Category: News

And Lastly for ALL PULP’s Halloween ReviewAThon-Holmes…as done by Powell!!


TIPPIN’ HANCOCK’S HAT-Reviews by Tommy Hancock
“The Hound of the Baskervilles-A Sherlock Holmes Mystery”
Originally written by Sir Arthur Conan Doyle
Graphic Novel Adaptation written by Martin Powell
Graphic Novel illustrated by Daniel Perez
Published by Stone Arch Books

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Sherlock Holmes. The name conjures a very specific image. Angular nose, deerstalker cap, pipe, violin. And a stalwart companion named Watson. Now, there have been twists on the original, some fairly decent, some gut wrenchingly bad. I am a firm believer, though, that except in a couple of cases, the best way to retell a Holmes story is to keep all the tropes that Doyle gave us originally. Interpret it your own way, sure, but leave Holmes Holmes.

I, for one, am glad Powell and Perez believed that, too.

“The Hound of Baskervilles” from Stone Arch Books is a graphic novel retelling of one of the best Holmes stories ever. Equal parts mystery and horror story, “Hound” tells of an ancient curse plaguing a family on the English Moors. Watson and Holmes are brought in to hopefully save the Baskerville family line from an alleged hell hound stalking members of said family. That’s the basic concept that almost anyone familiar with when they hear the story’s title. What they get in this version, however, is that and so much more.

Powell faithfully adapts Doyle’s work, keeping the story as we know it intact. What he adds to his interpretation, by the turn of phrase, the sharp, effective dialogue, and the pacing of the tale (The whole novel is condensed into 37 pages) is a tension that keeps the reader turning the pages. We get a Holmes who is self assured, focused, and ready to tackle the issue both intellectually and physically. We also get a Watson worthy to be Holmes’ wing man. Powell sees Watson for what Doyle meant him to be. A complement, not a foil, to Holmes. And that shines through plainly in this volume.

Perez’s take on the story is simply dead on phenomenal. Although a hint of cartoon winks his eye in his work, it’s a welcome shine added to the work. There are excellent moments captured all throughout the book, but my absolute favorite is a scene of Watson firing his gun. That’s a poster moment for me.

“The Hound of Baskervilles: A Sherlock Holmes Mystery” is an excellent graphic novel telling of a classic tale and is accessible by all ages. Kids will thoroughly enjoy the action and the dialogue and adults equally get a true helping of Holmes/Watson goodness.

Five out of Five Tips of Hancock’s Hat (Five tips are reserved only for those who have channeled Dent, Gibson,Doyle,  Page, or one of the long gone, but not forgotten greats.)

"DRACULA LIVES" AS A PART OF THE HALLOWEEN REVIEWATHON!!!


TIPPIN’ HANCOCK’S HAT-Reviews by Tommy Hancock
“Dracula Lives!”
Written by Joshua Reynolds
Published by Pulpwork Press

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The title of this book itself will make a person pick it up off the shelf. Yes, its one in a long list of cliché sounding references to the ultimate vampire used hither and yon in books, comics, and movies, but it’s catchy. It sings. The difference between this and other tellings of the return of the worlds’ favorite undead aristocrat is a major one.

This book is in no way like anything that has come before it. Trust me. Read the first sentence of this paragraph again. It’s a true statement.

The title tells it all. This is a story of Dracula living again. The way Reynolds brings Vlad back from the grave and squarely plants him firmly in the Twenty First Century, however, is both original and nostalgic. At some points, it reads like a good ol’ fashioned heist and chase movie from the 1970s. Other parts squarely compare to some of the best Ian Fleming pages ever written. Still yet more of it smacks of Le Carre at his best. The originality comes in with the way that Reynolds takes these various types of stories, including a fantastic exploration of what makes his central character tick, and turns them into a high octane, faster than fast and well paced espionage/horror/adventure/noir novel as well as a more than proper return of one of the few villains that truly defines evil in the Pulpiest of ways.

