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National Graphic Novel Writing Month, Day #4: Script formats

nagranowrimo-8533922Day 4. Hopefully by now, you’ve gotten an idea that you might want to turn into a story. However, you may not know how to put it down on paper. What is the format for a graphic novel script?

The short answer is: it varies. There are different variations, based on how different people work and how they expect to collaborate. Remember that a graphic novel usually has other people working with you, and you have to communicate with them before you communicate with the rest of the world. This is why some comics scripts seem conversational in tone, because they’re sending notes to a single artist, maybe remembering that they’re also including the editor, and sometimes the inker, colorist, and letterer in the conversation as well.

There is no one “proper” way to write a script. There are some common formats, however.

Full Script: Pretty much what it sounds like. The script is a modified version of a screenplay, with what should happen in each panel spelled out, including who says exactly what.

Advantages: the writer gets more of what he wants in terms of story pacing, details, killer lines, etc. The editor can look at the script as a complete blueprint and make his comments there, which can be crucial if there are layers of approvals to go through.

Disadvantages: the artist can sometimes be constrained in what he’s doing, and sometimes the writer has not thought the visuals through, so a large chunk of dialogue can overwhelm a panel, and other problems of pacing can appear. And occasionally, the writer will get a bit detailed in his scripting– see any Alan Moore script, for example.

Plot First: This is occasionally referred to as “Marvel Style” because Stan Lee in the early days of Marvel did a lot of his stories this way: the writer would pitch a plot to the artist, hitting the major beats of the story and varying levels of detail, and then the artist would pencil the story. Once the penciled pages were back, the writer would then write dialogue based on what was in the art.

Advantages: It was often faster for one person to crank out a lot of plots and let the artist put in the details. It also freed up the artist to tell the story as he felt best, which often led to more dynamic action sequences and a more fluid style. It also meant the dialogue was fresher, because it was written a month or two closer to publication than full script.

Disadvantages: if the art is incomprehensible, a lot of covering dialogue and captions will have to be jammed in to make it clear. Also, for the purposes of NaGraNoWriMo, it relies on having an artist to draw it so you can come back and dialogue it, so it’s not good for the deadline. But this may work well for you.

comic-thumbnail-small-5549011Thumbnails: This is a rarer version, but some people swear by it. The writer not only writes the story, but also draws out thumbnails of the entire thing, to show how the people move, how the action happens, and how the shots and pages are composed. The artist then can follow both the script and the thumbnails. Depending on the circumstance, sometimes one person will do a plot and thumbnails, an artist will draw the story, then someone else will come in and dialogue based on the art and faces. (Often used by Keith Giffen, Kevin Maguire and J. Marc Dematties, for example.)

Advantages: The writer is very clear in what he wants. He also can see how his story plays out, whether the dialogue dominates the page, and sometimes resolve other problems.

Disadvantages: Time. Now you have to draw out the story. And you’re also assuming the writer has visual storytelling skills. (Giffen is incredibly fast, he thumbnailed all of 52— a comic a week for a year– and cranked out full pencils for the last 40 pages of Invasion! #2 in something like two weeks, on top of the schedule he already had at the time.) In some cases, it can also reduce the contribution of the artist (although in 52, this was intentional to keep storytelling continuity between the different artists).

Hat tip to Allyn Gibson for pushing this post to the front of the queue. And remember: you can follow all the NaGraNoWriMo posts here!

AND MEANWHILE, OUR HERO…- Pulp Character Spotlights

AND MEANWHILE, OUR HERO…- Pulp Character Spotlights

Character currently written by and profile completed by AARON M. SHAPS

1. The Phantom Detective’s secret identity is…?
Richard Curtis Van Loan, wealthy New York socialite and philanthropist.

 2.  In five sentences or less, The Phantom Detective’s origin is…? 
Van Loan’s parents died when he was very young, leaving him heir to a vast fortune. He led a life largely devoid of direction until a dear friend suggested he help the police with a grisly murder case they were having difficulty solving. He found that he had a natural propensity for sleuthing, and thus the Phantom Detective was born.

 3.  The Phantom Detective’s first appearance was..?
“The Emperor of Death” by D.L. Champion, 1933. 

4.  The Phantom Detective’s most recent appearance is…?
 I could be wrong about this, but I don’t think there have been any Phantom Detective adventures since the end of the original run of the pulp stories back in 1953…I believe the final novel was “Murder’s Agent,” written by Norman A. Daniels. 

