Author: Glenn Hauman

FORTIER TAKES ON MIKE HAMMER’S LATEST!

ALL PULP REVIEWS by Ron Fortier

LADY, GO DIE
By Max Allan Collins & Mickey Spillane
Titan Books
241 pages
Available May 2012
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After returning home from World War II, veteran Mickey Spillane was prepared to go back to his civilian job of writing comics.  But instead, he opted to take an idea for a new comic series and turn it into a private eye novel called, “I, The Jury.” Released in 1947, it was the first book to feature tough-as-nails Mike Hammer. (His last name pretty much defining everything he was about.)  The book was a phenomenal success and the publisher was eager to get Spillane to do more.  Three years later the first Mike Hammer sequel, “My Gun is Quick” appeared on the bookstore shelves and became as big a seller as the first.  Both Spillane and his creation were on their way to becoming literary icons.
When Spillane passed away several years ago, he left his notes and such to his friend and protégé, Max Allan Collins.  Among these files were bits and pieces of unfinished Mike Hammer mysteries.  Getting the green light from several excited publishers, Collins set about finishing these projects and getting them in print.  Thus far we’ve seen three;
“The Goliath Bone” (2008), “The Big Bang” (2010) and last year’s “Kiss Her Goodbye.”
Now comes the fourth and perhaps the most anxiously awaited of the entire lot.  You see, according to Collins’ prologue notes, “Lady, Go Die” is actually the original sequel Spillane had intended to follow “I, The Jury.”  Why he never finished it and instead completed and offered up “My Gun is Quick” is a puzzle no one will ever be able to fully solve.  Still, it adds a generous slice of real mystery to this story that was envisioned by one of the greatest writers of our times nearly seventy years ago.
Taking up where the first Hammer book left off, “Lady, Go Die” finds the irascible P.I. and his gorgeous brunette secretary, Velda, traveling to a little beach resort town in Long Island for some R & R.  Velda and Hammer’s cop pal, Det. Pat Chambers, think the emotional battering he suffered in his first case has left Hammer in need of some quiet time.  Alas, as they discover all too speedily, Hammer’s personal shadow is called Trouble.  No sooner does the couple arrive in Sidon, nearly deserted in its off-season, then they witness the brutal beating of a slow-witted drifter by three policemen, one known to Hammer as a dirty cop from the City.
Hammer steps in, pounds a few heads and rescues the helpless young man.  Within hours, he and Velda learn that the small community is in a tizzy, as its most popular citizen, a famous ex-dancer turned media celebrity has vanished without a trace.  Days later, her nude body is found draped over the stone statue of a horse in the park on the public beach.
Hammer smells the familiar odor of corruption and begins to investigate on his own. He soon learns the dead woman’s mansion was in actuality a secret gambling casino being fronted by a mob personality whose identity is carefully hidden.  As if that weren’t enough to keep Hammer and Velda busy, dodging lead and wrestling with gangster muscle, their inquiries also unearth other, supposedly unrelated murders; all of young women in neighboring towns and counties.  Now the savvy Hammer has to follow two different trails and decide if they connect or not.  Suddenly he’s confronting dangerous mob gunsels at the same time hunting a twisted serial killer who may be targeting his next victim.
“Lady, Go Die” is another terrific Mike Hammer caper that moves non-stop like a flying cheetah across the reader’s field of imagination and comes to a pouncing kill in a truly classic Spillane finale.  A big tip of the pulp fedora to this one, gents.

NEW BOBBY NASH INTERVIEW AT JESS RESIDES HERE!

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New Pulp Author Bobby Nash was recently interviewed by Jessica Lay for her Jess Resides Here blog. They discuss everything from Bobby’s latest work, the art of making covers, and what types of books he likes to read.

You can read the full interview at http://frellathon.com/2012/03/31/author-bobby-nash-interview-2/

PRO SE PRODUCTIONS PRESENTS A SCI FI ‘SAVIOR’!

Pro Se Productions, a leading Publisher of New Pulp, announces its latest volume today, a debut novel from a long time contributor to Pro Se’s award winning magazine line.

