Monthly Archive: August 2008

Semi-Controlled Chaos, by John Ostrander

People are sometimes invited to my house. They’re never invited to my office. Ever. A cluster of clutter bombs go off in there with alarming regularity. My shutting the office off from public view is my tacit admission that the place is a hole.

I have a defense. I’m “creative.” I’m an “artist.” My office space reflects my jumbled creative mind. Actually, as I look around me, it’s maybe reflecting a mind that’s on drugs or needs to be. We don’t have dust bunnies; we have free-range dust buffalo. Herds of them move about in a sort of majestic splendor. They intimidate the cats. Wait, I can hear them rumbling by now. No, hold on – that’s a dump truck rolling down the road.

There are piles of things all over the place. There are boxes piled on boxes in front of bookcases that also have boxes in them. Sections of the floor have not seen daylight in the better part of a decade. Not that I’m sure how much daylight gets in through the windows anyway since they acquired a grayish patina. I’d wash them but I think the tint is baked on.

I have a relative idea of where everything is with two exceptions: stuff relating to my taxes and the take-out menu to my local Chinese restaurant. I know they’re both in here but it’s often a problem to lay my hands on them at the exact moment I need either of them. I don’t know what the linkage is between my taxes and the take-out menu. I’m assuming there is one; why else would these be the only two things that go missing? Currently I’m working on two hypotheses – either the office has eaten them or the cats have stolen them. That’s the most logical explanation I can devise.

There’s a fairly clear path from the door to the corner of the room where my desk is located. The mess sometimes encroaches on the path but I haul out the old machete and hack my way back through and things are fine again – for the time being.

Why is my office in such a state? My defense – in part – is that I’m a freelance writer; I don’t get paid for cleaning up my office and I don’t make enough to hire someone to do it for me. I have enough problems with my deadlines as it is and vacuuming the rug doesn’t help me meet them. Plus – I’m a guy. Like many guys, I have a fairly high DTL – Dirt Tolerance Level. Plus I’ve named some of the dust buffalo. There goes Bob. Howdy-doody, Bob. (more…)

Space Cruiser Yamato/Star Blazers returns

Michael Pinto, who is a bigger Star Blazers fan than you are, reports on Fanboy.com that Yoshinobu Nishizaki has come to a legal agreement under which he can revive Space Battleship Yamato, better known in this country as Star Blazers.

Here’s the official press release (which is from here and here), quickly translated by Ed Hawkins at spacecruiseryamato.com:

"In 2220 of the Christian Era … A crisis is approaching Earth, it is seen as the expansion of a moving black hole. An operation of immigration as progressed with moving over 300 million people from Earth … The latest transportation fleet is attacked during the immigration effort, yet is counter attacked by Space Battleship Yamato, now commanded by Susumo Kodai (38). Aboard, is daughter Miyuki … Child of Susumo and Yuki."
 
The animated masterpiece “Space Battleship Yamato”, last seen in theaters 25 years ago, 73-year-old producer Yoshinobu Nishizaki, who worked on that film and the original anime series, declared that he wants his last work to be a new "Yamato" film. He said he hopes to surpass Hayao Miyazaki’s latest effort, "Gake no Ue no Ponyo." To achieve that, Nishizaki has founded Yamato Studio, based in Nerima, Tokyo.

Studio Open general superintendent, Masuda Toshio gave toast to the revival project now that the copyright litigation is over, which was originally announced in July 2004. According to Mr. Nishizaki “This time it’s a fresh start, all is clear.”

In 1999, Mr. Nishizaki was arrested for violating sword and gun laws, who served time and was released December 19th 2007. Meanwhile, reconciliation between Leiji Matsumoto concerning each others work has gave way to allowing each to pursue their own works.

The movie IS currently titled “Fukkatu-hen" which Nishizaki has been planning since the mid 1990s.

Toshio Masuda (81) superintendent of Studio Open, is Chief Director of the Rival Movie. Toshio Masuda (81) has been directing films and TV since 1958, including “Life at the Showa Era” (1968), “Tora! Tora! Tora!” (1970), “Space Battleship Yamato” (1977) and “Arrivederci Yamato” (1978).

