Category: Reviews

All Together Now by Hope Larson

There’s something deeply pure about a middle-book about middle-schoolers. The characters are in a point of their lives where they’re growing and changing – not still the people they were as kids, and not even the teenagers they will be in another year or two, much less the actual adults they will eventually become – and the story is similarly middle, starting from another book it hopes we’ve already read and handing off at the end to a book the author may not have even planned out yet.

It’s very thematically appropriate, is what I’m saying.

That’s how I think about All Together Now , Hope Larson’s new graphic novel for 2020 and a sequel to 2018’s All Summer Long . It picks up soon after the end of the previous book: Bina is still thirteen, it’s still the same year, and she still wants to write and play music. But the entanglements and problems are different, because it’s not summer anymore – All Together Now begins in September and runs through nearly the end of the year. So Bina is back in school, has formed a band with her new friend Darcy, and hardly sees her neighbor and one-time best friend Austin, who has a punishing travel-soccer schedule.

So the Bina-Darcy band needs a drummer, and gets one, which changes everything, and keeps changing things. And Austin eventually circles back, with a different opinion of Bina than he had before.

Things change. They can change really quickly when you’re thirteen.

Together is the same kind of book as Summer: episodic, quiet rather than flashy, introspective rather than dramatic. It’s about how Bina feels about what’s happening as much as it’s about the things that happen…and, to be honest, Bina isn’t really sure how she feels about the band-drama and the next-door-neighbor drama a lot of the time.

Books about people this age often have the young people bemoaning the changes, and wanting things to stay the way they were, forever – Bina had a bit of that, in Summer. She’s still not thrilled with all of the changes now, but I think she’s happier, or maybe just resigned, about the changes. Maybe she’s starting to see the places the changes could take her, and those are thrilling and frightening, like all adult life is. That’s a good sign for her: life is change , and the earlier people realize that, the better off they will be.

All Together Now is another fine, deep, naturalistic graphic novel by Hope Larson, following a long string like Chiggers and Mercury . I’m not as plugged into that world, so I hope the reason I don’t hear about her work as much is because I’m not part of that conversation, and not because she’s little-known. This book, in particular, should be in every middle-school library in the country: it has a lot to say to other actual and aspirational thirteen-year-olds.

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Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

The Loneliness of the Long-Distance Cartoonist by Adrian Tomine

Adrian Tomine has always struck me as the closest thing to a literary short-story writer in the comics field – our Raymond Carver, perhaps – with his tight, focused stories of real people in real worlds dealing with mundane lives and just interacting with each other. It’s the kind of work that sounds dull when I try to describe it, but is thrillingly true when done right, and Tomine generally gets it right.

So it was strange first to see that his new book last year, The Loneliness of the Long-Distance Cartoonist , was a memoir – I wondered if that knife-edge would still be there when writing about his own life. (It wasn’t, obviously, in his wedding-favor-cum-celebration-GN Scenes from an Impending Marriage , because if a book like that was in the typical Tomine tone, it would be a horrible sign for the marriage in question.)

And it was even more surprising to meet eight-year-old Adrian on the first page, on his first day at a new school in Fresno in 1982, declaring his undying love for John Romita. OK, sure, he was mercilessly tormented for it – that’s how he remembers it, so I’ll buy it on that level, but my memory is that eight-year-olds in 1982 liked to read superhero comics a lot, though I was not in hoity-toity Fresno – but the origin story of Adrian Tomine, as he presents it here, is basically the same as every other Gen-X cartoonist: imprinted on Marvel early, spent too much time in his own room making comics, ended up socially stunted and possessed of a massive imposter complex.

I’m being reductive, here. And Tomine doesn’t linger on that childhood: it’s the one quick sequence at age eight, and then smash-cut to 1995, when he’s on his way to his first San Diego Comic-Con. The bulk of Loneliness is made up of scenes from his professional life – moments when he’s “on-stage” as a cartoonist, at a signing or convention or publicity interview or just in public where someone recognizes him. And these moments are the ones I would have expected from Tomine: they’re all ones where things go wrong, or he’s embarrassed, where he says the wrong thing or is more clearly lonely and confused and out-of-place than he wishes he was. It could be a giant wall of cringe, but it’s all particular and grounded in the kind of person we learn Tomine is: he’s a creator, who spends his days in a chair thinking up stories. People like that always have trouble interfacing with the world: other people don’t know their lines in your story, and wouldn’t follow those lines if they did.

