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Interview: Greg Weisman on “The Spectacular Spider-Man” Animated Series

Early in July, I spoke with Greg Weisman about the acclaimed Gargoyles animated series he created and the new comics that continue the storyline of that project (and feel free to check out that interview, by all means). Afterward, I had the opportunity to speak with him about the Kids WB animated series The Spectacular Spider-Man, which I reviewed a few weeks ago. Weisman developed this new cartoon series for television along with Victor Cook (Hellboy: Blood and Iron, Darkwing Duck) and which features voice talents such as Josh Keaton, Lacey Chabert, Josh Lebar, John Dimaggio, Phil Lamarr, Robert Englund, Clancy Brown, Jeff Bennett and Vanessa Marshall.

Taking place a few short months after Peter has gained his powers and learned that “with great power there must also come great responsibility,” the cartoon showcases a 16-year-old superhero who is still learning the tricks of the trade when folks like the Green Goblin, Electro and Dr. Octopus start showing up. When he’s not web-slinging, Peter spends his days trying to change how people at his high school view him, since his super-abilities have given him the confidence to stand up for himself rather than just be the nerd who’s picked on. But it’s not easy — and even when he’s surrounded by people who love him, like longtime friend Gwen Stacy and his doting Aunt May, Peter still feels alone, unable to trust anyone with the secret of his double-life.

Here’s what Weisman, the series’ Story Editor and Supervising Producer, had to say about the first season of the series.

COMICMIX: As Story Editor, how did you approach the development of the series and the character himself?

GREG WEISMAN: When I got the job, I went and bought the first seven volumes of The Essential Spider-Man and re-read them. I’d read them as a kid, I grew up on Stan Lee and John Romita, Sr. and later went back and read the original Stan Lee, Steve Ditko stories. So, I re-read them and took copious notes and tried to get the voice of those early stories.

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COMICMIX: Of course, you’re still putting your own spin on some of the origins and the costume designs.

GREG WEISMAN: Right. With the new series, we wanted to create something that was coherent, cohesive, contemporary and classic. Those are the four Cs we always go back to. We’re retooling and redesigning things for the modern day but we want the characters to still be iconic. We want you to see our updated version of the Vulture and still say “yep, that’s the Vulture” and “yeah, that’s the Green Goblin.” It’s a contemporary version but the changes aren’t there just for the sake of making changes. It’s still true to what Lee, Ditko and Romita did. (more…)

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Oh, by Dennis O’Neil

weill-1-4297233Sunday, August 17: 155 days left.

Our man the brush clearer is back in Crawford, taking it easy. Having already set a record for presidential vacation days, he’s obviously trying for a record that no future chief executive can possibly hope to break. This may not be how everyone would like to be remembered.

Back when I occupied the celestial throne that is the sinecure of all those noble beings known – here you may genuflect – as editors … make that Editors – this was the time of year when life got calmer. Big travel was done – no trips to distant cities to attend conventions – and the increased summer publishing load completed. We put out fewer issues in the fall because, conventional wisdom had it, the kids were too busy with school concerns to bother with funny books. The same logic dictated that during the summer we cram the newsstands because, presumably, the nation’s youth had nothing better to do with their long, humid days than to laze around getting massive four-color fixes and, besides, since they didn’t have to buy crayons or switchblades or whatever school kids bought, they had disposable income to spend on our productions. Which, of course, was why late spring and early summer demanded industriousness from editorial types. Those printing presses out there in the Midwest were maws…

All that was probably true once. But because the ways comics are marketed, and to some extent read, I doubt that it is true now. But I don’t know. Any editors – working editors, that is – care to enlighten the old man?

The point is, though I was a comics editor at the two major companies for about 23 years… I don’t know. I have a sense that the business has changed a lot in the seven years since I occupied the celestial throne mentioned three paragraphs ago (seven years already?). My skills might be more-or-less okay (though I’m not even sure of that), but my attitudes and assumptions would need work.

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Wildstorm’s “World’s End” Relaunch Examined

Over at io9, the website’s resident comics expert Graeme McMillan has put together a nice analysis of the events leading up to the current "World’s End" relaunch of DC’s Wildstorm line. I was pleasantly surprised by the recent issues #1 of Wildcats and The Authority — mainly because I’ve been a fan of both these series for quite a while and been both terribly excited and subsequently disappointed by prior attempts at re-establishing the universe around each series.

The new Wildstorm status quo places its superheroes in a world ravaged by events that they share much of the blame for, and this dynamic provides the opportunity for stories that have always been relegated to one-shot or "What If?" status elsewhere. So, I guess you can color me intrigued.

Here, McMillan provides a quick assessment of recent Wildstorm history:

This isn’t the first time that the Wildstorm line has gone all out for change; in 2003, their Coup D’Tat series had the Authority depose the US Government and set themselves up as dictators of the United States, before they realized that they couldn’t be bothered with all the paperwork. But with fans still hurting about 2006’s failed Worldstorm relaunch (which died when Grant Morrison’s core two series Wildcats and The Authority disappeared after one and two issues, respectively), will even the end of the world get them interested in checking out the series again?

Like McMillan, I’m impressed with the decision to change the Wildstorm Universe so dramatically — and I’m also hoping there isn’t a deus ex machina in the works at this point. For more on the new Wildstorm U and some thoughts from creators on why it was necessary, head over to io9.