Tomonori Kogawa (58) will be Chief animator for the Revival movie. Tomonori Kogawa has animated such works as; “Space Runaway Ideon” (1980), “Aura Battler Dunbine” (1983), “Super Dimensional Cavalry Southern Cross” (1984) and “Heavy Metal L-Gaim” (1984).

Announced for 2009 release.

 

Quarry Returns For The First Time

Quarry, the world’s first hit man to star in his own series of novels, is returning to the racks in October courtesy of Ms. Tree / Road To Perdition / Batman / Dick Tracy writer Max Allan Collins.

The "final" Quarry novel, The Last Quarry, was published two years ago by Hard Case Crime to much success – and it provided the basis for the movie The Last Lullaby. So if there’s a last there’s got to be a first, and at long last, this is it: The First Quarry, all underneath a perfectly lurid cover by Ken Laager. It’s the story of Quarry’s first job: infiltrating a college town and eliminating a nasty professor with a thing for his female students.

In addition to his noted comics work, Max Allan Collins has an astonishing number of mystery and private eye novels under his belt – most notably, the Heller series and a whole slew of C.S.I. tie-ins.

 

Warcraft meets Star Trek?


Ever want to zip around different M-Class planets causing havoc, flirting with green ladies and punching out some Gorn? Well now that the Star Trek Universe is joining the world of MMORPG (Massively Multiplayer Online Role-Playing Games) with Star Trek Online, you can! In a press release from developer Cryptic Studios:

Become part of Star Trek®: The Star Trek universe will appear for the first time in a massively multiplayer online game. Everything from the elegant domes of Starfleet Academy to the ancient temples of Vulcan, from the towers of Qo’noS to the Fire Caves of Bajor, from the mysterious Mutara Nebula to the unexplored voids of deep space, all will be represented in stunning 3-D graphics. Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries.

Adventure in the Final Frontier: Explore strange new worlds, seek out new life and new civilizations in an expanding vast universe. Make contact with alien races, discover resources and uncover mysteries that will change the future of the Star Trek universe.

You Are the Captain: Command your own starship as a Federation Captain or a Klingon Warrior. Outfit it with the systems that you need to make your mark in the galaxy. Customize your ship as you see fit. Recruit, train and mold your crew into an elite force for exploration and combat.

Surface, Shipboard and Deep Space Adventures: Command your vessel in thrilling space battles, or beam down to planets with your away team for face-to-face confrontations. Missions will take you and your friends into space, planetside and even inside starships! Powered by the Cryptic Engine, Star Trek® Online will be developed for both console and PC formats. With customizable ships and characters from the Klingon Empire and United Federation of Planets, ground, space and shipboard gameplay and unique options for player-generated content set in the Star Trek universe, Star Trek Online is the MMOG that allows you to boldly go where no one has gone before!


Gameplay footage and a release date are both set to be revealed at the annual Star Trek Convention in Las Vegas’s Gene Roddenberry Theater on August 10.

(Thanks to Easy Strider for the tip)

 

No Shortage of “Watchmen” Books Planned For January

With the much-anticipated release date of the Watchmen feature film still 7 months away, there’s still plenty of time for everyone to cash in on the buzz. ICv2 reports that Titan Books will have not one, not two, but four books hitting shelves between now and the film’s March 9 release next year.

Among the books scheduled for January release are Watchmen: The Art of the Film, a hardcover collection of images from conceptual and pre-production periods of the project, and Watchmen: The Official Film Companion, a collection of exclusive interviews with various members of the cast and crew discussing the project and story from which it’s adapted.

However, with all of the amazing visual elements we’ve been shown thus far, it was the third January-scheduled release that caught my eye:

Watchmen: The Film Portraits, a hardcover, will feature the b/w photos of Clay Enos, the official photographer on the set of Watchmen. Enos spent some of his time on the set shooting black and white portrait photographs of the lead and supporting characters, and even extras from the crowd.