 5.  The 4 most important people in the Phantom Detective’s life are…?
 Frank Havens, publishing tycoon, and a mentor of sorts to Van Loan, he was best friends with Van Loan’s father; Muriel Havens, Frank’s daughter, and the love of Van Loan’s life; Steve Huston, a young, hungry, and fearless crime reporter working for Havens’ primary publication, the New York Clarion newspaper; Inspector David Denham, a grizzled, hard-boiled NYPD homicide detective who often works hand-in-hand with the Phantom Detective.   

6.  The 3 top villains the Phantom Detective has faced are…?
 In the original run of Phantom Detective pulps, the Phantom had only one recurring villain: Clifford Boniface. Boniface will be returning to menace the Phantom in the new series as well, and he’ll be joined by a number of new villains of my own creation, including a nefarious illusionist known only as The Diabolist, and a mad scientist named Dr. Andrew Darke.

 7.  The Phantom Detective likes…
 A challenge, both physical and mental; driving a racecar; enjoying an Old Fashioned while playing pool with Frank Haven’s in his Clarion office.  

 8.  The Phantom Detective dislikes…
Criminals, feeling listless, and leaving a case unsolved. 

 9. Existing characters the Rook has met/had a crossover with include…?
The Phantom Detective has never had a crossover to date, but there are several planned. First up is a prose adventure with the Spider. 

10.  The Phantom Detective’s greatest fear is…?
Becoming obsolete.

 11.  The Phantom Detective’s favorite food is…?
Ballpark hot dog at Ebbets Field, home of the Brooklyn Dodgers.  

 12.  If the Phantom Detective couldn’t be there to save the day, the person he’d pick to takle his place is…?
The Spider, one of the few other “mystery men” whom the Phantom trusts. 

13 Free-for-all-Say anything, in ten sentences or less, you want about your character.  That would be…?
 The Phantom Detective is one of the all-time great pulp heroes, and a character that helped to inspire many others in a number of other media, most notably comic books. It is a great honor and privilege to re-introduce him to modern audiences in both comics and prose, and to help the character to evolve and remain relevant. My goal is to make the Phantom Detective into a modern, cutting edge pulp hero unlike any other.  

14. Links for more of the Phantom Detective include…
http://moonstonebooks.com/shop/category.aspx?catid=115
http://moonstonebooks.com/shop/category.aspx?catid=37

Monday Mix-Up: The Hero Your Hero Could Smell Like

Isaiah Mustafa, best know to the world as “The Man Your Man Could Smell Like” from the Old Spice commercials, is a big time comic fan and has made no secret of his desire to pay Luke Cage in the movies.

And now, Marvel has let him do exactly that.

Fantastic. Although, personally, I’d rather see him playing T’Challa.

Crazy Sexy Geeks: Superhero Psychology 2 – Robin!

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National Graphic Novel Writing Month, Day #3: No time?

nagranowrimo-6061627We’ll start with a tweet I saw yesterday, from cr8dv8 a.k.a. Terry:

Gah, I wish someone had mentioned this in advance. I don’t think I can do do #NaGraNoWriMo this month. Maybe but I doubt it.

I sent a brief note trying to get Terry to go for it anyway, which got this reply:

It’s not that; I am in financial dire straits and not sure I can make the time. If it happens, it happens.

This is a common complaint, but still– it’s 31 days. As of this moment, there are people finishing up the first half of the assignment in 24 hours, not just writing but drawing too. (I was about to type “as well” but it might be as well as it could be.)

The drawback is that if you’re going to make this a career, you are going to lose a lot of work if you can’t make time. Because you never know when work is going to become available, and often sudden projects are going to have to be rush jobs.

It’s a cliche, but it’s very true: I’ve seen careers turn on a phone call. “Can you do this job by this time?” And this is for work that there’s no advance for, you won’t get paid until a month after you deliver the script– but it needed to get done.

Sadly, dire financial straits are also common to working in comics. So are other jobs. There are lots of comics pros who have day jobs and write comics in their extra moments for some spare cash or for the creative outlet– not as many now, because comics companies can offer health insurance to freelancers who sign exclusive contracts.

