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When Vampires Suck: a review of ‘How to Catch and Keep a Vampire’

Diana Laurence’s How to Catch and Keep a Vampire: A Step-By-Step Guide to Loving the Bad and the Beautiful
(Sellers Publishing, 10/23/09, $14.95 trade
paperback) is advertised as non-fiction and humor. It’s 160 pages, complete
with FAQs, myth busting, case studies, cutesiness with perhaps a nod to Sex and the City, references to the
latest vampire crazes (True Blood and
Twilight), and an underlying
cautionary tale (the danger of the serial-killer-turned-vamp-professor, Dr.
John Grey) of female stupidity, to-turn-or-not-to-turn angst between Diana and
her vamp paramour Connor, and redemption. It tries to be many things. 

I kept
wanting to like it. I love vamp lit. I’m published in the sub-genre several
times over and love to play in that playground. I’ve watched the suckers ever
since I was a little girl and first saw Bela Lugosi as The Count and said,
“Oooh! He’s cool! He wears capes and goes to the opera!” and lusted after
Frank Langella and loved Rice’s The
Vampire Lestat
(and I’m an adult, so I despise Twilight – vampires don’t sparkle!) and can geeble with the best of
them over Vampire Bill and his delicious-but-inaccurate accent! So I get the
whole fascination-not-fear idea and how that can be played for amusement. We
are not amused.

Laurence’s vamps tend toward the True Blood variety, but with added bonuses. Yes, they drink real
blood and synthblood, but they can also eat and they have a drink called Light
Shade that enables them to walk in the sun plus an elixir that makes their pale
skin more normal looking. They aren’t damned, but are immortal (societal
prejudice smear campaign). Flying is merely hypnosis on their victims – they
don’t do it. They used to sleep in coffins out of superstition but don’t,
anymore. They don’t shape shift – more myth and hypnosis. The worst parts
about being a vamp seem to be that they can’t use mirrors and the alienation
they have from loved ones due to prejudice and the mere fact that the vamp will
live forever (barring staking) and other types of humans won’t (oh yeah,
they’re human…they have souls!). Oh, and if you drink a vamp’s blood but are
caught in time, you can be drained of all your now tainted blood, have it
replaced with synth blood ‘til they can get your proper blood type, and prevent
a turning before it’s acted upon all your blood cells and they’ve acted upon
the rest of the cells in your body. But it has to be done fast.

It’s all just a bit too neat and tidy and convenient
and…well…flat. It should be seductive, like its subject. It’s not. Dry. How
can you make talking about vampires, one of the most fun subjects in the world
(every culture has a type of vampire myth!), boring? This manages. Not quite
sure how. But it does. And that sucks. Excuse the bad pun. I just couldn’t
help myself.

Manga Friday: ‘Red Snow’ by Susumu Katsumata

Red Snow
By Susumu Katsumata
Drawn & Quarterly, October
2009, $24.95

From a Western perspective, it
would be understandable to assume “gekiga” meant “short, depressing Japanese comics
stories,” even if that’s not the most accurate definition. (Gekiga can also be long
depressing Japanese comics stories, of course.) And, since
the current exemplar of gekiga for those of us in the English-speaking world is
Yoshihiro Tatsumi, there’s a sense that those short, depressing stories need to
be set in the modern world, that gekiga

is a literature of urban ennui
and the
dislocations of modern capitalism.

But gekiga is wider than that; Katsumata is another one of its
masters, and his collection Red Snow
is
filled entirely with stories of a rural, pre-war Japan – but one as filled with
bitter unhappiness and struggle as any badly-thrown-up Tokyo apartment building
of the ‘60s. His rural landscapes have nothing of nostalgia about them; these
are insular, stifling, dull little farming communities, full of equally dull
and small-minded people, out in the middle of nowhere.

A few of these stories have
supernatural elements, but the only creatures that appear are kappa – mischievous water spirits that fill the
role of leprechauns or pixies in Japanese folklore, and were thought of as
being equally as common and prosaic. The fantasy in Red Snow isn’t numinous or uplifting – it’s just yet
another annoyance in a small village full of them, just one more damn thing to
have to deal with. Kappa are no worse than the rich guy in town who thinks he
has the right to seduce any woman around – who’s also called “kappa.” (more…)

The Point Radio: Elizabeth Mitchell Gives The ‘V’

With her character on LOST left to an uncertain fate, it’s great to see that ELIZABETH MITCHELL is back and kicking alien butt in ABC’s new V mini-series. She shares the road from that Island to dealing with The Visitors in the first part of our backstage visit to V. Plus Marvel Comics come to the iPhone (at last), TV has a new “endangered list” and there’s that AVATAR trailer.
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What’s missing from the Newsarama sale info?

I’ve been looking, and you know what I haven’t found in all the discussion about the sale of Newsarama?

What it actually sold for.

For all we know, this could be BusinessWeek writ large. Bloomberg just bought BusinessWeek from McGraw-Hill for a bargain basement price between two and five million dollars (yes, million) and the takeover of some massive liabilities.

For all we know, Newsarama could have been acquired for a dozen copies of Superman #75. With the bags opened.

Anybody have any info? Or want to take a guess?