Titan will also be publishing original Watchmen artist and co-creator Dave Gibbons’ reflections on the project, Watching the Watchmen, in October.

“Justice League” Filming to Move Offshore and Resume?

In an interview for Australian news outlet The Courier Mail, Justice League live-action film director George Miller recently reported that production of the troubled project will move offshore, and that filming will begin anew in 2009.

This information comes at the very end of the article, which mainly focuses on Aussie model Megan Gale’s "blitz" of the competition when she read for the role of Wonder Woman in the film.

Miller said Gale had only a few hours of acting training with famed NIDA acting coach Nico Lathouras before her audition. "I told him to spend a couple of days with her but he spent three hours with her and came to me and said, ‘look, she is a natural’.

"It’s one of those things – some people can run fast without any training and acting is the same. And Megan is one of those people who can just act."

 

(via io9)

Stan Lee and Hioryuki Takei’s “ULTIMO” Manga

Attention, true believers! Next month’s issue of manga magazine Shonen Jump will feature the premiere of Stan Lee and Hioryuki Takei’s Ultimo, which was announced back in April during New York Comic Con.

While the series is old news for readers in Japan (the issue has already been out for a few months over there), North American readers will get their chance to pick up a copy of the debut story in September.

Here’s what to expect from the series, according to the press release (which is posted after the jump):

High above Farmless City, citizens are stunned by the sudden appearance of two floating figures. Are they human boys, monolithic robots, or something much more strange? As the battle ensues between them, destruction and devastation falls on the hapless city. One figure is Vice, and seems to be as evil as his name implies. The other is Ultimo, intent on trying to stop Vice from wreaking more havoc. But who are Vice and Ultimo really? Where did they come from? A new mystery begins with the fate of the world possibly hanging in the balance!

My favorite part of the PR? The quote from Stan Lee about the project that is so very, well… Stan Lee. Check it out:

“Wow! This is just what I’ve been waiting for!” says an excited Stan Lee. “For the very first time I’m able to create superheroes in the fantastic Japanese manga style thanks to my lucky partnership with the great Hiroyuki Takei. What a kick it’ll be to join Hiroyuki-san in offering brand new, action packed stories to an army of readers in both the Eastern and Western worlds!”

Can’t you just hear him saying it in your head? Keep an eye out for the September 2008 issue of Shonen Jump for the first chapter of Ultimo. (more…)

San Francisco Media Examines the New X-Men HQ

SFGate, the website for the San Francisco Chronicle, has put together a pretty interesting analysis of the recent relocation of the X-Men from Westchester County, NY, all the way out to the West Coast in X-Men #500.

According to X-Men Editor (and Bay Area native) Axel Alonso, San Francisco’s often controversial status as a "sanctuary city" made the move long overdue for Marvel’s most persecuted superteam.

"Anyone who looks at the X-Men, the analogy is right there: If you’re different in any way due to race or sexual orientation or just being nerdy, there’s an X-Men character for you. They’re about being different and finding strength in that weakened position."

In order to get accustomed to basing the team’s adventures in the new city, Marvel staffers will be brushing up on their West Coast savvy in the coming months.

Marvel Comics artists will be visiting San Francisco frequently to get a feel for the fashion, architecture and even the way residents walk and talk. There are no cable cars in the first issue, but the artists did include a KRON TV news truck and a panel where the iconic mutant Wolverine walks through Noe Valley. The heroes make their base in the concrete bunkers beneath the Marin Headlands and join the protest of a controversial art installation at the San Francisco Museum of Modern Art.

While Marvel Editor-in-Chief Joe Quesada hesitated to comment on the permanency of the X-Men’s new home, the article goes on to provide a nice roundup of parallels between the mutant superteam and the real-life groups that have found sanctuary in San Francisco over the years.

Interview: Dirk Schwieger on “Moresukine”

Dirk Schwieger’s Moresukine is different from other series I’ve focused on in these weekly webcomic creator interviews for a few significant reasons — first and foremost of which being that it’s no longer updated. The last comic was posted more than two years ago, back in in June 2006. However, when I saw that the German creator was a guest of NBM Publishing at this year’s Comic-Con International, I jumped at the chance to include a Q&A with him in this series.