I don’t pretend to know the impositions on Terry’s time. But just make sure you aren’t mistaking “I don’t have the resources” for procrastination, for deferring that story yet another week, or month, or year, or a lifetime.

Remember: you can follow all the NaGraNoWriMo posts here!

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Paige O’Hara, the voice of Belle, on being part of ‘Beauty and the Beast’

mg-9614-7146878On Tuesday, the eagerly-awaited Blu-ray edition of Beauty and the Beast finally comes out and Walt Disney has been making certain we all know it. Yesterday, we presented a chat with Alan Menken, who helped make the music sound so wonderful. Today, we hear from Paige O’Hara, the talent voice actress who made Belle a memorable heroine.

Question: Did they incorporate any of your features when they drew Belle?

Paige O’Hara: Oh yeah. The eyes and cheekbones and the way she raised her eyebrow and pushed her hair out of her face—that was me. Little things and expressions. When I looked at the wall, there were pictures of Elizabeth Taylor and Grace Kelly and Audrey Hepburn up, and my little funny picture was there too. The fact that she wasn’t so perfectly beautiful made the film that much more successful. She is a little odd. Of course that’s the character and I identified with her. I was odd as a kid. I was into Gershwin. I definitely identified with Belle. More girls than not feel that way I think.

Question: How excited were you to be part of such a legendary Disney title?

Paige O’Hara: You know, Mary Poppins is my favorite film and I loved Bambi and all the other Disney animated films. I was always an artist as well so I appreciated the animation too. Playing Belle was a dream come true.

Question: The film won two Academy Awards. Tell me what it was like being there.

Paige O’Hara: Oh it was incredible. It is the only animated film to ever be nominated for Best Picture so it holds that stature as well. I was really excited. We had heard rumors about the songs being nominated and there was a lot of discussion about celebrities performing our songs, but Mr. Eisner and Mr. Katzenberg insisted that the original artists get to sing their songs. That was really, really wonderful. It was the only time I sang with Angela Lansbury and Jerry Orbach. Angela introduced me at the Academy Awards. I remember we were backstage and of course I was going to be singing live which was scary so I was shaking. She was shaking too. She patted me on the butt and said if, “I had your voice, I wouldn’t be shaking. Don’t be nervous.”

Question: What else do you remember about the experience?

Paige O’Hara: It was fun being a part of the parties. Honestly, the worst part about the Oscars was that I didn’t like my dress—the one I performed in. They told the designer to put me in blue and it was this blue and white dress that looked more like Bo Peep or Dorothy. It was way too frilly and not very “Belle-y.” It was a checkerboard pattern. I had to perform in that dress, but afterwards I got to change into a beautiful Bob Mackie teal green gown. I even made one magazine’s Top 3 Best Dressed list!

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Happy 60th Birthday, Peanuts!

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On October 2, 1950, Peanuts premiered on October 2, 1950, in eight newspapers: The Washington Post, The Chicago Tribune, The Minneapolis Tribune, The Allentown Call-Chronicle, The Bethlehem Globe-Times, The Denver Post, The Seattle Times, and The Boston Globe. It began as a daily strip, reprinted above.

If you’ve never heard of Peanuts, I, for one, would like to welcome our new alien overlords. I’d like to remind them that as a trusted blogger I could be
helpful in rounding up others to toil in their underground sugar caves!

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Alan Menken Revisits ‘Beauty & The Beast’

alan-menken-6975-3454002In case you missed it, Walt Disney is finally releasing their wonderful Beauty and the Beast on Blu-ray this coming Tuesday. The movie, which earned an Academy Award nomination for best picture, is getting the full PR treatment and they provided us with this interview with composer Alan Mencken, whose work with the late Howard Ashman re-energized the films during the 1980s and 1990s.The combo pack will include the Blu-ray, a standard DVD and a digital copy for your personal use.

Alan Menken has composed huge hits such as THE LITTLE MERMAID, ALADDIN, HERCULES, POCAHONTAS   and ENCHANTED and   has won more Oscars than any other living person. He sat down for the following  interview.

Question: You have been involved with so many wonderful Disney films, what does BEAUTY AND THE BEAST mean to you?

Alan Menken: BEAUTY AND THE BEAST has been a perennial favorite of people who love Disney animation. They   have a continued appetite to know more about it and to see it enhanced. That is incredibly gratifying. I love the film too. I just watched it  again and it is gorgeous. It is possible that it is even more beautiful than it was when it debuted. It is very gratifying to have this “Diamond Edition”.