Tomine quietly keeps the focus on himself and his insecurities. There’s a number of places where names and faces are obscured – comics insiders probably already have a secret cheat sheet to figure out who all of those people are – so that the story is not “big name pro was mean to Adrian Tomine!” but instead stays “Adrian Tomine is insecure and obsesses about these moments, which exist in everyone’s lives.”

So Loneliness is the story of a career, but only the worst, saddest moments. The moments that you remember when you wake up randomly at 3AM, the ones that you can’t stop thinking about and that you can’t do anything about. Because it’s Tomine, it’s very specific: these are his issues, his anxieties, his worst moments.

The last thirty pages are the culmination of the book, a sequence of events in 2018 that I probably shouldn’t go into too much depth about. He presents it as what drove him to make this book, and that makes sense…but I think a lot of these moments have been in his head a long time, and he had been trying to figure out a way to contextualize them and turn them into a story and not just a list of bad moments.

It may be more personal , but it’s still an Adrian Tomine book. He doesn’t tell the reader how to feel in the end, he doesn’t contextualize it all and wrap it up in a bow. He does have a long speech, at nearly the very end, that comes close to explaining it — he even says outright “my clearest memories related to comics – to being a cartoonist – are the embarrassing gaffes, the small humiliations, the perceived insults.” But is this book his way to get beyond those moments? Or does it come out of a realization that the material that hits you the hardest is the stuff you need to do next? Or both? Or neither?

We’re not all famous cartoonists. (Tomine might even say that he isn’t a famous cartoonist, except in very specific circumstances – that’s the buried message of the first two pages.) But we all obsess about things. We all have memories we don’t want to think about but keep coming back to. Loneliness is the exploration of one life through those moments, by a master cartoonist and storyteller.

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Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Born a Doofus by Adam Huber

Gag-a-day cartoons are a wonderful and mysterious art, a triumph of style and viewpoint, precise phrasing and engaging drawing, with a clear point of view and a world that can be encapsulated in four panels but expands with four new panels every day for as long as the cartoonist is inspired.

Well, good gag-a-day cartoons are like that. We also have Blondie and Garfield.

Bug Martini , though, is a good gag-a-day cartoon. It’s been running for about a dozen years, and its creator, Adam Huber, finally put together a physical-book collection of the strip this past year, gathering the first year of strips under the title Born a Doofus.

So this book starts with the first strip (October 19, 2009 ) and runs through the strip for October 18, 2010 . It also includes, in the back, about a dozen sketchbook pages about the pre-history of his “bug” main character, but the real draw is the comics themselves, which were funny and smart right from the beginning. (Huber’s art has evolved a bit – his bugs were chunkier, with smaller eyes, at the very beginning – but his writing was basically fully-formed from strip one. He may have gotten slightly denser with jokes as he went on, but that’s about it: this was really funny from launch.) I was chuckling all the way through Born a Doofus, and only avoided trying to read out a dozen or so random strips to The Wife out of my finely-honed sense that reading the words from a comic are not the preferred experience…especially to a woman trying to make dinner for her family.

But, Andy, you say. You’re linking to those strips, which are still available online. Why would I buy a book when I can just read straight through the archives, and hit another ten years of strips after that?

Aha! There is a fatal flaw in your plan: you can’t buy this book. It’s not available to you. It was funded by a Kickstarter, and you are too late. So it’s not a case of “should I get this book,” but instead a case of “you missed out on this awesome book, so sad for you.”

So I am not recommending this book to you. I am gloating that I just read it, that it is wonderful, and that you cannot have it. Oh, maybe Huber will deign to open sales of Born a Doofus in the future – check out his webstore , and live in hope – but, for right now, I have it and you do not.

(Or maybe I’m joking, and I do hope you can buy this someday, and Bug Martini will become an empire to rival Paws, Inc. Maybe.)

So that is Born a Doofus. It is funny, and I hope the stress of making it didn’t turn Huber off making further books, since he could do at least half-a-dozen more out of his archives. And maybe, just maybe, if you’re really good and the world is better than it usually is, you will be able to get a copy yourself someday. But, for now: you missed it.

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Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Attitude 3: The New Subversive Online Cartoonists edited by Ted Rall

Any book with “new” in the title will age really badly: it’s just inherent. If what it’s trying to do is present something fresh and immediate, that will just be less compelling fifteen years later. No one can do anything about that effect.

