Comics and Videogames: From Hybrid Medialities to Transmedia Expansions

Comics and Videogames: From Hybrid Medialities to Transmedia Expansions

Description

This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture.

The editors have gathered a distinguished group of international scholars working at the interstices of comics studies and game studies to explore two interrelated areas of inquiry: The first part of the book focuses on hybrid medialities and experimental aesthetics “between” comics and videogames; the second part zooms in on how comics and videogames function as transmedia expansions within an increasingly convergent and participatory media culture. The individual chapters address synergies and intersections between comics and videogames via a diverse set of case studies ranging from independent and experimental projects via popular franchises from the corporate worlds of DC and Marvel to the more playful forms of media mix prominent in Japan.

Offering an innovative intervention into a number of salient issues in current media culture, Comics and Videogames will be of interest to scholars and students of comics studies, game studies, popular culture studies, transmedia studies, and visual culture studies.

Product Details

Publisher
Routledge
Publish Date
August 1, 2022
Pages
264
Format
Paperback
Language
English
ISBN-13
9780367539016
ISBN-10
0367539012
Dimensions
9.2 × 6.1 × 0.6 in
Weight
0.87 lbs

This Title Is On These Shelves

Earn by promoting books

Earn money by sharing your favorite books through our Affiliate program.

Become an affiliate
Shipping

Shipping Countries: Virgin Islands (US), Puerto Rico, United States (US)


Ready to ship in 1-2 business days