Question: Can you explain what it was that you did musically  with BEAUTY  AND THE BEAST?

Alan Menken: All  Howard and I did  was to tell the story, which is very romantic. The setting is   timeless and I just went to my gut, which is what I always do. With  this one, Howard was in his last days, although at the beginning I didn’t know that, but by the end of working on it, I knew that this was  a great artist’s last creation. I am sure that emotion informed what we did. We worked with a palette of French and classical and Broadway music and it was a culmination of a certain kind of  emotion for us. Also all these projects we do – whether it is THE LITTLE MERMAID OR BEAUTY AND THE BEAST or ALADDIN –  are  homages. This  one is an homage to the most romantic  parts of the Disney canon. Maybe I was channeling something special I don’t know, but it was clearly romantic and timeless and I credit Howard with a lot of what we came up with.

Question: The music has everything: from poignancy, to humor and ultimately joy, how did you convey that spectrum of emotions?

Alan Menken: That is what we always aim to do.  As an ideal, the Disney musical   is  always a combination of things that are joyful and things that are wistful and scary too and BEAUTY has all those elements. I can only be as good as the stories I am telling and  the characters that I am bringing to life. And with this film we were bringing some powerful things to life. (more…)

ANNOUNCING THE FIRST EVER ALL PULP Pulp Artist Weekend!!! Lead off interview-Tamas Jakab!

That’s right, Pulpsters!  In a last minute inspired decision ALL PULP is now dedicating weekends (as long as material and artist types last anyway) to that often unsung pulp creator, the ARTIST.  Each weekend, ALL PULP will endeavor to post interviews, columns, news, etc. that focuses on the work of artists of all types in bringing pulp to life!   

With the short notice of this (sorry, ALL PULP just works that way sometimes), if you have any art you’d like to share, make sure you have permission of the artist and send it on for the first ever ALL PULP P.A.W. Gallery to debut ON SUNDAY.  This will occur every weekend and will include art submitted for the Gallery each week!

First up for ALL PULP’s P.A.W., an interview with Tamas Jakab, artist and co-creator on EL GORGO!!!

TAMAS JAKAB, Artist/Letterer/Colorist/Co-Creator on El Gorgo!