So it’s a pretty quixotic thing to read Attitude 3: The New Subversive Online Cartoonists  in 2021, since it’s a book from 2006 about a world that was fast-moving at that point and has only sped up since then. Attitude 3 was the last of the series — the first Attitude profiled new political cartoonists and the second one new “alternative” cartoonists” (primarily those of the weekly newspapers that flourished in the ’90s, I think), and all of them were edited by Ted Rall, at a moment in his career when he seemed to be working more as a connector than he looks to be doing now.

(Parenthetically, Rall – as the sourest, most uncompromising and most ideologically leftist cartoonist in the US – now looks like an odd person to do something this broad and inclusive, but, again, fifteen years can change people and worlds and industries. Early-Aughts Rall is not the same person he is today; none of us are.)

So Attitude 3 interviews and profiles twenty-one relatively prominent webcartoonists of the time, mostly focusing on political/personal cartoons – things closer to the editorial end of the world, or gag-a-day in some cases, rather than the kind of webcomics that are basically long serialized stories formatted as comic-book pages presented in electronic form. Some of them will be familiar , some of them will be lost to the mists of time. (Well, they were for me; you might be intimately familiar with every single one of these and know exactly what they’ve all done in the fifteen years since. If so, you are creepy and I am unobtrusively moving away from you.)

Cartoonists I recognize/follow/enjoy include Richard Stevens of Diesel Sweeties, Matt Bors (more recently of The Nib), Dorothy Gambrell of Cat and Girl, Nicholas Gurewitch of Perry Bible Fellowship, and Ryan North of Dinosaur Comics. A couple of others – Mark Fiore in particular – are names I’ve seen since then. But the majority of the book was made up of cartoons and creators I’d never seen before and hadn’t heard of: my guess is that some of them are still going, in their own corners of the Internet, and some have moved on to other art-adjacent things, and most have moved on to work that’s nothing like making pictures on the WWW.

Each cartoonist has five or six pages, including a decent selection of cartoons in black-and-white – this is an issue for some, since most were in color on the ‘net, for obvious reasons – and the interview with Rall. It’s all professional and well-done and informative, but it does feel like a moment frozen in amber this many years later.

I think we’re at the wrong time to look at a book like this again. One the one hand, it’s too long for most of these people to still be doing the same work, though a few are. On the other, they were all very young then (mostly mid-twenties) and so now are mostly in the middle of their careers – so it’s too early for this to be useful as parallax to evaluate anything like their whole oeuvre.

Still, it’s a moderately heroic book, trying to gather a vast, massively-distributed world and get it between two covers for posterity. It is a serious accomplishment, and it will be there for that re-evaluation in another thirty years or so, if any of us are there to look at it again.

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Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

First Look at Batman: The Long Halloween Part 2

First Look at Batman: The Long Halloween Part 2

BURBANK, CA (May 20, 2021) – The Dark Knight must combat a unified front of classic DC Super-Villains, diffuse an escalating mob war and solve the mystery of the Holiday Killer in Batman: The Long Halloween, Part Two, the thrilling conclusion to the two-part entry in the popular series of DC Universe Movies. Produced by Warner Bros. Animation, DC and Warner Bros. Home Entertainment, the feature-length animated film – which will be accompanied by the latest DC Showcase animated short, Blue Beetle –arrives July 27, 2021 on Digital and August 10, 2021 on Blu-ray. Batman: The Long Halloween, Part Two is rated R for some violence and bloody images.

Batman: The Long Halloween, Part Two will be available on Blu-ray (USA $34.98 SRP; Canada $39.99 SRP) as well as on Digital. The Blu-ray features a Blu-ray disc with the film in hi-definition and a digital version of the movie. In 2022, Batman: The Long Halloween, Part Two will be available on 4K Ultra HD Blu-ray Combo Pack as a combined film presentation with Batman: The Long Halloween, Part One.

Inspired by the iconic mid-1990s DC story from Jeph Loeb and Tim Sale, Batman: The Long Halloween, Part Two continues as the Holiday Killer is still at large and , with Bruce Wayne under the spell of the venomous Poison Ivy, Batman is nowhere to be found. Liberated by an unlikely ally, Bruce quickly uncovers the real culprit: Poison Ivy’s employer Carmine Falcone. The Roman, his ranks decimated by Holiday and his business spinning out of control, has been forced to bring on less desirable partners – Gotham City’s rogues’ gallery. In the meantime, Harvey Dent is confronting battles on two fronts: attempting to end the mob war while also dealing with a strained marriage. And, after an attack that leaves Harvey hideously disfigured, the District Attorney unleashes the duality of his psyche that he’s strived his entire life to suppress. Now, as Two-Face, Dent decides to take the law into his own hands and deliver judgment to those who’ve wronged him, his family and all of Gotham. Ultimately, the Dark Knight must put together the tragic pieces that converged to create Two-Face, the Holiday Killer, Batman and Gotham City itself.

