Category: Reviews

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Review: “Why We Broke Up” by Daniel Handler, Illustrated by Maira Kalman

why-we-broke-up-by-daniel-handler-illustrated-by-maira-kalman-7954986Handler has written for younger readers before: under his pen-name Lemony Snicket, he’s written one long, excellent middle-grade series (A Series of Unfortunate Events) and several one-offs, mostly of those ostensibly for even younger readers than that. But Why We Broke Up is a novel aimed at teenagers, a YA novel rather than a middle-grade, and it appears under Handler’s own name, both of which feel important. Why We Broke Up is also told in first person by a character in the story — the novel itself is a long letter that she writes to her ex-boyfriend to accompany a box full of the detritus of their relationship — and in an emotionally colored, immediate voice much more like Handler’s adult novels (particularly his first book, the similarly teenager-focused The Basic Eight) than like the cool, detached, almost nihilistic voice of Lemony Snicket.

Minerva aims Why We Broke Up directly at that ex-boyfriend, Ed, in the way that angry ex-lovers always do. She’s young and unsteady and intensely wounded by what Ed did — what that was, we don’t learn until late in the novel — and digging through the wreckage of their lives to grab each memento and stab it back at him, hoping to hurt him the way he hurt her.

Min suspects, though — as we readers do — that he won’t be hurt the way she was; that he doesn’t have that capacity. Min and Ed were at opposite ends of high-school life: she was a foreign-movie-loving, semi-outcast underachiever, while he was a thoughtless, beloved basketball star. How could they have anything in common to begin with? How could they ever get together?

Why We Broke Up tells that story — what they found in common, how they spent their time, how they fell in love. And, then, how Ed screwed it all up. Handler seamlessly creates the voice of a real young woman — as he did in Basic Eighty, though Min isn’t nearly as screwed up as Flannery — and tells his story entirely through what she tells Ed (and, through him, us).

Why We Broke Up is also heavily illustrated — there’s a full-page painting by Kalman to begin each chapter, plus some smaller pieces as well — but those are entirely illustrations; they show the things that Min is writing about (and throwing into that box) rather than telling the story in a direct way. Kalman’s art has a loose, quick quality about it that fits well with Min’s headlong letter-writing; they both feel like things done immediately to express immediate emotion.

Why We Broke Up has the immediacy and emotion of a broken heart; it’s a thoughtful and heartfelt story of two people who just didn’t connect the way they should have, and what that meant for one of them. Even if you’re no longer a teenager, you might well appreciate Why We Broke Up if your heart was ever broken. (Also, it has a great back-cover line-up of quotes from fine writers talking about their own heartbreaks — my favorite is from Brian Selznick: “I knew I had to break up with Ann Rosenberg after she chose a teal dress for the prom. I had never heard of teal. Also, I was gay.”)

REVIEW: Margaret

The world seen through the eyes of a teenager is an overly complex place, spoiled but adults who overly nuance everything while teens see it all with unjaded clarity. Such a worldview can be permanently altered by a single action and the resulting repercussions, which ripple in waves, touching many in unexpected ways. From that premise comes writer/director Kenneth Lonergan’s Margaret, a film whose making is as tortured as its premise.

Originally scheduled for release by Fox Searchlight in 2007, Lonergan (You Can Count on Me) labored over the production and then the editing until the release date came and went, prompting law suits. He finally delivered a cut totaling 3:06, far longer than the 2:30 the studio insisted upon, which became a part of the suit. Finally, Martin Scorsese and Thelma Schoonmaker stepped in to craft a cut that the director and studio could live with and the movie opened in December.

You missed it. You probably never heard of it or vaguely recall it was something Anna Paquin shot before True Blood made her a superstar. Before that series though, she was always an accomplished actress rarely given the right roles to demonstrate that but Lonergan wrote Lisa Cohen with Paquin in mind and she delivers a riveting performance worthy of your attention. Fortunately, the film is available as a Blu-ray Combo Pack on Tuesday and comes complete with both cuts of the film.