The plot is actually fairly simple. A former government man turned mercenary is hired to procure a rare artifact. Who hires him as well as why he was really hired is a mystery for more than three quarters of the book. Almost immediately after being retained, various other parties show interest in our focal character, Jonas Cream, and the chase is on. I mean it. Chase. Literally around the world. That’s the plot, or at least as much as I’ll reveal. For hints at what remains of the plot, read the title again.

There are a couple of things about “Dracula Lives” that might have been better for me as a reader. One is the number of people pursuing Cream throughout the book just gets plain confusing At times, I thought one person was with one group, but then maybe they were associated with another interested party and…well you get the point. Now, this in part was Reynold’s intent obviously, to keep the mystery interesting and lively. But keeping things straight early on in “Dracula Lives” required a bit of re reading and took away from the experience a bit.

A second issue is a little harder to explain without giving major plot points away. Let’s just say the way a titular character reacted toward the end of the novel to a situation went against everything that had been established about said character thus far. I totally would have had the reaction I took issue with, probably one much worse, but as a reader it was jarring when….well when that happened.

Those two points, however, are minor in comparison to the pulp goodness that Reynolds has wrought with “Dracula Lives.” The action starts in the first two pages and doesn’t even really stop at the last period of the book. The characters are exciting and each one stands on their own, no cookie cutter comparisons here. The political machinations and the resultant spy hijinks are well crafted and expertly delivered. Oh, and then there’s the title character and his various children. Wow. Yeah, that says it…wow.

In a nutshell, Joshua Reynolds leaves no doubt indeed that “Dracula Lives” when you close this book. What is in doubt, though, is just how happy a life it might be for ol’ Fang Face. Obviously much more is to come as various and sundry mortals mobilize against the evil that has returned and I will definitely be on the blood splattered frontlines just to watch.

Four out of Five Tips of Hancock’s Hat (usually reserved for heads of state, arresting officers, and little old ladies, which is pretty darn good.)

Comics at the Rally to Restore Sanity and/or Fear

Well, you knew Captain America was going to be there, didn’t you?

We also had V wandering around as well:

“Our integrity sells for so little, but it is all we really have. It is the very last inch of us. But within that inch, we are free.”

It was a fun rally. We hope you were there or at a satellite rally, or caught the broadcast on Comedy Central.

HALLOWEEN REVIEWATHON GETS DARK WITH COLLECTION FROM KATHERINE TOMLINSON!


TIPPIN’ HANCOCK’S HAT-Reviews by Tommy Hancock
“Just Another Day in Paradise”
A Collection of Short Fiction by Katherine Tomlinson Available through http://www.smashwords.com/)

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Pulp comes in many shades and although most of them concern good versus evil, over the top action, and high adventure, some are more sullen, somber, and sadistic. Dark fiction has haunted Pulp since its inception, from Lovecraft forward. The combined fascination and horror at our innermost fears, things that go bump in the night, and the worst evil being within our own hearts lives on well in this collection of short dark fiction from Katherine Tomlinson.

“Just Another Day in Paradise” is a compilation of short staccato punches to the midriff and the reader’s troubled consciousness. Tomlinson moves ably from the mundane being made monstrous to the supernatural becoming the normal, each type of story causing chills and thrills. Tomlinson shows a great grasp on the voice of each of her characters, regardless of gender, disposition, or any other aspect of said creations. And when I say ‘voice’, I’m not just referring to how they are portrayed. I really mean the voices that speak to each of these people living in Tomlinson’s world, the conflicting desires and terrors that drive them all, the feral motivations wrestling with higher level morals and ethics. Tomlinson seems to crawl inside the head of each of her cast of characters and, by the time she is through, divulge them of everything dark and hidden right onto the written page.