Dave Gibbons animates ‘Beneath A Steel Sky: Remastered’ for the iPhone

Beneath A Steel Sky: Remastered is a rerelease of the popular computer game from 1994 from British developer
Revolution Software. This month, Revolution brought it to the iPhone and iTouch, complete with new fully animated cut-scenes created by Watchmen and Martha Washington artist Dave Gibbons. Sales have already gone over 20,000, and the publisher expects to sell over 100,000 copies during the life of the game.

Which certainly gives more hope to that comics on iPhone idea…

What is it with Tim Gunn and comic books?

First he appeared in Models, Inc. #1 last month, then he appeared on our own Crazy Sexy Geeks videocast, and now he’s appearing on The Late Late Show with Aquaman:

For that matter, later on in the show, host Craig Ferguson spent time talking with Sir Salman Rushdie talking about how he was approached to write a graphic novel, and then he veered into a discussion on kryptonite:

All right, so he got the details wrong. He has a Booker Prize and a knighthood, and you don’t.

Crazy Sexy Geeks: Tim Gunn and Horror Films!

It’s Halloween time and that means I and co-host Graham Skipper are ready to debate the merits and drawing power of movie monsters such as Freddy Krueger, Michael Myers, Jason Voorhees, the Aliens and the Predators.

Last week, the CSG gang spoke with Tim Gunn about super-hero fashion and then attended the DC Comics/Bloomingdale’s fashion show in NYC where they asked Batman and Catwoman how fashion techniques have influenced their costumes.

And if that isn’t enough for you, all previous episodes of Crazy Sexy Geeks: The Series have been remastered with better audio quality! Enjoy!

<a href=”

title=”Crazy Sexy Geeks Women Super Heroes!”>Women Super Heroes with guest Amber Benson (“Buffy the Vampire Slayer”)!

<a href=”

title=”Crazy Sexy Geeks Remakes, Reboots and Sequels with Rob Zombie”>Remakes, Reboots and Sequels with guests Rob Zombie (“Halloween”), Edward James Olmos (“Battlestar Galactica”) and novelist David Mack (“The Calling“)!

<a href=”

title=”Comics Without Spandex with Emma Caulfield”>Comics Without Spandex with guests David W. Mack (“Kabuki”) and Emma Caulfield (“Buffy the Vampire Slayer”)!

Crazy Sexy Geeks: The Series – Horror Movie Debate!

plastic-man-complete-collection-5677861

Review: ‘Plastic Man the Complete Collection’

plastic-man-complete-collection-5677861There are many reasons why Plastic Man has endured as a comic character starting with the imaginativeness of Jack Cole’s stories. He was the first elastic hero. The first hero who started life as a criminal only to reform when he inherited his powers. He was also one of the few truly amusing animated series from the 1970s.

[[[The Plastic Man Comedy/Adventure Show
]]]snuck in at the end of the decade, lasting two seasons from 1979-1981, and was a fun offering from Ruby-Spears. The 35 solo Plastic Man adventures have been collected by Warner Home Video in a four disc set, now available.

While Plastic Man: The Complete Collection
is the title, it’s not entirely accurate since the Comedy/Adventure Show featured segments dedicated to Baby Plas, Plastic Family, Might Many & Yukk, Fangface and Fangpuss, and Rickety Rocket and none are collected here.

The series, which benefitted from the writing talents of comics veterans Mark Evanier, Steve Gerber, Roy Thomas, and Norman Maurer among others, was playful in a way most other Saturday morning fare was not. The show arrived at a time when networks were overly concerned with cartoon violence and how viewers may try and imitate the antics seen on screen. As a result, their other recent offerings of Saturday morning cartoons from the 1960s and 1970s contained a ridiculous warning that they were not suitable for children. Tellingly, this collection does not include that warning.

While the animation team wanted to emulate Cole’s manic style, ABC insisted on a fresh approach which unfortunately left Plas saddled with the fawning girlfriend Penny (who subsequently married him and mothered Baby Plas) and Hula-Hula, the comedic sidekick in the Woozy Winks role. The rotund Hawaiian was given Lou Costello’s character and vocal characteristics which softened his buffoonery.  They globe-trotted from case to case aboard their jet, directed by their Chief, an attractive older woman who barely tolerated her ductile detective.

Each exploit pitted the trio against dastardly villains, most of whom desired wealth and power although a few had motivations that smacked of social relevance such as the Weed in the very first episode. The foes are nicely varied and interestingly, Toyman arrives for repeat appearances which is odd considering they never fought in the comics. In fact, only two foes from Plas’ comic books are used: Dr. Dome, introduced in the short-lived 1960s series, and Carrot Man, who debuted during his more creatively satisfying series from the mid-1970s.

Like Cole’s original stories, Plas reshapes himself into a variety of objects to go undercover and viewers see him since he retains his red and yellow costumed appearance. He never takes things too seriously and has some good quips to keep things light.

The episodes are supplemented with two special features. The first is a 14 minute mini-documentary on the character’s history and appeal. In addition to the usual talking heads of Jerry Beck and Mark Evanier, ComicMix’s own Alan Kistler contributes many cogent thoughts. The other extra is the unaired 10 minute pilot produced for the Cartoon Network in 1996 by a new generation of animators, including DC veteran Stephen DeStefano. It’s a very different look but equally amusing tale and one wonders why it was not picked up.

If this is the Plastic Man you grew up watching, then this is the DVD set you’ve been waiting for. If you’re unfamiliar with the character, I strongly recommend the DC Archives volumes reprinting the Cole stories which remain inventive and fun.