Twentieth Century Home Entertainment recently sent me a screener of the studio cut and it is extremely powerful and moving. Lisa is a 17 year old girl living with her divorced mother Joan (J. Smith-Cameron), an actress, and younger brother. Preparing to spend the summer at a ranch with Dad, she is seeking the proper cowboy hat when she spots one atop bus driver Jason “Maretti” Berstone (Mark Ruffalo). Chasing the bus in the hopes of boarding it and talking to him, he is distracted long enough to run a red light and strike a pedestrian (Alison Janney). Margaret comforts the woman whose life quickly ebbs away and with that the movie is launched.

Margaret gives a false statement, at Joan’s urging, to the police and the guilt weighs on her. She struggles with the memory of the event, the lie, the lack of justice in a cruel world and questions the meaning of life itself. As a result, she is adrift, thrashing out at friends and family alike. She is distanced from her mother, who is distracted first by the impending opening of her Broadway show and then an unlikely romance with a foreign businessman (Jean Reno). Lisa confides in her math teacher (Matt Damon) and ignores her English teacher (Matthew Broderick) and best friend (Olivia Thirlby). She does, though, make a conscious decision to lose her virginity to a stoner (Kieran Culkin) in what has to be one of the most honest lovemaking scenes in a long time.

Eventually, the weight of the lie and lack of proper closure eat at Lisa who connects with Emily (Jeannie Berlin), the victim’s closest friend, and together an odd bond is formed. Lisa confronts Jason, berates the police who have closed the case, and seeks legal remedies. She has made Jason losing his job, protecting potential victims, her mission and focuses solely on that with dramatic results.

As you can see, this has a hefty cast that underplay their parts. Emily is brittle and rude and not terribly warm to Lisa but they’re in this together, a relationship Joan has trouble accepting. No adult can say the right things or make the right moves to salve Lisa’s fevered conscience and Paquin runs with it. Lisa is appealing and sympathetic for the most part, but far from ideal and perfect.

The movie is heavy and dramatic but Lonergan brings a precision to the dialogue and storytelling, making it feel honest and real. He lets his characters argue, including some nice scenes in high school where the kids debate current events and Shakespeare with fervor. There’s one false note, a blunt statement Lisa makes to two of her teachers late in the film that feels out of left field with no follow up. Still, the movie is well worth your attention.

As for who Margaret is, she is a character in Gerard Manley Hopkins’ poem “Spring and Fall: To a Young Child”.

Review: Kyotofu – Japan in NYC

So you want a light bite, some coffee or tea or sake, healthy food, atmosphere cozy and unpretentious, but sophisticated, even romantic? Search no further than Hell’s Kitchen for the Japanese dessert bar Kyotofu (705 Ninth Ave. bet. W. 47th & W. 48th Sts.). Originally from Kyoto and other Japanese locations, you can also find a spot in Seoul, South Korea, plus the products are sold at Dean & Deluca and served on eastbound ANA flights from the US. Opened in 2006 here, they’ve been New York Magazine’s cupcake champs since ’10. And it’s all based upon the humble soybean. You’d never know it by the universal raves they receive and the always-happily occupied seats in the bar and dining areas.

The staff is mostly Japanese and totally knowledgeable about the authentic modern Japanese fusion menu (on my four dinner, sake, and dessert visits with a single gentleman friend on various weeknights), and the crowd is mixed but heavily Asian. This is the real deal, not an otaku novelty hang-out— beautiful, modern, clean-white décor, soft indirect lighting, fresh, like all the food and drink they serve. My in-house dinner favorites include the cha soba noodles or the curry rice (kurobuta sausage added) and warm sweet potato cake for dessert. My go-to sake there is the Ginjo Dewazakura “Oka” Yamagata with its light and delicate taste and aroma of cherry blossoms. (starters: $7-$12, sides: $4-$6, “comfort mains”: $10-$16, prix fixe sampler of starter + bento: $24, desserts: $8-$12, prix fixe sampler for 2 of 3-course dessert chef’s selection: $28).