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AP: Who is Tamas Jakab?
TJ: Tamas Jakab is a person (presumably, though he may actually be a clone or a robot), who lives in Cleveland, Ohio with 2 cats, a dog and a girl. I had a brief career doing cover and design work for the late, great Frontier Publishing, as well as various freelance gigs. I am the co-creator, artist, letterer and colorist on EL GORGO! On the side I work a day job unrelated to comics.
AP: What are your artistic influences and aspirations?
TJ: From comics, Jack Kirby, because all superhero comics are Jack Kirby, whether they realize it or not. Also Grant Morrison, because he goes for the big, crazy ideas, and superhero comics work best when they’re big and crazy. Otherwise, the list could go on and on – Los Bros Hernandez, Darwyn Cooke, Steve Ditko, Mike Allred…
AP: What do your think your strengths as an artist are?
TJ: Certainly not inking. I think I’m barely adequate as an inker, which can be frustrating, because I really love the aesthetics of comic book inking. I do think I have a really good eye for color, design and typography though.
AP: What’s your dream project?
TJ: Currently, EL GORGO! I’m really not the type of person who just wants to draw BATMAN or SPIDER-MAN. I prefer working on original concepts where I’ve got a lot of creative freedom and can play with different styles and genres.
AP: How did you get involved with Mike McGee and end up co-creating EL GORGO! ?
TJ: I’ve known Mike since 1987. We first collaborated on an adaptation of one of his short stories for the FRONTIER PUBLISHING PRESENTS comic back in 2005, and we’d been trying to get a new project going for 2 years with little success. EL GORGO! was a happy accident that came from a proposal to do a throwaway story for a comics anthology. We pretty much had the basic character of El Gorgo worked out in about an hour. We quickly realized we had a really fun, high-concept character and kept at it after the anthology didn’t work out.
AP: Who is EL GORGO! ?
TJ: EL GORGO! is a super-intelligent luchador gorilla scientist who saves the world on several occasions, plays in the world’s greatest surf-rock band, Gorgo-A-Go-Go, and is an historical novelist on the side. He’s pretty much Reed Richards, Captain America, Indiana Jones and Doctor Who rolled into one.
AP: Where do you see EL GORGO! as a character and as a comic book going?
TJ: Optimally, EL GORGO! would be in the mind and heart of every living being on Earth. Right now we’re just getting issues out as we can, which isn’t as frequently as it should be, and I’d like to see us move away from print and entirely into digital publishing.
As a character, we’ve really just gotten started…
AP: What do you and Mike have planned for EL GORGO! ?
TJ: We have way more things planned out than we will probably ever get to. Currently we have the book plotted out to about issue 13 or so, which would run through the Secret Origin of El Gorgo. In between, there are still some major characters to introduce, but I can’t give spoilers. Should we ever get to it, we have a good idea what the last EL GORGO! story would be, and I know exactly what’s on the very last page.
In a perfect world, we’d find the time to go at least 40 issues, which seems to be the sweet spot for good comic runs.
AP: You did the cover for DILLON AND THE LEGEND OF THE GOLDEN BELL.  What was the concept for that cover?
It was based on a cover from DOC SAVAGE MAGAZINE in 1933, “The Red Skull” by Walter Baumhofer, which is featured in the great collection PULP ART. Given Dillon’s pulp roots, particularly Doc Savage, I figured I’d go right back to the source for inspiration.
TJ: How did you achieve that aged look that makes the cover look like an old paperback?
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Additionally, on the EL GORGO! back covers, I used halftone patterns to simulate old-school color separation by hand. I love the fact that I can use expensive modern technology to simulate cheap printing methods that were replaced by better technology.
AP: What’s your method of working? 
TJ: I work 100% digitally these days. I reached a point where it made no difference if I worked on paper or on the computer, except it’s easier to fix mistakes on the computer. I work primarily in Adobe Photoshop and Adobe Illustrator, and I now use Manga Studio to draw and ink EL GORGO! The cover for DILLON AND THE LEGEND OF THE GOLDEN BELL was created in Corel Painter and then finished in Photoshop. 
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AP:  What’s a typical Day In The Life of Tamas Jakab like?
TJ: Very hectic and yet unspectacular.
AP: Where should we go to see other examples of your work?
TJ: The covers for Frontier and some pre-EL GORGO art projects are still hosted on my old website, http://rednever.com. I’m no longer maintaining the site, and eventually the art projects will find a new home.
AP: Anything else we should know about you?
TJ: I haven’t forgotten about EL GORGO! issue #4! I have some other non-art projects I have to work on, but I’ll be back on it as soon as I can!
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National Graphic Novel Writing Month, Day #2: Why 48 pages?

nagranowrimo-1657178So we’re already getting questions in (and if you have questions, post them in a comments thread or use the feedfack form for privacy) and the most immediate one is– why 48 pages? Why not 50, or 45, or whatever length seems appropriate for the story?

  1. If a picture is worth a thousand words, and National Novel Writing Month wants a minimum of 50,000 words– you do the math.

  2. We’re going for the shortest length of comic book that you can put a spine on as a prestige format book.

  3. More to the point, the production requirements of comics limit you to the number of pages you can use, usually in multiples of 8 or 16. With a novel, you can enlarge or shrink the text to fit those multiple page counts– and obviously, you can’t do that with pictures that are designed to go a certain way. Printing more pages so you can fit those extra three pages in can mean a huge increase in the cost of printing the book. (Production limitations show up in other areas too. As a quick example, there’s little more irritating to an editor to have a double page spread come in that’s supposed to go on pages 11 and 12– which are back to back pages, not facing pages. We’ll discuss others in future installments.)

Understand, the script you’re writing will probably not be 48 pages long, but you have to write that when it’s all drawn that it will fill 48 pages. Your script may be shorter, or it may be far longer. The Killing Joke was a 48 page graphic novel, and it took Alan Moore over 16000 words just to describe the first quarter of the book. That’s 39 single spaced pages of typing for 12 pages of comics, people.

Is there a right ratio for your script? Actually, yes– if you do a thumbnail version of your story as part of your process, then obviously your layout should match the number of pages. But we’ll get into that next time.

Remember: you can follow all the NaGraNoWriMo posts here!