Category: Reviews

Review: ‘The Spectacular Spider-Man’ Animated Series

Seriously, folks — [[[The Spectacular Spider-Man]]] animated television series on the “Kids WB” network is one of the best superhero adaptations I’ve ever seen (and trust me, I’ve watched more than anyone will probably consider reasonable). It’s fun, it’s smart, it’s mature, it’s witty and every episode leaves me wanting more.

Supervising Producer and Story Editor Greg Weisman brings the same level of intelligence to the program that made his acclaimed Gargoyles cartoon series so succesful. Teamed up with him in developing the series for television is Producer and Supervising Director Victor Cook, whose resume includes working on the Hellboy animated film Blood and Iron, Darkwing Duck and producing the animated series based on the popular [[[Lilo and Stitch]]] animated feature film. Together, they have brought us a series that is updated for the modern-day audience but is completely faithful to the spirit and atmosphere of the first several years of [[[The Amazing Spider-Man]]] comics.

How does it compare to Sam Raimi’s interpretation of [[[Spider-Man]]] as someone who whines, mopes and cries a little more often than I’m comfortable with? Forget him. This animated incarnation of Peter Parker is a true New York teenager, cracking jokes on instinct — even when it’s not necessarily the wisest move.

spectacular-spider-man-vulture1-1945102

For example, let’s talk about a brief scene from the first episode. The high-flying villain known as the Vulture grabs businessman Norman Osborn and tosses him to his death from a great height. Spider-Man shows up, catches Osborn in mid-air and remarks, “You guys play hot potato hardcore!” The Vulture screams that the skies belong to him, forcing Spider-Man to concede, “He may be right. I only rent.”

Now that’s the kind of dialogue and Bugs Bunny-like attitude I wish I’d seen out of Tobey Maguire.

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Review: ‘PvP Vol. 5: PvP Treks On’ by Scott Kurtz

pvp-treks-on1-9014129PvP Vol. 5: PvP Treks On
By Scott Kurtz
Image, June 2008, $14.99

Image is a comic-book publisher, and sees everything through that lens. So, for them, this is a book “collecting issues 25-31 of the hit comic strip series,” as the cover proclaims. For most of us, though, PvP (http://www.pvponline.com/) is a daily comic strip on the web, so what’s important is that [[[Treks On]]] collects strips from June 12, 2005 through April 9, 2006. (Possibly not all of them, since several seem to be added at the beginning and others are missing at the end – and there were some duplicates in the middle, too – but most of them, at least.)

Image might think that referring to comics – which cost money – instead of to a free webcomic might increase the perceived value of their book, but are there really people – even in the inbred, hothouse environment of the comics shop – who would be a) interested in a daily comic strip about computer gaming and b) unfamiliar with webcomics?

My complaints about Image’s publishing strategy aside, this is a handsome package, with the strips shown at a nice large size, two to a page. We’re running about two years behind the current strip, so Brent isn’t even engaged to Jade yet – though he comes darn close in one storyline here. The other character relationships are close to where they are now: Francis and Marcy are friendly but not quite dating, and Robbie & Jase win the lottery in these strips.

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ComicMix Columns & Features for the Week Ending July 6, 2008

When exactly did July 4 suddenly become “[[[Independence Day]]] Weekend?” Are we as a nation so addicted to three-day holiday weekends that we lose the original meaning of what we’re celebrating? Won’t someone think of the children? And the flags? And the sales? And what about all the ComicMix goodness we’ve brought you this past week, huh?

At least my neighbors seem to have used up all their fireworks on Friday, it’s been a blessedly quiet weekend…

Review: ‘Lobster Johnson, Vol. 1’ by Mike Mignola and Jason Armstrong

Lobster Johnson, Vol. 1: The Iron Prometheus
By Mike Mignolla and Jason Armstrong
Dark Horse, June 2008, $17.95

Lobster Johnson is the mystery man of the Hellboy universe – an enigma wrapped in a riddle folded around a right cross. He’s turned up in [[[Hellboy]]] and B.P.R.D. stories several times, but about all we’ve learned about him is that he was some sort of pulpish hero from the 1930s and that he punched a lot of evil things.

So here we finally get Lobster Johnson’s own story…in which he’s a mysterious, pulpish hero in 1937 New York who punches a whole bunch of evil things. The Lobster does have a secret lair, which gets some on-page time, and a group of [[[Doc Savage]]]-esque helpers – but we still don’t know who the Lobster is, why he fights evil, or even the point of his lobster-claw emblem.

On the other hand, we do get a vril-powered (look up your Edward Bulwer-Lytton) super-suit; its wearer, ex-lab assistant Jim Sacks; his kidnapped scientist employer Kyriakos Gallaragas; and the doctor’s requisite lovely daughter Helena, also kidnapped. Not to mention their kidnapper, an evil Asiatic villain.