For special occasions or just everyday opulence, they put together these lovely and abundantly filled gift assortment boxes that ship easily and safely ($14-$48). They are beautiful in their subtle and elegant attention to detail (e.g., hand-tied double ribbons to seal the box) and inside are neatly-sealed packages nicely shareable by 2 or just fine for tea for one.  There was nothing in their limited edition Valentine’s Day assortments (that can be purchased in other gift boxes year-round) that I didn’t like. The valrhona miso chocolate brownies are rich, soft, gooey—outstanding! My favs were anything with strawberry—cupcakes or little flower-shaped financiers that pop in your mouth and fill it with flavor that is like a soft fragrance—they tasted of freshly picked strawberries dancing on your tongue! The shortbread cookies did not taste like they were missing any butter (brown rice, black sesame, green tea, and my favorite – citrus) and were both a great balance of savory and sweet. The bite-sized cupcakes have lush and giant flavor and you cannot help but smile when you eat them.

Well worth the special trip that people tweet about and come from out of town to experience. Besides the restaurant, there’s online sales and a bakery for take-home delights. Let Date Night, Fun Night, Anything-Night Begin!

REVIEW: “Redshirts” by John Scalzi

redshirts-by-john-scalzi-9903213It is simply impossible to declare a novel “not funny.” Humor is so personal that all any person can really do is declare whether he laughed or not.

And so I’ll say this: John Scalzi‘s new novel, Redshirts, has four quotes on the back cover (from luminaries Melinda Snodgrass, Joe Hill, Lev Grossman, and Patrick Rothfuss), all of which make a point to note how funny this book is. On the other hand, I didn’t laugh or smirk before page 120 out of 230 pages of the novel proper [1], and, even after that point, there were only a couple of wan smiles and some light chuckles. This reader must then humbly submit that Redshirts did not strike him as funny as it did the blurbers, and that will inevitably color the rest of this review. Please set your expectations accordingly.

I’ve read all of Scalzi’s novels to date, and grumbled about all of them, which proves something, I suppose. (Probably about me, and probably nothing good, either.) I’ve come to realize that I’m engaging in the common but fruitless effort of wishing that Scalzi was a different writer — or that he were interested in writing different kinds of books — than is actually the case. He clearly has it in him to write “serious” SF of weight and rigor — the mostly-successful novella The God Engines (see my review) shows that, as does his best novel, The Ghost Brigades (which I covered in a more cursory manner) — but it’s also becoming clear that he doesn’t want to be a “serious SF writer,” that he’s more in the vein of Keith Laumer, James H. Schmitz or H. Beam Piper, writing zippy novels set in mildly generic universes with wisecracking heroes who always win out in the end. (I didn’t review his first novel, Agent to the Stars, but I did also cover Old Man’s War, The Last Colony — and then a follow-up on the Old Man’s War-iverse in general — The Android’s Dream, Zoe’s Tale, and then last year’s Fuzzy Nation, so the really devoted reader can trace my history of looking for things in Scalzi novels that I should not expect to find there.) Thus, Redshirts — a novel set in a deliberately generic medium-future setting, with plenty of elbows to the reader’s ribs and references to SF media properties that we are all already familiar with [2], that almost but not quite turns into a giant fuzzy-dog story along the way — is exactly the novel we should have expected from Scalzi, and the reaction to that novel (it’s already hit the New York Times bestseller list) bears that out.

Which is all a long way around saying that Scalzi’s work is deeply resistant to criticism (if not entirely invulnerable to it) and that I, personally, am not well-placed as a critic to do justice to Redshirts in the manner it deserves. (Which would either be an excoriating attack on its flabby second-handedness — though that would also be entirely missing the point; it’s second-handed on purpose — or a loving appreciation written either entirely in Klingon or in quotes from famous TV sci-fi shows, a la Jonathan Lethem’s “The Anxiety of Influence.”)