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“Science Fiction,” Tommy Hancock, Partner in and Editor in Chief of Pro Se Productions stated, “is definitely a cornerstone of Pulp Fiction, both Classic and New.  It’s an area, though, that Pro Se really hasn’t gotten into until recently with some entries in our magazines.  ‘Savior’ by Don Thomas is our first novel jumping nose first into that genre and we’re really proud of that.  And it’s a vein of Science Fiction that’s somewhat popular lately, apocalyptic virus takes on the world and a small portion of the population rises to combat it.  But it’s also different, too, in that Don exposes what happens when that small section of humanity becomes heroes of almost cosmic proportions in the eyes of the world and at what costs this takes place.”


From the back cover copy for SAVIOR by Don Thomas-  


In the Near Future, a Red Death will cover the world. As civilization struggles to survive, one government emerges with a sliver of hope- The Strategic Agency against Viral Infections by Organized Resistance. SAVIOR.

SAVIOR delivered on the promise of a miracle cure, elevating themselves into legends…but behind every legend lies truths and secrets…truths and secrets former SAVIOR agent Steve Ryker has sworn to bring into the light…even if it kills him.

SAVIOR is the debut novel of author Don Thomas, a mainstay writer of Pro Se Presents, a two year award winning New Pulp magazine. Complete with fully realized characters, lightning fast pacing, and more meteoric action, SAVIOR proves to be a solid, taut science fiction thriller!

SAVIOR-Edited by Nancy Hansen, Cover Art by Marc Guerrero and Design by Sean E. Ali! Ebook Formatting by Russ Anderson!  Available now on Amazon and at www.prosepulp.com and in ebook form at Smashwords, Amazon, and Barnes and Noble!  


SAVIOR!  From Pro Se Productions- Puttin’ The Monthly Back In Pulp!

Elite Eight of Mix March Madness 2012 Webcomics Tournament–Vote Now!

comicmixmarchmadnesssquare-6202096UPDATE: Round 5 voting is over… Vote in the Final Four Now!

Round 5… and we’re down to the Elite 8!

Even heavier voting this time around, with the highest contestants getting nearly 12,000 votes. Voting has gotten so passionate that some folks are resorting to YouTube videos to spread the word.

In upset news, last year’s winner Erfworld got knocked out in Round 4, along with two contenders from Blind Ferret Entertainment. And with this being the deciding round to see who wins the $50 gift card from Amazon for picking the Final Four, we expect even more passionate arguing this time around.

Round 5 starts right now, and ends this Saturday night, March 31, at 11:59 PM, Eastern Daylight Time. We’re down to four contests, and none of them get easier… we hear the howls of agony in the comments threads over who to choose starting already. Go vote!
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Sweet 16 of Mix March Madness 2012 Webcomics Tournament–Vote Now!

comicmixmarchmadnesssquare-3220100UPDATE: Round 4 has closed. Click here to vote in Round 5!

Round 4… and we’re down to the Sweet 16!

Even heavier voting this time around, with the least voted contest getting 2800 votes, and the highest over 7500. For space considerations, we’ve combined all the remaining contenders into one bracket. To see the previous divisions and how they finished, click here, or look at our directory for all the nominated webcomics.

Round 4 starts right now, and ends this Wednesday night at 11:59 PM, Eastern Daylight Time. We’re down to 8 contests, and it only gets tougher from here… so vote already!
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Round 3 of Mix March Madness 2012 Webcomics Tournament–Vote Now!

comicmixmarchmadnesssquare-9859644UPDATE: Round 3 voting has ended… but click here to vote in Round 4!

And now we’re down to the top 32!

Even heavier voting this time around, with the least voted contest getting 2800 votes, and the highest over 7500. We think we’ve knocked out most of the server problems, and thank you for your patience.

Round 3 starts right now, and ends this Saturday night at 11:59 PM, Eastern Daylight Time. We’re down to 16 contests, and it only gets tougher from here… so vote already!
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PULP OBSCURA BRINGS THE THUNDER…THUNDER JIM WADE!