The strongest tale by far for me was ‘Tired Blood’, which concerns a world where humans exist right beside creatures of the night. This, according to Tomlinson, is the beginning of what will one day be novel length adventures set in this universe. Instead of this type of ‘they live among us’ story being clichéd, Tomlinson writes this tale as if it were a straight ahead police procedural/mystery story, which it is. She doesn’t dumb it down for her readers, either. There is no hand holding with this story, no exposition explaining why the world is this way opening the story. You know why by the end of it, well at least some of why, but its handled with the most respect to the intellect of the reader and to the benefit of the story itself.

Other stories that stand out include the title story, ‘Tiger Bone Wine’, Sweet Tooth’, The Anticancer (a mechanic who is a real wizard…literally), The Sin Eater, among others. Actually, there’s not a bad tale in the lot on the whole. The greatest drawback to this collection of short fiction is…the fiction is too short at times. Tomlinson does an excellent job of setting up individual worlds, distinct viewpoints in each tale, but in some instances it’s just not enough. A few stories, ‘Kingdom of the Cat’ comes to mind, could have gone on a few more paragraphs and been outstanding instead of just good.

Katherine Tomlinson’s ‘Just Another Day in Paradise’ is a guaranteed delightfully disturbing  diorama of darkness that haunts the human soul and even the nonhuman psyche.

Four out of Five Tips of Hancock’s Hat (usually reserved for heads of state, arresting officers, and little old ladies, which is pretty darn good.)

HALLOWEEN REVIEWATHON ROCKS ON-Another from VAMPIRE VERSUS WEREWOLVES!

TIPPIN’ HANCOCK’S HAT-Reviews by Tommy Hancock

“Wild Bill Hickok and the Philosopher’s Stone” a tale from the anthology VAMPIRES VERSUS WEREWOLVES, Age of Adventure, Wayne Skiver, Publisher
Written by C. William Russette

 

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Mixing things in stories is problematic at times, especially for authors who don’t mix well. Even mixing similar things, like say vampires and werewolves can present some issues. A writer has to steer clear of clichés, remain true to the basic concept of each creature type, and sprinkle enough of his/her self into the flow to make it…well, flow. It gets even more complicated when the combining and mingling of ideas, concepts, and tropes involves several aspects of the tale, such as monsters and genres and literary devices. Hard sell to make sometimes for a lot of writers.

Not for C. W. Russette.

“Wild Bill Hickok and the Philosopher’s Stone”, a short tale that appears in the newly released Age of Adventure anthology “Vampires Vs. Werewolves”, takes a lot of ideas and characters that probably were never meant to exist in the same story and stirs ‘em together with a big spoon into a pretty satisfying literary Brunswick stew. The title character is indeed Hickok of Old West fact and fiction, stood up alongside other men plucked from the era. Russette’s handling of known characters is deft, precise, and done in a way that would make you think he knew all about Hicok, Rudibaugh, and others. He also gives the impression of an author who understands the psyche of such men and what would drive them on even in the face of, well, monstrous odds.

And to his monsters. Russette blends the horrific existence of creatures of lore into this Western scarefest so well that the terror of their existence and actions blend almost seamlessly with sixguns shooting, horses running, and men living and dying in the sand. The monsters don’t seem added in, they seem a part of the fabric of the tale told. This is truly a feat to note since westerns are not Russette’s typical genre of choice.

It is obvious that Russette is not stomping familiar ground at times, particularly in dialogue as well as description. Sometimes it is not enough, sometimes too much. That should not, however, keep one who enjoys Old West action laced heavily with occult influences and monsters to boot, from diving headfirst into “Wild Bill Hickok and the Philosopher’s Stone.”

Three out of Five Tips of Hancock’s Hat-This is reserved for stories I really like and see more potential to tip the hat to the author in the future and will definitely read again.

Reviews from the 86th Floor: Reviews by Barry Reese-FIRST REVIEW OF THE ALL PULP HALLOWEEN REVIEWATHON!!