Jensen Ackles (Supernatural, Batman: Under the Red Hood) leads an all-star cast as the voice of Batman/Bruce Wayne alongside the late Naya Rivera (Glee) as Catwoman/Selina Kyle, Josh Duhamel (Transformers, Las Vegas) as Harvey Dent/Two-Face, Billy Burke (Twilight, Revolution, Zoo) as Commissioner James Gordon, Katee Sackhoff (The Mandalorian, Battlestar Galactica, Batman: Year One) as Poison Ivy, Titus Welliver (Bosch, Deadwood) as Carmine Falcone, Julie Nathanson (Call of Duty: Black Ops Cold War, Suicide Squad: Hell To Pay) as Gilda Dent, David Dastmalchian (The Suicide Squad, Dune, Ant-Man,) as Calendar Man & The Penguin, Troy Baker (The Last of Us, Batman: Arkham Knight) as The Joker, Amy Landecker (Your Honor, Transparent) as Barbara Gordon & Carla Vitti, Fred Tatasciore (American Dad!, Family Guy) as Solomon Grundy, Alyssa Diaz (The Rookie, Ray Donovan) as Renee Montoya, and Alastair Duncan (The Batman, Batman Unlimited franchise) as Alfred. In addition, Robin Atkin Downes (The Strain, Constantine: City of Demons) voices both Scarecrow & Thomas Wayne, John DiMaggio (Futurama, Disenchantment) is the Mad Hatter, Laila Berzins (Genshin Impact) is Sofia Falcone, Jim Pirri (World of Warcraft franchise) is Sal Maroni, and Zach Callison (The Goldbergs, Steven Universe) is Young Bruce Wayne. Additional voice work was provided by Gary Leroi Gray and Rick Wasserman.

The entire filmmaking team returns for Batman: The Long Halloween, Part Two as led by supervising producer Butch Lukic (Justice Society: World War II, Superman: Man of Tomorrow), director Chris Palmer (Superman: Man of Tomorrow), and screenwriter Tim Sheridan (Reign of the Supermen, Superman: Man of Tomorrow). Producers are Jim Krieg (Batman: Gotham by Gaslight) and Kimberly S. Moreau (Batman vs. Teenage Mutant Ninja Turtles). Executive Producer is Michael Uslan. Sam Register is Executive Producer.

Batman: The Long Halloween, Part Two – Special Features

Blu-ray and Digital

●      DC Showcase – Blue Beetle (New Animated Short) – Sufferin’ Scarabs! Silver Age Blue Beetle is back! And, had he ever starred in a 1960s Saturday-morning limited-animation cartoon with its own jazzy earworm of a theme song, it would have been just like this! Welcome to the adventures of Ted Kord, alias the Blue Beetle, as he teams up with fellow super heroes Captain Atom, The Question and Nightshade to battle that nefarious finagler of feelings, Doctor Spectro.

●      A Sneak Peek at the next DC Animated Movie – An advanced look at Injustice.

●      DC Universe Movies Flashback

  • Batman: The Dark Knight Returns, Part 2
  • Batman: Hush

●      From the DC Vault

  • Batman: The Animated Series – “Two-Face, Part 1”
  • Batman: The Animated Series – “Two-Face, Part 2”

Want to check out more animated DC Super Hero entertainment before seeing Batman: The Long Halloween, Part Two? HBO Max has a wide array of DC Universe Movies available for viewing. And you can catch up on all of the comic book source material by visiting DC UNIVERSE INFINITE (US-only).

Batman: The Long Halloween, Part Two will also be available on Movies Anywhere. Using the free Movies Anywhere app and website, consumers can access all their eligible movies by connecting their Movies Anywhere account with their participating digital retailer accounts.