(Said villain looks very familiar from other Hellboy stories, but he’s not named here, so I’ll leave it at that.)

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Review: Will Smith in ‘Hancock’

With comic franchises pouring from Hollywood’s every orifice this year, something like [[[Hancock]]] would normally be considered a breath of fresh, creative air. This can be said for the film on paper, but it fails to deliver in the latter half of the film. That said, Hancock is still good fun in a theater, and delivers with all the things we wanted to see Superman Returns do time and time again, but never came through.

The plot follows an unruly asshole (not being vulgar, this term is important to the character) of a superhero who resides in downtown Los Angeles, attempts to keep people safe from the ever-rising crime rate, but ends up causing more damage than he prevents. This makes Hancock (Will Smith) the ultimate antihero, being hated by just about everybody in the world (or at least L.A.) He crosses paths with an up-and-coming Public Relations guru (Jason Bateman) who thinks Hancock can become the hero that the world needs, but with a little bit of help.

[EDITOR’S NOTE: The text of this review posted after the jump contains descriptions of significant plot points, so consider this your official SPOILER ALERT. -RM]

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Review: This Week in ‘Trinity’ #5

trinity5-4792955First things first: I actually, gasp, liked this issue.

For the first time ever, Kurt Busiek pulled the storylines together and gave a sense of the big things ahead. Not perfect, but much better than the past few.

What happened?

The fight against Konvikt finally reached an end, as Batman’s smarts helped the big three devise a clever knockout punch. Batman was the star of the issue, also nabbing one of Morgaine Le Fey’s underlings (which look like the rat creatures from Bone), after it had branded Wonder Woman with an omega symbol.

During a brief interrogation (ended by the rat creature self combusting), it says, "You are the trinity. But you are weakened. Breaking. Soon, you will fall." Buh, buh, BUM!

There’s a little character moment that shines, as Batman and Superman are reluctant to advise Diana to see a doctor, and she points out the inconsistencies of gender relations. It makes her character a little more interesting, which is something plenty of other writers have failed to do.

In the backup, a trio of lame villains (Whiteout!?!) try to kidnap Tarot, who has started to see the trinity in her cards (as justice, strength and the devil — guess which hero goes to which card).

They fail, not unpredictably, in large part thanks to the reappearance of Gangbuster. Which, I’ve got to say, is pretty awesome. At the end, we see Morgaine Le Fey’s creatures after Tarot.

Like I said, everything’s coming together nicely, and we have dire warnings galore. So, hope returns, although I’m still curious as to why Busiek feels the need to include only the lamest villains.


Van Jensen is a former crime reporter turned comic book journalist. Every Wednesday, he braves Atlanta traffic to visit Oxford Comics, where he reads a whole mess of books for his weekly reviews. Van’s blog can be found at graphicfiction.wordpress.com.

Publishers who would like their books to be reviewed at ComicMix should contact ComicMix through the usual channels or email Van Jensen directly at van (dot) jensen (at) comicmix (dot) com.

Review: ‘Prince of Persia: The Graphic Novel’

prince-of-persia-7562889Prince of Persia: The Graphic Novel
By Jordan Mechner, A.B. Sina, LeUyen Pham, and Alex Puvilland
First Second, September 2008, $18.95

The first [[[Prince of Persia]]] game was a 2-D platformer almost twenty years ago, and the next big thing with the name Prince of Persia on it will be a major Jerry Bruckheimer-produced movie next summer. In between have been a number of games, with a number of different protagonists and plotlines. (And I’ve played exactly none of them, as far as I can remember – just to make that clear.) This year, in between the games and the movie, First Second is publishing a graphic novel loosely based on the series – or at least the title. It’ll be in stores in September.

This graphic novel is credited as “created” by Mechner (seemingly because he invented the original game, and maybe still owns a piece of it), written by Sina, and with art by Pham and Puvilland. And, as far as I can tell, the story here has nothing specific to do with any of the previous incarnations of Prince of Persia. (If I’m wrong, please correct me in comments.)

In this graphic novel, you actually get two stories for the price of one – they’re told intermingled, though, which can make it difficult to remember which story a particular panel belongs to, or which characters belong to which stories. (Evil, nasty overlords being depressingly common in stories like this, for example.) I did read Prince of Persia in bound galley form, though – without color – so it’s quite possible that the palette of the two stories are different enough to make that distinction clear in the final book.

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Doctor Who in Review: Season Four, Episode #9 – Forest of the Dead

[EDITOR’S NOTE: My apologies for the late arrival of this week’s "Doctor Who in Review." We’ve been catching up after all of the Wizard World Chicago chaos! It’s times like these that I could really use a TARDIS. – RM]

The hit BBC series Doctor Who is now in its fourth season on the Sci-Fi Channel, and since we’re all big fans here at ComicMix, we’ve decided to kick off an episode-by-episode analysis of the reinvigorated science-fiction classic.