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From A Mysterious Island Hidden in the Pacific Comes a Man Known to Friend and Foe alike.  Genius.  Scientific Wizard. Adventurer. Troubleshooter. Hero.  A Force For Justice That Strikes Like Thunder!

Pro Se Productions, in conjunction with Altus Press, proudly presents THE NEW ADVENTURES OF THUNDER JIM WADE! The latest in the PULP OBSCURA line, THE NEW ADVENTURES OF THUNDER JIM WADE features brand new tales of this classic Hero by six of the finest writers of New Pulp today!  

Often considered a clone of other Pulp Heroes, this collection clearly shows that Thunder Jim and his partners Red and Dirk stand on their own as over the top action adventurers!  Able to go anywhere in the world, thanks to Wade’s fantastic invention, The Thunderbug, these three take on evil in all its forms anywhere it dares show itself!

Two fisted action flies from Yesterday into Today thanks to Andrew Salmon, Ashley Mangin, Barry Reese, Frank Schildiner, Mark Squirek, and Nick Alhelm with fantastic art from Mike Fyles!  With wonderful design and formatting by Sean E. Ali, Matt Moring, and Russ Anderson on Ebooks, THE NEW ADVENTURES OF THUNDER JIM WADE gives the world exactly what it needs today!  A Hero Ready for Whatever Evil Throws at Him!  Pulp Obscura Presents THE NEW ADVENTURES OF THUNDER JIM WADE from Pro Se Productions!


THE NEW ADVENTURES OF THUNDER JIM WADE are now available in print at at Amazon!  Also Available in days for the Kindle at Amazon, the Nook at Barnes and Noble, and at Smashwords.com in various formats! 
For those interested in the original adventures of Thunder Jim Wade, check out Altus Press’ THE COMPLETE ADVENTURES OF THUNDER JIM WADE at www.altuspress.com! 

Mix March Madness 2012 Webcomics Tournament Round 2–Vote Now!

comicmixmarchmadnesssquare-4597257UPDATE: Round 2 voting is closed! Round 3 voting is open right now!

128 webcomics are down to 64, and the battles continue!

The last round of voting was much more than we anticipated, with almost each of the contests getting more votes than last year’s final round. The server started to have problems, compounded with what we think might have been bot attacks to affect some voting. We took the weekend to try and get things right, and we think we’re ready for the next round. (And yes, we’re trying to figure out what remedy, if any, we should apply.)

Round starts right now, and ends this Wednesday at 11:59 PM, Eastern Daylight Time. We’re down to 32 contests, so go vote already!
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HANCOCK TIPS HIS HAT TO JASON DARK VI-‘FROM A WATERY GRAVE’!

TIPPIN’ HANCOCK’S HAT-Reviews of All Things Pulp by Tommy Hancock

FROM A WATERY GRAVE
by Guido Henkel
Published by Thunder Peak Publishing
2010

A tragic shipwreck, all hands and a horde of treasure lost a century ago off the English Coast literally returns to haunt the countryside and entice Supernatural Investigator Jason Dark and his partner Siu Lin to investigate!  Throw in another consulting detective, a rather ominous Asian crimelord, pirate ghosts, cursed gold coins, and an invisible wall of death and you have the sixth Jason Dark Adventure from Guido Henkel-FROM A WATERY GRAVE!

The midpoint of the Dark series, this sixth novella is definitely a step up from its predecessor.  It veers back toward the first four books from Henkel, shimmers with a bit of the same imagination, glistens with a hint of tight plotting and decent pacing.   The most fascinating part of this story was the care Henkel gave to the doomed crew of the sunken ship, both as they died and when they returned as ghosts.  These ‘monsters’, though there was more tragedy than terror attached to them, were wonderfully realized and intriguing, much more so than most of the human cast around them.