“Beastly and Bloody” a tale from the anthology VAMPIRES VS. WEREWOLVES, Age of Adventure
Written by Tommy Hancock

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This story is a bit of an oddity, in that it mixes ancient mythology with a classic clash between a vampire and a werewolf. The twist, you see, is that the combatants have a relationship that dates back centuries and is one that almost all fans of literature are familiar with. I won’t give too much away here but I will say that I found the story quite engaging, with some wonderfully brutal action. This lives up to the title in more ways than one. It’s also the perfect springboard for more adventures starring these characters: in fact, upon finishing it, I assumed that this was the beginning of a series and said as much to the author, who assured me that he was indeed planning to continue the tale.
The author is able to effectively create well-rounded characters with an economy of prose. This is not a story that takes the modern approach of spending pages of self-pitying prose on the main characters, where they bemoan their fates. Here, the characters are conflicted because of their relationship but this is pure pulp goodness: this story MOVES. I quite liked it.
4 out of 5 stars!

National Graphic Novel Writing Month Day 30: Can Twitter Make You A Better Comic Book Writer?

nagranowrimo-6393652Collecting all the Twitter posts we did earlier today. If you’re not following the ComicMix Twitter feed, tsk tsk tsk…

I have written before about the danger of distractions while writing. And Twitter can become a huge timesink.

But Twitter can also actually help improve your comic writing, if you use it properly and understand how and why.

Denny O’Neil had a rule: in a standard six-panel page, there should be no more than thirty-five words per panel.

Two hundred and ten words of dialogue and captions. You have to write tight with no room for error.

Twitter forces you to write dense snippets to carry the maximum impact. Poetry in brevity.

The math works; thirty-five three letter words with spaces is one hundred and forty characters. Convenient.

 Yes, the most common word length is five letters. Err on caution’s side. The discipline’s good for you.

If you must, pretend each tweet is one speaker in a two person conversation. Neither should over-dominate.

Besides, you won’t always have a six panel page. Nine panels breaks to twenty-two words each.

So writing short, memorable, natural tweets can help you write comic captions and dialogue. But there are catches.

First: get in the habit of writing numbers as words. Numerals are rarely used.

Second: no Twitter-speak abbreviations. Write out the full words. Contractions are okay.

Third: don’t repeat what the art already tells the reader. Good advice at any time.

There’s a reason a Tweet looks like a word balloon. People already think that way. Use it.

Remember: you can follow all the NaGraNoWriMo posts here!

Pokemon Writer Dies

According to Anime News Network, Takeshi Shudo, chief writer of the original Pokémon TV series and writer of the first three Pokémon movies, has died at the age of 61, a day after experiencing a subarachnoid hemorrhage at the Nara train station. Developer of the anime series Fairy Princess Minky Momo, Shudo also worked on Martian Successor Nadesico and Legends of the Galactic Heroes.

Our condolences to his family, friends, and fans.

PULP ARTISTS’ WEEKEND-VER CURTISS, RENOWNED COMIC/PULP ARTIST

VER CURTISS, Pulp/Comic Artist

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AP: Thanks for joining us, Ver! To start with, how about telling us a little about yourself — in other words, what’s the secret origin of Ver Curtiss?
VC: The secret origin? Well, if I told you, it wouldn’t be a secret! But what I can tell you is that I live in Northern Virginia with my wife Linda. My wife is the Virginia native, but I lived in Idaho, California, and Tokyo before finding myself on the East Coast. Besides doing my art, I run a small, one-man computer troubleshooting company (since art doesn’t really pay the bills). So until I find the proverbial rich “patron of the arts” who can’t live without my art, I’ll spend my days chasing virii, Trojans, worms, and other nasty data-eating critters, while producing art on weekends and between clients.
 
AP: You’re quite an accomplished artist — what mediums do you like to work in?

