 104 in a row, man. Come on!
CMix: So, how are you feeling now that, for the first time in two years, you don’t have another issue that needs to go out as soon as you turn the last one in?
KG: Well, it wears on you. When I handed in that last issue of Countdown, the next day I was like, "I don’t have to do it anymore. The pressure is off."
It’s kind of nice. I can go back to my regular books now, and I can get back to my regular workload again. In a weird way, just like an abscessed tooth, you kind of miss it. It’s not there, but you’re kind of grateful it’s gone.
CMix: How did Countdown compare to 52?
KG: it’s really a whole different animal. It would be unfair to draw any comparisons between 52 and Countdown. The tone was different, the entire approach was dfifferent. The first time you do it, especially when it unfolds in real time, it’s an accomplishment. You did it!
The second time, you’re kind of expected to do it, because you did it the first time. It’s like a sequel to a movie — it’s not going to be as satisfying as the first time you saw it.
The overall thing is getting it done and putting these issues out. Certainly it wasn’t just me — it was an entire team of people pulling these projects along. Getting it out on time when so many monthly books seem to have trouble hitting the target, to do two years of a weekly and just nail it week after week, there’s a real sense of satisfaction there. Were there certain things I’d go back and redo if I had the chance? Sure. But I can say that about anything I’ve ever done. Hindsight’s always 20/20.
CMix: Was there anything you wanted to do in Countdown but couldn’t fit in due to the time constraints or other factors?
KG: Oh, yeah. We had lots of leftover ideas on 52 and we had lots of leftover ideas on Countdown, as well. I’m not going to go into them here because I never waste an idea, and I don’t want other people to waste the ideas, either. If everyone thought that it was a great idea and it didn’t make it into the series, you can pretty much guarantee that it will pop up somewhere else. Good ideas don’t die easy deaths.
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