Redshirts is a slobbery sheepdog of a novel, eager to show off its good nature — it’s a quick, easy read, full of snappy dialogue delivered by characters without too many attributes to confuse the reader and delivered, for the most part, in little-described interior spaces, so as to keep the narrative from being cluttered up by action or description. It’s set in a very Star Trek-y future — very original series Trek, to be precise, for maximum audience identification with the premise and the least amount of friction for Scalzi’s few twists in the tale.

The year is 2456, and the Federation Universal Union has just assigned young Ensign Andrew Dahl to the flagship, Enterprise Intrepid, where he soon learns that junior and low-ranked crew members — whom we know as “Redshirts,” though Dahl doesn’t — die at an unusual rate, and because of exceedingly unlikely events, during “Away Missions.” Dahl, and his fellow not-terribly-well-characterized Ensigns [3], do not want to die, and so they try to figure out why this is, eventually turning to the creepy loner Jenkins (who lives, alone and hidden, in the Jeffries tubes cargo tunnels deep within Intrepid), who has a theory So Crazy that it just might be true.

That theory is amusing, and would be even more amusing at about 2 AM in some convention party, anytime in the past forty years. But it doesn’t lead — in my opinion, of course — to anything really funny afterward, just another succession of scenes of not-well-characterized people shooting mildly-witty dialogue at each other in some more undescribed rooms for another hundred pages until the novel ends. The first half of Redshirts isn’t frightening or ominous enough — and God Engines is proof that Scalzi can do really ominous danger-on-a-starship, when he wants to — and the second half isn’t as big or funny as it should be, either. (It resembles, more than anything else, a rewrite of one particular Star Trek story.)

Redshirts is content to be amusing and pleasant, rather than digging any deeper. It is not a failure in any possible sense of the term, but it may leave some readers wanting more, particularly if they’re long-time SF readers who have seen Redshirt‘s Phildickian premises used more evocatively and subtly by other writers. If you just wondered what a Trek redshirt might have thought about his predicament, and aren’t expecting much, you will enjoy Redshirts. If you hoped for a more complicated, interesting answer to the predicament of high-casualty crewmen, I’d suggest instead looking for the excellent (and mostly ignored) novel Expendable by James Alan Gardner.

[1] There are also three “codas” — related short stories — which add another 90ish pages to the book. They’re in different modes, though, and none of them are funny — none of them seem to aim at being funny, either. They’re the best writing Scalzi does in this book, and that plus the example of God Engines implies that Scalzi is deliberately tuning his novelistic output to a particular market.

[2] My reaction to the use of these as “jokes” is approximated by this T-shirt.

[3] Scalzi eventually has a clever in-universe explanation for this; Redshirts is quite cleverly designed to be precisely the way it is, though one must wonder if spending that much energy emulating mediocrity is really worthwhile.

Review: The Canterbury Tales by Geoffrey Chaucer, adapted by Seymour Chwast

Yes, that credit does have the faint whiff of “by William Shakespeare, additional dialogue by Sam Taylor” to it, but it can’t be helped. Anything needs to be adapted if it’s going to work in another medium — which is a big “if” — and having it done by one person, who then lays out and draws the thing himself, is about as pure an auteur case as you can get.

And it’s not as if most people encounter The Canterbury Tales in their pure form, anyway — when I read them, way back in college years, my class was atypical in using an edition with Chaucer’s original spelling and grammar, but even we read an abridged version. The full-on Early Modern English Canterbury Tales has been primarily for scholars for generations now, so any time it comes close to a mass audience — which is not that often — you’re looking at an adaptation.

Chwast does Chaucer well with his adaptation of The Canterbury Tales— he does have them riding motorcycles, but otherwise doesn’t modernize the occupations or the world — these stories are still told by a Pardoner and a Franklin, a Clerk and a Reeve and a Manciple, and take place in their own times and places. Chwast does use modern spelling, and clearly uses only a fraction of Chaucer’s text, but he keeps enough to give the sense of Chaucer’s world, obsessed with religion almost as much as sex or honor. (Maybe it’s not all that different from our own, after all?)