VC: Thanks! Though I’m not always sure what my art is really accomplishing. Actually, it would be easier to ask which media I don’t like to work in. As a self-taught artist, ink and graphite are my two oldest friends. Seems like just about every artist starts with pencils and pens, just after graduating from crayons. I also like using fine-tipped ink pens and markers. But I really love using Sumi ink and a brush. Sumi’s a Japanese ink made of soot and ash, which is much darker than standard India ink. Of course, the brush takes a lot more time than markers, but the results can be well worth it. I enjoy sculpting, though I don’t get to do it very much because of the cost of materials and the cost to my back (I live with chronic back pain, and sculpting can tend to really aggravate it; much more than the art table or easel). Photography’s always been a favorite of mine, as has painting. I’ve used acrylics and watercolors a lot in the past, but I’ve been teaching myself oils these last few years. With water-soluble oil paints, it’s easy to get some really nice results without my entire home smelling of turpentine and linseed oil. I also love using the airbrush, but the tedious cleaning of all the little parts can be a real buzz-kill. And I like my art to be fun.
As you can tell, I prefer keeping things “old skool” in my artwork, but I’m not against doing stuff digitally when appropriate. I’ve actually been using the computer to help my art for about twelve years. But unlike a lot of the “new skool” digital artists out there, I see the computer as more of a tool than an all-inclusive solution. Pure digital art just seems to lack “soul” to me, for some reason. I’d rather ink or paint by hand, but there are some things which are easier and quicker on the computer. Like any good medium, I think the computer should free the artist rather than constrain him. ANY medium should merely be a means to an end, and that end is self-expression.
Lastly, I really enjoy making art from the unexpected, what some would refer to as “found art”. For instance, a few years back, when all my clients insisted on giving me all the CDs they were getting in the mail, I found myself gifted with spindles and spindles of AOL, NetZero, Prodigy, and a plethora of other promotional CDs. As soon as the client would say something like, “I hate to just throw these away, and figured you could use them,” I knew I was going to be handed a bunch of AOL CDs. So after receiving literally hundreds of them, I decided to start making cyber-skulls out of the CDs and worthless computer components (also gifted to me). Some of the skulls would appear to grow from old motherboards, some had pulsing neon lights, etc. Just last week, I saw a picture of my CD skulls on a major Steampunk site and a German Web page; I don’t know how they found them, but it was cool seeing that they were finally being appreciated. But they aren’t the only “found art” I produce. Recently, I found a perfectly preserved dead bumble bee on the sidewalk next to my mailbox, and created what can only be called a “Cyber-Bee” or “Steampunk Bee”. It took a lot of traditional small watch parts and some very small electronics, but turned out much better than I’d even hoped for. Now the owner of the local art gallery I display at is anxiously awaiting a whole series of Steampunked insects. My good friend Ron Hanna (of Wild Cat Books fame) loved the Cyber-Bee so much, he decided to encourage my art with a gift of ten mounted exotic bugs from Thailand, and I just finished a Steampunk rhinoceros beetle from the collection Ron gave me. Part of me can’t wait to do more, and part of me is asking “What the frak am I doing, super-gluing this this watch jewel to a dead bee’s eyeball?” But I guess that’s art! So I guess you’d call super-glue, broken clockwork, and bug parts my newest media.

 

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AP: What artists inspire your work? 

VC: Now that’s quite the question! I’d have to say my earliest inspiration was John Romita (Sr.). I really started drawing when I was about eight or nine. More than anything else, I wanted a Spider-Man poster, and the only way I could get one was to make it myself. So for quite a while, Romita Sr and Ross Andru were the entire art world as far as I was concerned (I was Spidey-crazy as a kid). Not long after that, I discovered John Buscema and some of the other comic luminaries of the time. But as a teenager, I discovered Frank Frazetta, and it was like everything came into focus! Frazetta opened my eyes to the true power of art! After seeing Frazetta, it was no longer a matter of just wanting to reproduce WHAT I saw on the printed page, but now I desired whole-heartedly to learn HOW real art was made and WHY it could speak to me like it did. I wanted to learn all I could about his art which inspired me so.
Since that time, there have been a great number of artists whose work has inspired me. Michael Golden’s early work on the Micronauts taught me the value of contrast. The classic Art Nouveau artists Parrish and Mucha taught me the importance of beauty and elegance in art, etc., etc., etc.. There have been SO many since then, I could never name them all! But I try to learn as much as I can from each one. In recent years, there have been so many important artists in my life! The incredible Steve Rude, Mike Mignola, Kenichi Sonoda, Ugetsu Hakua, Samura Hiroaki, Ryan Sook, Gil Elvgren, Walter Baumhoffer, Shirow Masamune, Andrew Loomis, Dave Stevens, etc., etc., etc. And when I get a bad case of “artists’ block”, all I have to do is pull my Frank Cho books off the shelf, and the beauty and simplicity of his line-work makes me want to draw again!
I guess that’s both the curse and the blessing of being a self-taught artist. When you go to school to learn art, you may have half a dozen influential teachers. When you’re self-taught, you might have hundreds! Each new artist you discover not only touches your soul with the beauty of their work, but they ingrain a little piece of themselves into your artistic style.