BASICS

Blu-ray, $34.98 USA, $39.99 Canada

Blu-ray Languages: English, Spanish, French, German

Blu-ray Subtitles: English, Spanish, French, German, Swedish, Danish, Finnish, Norwegian

Running Time: 87 minutes

Rated R for some violence and bloody images

Elektra by Greg Rucka Ultimate Collection (with various artists)

I’m going to try to be quick with this one: it’s very much not my thing in multiple ways, and I read it to sample both what my old college buddy Rucka has been doing and what mainstream Marvel comics are like. The answer, in both cases, is: still things I’m not all that interested in, and which I do not enjoy, which is totally fine.

Elektra by Greg Rucka Ultimate Collection  collects more than a year of the title comic about the ninja super-assassin, issues 7-22 from just over a decade ago. The art is by a whole lot of different people, most of which was in styles I found actively off-putting. (Worst: Greg Horn, whose glossy photorealism seemingly only comes at the expense of composition and energy and movement and human body proportions. Best: Carlos Meglia, with two great cartoony issues full of zip and vigor. Everyone else was variously muddy and dull and generically gritty, to my eye.)

This is the kind of comic that aggressively insists that it’s nothing like superheroes as it features an unstoppable overpowered killing machine wearing a silly unfeasible costume and fighting against magic ninjas. I have never found any part of that argument compelling. And the fact that the overall plotline here is, more or less, “maybe, Elektra, spending your life murdering people for money in job lots is not the greatest thing you could possibly be doing” adds to that great-power-great-responsibility hoo-ha.

Anyway, Elektra is the world’s greatest assassin, who kills people in that stripper costume she’s wearing on the cover (and often other clothes; she’s an equal-opportunity murderess) in various inventive ways and, at this point, was completely separate from the regular Marvel Universe so she could be grimmer and grittier. Although the trained-by-good-and-then-evil-ninjas thing, and the whole she-was-dead-for-a-while-but-got-better deal, are still baked into her backstory on a molecular level.

These are crime stories about a globetrotting international assassin, and they are never as fun and thrilling as that phrase makes them sound. As usual, Rucka focuses on the mental trauma his characters face, and Elektra has been brainwashed so many times it’s a wonder she can cross the street without a Boy Scout. They are largely “about” the kind of serious “issues” that superhero comics get into when they’re feeling expansive: life’s purpose and meaning , how glorious and intoxicating it is to murder a whole lot of people, the difficulty of maintaining a steady clientele in the international-assassin business, and so on.

I’m already running on too long, and getting too snarky: the stories here are solid of their kind, but they’re very tough-guy stories, in the old paperback thriller mode. It is nice to see that Marvel can publish stories in which people in funny costumes kill each other, instead of just punch each other through buildings and then take each other to super-jail, I guess.

This sequence of stories seems to have largely been Rucka trying to reset from “Elektra kills people for money and is a total badass about it” to “Elektra feels bad about having killed lots of people and might possibly be looking to do Good Things to redress her karmic balance,” but the moment of reset, if I’m right, is at the very end of this book. So I don’t know if it stuck, and frankly I don’t care enough to investigate.

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Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

REVIEW: Shrek 20th Anniversary Edition

The best thing about Shrek when it debuted 20 (yikes!) years ago was that it brought a fresh take on traditional fairy tales and got a generation of children to understand that there were more ways to tell these classic stories than the Disney way. The humor here was contemporary and original while still respecting the lessons these were designed to convey.

Now, celebrating the 20th anniversary of its release, Universal Home Entertainment has spruced up the original film for its 4k Ultra HD debut. It comes in a combo pack with the Blu-ray disc and Digital HD code.

It’s still funny, with Mike Meyers affecting a fine Scottish accent for the title character, paired with Eddie Murphy’s memorable Donkey along with Cameron Diaz (Princess Fiona), John Lithgow (Lord Farquaad), and Vincent Cassel as Monsieur Hood. To protect the swamp home of the ogre and its other denizens, Shrek takes on the evil Lord, rescues the princess, and a fine time is had by all. The music sells itself and there are funny moments throughout, still making me laugh.

While the CGI animation hasn’t aged as well as some other productions, Shrek is still good to watch and Universal gets credit for cleaning it up as best it could for both the 4K and Blu-ray discs. The color balance is nicely improved along with the depth of field.

The DTS:X Master Audio soundtrack is perhaps stronger, so you can enjoy the music, dialogue, and sound effects.

Given the film’s smash success, it spawned several sequels (none yet in 4K) in addition to television shorts, music videos, and related fun. Much of it can be found on the two Blu-rays discs in the set. There is actually no new content produced for the anniversary edition, just collecting previously released material. You can decide for yourself if the upgrade in the film itself is worth the investment.