For anyone unfamiliar with Moresukine, the 24-part webcomic chronicled a year’s worth of "assignments" Schwieger undertook at the request of readers while living abroad in Japan. Fans would send him tasks to accomplish — anything from "meeting a traditional swordsmith" to "spending a night in a pod hotel" — and he would write, illustrate and post a new comic each week based on his experience trying to complete that mission. The aim of the project, according to Schwieger, was to make the most of his time in Japan by offering himself up as someone through which his readers could live vicariously. The title of the series, Moresukine, came from the Japanese pronunciation of "Moleskine," the type of notebook he used to record his experiences.

A few months ago, NBM Publishing announced that it would be collecting Schwieger’s online comic and publishing it in print form, complete with extra material contributed by webcomic veterans James Kochalka and Ryan North. Now that the paperback Moresukine collection has hit shelves, I spoke to Schwieger about the origin of the series, his favorite assignments and what we can expect to see from the talented creator in the future.

COMICMIX: Can you start from the beginning, Dirk? How did this project happen and what did you want it to be when you first conceived of it?

DIRK SCHWIEGER: Well, I was in Japan for one year. You could say that it was a travel-logue kind of thing, but the catch is that it’s not just about what I deem is important or what i want to tell, but people were invited to send in emails with requests of places that i should go to in Tokyo, where I lived, or certain people I should get in contact with. And I couldn’t refuse. I had to do all of the submissions in the order of their arrival.

It started very mundane. There is a webcomics portal in Germany, where I come from originally, and it’s called Electrocomics.com. I had some stuff up there and they said, "Oh, you’re going to Tokyo. Maybe you should do some sketches regularly." So they created this blog. I never had a blog before, and never intended to have one. I was kind of naive about the whole thing… but now I know. There are interesting blogs.

At that time, it was very important to me to get around the navel-gazing thing. This was one of the reasons to invite others and have this community effort of exploring the country — to have me sort of remote-controlled from outside the city. (more…)

Always a Workaround, by Elayne Riggs

Last Friday I took my first PTO (paid time off) day since starting my new job, as I’d slightly injured myself the previous Wednesday evening (thank goodness I’d already been to the comics shop by that point). As the injury involved my leg, and as I knew I’d be doing a lot of driving on Saturday, I planned to schlep to and from the office rather painfully on Thursday to take care of needed business, then treat myself to a non-commute day on Friday, which I’d devote to blogging on my home computer.

I don’t blog as fervently as I used to. My priorities have changed a bit in the last year. This past year when I’d devoted myself largely to finding a new job, a number of friends advised me to get back into the fiction writing I’d abandoned as my former job had sucked up my creative soul, observing “You may never have this chance again!” But I was too anxious over income, and the practical side of me won out. I know I’ll write until I no longer have the capacity for independent thought, even if that writing only takes place in my head. However, my desire to live the rest of my life in the style to which I’ve become accustomed (paying rent and bills, having a well-stocked fridge, etc.) overruled my second favorite hobby — like many writers, my favorite hobby is reading, not writing — and I fell into different patterns.

At the moment my newfound routine is still being worked out. For a number of reasons both in and out of my control, I do not blog at the office, and I haven’t been writing all that much in the evenings and weekends. But I feel that’s going to start to change (the latter, that is), and not just because the Yankees and Mets really ought to be doing better at this point in the season and thus I often turn off the TV before the game’s even official. I’m starting to feel the drive again. I’m finally happy and comfortable both in my work life and my home surroundings, a confluence that hasn’t existed as such in over a decade. And on Friday, despite the injury, I was jazzed to write. By gosh, I was going to tackle all those unread posts from my friends’ and acquaintances’ blogs and then Get To It! Heck, I might even post all those photos I took of the All-Star parade up 6th Avenue a few weeks ago!

So I went onto the edit window for Pen-Elayne on the Web, and that’s when the trouble started. (more…)