AP: How did you come to develop an interest in the pulps?

VC: It seems like such a cliché answer, but I discovered the Doc Savage paperbacks as a kid, and loved them. I’d known of Doc from the short-lived Marvel comics series of the period, and just loved reading a prose novel of the same “super-hero” I was reading about in the comics. I read every Doc Savage novel I could find, and did several book reports on them. I remember one in particular. Not only did I write the report, but decided to jazz it up a bit by drawing a poster-sized reproduction of Boris Vallejo’s beautiful cover. The teacher loved it, and consequently the first A+ she ever gave a book report went to “The Boss of Terror”. After a while, I moved on to other things, as kids will. But almost twenty years later, I happened to be working/living at a group home for juvenile offenders, and discovered a Doc Savage paperback on a shelf of donated books for the kids to read. I picked it up, read it, and found that the magic was still there. Admittedly, it wasn’t the best of the Doc novels (“The Motion Menace”), but it sparked something special again, just like the books did when I was a kid. I asked my supervisor if I could keep it, and started scouring the SanJose bookstores for more Doc Savage books. When I left the group home a few years later, I took with me dozens of great Doc paperbacks, and left behind a bunch of my duplicates, just to inspire future readers. And though I have all the Bantam paperbacks now, I still have that magical first copy of “The Motion Menace”.
From there, the habit just grew. My wife gave me a beautiful copy of the original pulp “The Green Master” for our first wedding anniversary. That was the first true pulp I ever held. Little did she know what she was starting! A couple of years later, I saw Ron Hanna’s newsgroup posting looking for artists for his new pulp fanzine, and thought, “I can draw Doc!” And the rest, as they say, is history.

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AP: You have a strong connection to Ron Hanna and Wild Cat Books — can you tell us a little about that? 

VC: That first drawing I submitted to him was a real catalyst. It accomplished two things: 1. It introduced me to Ron, and we started corresponding. We met at Pulp Con a few times, and became fast friends. When he decided his life needed a change of scenery, my wife and I offered our spare bedroom to him and his cat (despite my allergies). And we’ve been best buds since. He’s a true brother to me, and we absolutely love doing projects together. 2. That first piece literally revived my art from the dead. In college, I’d worked as full-time lead artist at a graphic design company, as well as doing a twice-weekly cartoon strip for the college paper, all while providing just about any other art the small college needed (murals, graphics for the teachers, yearbook design, special event posters, etc), and trying to do paintings for my own enjoyment as well. I was so burnt out on art by the time I graduated, I didn’t want to do ANY art beyond the occasional doodle during grouphome meetings. So for about five years, my art was as dead as disco. Then when I did that first piece for Ron, I found the fun in my art again, and thought, “I’ll have to draw again sometime.” Ron liked it so much, he asked me if I’d do more work for him, and before I knew it, I was in almost every magazine he published. I look at those old pieces, and just want to gag at how primitive they were. In essence, I was teaching myself how to draw all over again. Art isn’t like riding a bike. You can’t just forget about it for half a decade and hop back on at the place you left off (at least, I couldn’t). You don’t quite start from square one, but it’s darned close!. Yet Ron saw the potential in my art, and kept pushing me to do more, while simultaneously encouraging me to do better. He has a true gift to do what I always refer to as rescuing “lost” artists and writers. A lot of his “kittens” (as he refers to the Wild Cat Books family) have shared their similar experiences with me. He sees a spark of potential, and fuels it into a full creative blaze.
I firmly believe that the creative spark is a huge part of how God made humanity in His own image. People instinctively create! Give any small child a crayon, and they start drawing (often all over the walls if you don’t watch them closely). They don’t need to be told what to draw or how to draw; they just DO it. Play music, and they’ll begin to sing along (usually with their own lyrics, made up on the spot). And if they don’t sing to the music, they’ll dance to it. That’s the Divine spark within the human heart! God is the great Creator, and being made in His image, we have a built-in need to be creative as well. Unfortunately, as we “grow up”, we seem to forget HOW to create, or we just lay that creative nature aside! It’s a real tragedy, but it happens to more people than you’d think. I truly believe the Lord put Ron Hanna on this earth to rescue “lost” creative types: artists, writers, etc. And he does that job wonderfully! Ron rescued my own creative spark, and he continues those rescues to this day.