Chwast came to graphic novels late — this is his second, after an adaptation of Dante’s Divine Comedy — after a long career as a noted graphic designer and illustrator. And his Canterbury Tales is well-designed, but not as overly designed as I was worried it would be. Chwast’s line is stiff and illustrative, giving all of his pages the look of bas-reliefs; his panels aren’t windows into a world of story but clearly pictures, drawn and placed just so.

This is admittedly an odd book — an adaptation of a classic most readers never think about, into a format most serious readers still scorn. It’s certainly quixotic, but admirably so — Chwast clearly enjoys Chaucer, and wants to share his love with the rest of us.

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REVIEW: The Amazing Chan and the Chan Clan

amazingchanandthechanclan_complete-300x447-1508426Prime time television in the 1950s and 1960s was packed with family situation comedies, including Hanna-Barbera’s takes on The Honeymooners in the form of The Flintstones and The Jetsons. By the dawn of the 1970s, those situation comedy tropes began to permeate Saturday morning cartoons as funny animal and super-heroic fare began to wane. Then there came Scooby-Doo, the first truly original and fresh concept in ages. The four meddlesome teens, their charismatic canine companion and van became the template for many imitators.

I can therefore imagine the brain trust at H-B trying to find new variations on the successful theme. The idea of combining elements a mystery solving family was a natural but how they ever settled on Charlie Chan and his dozen children remains an, ahem,. mystery.

The Amazing Chan and the Chan Clan debuted in 1972 on CBS and was derived from Earl Derr Biggers literary sleuth, Charlie Chan. Based on Honolulu, Chan was modeled on real life detective Apana Biggers, and was introduced in 1926 but gained greatest fame in a series films featuring occidental actor Warner Oland.

Interestingly, there had not been a Chan movie or television series for quite some time by 1972 so one wonders how familiar the youthful target audience was with the character when the series arrived. Regardless, the sixteen episodes showcased the kids a lot more than they did Mr. Chan and the show featured one of the larger casts of regular characters even if the prose Chan Clan was an even dozen, for this show they trimmed that to ten. In prose and television, the mother is never mentioned.

The stories themselves are filled with harmless action, some mild humor, and plenty of chances for the cast to shine. You can see for yourself in the newly released The Amazing Chan Clan and the Chan Clan — The Complete Series from Warner Archive. For the record, the series is credited for being the first time Charlie Chan was performed by a genuine Chinese actor, Keye Luke, who played Number One Son in many of the earlier features. Other performers were also of Asian descent but were quickly recast when CBS deemed their accents difficult for the audience to comprehend (although you wonder if they actually tested this theory and we won’t know because the original stories were redubbed). Only Robert Ito, as Henry, and Brian Trochi as genius inventor Alan, remained.

Debbie Jue (Nancy), Jay Jay Jue (Flip), Leslie Juwai (Mimi), Leslie Kumamota (Anne), Virginia Ann Lee (Suzie), Michael Takamoto (Tom), Robin Toma (Scooter), and Stephen Wong (Stanley) were replaced, respectively, by Beverly Kushida, Gene Andrusco, Cherylene Lee (as Suzie and Mimi), Jodie Foster (yes, that one), John Gunn, Michael Morgan, and Lennie Weinrib. Don Messick was the required dog companion Chu Chu.

Each kid had a specialty in addition to a musical talent so they would perform a song in each episode, making for relatively simplified storytelling. The music was supervised by Don Kirshner (who else?) with vocals led by Ron Dante (carried over from The Archies). As for the cases, they mimicked the movies’ international flavor so Mr. Chan and the kids globetrotted after the Crown Jewels or visited Trinidad to find missing doubloons, or joining in for Mardi Gras in New Orleans. The cases were never the reason to watch the show, but instead to see the siblings interact and to find out what goofy new invention would come in handy. None of the songs ever made it to the Top 40 and are pretty forgettable.

If anything, this series is a curiosity from that transitional period between the Golden Age of Saturday morning fare and the watered down pabulum that denoted the ‘70s.