On the 4K Ultra HD disc, you can find several of the original Blu-ray features:

  • Shrek’s Interactive Journey: 1
  • Spotlight on Donkey (11:37).
  • Secrets of Shrek (3:50):
  • Deleted Scenes (8:01).
  • Shrek in the Swamp Karaoke Dance Party (2:51).
  • Baha Men “Best Years of Our Lives” (3:08).
  • Smash Mouth “I’m a Believer” (1080p, 3:15).
  • Shrek The Musical: “What’s Up, Duloc?” (3:56).
  • Audio Commentary: Directors Andrew Adamson and Vicky Jenson and Producer Aron Warner.

On Blu-ray disc 1:

  • The Animators’ Corner
  • Shrek’s Interactive Journey
  • Spotlight on Donkey (11:38)
  • Secrets of Shrek (3:52)
  • Deleted Scenes (8:01).
  • Audio Commentary: Directors Andrew Adamson and Vicky Jenson and Producer Aron Warner.
  • Shrek, Rattle & Roll:
    • Swamp Karaoke Dance Party (2:53),
    • Baha Men “Best Years of Our Lives” (3:08)
    • Smash Mouth “I’m a Believer” (3:15)
    • Shrek The Musical: “What’s Up, Duloc?” (3:57)
    • DreamWorks Animation Video Jukebox (1080p)

On Blu-ray disc 2:

  • Swamp Karaoke Party (2:51)
  • Far Far Away Idol (9:00)
  • Puss in Boots: The Three Diablos (13:06)
  • Shrek’s Halloween Favorites:
    • The Ghost of Lord Farquaad (12:34)
    • Scared Shrekless (25:30)
    • Thriller Night (6:08)
    • The Pig Who Cried Werewolf (6:49)
  • Shrek’s Holiday Favorites:
    • Shrek the Halls (28:02)
    • Donkey’s Caroling Christmas-tacular (6:39)
    • Shrek’s Yule Log (30:19)
  • The Adventures of Puss In Boots:
    • Hidden (23:04)
    • Sphinx (23:04)
    • Brothers (23:04)
    • Dutchess (23:04)
    • Adventure (23:02):

REVIEW: Justice Society: World War II

Comic fandom has crossed so thoroughly into the mainstream, that mass media is proving elastic enough to encompass what was previously considered the obscure. Case in point, the just-released Justice Society: World War II direct-to-video film. Here is a story focused on the first comic book team that finally gets the spotlight after making cameos and guest appearances on animated and live-action television productions dating back to Smallville.

I personally love the JSA and was thrilled they were getting a film of their own. Unfortunately, the finished product is not the JSA we know, nor is it a particularly good piece of storytelling. Producers Butch Lukic and Jim Krieg apparently started this project as a Wonder Woman in WW II story that morphed and was appended to the parallel worlds concept.

We start on what we presume is the DCAU world as Flash (Matt Bomer) comes to aid Superman (Darren Criss) but clearly, it’s not our familiar world because there is no JLA. As the Scarlet Speedster tries to save Superman from a kryptonite missile fired by Brainiac , he winds up piercing the dimension veil to find himself not only on a parallel world but back in time.

He arrives in Europe as Hawkman (Omid Abtahi), Black Canary (Elysia Rotaru), Hourman (Matthew Mercer), and Flash (Armen Taylor), follow Wonder Woman’s (Stana Katic) lead. The initial battle sequence shows exactly why super-heroes didn’t directly engage against the Axis forces. The war would end in days not years.

Along the way, the modern-day Flash is slow to figure things out and the others view him askance until his older counterpart offers up the multiple worlds theory and then he’s one of them. Tagging along is a war correspondent, nicknamed Shakespeare, but it is actually Clark Kent, but a man whose adoptive parents, the Kents, died young and he was raised in an orphanage with a jaundiced view of using his powers for a humanity that has not been kind to him.

And of course, there’s Steve Trevor (Chris Diamantopoulos), the audience’s human connection to the story. Here, he’s accomplished and heroic, but hopelessly devoted to Wonder Woman, proposing to her daily. He’s probably the best thing in the film.

As we shift into the second half of the film, the real threat is presented in the form of The Advisor (Geoffrey Arend), who has taken mental control of that world’s Aquaman (Liam McIntyre). He’s out to conquer all, which is a brutal way to end the global conflict. At least it’s a threat worthy of super-heroes. So, as we build to the climax, there’s death, destruction, and lots of predictable moments.