AP: You’ve worked for Moonstone as well as other publishers — can you tell us a little about what you’ve done for them, specifically about the Black Angel character?

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VC: I’ve worked with several publishers, but Moonstone’s been a real dream come true. I’ve always wanted to work for a real comic publisher, and it’s finally happened. I started working with them when Martin Powell (writer extraordinaire) introduced Joe Gentile (Moonstone’s publisher) to some of the work I’d produced for Ron, portraying the pulp character Domino Lady. Not only was Martin involved with Wild Cat Books, but he was also one of the lead writers on the Moonstone prose collection of original Domino Lady stories. Joe Liked what he saw, I guess, and the next thing I know, I’m working on the Domino Lady prose book, providing an illustration for each of the stories. It was a lot of fun. When Moonstone decided to do a revival of “Air Fighters”, including Black Angel, they asked me if I’d be interested. They didn’t have to ask twice! And the really cool part was the fact that I got to work with Martin Powell again! He’s writing the adventures, and they’re absolutely great! I can’t wait to see the characters all develop and see what sort of surprises he has in store for us! I’m hoping we’re going to see a lot more of the Black Angel character in the near future.
I’ve read most of the stories from the original “Air Fighters” of the 1940s, and they really don’t hold a candle to what Martin’s already been able to do with the character. But don’t worry, he’s being as true to the original as possible, so don’t expect modern-day adventures. Black Angel spends her time kicking Nazi backsides! She’s a very unique character, combining both compassion toward the innocent and ruthlessness toward evil, as well as more than a little bit of sexiness. The stories are a lot of fun to do, but I have a feeling both Martin and myself are just getting warmed up! Keep watching!

AP: If you had a dream project, what would it be? 
VC: Only a handful of people know, but I’ve actually been working on my own graphic novel for about seven years now. Most of that time was spent on research and just trying to get the story right. The story takes place in ancient Japan during the Sengoku period, often called the “time of the Warring States”. It’s known as the bloodiest period in human history, and deservedly so. The story’s called “Makigari”, and I’m hoping to have the first portion of it ready to shop out to publishers soon. My dream would be for Makigari to get picked up by a comic company and distributed both here in the States and in Japan. I think American readers will enjoy it, without having to know anything about Japanese history, because a lot of the story centers around the human condition and universal experiences (loss, grief, hope, redemption, vengeance, etc.), and there’s also a lot of action and warfare (not only physical warfare on the battlefield, but psychological and spiritual as well!). I think a Japanese audience would enjoy the fact that I portray some familiar historical figures in a completely new light, and I’ll be pitting them against unfamiliar enemies and allies. There’s a HUGE twist to the story, which you’ll just have to wait to see!