REVIEW: “One Soul” by Ray Fawkes

Every art form has stories that can only be told this way: novels that can’t be turned into movies, operas that must be seen in person, movies that could only be flickering pictures in the dark. Comics is still a new art, and only has a few examples so far.

But Ray Fawkes’s 2011 graphic novel One Soul is one of them: it’s a story that couldn’t be anything but comics, a multi-threaded examination of what it is to be alive…and not. Using the famous nine-panel grid, and sticking to it strictly, Fawkes tells eighteen life stories — one for each panel on the two facing pages, and tells one single story at the same time.

Eighteen babies are born, in all times and places, in splendor and in squalor, in wealth and in poverty. They grow up, they live their individual lives — long or short, as it happens — they make their ways in the world and think about what they want and need and feel. And the flow of their lives, of all of their lives, is the story of One Soul.

This is a book that will make the entire outside world disappear; it has at least a whole world inside it, and it will take all of your attention and all of your emotions. Fawkes never has to name any of his characters — we know them from their places and their faces, and come to care for them all, good and bad, kind and cruel, lovers and fighters, happy and sad. One Soul is one of those works of art that are huge in ambition and scope, that try to encompass the entire world, all of human experience, inside itself. And it succeeds: One Soul is magnificent and lovely and frightening and compelling and sorrowful and wonderful and, in the end, utterly, utterly transcendent.

Emily S. Whitten: Going Splitsville

whitten-column-art-120612-9023863Splitsville #1, from Arena Comics • Writer: Ben Fisher • Penciler: Kevin Stokes • Inker: Adam Markiewicz • Letterer: Comicraft • Colorist: Tony Washington

I won’t deny that I’m a sucker for fun, clever writing and shiny art. Who isn’t?. So when my artist friend Kevin Stokes gave me a sneak peek at one of his newest projects, Splitsville, which debuts at HeroesCon (June 22 through 24 in Charlotte, NC) and fits that description, I immediately requested a review copy. Arena Comics, a new indie comics publisher that boasts a slick European packaging style, kindly complied, and now I get to share my thoughts on Splitsville with all of you!

Splitsville Synopsis: Stalwart is the world’s only superhero and his arch-nemesis, Master Mayhem, the only super-villain.  What neither knows, however, is that they are the same man – two halves of a split personality.  But their devious sidekicks know the truth and have made millions exploiting the situation. The system appears flawless … until a brash new super heroine arrives on the scene and challenges the arrogant Stalwart to a not-so-friendly wager regarding Master Mayhem’s defeat.  With the sidekicks’ elaborate con on the brink of total collapse, will anyone survive?

There’s a lot to love about this comic right from the first issue. The concept is fresh – the hero and the villain are the same dude, after all! The casual allusions to the superhero/villain’s situation throughout the story are clever and subtle. And the first monkeywrench into the introduced status quo is a quirky one – i.e. the new superheroine in town, Blastcap, and her attempts to first work with and then one-up the “hero” of the book. There are also plenty of ongoing and potential plot threads being introduced, without any of it being too confusing. I’m not a huge fan of the “decompression” style of storytelling that’s pretty common these days (overall, though it can be used well for effect here and there) and like plenty of excitement and interesting plot twists to keep my attention. Splitsville delivers in that area so far.

Along with the question of what’s going to happen when Stalwart and Blastcap compete, there’s also a question (in my mind, at least) about Blastcap’s motivations, and her backstory – are her motives really what they seem? I feel like there might be more to her than meets the eye, and am intrigued. I also wonder about the two sidekicks, and how they’re going to deal with this new wrinkle in their money-making and hero/villain-exploiting plans.  And what’s with the ninja who keeps showing up everywhere Stalwart goes?… Also, do I detect a hint of unwilling attraction to our new superheroine by our remarkably selfish hero?