Along the way, the heroes are never given a chance to be developed as characters. Audiences are left wondering as to the cherry-picked nature of the team, why this Canary has the sonic scream, why does Jay Garrick know about the Speed Force but Barry, who comes across as a dim bulb, does not. Of all the JSA characters present, the one receiving the worst treatment was Doctor Fate (Keith Ferguson).

Director Jeff Wamester and screenwriters Meghan Fitzmartin & Jeremy Adams could have done so much more with the source material, but what is presented here is soulless and unsurprising. The animation looks more limited than usual, which takes away from the enjoyment.

The 1.78:1 high-definition film looks sharp with good colors in what is a generally muted palette, bringing the horrors of war nicely to life. The video is nicely complemented by the audio.

Thankfully, the Combo Pack (4K, Blu-ray, Digital), comes with the far superior DC Showcase: Kamandi (18:03), which faithfully adapts Jack Kirby’s adventure series. Visually, the Kirby designs come to life and the story feels like Earth After the Great Disaster.

The director, producers, and screenwriters sit around congratulating themselves in Adventures in Storytelling (30:04), where they explain their choices and touch on the ideas they brought to the production, but it didn’t translate from idea to execution anywhere near as well as they think.

We also have Sneak Peek: Batman: The Long Halloween Part 1 (10:29) which is being touted as being the most faithful adaptation from a comic story. It certainly looks great with strong visuals and an interesting voice cast including the late Naya Rivera as Catwoman.

Finally, only available on disc is the From the DC Vault: Justice League: “Legends, Part One” and “Legends, Part Two”.

The Adventures of Tintin, Vol 5 by Herge

I am still not your Tintin expert – I’m in the middle of my first reading of this series, seventy years or so after it was published and a good forty years after I was in the target demographic – but I did just read The Adventures of Tintin, Vol. 5 , the first major post-war chunk of the adventures of the Belgian boy reporter (ha!), so I can, I hope, tell you a few things.

I’ve previously gotten through the earlier omnibuses: one , and two , and three , and four . I have not yet found the first two, semi-forgotten books Tintin in the Land of the Soviets and Tintin in the Congo, which are generally considered to be racist and/or dull and/or not up to Herge’s later level; I may get to them eventually, though the library copies I originally expected to read seem to have been quietly removed from circulation since I first thought about reading Tintin.

This volume starts off with Land of Black Gold, the story interrupted by WWII – Herge started it in 1939, was interrupted in 1940 by a small Nazi invasion of Belgium, and did six other books before getting back to this in 1948. [1] I didn’t know that until I read it on Wikipedia a few minutes ago, so major props to Herge and/or his estate for smoothing that transition out. Then it dives into what I see is the last two-book story in Tintin’s history: Destination Moon and Explorers on the Moon, in which a pre-teen Belgian boy, his sea-captain buddy, and their absent-minded professor accomplice become the world’s first astronauts in a program run by a random Eastern European country, because comics, that’s why.

Black Gold does feel pre-war, with some vaguely escalating tensions in the background – mostly seen commercially, in oil prices – but the focus of the plot, as I think was always the case with Tintin, is on individual evil people rather than The Land of the Evil People or SMERSH or anything like that. Oh, the evil people are organized , and come from somewhere, but it’s not the named, re-used Land of the Evil People, it’s just a place where these particular Evil People came from. This one is also deeply colonialist, obviously – how could it be otherwise?

And then Professor Calculus has been recruited by Syldavia to run their space program, because a small Balkan monarchy of course has a space program in 1948. (Admittedly, everyone wanted a space program in 1948, at least on the V2 level, and fictioneers are not obliged to let reality impinge too heavily on their worlds.) A rival country – unnamed but probably Borduria, unless I missed something – attempts skullduggery both before the launch (in Destination) and during the trip to the moon (in Explorers), but, as always in Tintin, is foiled by the forces of good and right and spiky-haired Belgianness.

This series is still the same kind of thing: everything I said about the earlier books still applies. They are very wordy for adventure stories, which makes this small-format omnibus a less than ideal presentation. These pages should be large, to be savored and to let the word balloons be somewhat less overwhelming. The comic relief is deeply slapstick, entirely silly, and mostly successful. The plots aren’t complex, per se, but they are complicated, full of additional wrinkles and problems as Herge rumbles through his stories and makes sure he has sixty-some pages of stuff for Tintin to overcome each time.