AP: There’s a lot of discussion about the modernization of classic pulp heroes — what do you think about that? is it okay to update characters or do you prefer to see them as close to their original incarnation as possible?
VC: I honestly waver back-and-forth on this question. I typically prefer to see the pulp era characters kept in the pulp era. It’s such a unique period of American history! The Art Deco and Art-Nouveau influences were everywhere, making it a potentially stunning era for any good artist to portray. And a good writer should recognize all the various cultural influences of the time. America was just clawing its way out of the Great Depression, leaving millions out of work and crime on the rise. The environment was an even bigger concern than today, due to this little thing called the Dust Bowl. The big cities were all on the rise, and finding their own identities. The world was on the brink of another “Great War”, due to a frustrated little German oil painter with a silly mustache. It’s such a great era, so rich in potential stories! Yet most artists and writers barely touch on any of that, often leading to stories which are mediocre at best.
I think that’s why so many people want to modernize the pulp heroes. They think that the pulps would be more appealing if modernized, so people can relate to them easier. But I believe the real reason for wanting to modernize the pulp characters is that it’s EASIER. The writers and artists know today’s world, and are spared from having to due research if the characters are modernized. It’s very disappointing to me. As a reader, I don’t relate to a character because they happen to breathe at the same moment I do. I relate to them because they share the human experience in all its grit, grime, and glory!
On the other hand, modernization of characters CAN be quite good when in the right hands. Look at Batman and Superman, Both of these characters are originally from the tail-end of the pulp era, yet they continue to amaze and entertain audiences to this day! Why? Because they continue to portray the human experience. Superman the Kryptonian takes the “glory” to occasionally ridiculous extremes, but Clark Kent’s always there striving through life in his human guise. He’s easy to relate to for almost every guy out there. It took him… what… almost five decades just to tell the woman he loved who he really was. That’s a guy any other guy can relate to! And Batman most certainly is easy to relate to in the “grit and grime” aspect of human nature.
 
AP: Are there any “new” pulps that you really enjoy?

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VC: Not to sound like I’m playing favorites, but I’ve really enjoyed some of the “modern” pulp heroes I’ve had the opportunity to work on. Kevin Olson’s “Spring-Heeled Jack: Gunfighter” comes to mind immediately, as does Barry Reese’s “Rook”, and John French’s “Bianca Jones” character. I freely admit I don’t get to just kick back and read these days, but I will almost always insist on reading a book before I illustrate it. I’ve been impressed with these characters and their stories. The Rook stories are a bit like the mutant love-child of “Weird Tales” and the detective pulps, and I love the series because of it. Spring-Heeled Jack is based on the legend by the same name, but Kevin’s taken him from the streets of Victorian England, and dropped him smack-dab in the middle of the Old West as a gunfighter! Talk about shaking things up! and John’s character Bianca Jones is a feisty little police detective who tracks down and kills some big monsters in the streets of modern Baltimore! I guess I like characters and stories that mix together things you’d never expect to be combined. It’s that whole peanut butter and chocolate idea, but with monsters, maidens, and a fare share of madness (at least in Jack’s case).
 
AP: What’s coming down the road from you? Any new projects you’d like to mention?
VC: I’m hoping and praying that Makigari will be done sometime in the coming year (finally!). I think my friends and family are all sick of hearing about it! I’m also hoping for more Black Angel stories. And anything else Moonstone (or other publishers) cares to throw my way would be welcome. I have to admit, my life is the very definition of the word “freelance”. I never know what each new week will hold. It might be filled with a bunch of computer clients with serious virus problems, or a publisher looking for artwork, or a gallery looking for something unique to display. I guess only the Lord knows what you’ll see from me next. I certainly don’t!
 

The Point Radio: Felicia Day Sees Red

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You were probably expecting something scary this weekend? We’ve flipped it around with two of the cutest guests – JESSICA LOWNDES (90210) talks about her new movie thriller and her hit music video, then FELICIA DAY reboots Little Red Riding Hood as only she can!

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