Speaking of Stalwart, I love that the biggest superhero in town is kind of a jerk (and even his sidekick knows it) – because I mean, hey, wouldn’t you maybe be too, if you were the only superhero around? It makes sense. Sure, he stops short of charging people to save them, but with the product sponsors and Stalwart’s obvious love of the spotlight, (not to mention his ridiculously outdated but still sexist book of insults) it’s clear we aren’t dealing with your average Superman. Master Mayhem, on the other hand, is eco-friendly and apparently an animal lover – not exactly what you’d expect of your main villain. And naturally he’s the one working the Clark Kent glasses. Fisher’s clearly playing with the established superhero genre, and I get a big kick out of stuff like that. Comics that make me smile (or even laugh) are always appreciated.

Speaking of things I appreciate, quality art that enhances the story is definitely amongst them, and this comic certainly has that.  The pencils, inks and colors are gorgeous, and shiny without being cartoony.  The style perfectly complements the energetic and slightly zany characters and storyline. Penciler Stokes has a great talent for expressive faces, but also a strong flare for action scenes. I love the cavalcade of cheesy grins, grumpy looks, devious expressions, exasperated facepalms, and more that we get throughout the comic (who needs decompression when you can say so much with a single look?). And yet scenes like Stalwart chasing one of Mayhem’s destructive robots through a wall are just as much fun. The little world building details (like an ad for “Hatorade,” sponsored by Stalwart, on a wall near where Stalwart and Blastcap are facing down evil creatures) are also priceless.

Splitsville’s characters are unique, and though I wouldn’t necessarily want to hang out with all of them, I’m loving reading about them; the art is consistently fantastic; and the story certainly has my attention. I also love the character sketches, bits of script, and other extras included in the issue. The preview for the next issue seems to hint at a possible team-up after all between our two ostensible “good guys,” and I’m curious to see how that plays out, along with the competition they already have going. This issue is an excellent start to what looks like a great miniseries, and I’m looking forward to seeing the rest. Give Splitsville a try, and I bet you will be, too.

So that’s the news from me this week. Next week, we have a very special guest: Deadpool, that’s right, Deadpool, is stopping by to answer your questions. So if you’ve got a question about anything (really, anything) for the Merc with a Mouth, leave a message in the comments here, and he’ll get back to you in his own…very special way…next Tuesday.

Until then, Servo Lectio!

WEDNESDAY MORNING: Mike Gold Finally Attacks Marc Alan Fishman!

 

REVIEW: I Love Kawaii, Selected by Charuca

This is not the kind of book that lends itself to a detailed, in-depth review, but that’s just fine: it’s about what I need on a night when I want to keep up a string of daily review posts but feel too lethargic for overly energetic thinking and typing. (I was up at 5:15 for the bi-weekly global 8 AM meeting, so it’s already been a long day.)

Charuca is a character illustrator and designer from Barcelona; kawaii is a Japanese word for a very Japanese term — a super-“cute” style of art, all rounded lines, neotenic features, and massively anthropomorphized everything; and I Love Kawaii is a collection of art from kawaii artists from all over the world, each with four to eight pages of their art, contact and website information, and a short descriptive paragraph by Charuca.

No one ever says so explicitly, but kawaii looks like a style driven almost entirely by female artists. (There may be some seminal men lurking in the background, but I hope not; I want the women to have this movement for their own, just because.) It’s usually bright, full of saturated colors and crisp vector graphics, though there are some artists here who mix goth or folk art of classic childrens-book illustration styles into their kawaii, which gives I Love Kawaii more variety and visual interest than it otherwise would have.

The artists profiled here work in animation, in licensed-character design, in the production of vinyl figures — in short, in just about every niche of illustration you can think of other than “fine art” — since kawaii is a style meant to be produced, either mass or in small batches, and sent out into the world in waves. Their work is lovely and fun and bouncy and energetic and lovely and occasionally (just occasionally!) so sweet that it will rot all of the teeth out of your head in a second.