Every week, I’ll do my best to go through the most recent episode with a fine-tooth comb (or whatever the "sonic screwdriver" equivalent might be) and call out the highlights, low points, continuity checks and storyline hints I can find to keep in mind for future episodes. I’ll post the review each Monday, so you have ample time to check out the episode once it airs each Friday at 9 PM EST on Sci-Fi Channel before I spoil anything.

Missed a week? Check out the "Doctor Who in Review" archive or check out any of the past editions of this column via the links at the end of this article.

Keep in mind, I’m going to assume readers have already watched the episode when I put fingers to keyboard and come up with the roundup of important plot points. In other words, SPOILER ALERT!

Let’s begin now, shall we?

Season Four, Episode #9: "Forest of the Dead" (more…)

Review: ‘Demo’ by Brian Wood and Becky Cloonan

It seems every month that a new comic comes out purporting to offer a new, more realistic slant on superheroes. From Watchmen to Next Men to Powers to Kick Ass, that idea has long been a popular one.

Except, none of those comics feel very real. Sure, they take elements from reality and offer a slightly more grounded or cynical look at heroes, but the stories within their pages don’t begin to evoke everyday life.

And this is why Demo stands so far apart. The on-again, off-again series from writer Brian Wood and artist Becky Cloonan is finally concluded, and all 12 issues are now collected in a substantive new softcover (Vertigo, $19.99).

Begun in 2003 with a first issue featuring a girl struggling to handle her newfound telekinesis, the series was always about the people in the stories, not the abilities that set them apart. That first issue is rich with metaphor: the girl learns how to break away from home, become independent and not get in the way of her potential. Valuable lessons for anyone.

One of the strongest issues (#5), follows a girl who physically changes in appearance to match the desires of the people who see her. She could be a kooky X-Man, but Wood instead uses the strange ability to explore perception and desire, and the line between love and lust.

While the material is well worth reading on its own, one of the subtexts to watch is the continued development of Wood and Cloonan. You can trace their growth as creators along with the issues, and in the end the series is something entirely new again, not really touching on superpowers at all.

Cloonan’s work is exceptional, bouncing between styles from issue to issue. It’s hard to believe one person was responsible for such a disparate collection of art.

And while Demo features almost entirely young, hip characters — Wood’s bread and butter — he writes their interactions with as much grace as any writer in comics. There is a deep, haunting truth to these stories, so realistic it almost hurts.


Van Jensen is a former crime reporter turned comic book journalist. Every Wednesday, he braves Atlanta traffic to visit Oxford Comics, where he reads a whole mess of books for his weekly reviews. Van’s blog can be found at graphicfiction.wordpress.com.

Publishers who would like their books to be reviewed at ComicMix should contact ComicMix through the usual channels or email Van Jensen directly at van (dot) jensen (at) gmail (dot) com.

Review: ‘Superpowers’ by David J. Schwartz

superpowers-us1-4585912Superpowers: A Novel
By David J. Schwartz
Crown, June 2008, $14.95

There are two kinds of superhero novels, with very different rules. The more common – but less respected – kind of superhero novel takes characters and situations we already know from an existing comics universe and tells a story using that furniture. Those books can be amazing, like Elliott S. Maggin’s two Superman novels, Last Son of Krypton and Miracle Monday, or they can be mediocre, like…fill in your own example here. But they all hit the ground running, since they work from our knowledge of those universes. Who would read a Spider-Man novel if he’d never heard of [[[Spider-Man]]]?

The other kind of superhero novel tends to come from people outside the comics field, and usually reinvents the wheel in its vision of superheroics. (Like everything else, sometimes doing it elegantly and sometimes producing an oval object that doesn’t even work as a wheel.) Some of the better examples of that type of superhero novel are Michael Bishop’s Count Geiger’s Blues and the recent Soon I Will Be Invincible by Austin Grossman. Those books often have aggressively obvious titles – [[[Superfolks]]], [[[Hero]]], that kind of thing – to immediately signal to the audience that they’re novels about superheroes.

[[[Superpowers]]] is one of the latter kind of novels, down to the title. The British cover (see the continuation) even has line drawings of the characters in costume (by Norm Breyfogle, a name we who read comics will nod knowingly at), much in the style of last year’s [[[Soon I Will Be Invincible]]]. And the set-up is quite typical of an outsider superhero novel: five undergraduates at the University of Wisconsin (Madison) develop individual superpowers after an evening of drinking homemade beer. (One of the endearing things about Superpowers is that Schwartz doesn’t even try to explain their origin – something unexpected happened, and they now have powers. Period.)

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