Review: ‘Mortal Kombat vs. DC Universe’
Crossovers are nothing new to comics. Who could forget when the [[[Teenage Mutant Ninja Turtles]]] found their way into a [[[GrimJack]]] book, or when the Punisher visited the Archie Universe? Well, apparently, they can cross into game universes too. As if to answer the challenge put up by [[[Marvel Super Heroes vs. Street Fighter]]] over almost 11 years ago, Midway has released [[[Mortal Kombat vs. DC Universe]]] for the Xbox 360 and PlayStation 3. Building on the series’ newer 3D fighting mechanics, the new title boasts a refined move set, two separate storylines, three new kombat modes, and, of course, a new roster featuring DC’s mightiest heroes and villains. So how does the game fare? Read on…
So, how would the DC characters find themselves caught fighting the kombatants from Earthrealm? Well, due to several well-timed attacks during battles, both [[[Superman]]] and the lightning God, Raiden, cause a tear in each universe that cause their worlds to collide (and their greatest foes, namely Darkseid and Shao Kahn, to conjoin). These events are played out in both ends of the story mode, which you can play either from the DC perspective or the MK point of view. In this mode, players don’t choose their characters. Rather, as the chapters in the story progress, the character they control is swapped out as the story focuses on each new fighter. This allows the players to get a good handle on several different fighting styles, as well as the differing angles and roles each character has in the story.
Playing the story mode is where fans of DC will really get the most enjoyment out of this title. As focus shifts from hero to villain, other characters flesh out the story and interact with whomever you play as, either in battle or in aid. And honestly, as hokey as the story sounds, the excellent cut scenes really make it work within the confines of what we know about these characters. So how are characters like Liu Kang and Scorpion able to put the beat down on Superman and [[[Captain Marvel]]]? Well, as the worlds collide, they take on each other’s properties. Since the world of Mortal Kombat is a magic-based realm, and Superman is susceptible to magic…yeah, you can kick Kal-El’s ass. This also makes our heroes a bit more aggressive…the rage builds within them and the urge to fight grows, making each character stronger and more brutal. This “Rage” is built up over time in battle, and is unleashed as a yellow aura around the character that strengthens attacks and allows you power through your opponents’ hit,not allowing them to knock you back.

Mirrors]]] are a reflection of reality or can be twisted into something that reveals another way to look at the world. Ever since they were invented, the Greeks first thought your soul might be trapped within. Through the years, stories have been told about what mirrors do or do not reveal. Demons were thought to be revealed by mirrors while vampires do not cast reflections. It’s a rich subject that can make a wonderful thriller or horror movie. The summer 2008
Paramount Home Video concludes their Audrey Hepburn review with the fifth entry in their Centennial Collection, the classic
Rod Serling’s [[[Twilight Zone]]] remains one of the brightest spots of television history. The teleplays were inventive, occasionally funny, often thrilling and always thought-provoking. In thirty minutes, he managed to tell a story with relatable characters and situations then twist things and entertain you through surprise.
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In the past, the holiday season is a time for at least one big box office hit, and while the period between 2001 and 2005 may have been taken over by Peter Jackson’s army of Orcs and giant gorillas, the pattern has been consistent. This year, however, you shouldn’t expect to be blown away, or even spend the money on admission with an adaptation of a literary or Hollywood classic, as Frank Miller and his motley crew try to pass off a remake of Will Eisner’s classic “middle-class crime fighter” comic. The film, as a whole, makes very little sense and will bring mostly heartache to fans of the source material, and on an original level, the movie jumps around both in mood, story, and even dialogue so much that it makes it feel like you’ve been watching [[[Sin City]]] fan film for over 90 minutes.


The nature of super-hero comics (and serial storytelling in TV as well) has become an incestuous thing, one that feeds on its own cast of characters, no matter how wrongheaded it might seem. In any given story arc, the reader (and the viewer) has been trained to expect The Last Person You’d Ever Expect (fill in the name of your favorite Beloved Supporting Character) to be revealed as the villainous mastermind. And/or salacious details about Our Hero. Dark secrets that threaten the very underpinnings of the lead characters’ being. The promise of certain death for players who’ve existed for decades. (No, really. We mean it!)
[[[Einstein and Eddington]]] is a story about the pursuit of truth against a background of war, violence, nationalism, subterfuge, and prejudice during World War I.