I expect I’ll finish up the series, and maybe even find the old suppressed books if I can, because I am a completest. But if you didn’t grow up with these, they’re just OK. Solid adventure fiction for boys, yes. Deathless classics of any kind, no.

[1] It’s all much more complicated than that, and I say “books” when I mean “serialized stories in a series of different magazines, which were then collected into books not always in the same sequence and then re-edited and revised multiple times over the next few decades, including but not limited to during different rounds of translation into English.” But they’re books now.

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Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Starport by George R.R. Martin and Raya Golden

Stories are inherently molded by their format. A novelization is different from a movie: it typically will include scenes and lots of interior monologues absent in its model. The same happens in any adaption – the original format has certain strength and structures, the new one does things differently.

Starport  is a TV pilot: it declares that in every second the reader experiences it. I also found it to be a somewhat quaint TV pilot, in the ’80s/90s vein, because George R.R. Martin wrote it as a script in 1993 and it’s been mostly sitting in a drawer ever since. (It was published, as a script, in the GRRM collection Quartet nearly two decades ago.) But it was available, and, for whatever reason, it was dusted off and artist Raya Golden took that TV script (of what seems to be long enough for a three-hour TV movie, planned to launch a series, and that length may be a clue why it never happened), adapted it into a comics script (of about 260 pages, if I counted correctly). Golden keeps the TV beats and structure: Starport in its graphic novel form is divided into twelve chapters, each one just the right length to fit between commercial breaks.

In this universe, the inevitable Harmony of Worlds contacted Earth the day after tomorrow (Super Bowl Day, to be exact), and invited us to join the previous 314 species in intergalactic peace and prosperity. Starports were built in Singapore, Amsterdam, and (last and most troubled) Chicago. [1] That last one is the focus of the story, and smart people will realize all of that allows the production to use normal US exteriors and sets, with just a few skiffy specifics and a lot of rubber facial prosthetics and a few carefully-husbanded FX shots to sell the aliens.

It’s a post-ST: TNG SF pilot, with no hint of X-Files, to place it in time — DS9 and B5 were in development when Martin wrote the script, and he may have been able to see finished episodes before he turned the Starport script into Fox. Possibly more importantly, it’s post-Hill Street Blues, and I would not be surprised if one of the pitches was “What if ST: TNG aliens were in HSB Chicago?”

This is a cop show, with a large cast. We have the new detective getting promoted and joining the precinct responsible for the Starport; we have his new partner, the Buntz character; we have two duos of uniformed cops; we have the tough-as-nails female sergeant and her tired-and-ready-for-retirement captain; we have the honor-obsessed alien cop whose anatomy is compatible enough to be fucking a human main character secretly; we have the womanizing, super-successful undercover cop; we have a harried and potentially corrupt alien starport overseer; we have a bar where all the human cops go to drink together and make sure the reader can keep them and the plot straight. I may be presenting them all as stereotypes; in my defense, they are stereotypes. The point of this script was to establish exactly which stereotypes each of them were, to slot them into a dependable American TV framework and allow the actual actors to start expanding those roles if and when it went to series.

It did not go to series; it was never produced at all. And twenty-five-plus years later, it’s so much an artifact of its time that I doubt it ever could be. So this is the only version I expect we will ever get, with Golden’s slightly cartoony art well-suiting the era and aliens but falling a little short on the moments of high drama.

Technically, Starport is a complete story: it sets up a conflict and resolves it. Several major characters have arcs as well. Realistically, it was designed to set up larger conflicts and concerns that Martin hoped would run for several years in a prominent hour-long prime-time spot nationwide, and give him a lucrative showrunning job for the mid-90s. That did not happen; after Starport, Martin felt burned out on Hollywood and focused his attention on what he planned as a fantasy trilogy, starting with the novel A Game of Thrones three years later. (You may have heard of it.)

So this is a road not taken, and, frankly, I think any Martin fan reading it will be happy about that. This could have been a decent TV series, maybe better than that. It could even have broken out and been a massive sensation, as X-Files was about to do at the same network Martin pitched Starport. But Martin’s prose fiction is better than this, and we’ve gotten two-plus decades of that fiction since then in large part because Starport failed.

And now we also got something like the pilot of Starport that never happened , so I think we’ve gotten the maximum we could reasonably expect.

[1] That the backstory of Starport includes a Super Bowl in Chicago is the least likely thing about it.

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Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.