One of the aspects of this book, however, that was extremely laborious was the name dropping.  Henkel had, until FROM A WATERY GRAVE, rather creatively peopled the Dark stories with hints and glimpses of famous historic and literary characters, particularly a handful associated with London’s best known Consulting Detective from the Victorian Era.  In FROM A WATERY GRAVE, however, the subtlety that Henkel wielded so masterfully in the earlier tales is completely gone and some of the references and inclusions of famous characters are ham handed and seem to be inserted simply for effect.  One completely makes no sense at all and adds nothing to the story.    I am definitely a fan of tales that ‘cross over’ characters from other works, but I had become such a fan of Henkel’s silken approach to it in previous books that the way it was handled in this one disappointed me.

THREE OUT OF FIVE TIPS OF THE HAT- There’s a progression back toward the greatness that Dark 1-4 possessed and I truly hope later volumes return to that with gusto!

FORTIER TAKES ON ‘GIRL GENIUS’!

ALL PULP REVIEWS- Reviews by Ron Fortier
GIRL GENIUS
(Agatha Awakens)
By Phil & Kaja Foglio
A 319 pg graphic novel.
Tor Books
One of the things I bemoan as a professional reviewer is the lack of graphic novels I’m sent to look at.  Note I did say, “look at.”  The fun of such material is that, when well done, it becomes both a literary and visual feast; a narrative told with both words and art.
The problem is that, even in our supposed enlightened times, most major publishers still do not appreciate or acknowledge graphic novels as legitimate and thus are not receptive to publishing them.  Those pioneer publishers who do are few and far apart.  Happily Tor Books is one of the leading pioneers in this acknowledgement and they deserve credit for not only publishing books such as the Foglios’ “Girl Genius” but also promoting them so heavily.
Since its inception as a webstrip many years ago, this manga inspired sci-fi steampunk comic about airships, monsters, half-humanoid beings and a magical talent called “the Spark,” has won three Hugo Awards and been nominated for both the Eisner & Eagle Awards; the best for American and British strips respectively.  It is a grand, over-the-top tale that showcases a world where machines are looked upon with fear by the average citizen and those scientist who can master them considered heroes of mythic proportions.
Agatha Clay, an orphan college student in Transylvania, is being raised by her aunt and uncle and has no knowledge that she possesses the Spark.  Her only clue being that she often awakens from deep sleeps in her uncle’s workshop surrounded by tools and bizarre, unfinished, “cranks.”  These are robot-like inventions that come in all sizes and shapes with a variety of functions.  Eventually, her secret ability begins to assert itself and she comes under the scrutiny of Baron Wulfenbach, one of the most powerful political scientist in all the world.  He ultimately brings her aboard his city-size airship and there she meets an assortment of characters, both human and half-human, along with a talking cat with attitude and the Baron’s handsome young son, Gilgamesh. 
The boy is keen enough to realize Agatha has the Spark and suspects her talents are greater than most others known to his father.  At the same time, the great ship is coming other attack by an alien entity from another dimension and in the end, there is a climatic battle wherein Agatha, using her gifts consciously for the first time, helps Gilgamesh save the day.  But not before she uncovers other mysteries of her past and her parents.  In the end she is forced to steal an airship and along with her pal, the feisty talking cat, makes good her escape, thus ending the first part of her saga.
At 319 pages, “Agatha Awakens” is a whopping chunk of madcap, graphic fun and action galore.  Although the first hundred pages display a roughness to the depiction of the characters, it is easy to reconcile this was the first year’s worth of pages and the artists were gradually beginning to know their characters.  By the second hundred pages, the art settles into an easy, cartoony style that is part manga, without being overly exaggerated, and typical Saturday morning fare.  I particularly liked the use of coloring, which has been redone for this collection.  It shifts from the duotone and sepia when detailing earthbound city scenes and then explodes with a vibrant rainbow palette upon arriving at the giant airships that cruise majestically through the sky.
Agatha and her supporting cast of characters are fresh, original and fun.  This beautifully produced hardcover is like nothing else I’ve read in graphic form and it truly impressed me a great deal.  If you are a fan of American manga, sci-fi or steampunk, you are going to love “Girl Genius – Agatha Awakens.”  Take my advice; get two copies, one for yourself and another for your pre-teen kids or grand kids. They’ll eat it up.