REVIEW: Sherlock Holmes: A Game of Shadows

While I like Sherlock Holmes, I am far from a scholar nor have I seen every film adaptation or read every pastiche written. Still, I love the concept and the characters and setting are certainly appealing. Holmes, as created by Sir Arthur Conan Doyle, is etched in the public mind as one of the most brilliant consulting detectives ever imagined with no clue going unnoticed. His encyclopedic knowledge is legendary and his eccentricities make him nothing but fascinating, including the desire to have Dr. John Watson accompany him as companion and official biographer, a level of narcissism unique in the late 19th century.

As a result, when it was learned Guy Ritchie was to helm a new adaptation with Robert Downey Jr. as Holmes, eyebrows rose around the world. Then we saw the 2009 release, and were generally pleased with the bromance between Downey and Jude Law, the latest Watson. This was a more athletic and handsomer Holmes, even capable of expressing desire for Irene Adler (Rachel McAdams). The film horrified some and enthralled the rest, earning big bucks and prompting Warner Bros. to fast-track a sequel.

A Game of Shadows opened in December and did quite well at the global box office and now it comes to home video and digital download from Warner Home Video. After the first film established Holmes, Watson, and London, the time had come to introduce audiences to the greatest criminal mind found in literature, Prof. James Moriarty. He was teased at the end of the first film and this time we waste little footage making it clear he’s the antagonist. We’ve already adored Jared Harris’ villainy as David Robert Jones on Fringe so were pleased to see him cast as the intellectual equal to Holmes.

Holmes has determined that a series of unconnected events points to Moriarty manipulating economic and political events in Europe to push the countries on an inevitable path to war. It falls to the detective to thwart the scheme but the key difference between the two is the professor’s willingness to callously murder and destroy while Holmes remains a moral individual. It doesn’t take Holmes long to convince Watson the sum of his equation is correct and despite his impending nuptials to Mary Morstan (Kelly Reilly), the doctor agrees to assist. And we’re off.

Along the way, we briefly see Irene before she is killed by the villain and the participation of Mycroft Holmes (a delightful Stephen Fry). Additionally, Holmes becomes intertwined with the affairs of a gypsy clan including Simza (Noomi Rapace) while Watson more or less parallels that with his confrontations with a former military sharpshooter Sebastian Moran (Paul Anderson).

This time around, there’s a lot of sound and fury but in the end it doesn’t signify a lot. Moriarty is correct that the countries are headed inevitably towards war, as happens 24 years later in our world, but the geopolitical issues are never brought up and audiences are left to take the man at his word. His intricate scheme for war profiteering shows a certain level of impatience, a trait Holmes never exploits. Instead, there’s fighting, running, shooting, and lots of talk. The film’s rhythm feels off-kilter as some characters impossibly escape death one time too many while others are dropped with ease. The final confrontation between the two masters, over the clichéd chess table, is well done but by then we’re feeling somewhat exhausted and not all that invested in the outcome.

What is nice is that we get more Holmesvision coupled at the end with Moriartyvision and their final battle is nicely imagined until the final solution, which echoes “The Final Problem” on which the movie is most loosely based.

In the end, the film was a mildly entertaining way to pass an evening but it doesn’t measure up to the first and felt somewhat bloated. If they really move ahead with a third installment, one hopes they find a stronger story.

The video looks and sounds great allowing you to luxuriate in the costumes, sets, and nicely integrated CGI backgrounds.

The Blu-ray comes with the Maximum Movie Mode hosted by Downey, who snarkily asks if we’re unwell or it’s rainy out, the only possible reasons people would watch the film a second time with the extras. He makes some nice comments about the production, how things were choreographer and shot so we get the usual assortment of behind-the-scenes material so yes, if you’re looking to kill two hours (less actually if you skip ahead to just Downey moments)  and like this sort of material, it’s worth a look.

There are 35 minutes of collected Focus Point featurettes in bite-size chunks focusing on the characters and situations. No deleted scenes or gag reels can be found here.

Additional material can be found on the Movie App with script-to-screen comparisons, maps, character bios and other material but that requires serious desire on your part and heralds a movie away from disc to the web for such content.