Hammer of the Gods 2: Runes

In today’s brand-new episode of Hammer of the Gods 2: Back from the Dead by  Mike Oeming and Mark Wheatley, Modi explains the ways of his people, including in his tale the sacrifices Odin made for wisdom.  But what of the sacrifices one makes for love?

 

Credits: Mike Oeming (Artist), Mike Oeming (Writer), Mark Wheatley (Colorist), Mark Wheatley (Letterer), Mark Wheatley (Writer), John Staton (Colorist)

 

Final Crisis and the Supergirl Cover Critique

Over at The Beat, Heidi MacDonald ignited quite the debate (to the tune of more than 50 comments, last I checked) when she posted a cover image from the third issue of Final Crisis, featuring a midriff-and-miniskirt Supergirl looking very uncertain about something, and headlined "Math is hard."

The post has prompted readers to weigh in on everything from Barbie dolls and Olympic uniforms to what the popularity of the post might mean for the industry and its fans. In fact, there’s all sorts of meta-analysis going on over there, folks — so if that’s your thing, hop on over and check it out.

Here are some of my favorite comments from the thread, though:

stan p. Says:

hey Beat—do you really find this cover problematic as opposed to, say, the grotesquely ultra-violent KICK ASS, which you promote below with none of your snark? just curious how this works with you…

Kate Willaert Says:

“not half as hard as superheroing with an exposed midriff.”

I’d say, not half as hard as superheroing in a skirt, when one of your main powers is flight. ;-)

Lea Hernandez Says:

Will you guys be quiet? Can’t you see the nice girl is ordering pizza using Wonder Woman’s invisible phone? She’ll never decide on a crust with all the racket around here.

Head over to The Beat to add your own thoughts to the discussion… IF YOU DARE!

‘Batman: Arkham Asylum’ Game Announced

ComicMix recently commented on the lack of a Batman tie-in game for The Dark Knight movie. Well, we’ve got some follow-up news for you.

According to the Associated Press, it turns out that EA did indeed have developer Pandemic Studios working on a Dark Knight — a fact that ComicMix deduced from online (Dark Knight) detective work months ago. In an informal red carpet interview, Gary Oldman had told cable television’s G4 that he had worked on The Dark Knight game. But development halted at some point before the movie’s release. Basically, EA (and most other media watchers) didn’t think that The Dark Knight was going to be as big as it turned out to be.

Whether or not a game based on The Dark Knight ever gets made, Game Informer magazine has announced a new Batman game in their upcoming September issue: Batman: Arkham Asylum.

Published by Eidos Interactive and Warner Bros. Interactive Entertainment, Batman: Arkham Asylum promises to be as dark and gritty as last year’s critical hit Bioshock. Co-written by Paul Dini, the game story is of a prison transfer gone awry and ending with the Joker set loose in halls of Gotham’s infamous asylum for the criminally insane. When the lunatic’s set loose, it’s up to Batman to go in and restore order.

The September issue of Game Informer goes on sale August 18th with two variant covers; one of Batman at the gates of Arkham and one of the Joker in a straight jacket.

Girls Talk: Wall-E, by Lillian Baker and Martha Thomases

Even though the newest Pixar feature has been in wide release since the spring, we just got around to seeing it together. Here’s what we thought. The film is about a deserted Earth, abandoned by humans when it got too polluted. Robots were left to clean it up, and only one is still working, the title character, Wall-E.

MT: My husband says that one way to tell an animated movie is good is to see how much it relies upon dialogue for exposition. A really good cartoon doesn’t need words to tell a story. Wall-E, for the first chunk, used hardly any dialogue, just some television news to explain the set-up.

LB: Wall-E has a cockroach friend in this movie. Lots of movies seem to have cockroaches these days, like the movie we reviewed last, Enchanted.

MT: Do you think that’s realistic?

LB: Yeah, I think it could happen. Not the robots trying to take over the spaceship or anything. I don’t think robots can malfunction that badly.

MT: Wall-E is the only robot still working on Earth, and he gets swept away to a spaceship that has people on it when he falls for a robot, Eva, sent to see if there is any plant life on Earth. (more…)

Spoof Soars, Bat Drops, Clones Sink

The Dark Knight surpassed Star Wars twice this weekend.  First, it firmly grabbed second place on the All Time Box Office charts with a total now estimated at $471,493,000.  Its weekend take of $16,790,000 also surpassed the debut of the CGI-animated Star Wars: The Clone Wars which managed a so-so $15,505,000.  The film received mixed reviews and little in the way of anticipatory buzz so its performance over the next week or two will be telling.

It appears, though, it’s time again for more diverting fare as the actor spoof Tropic Thunder nabbed the top spot with a weekend gross of $26,000,000, and a total of $37,033,000 since its Wednesday opening. The other comedy, Pineapple Express, is holding on with another $10,000,000 for the second weekend.  Its total now stands at $62,932,000 but will reach profitability far faster than Tropic given that it cost one-third of Tropic’s $90,000,000 to produce.

20th-Century Fox, which has had a miserable summer, finally got some good news when Mirrors opened with $11,125,000, exceeding studio estimates by 10%.

Universal’s The Mummy: Tomb of the Dragon Emperor continues to wrap up bucks for the pyramids. The film brought in $8,609,0; its total now stands at $86,649,000.  While it will likely crack $100 million, this is not what the studio had expected.

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Review: ‘Flight, Vol. 5’ edited by Kazu Kibuishi

 flight-51-4889565Flight, Volume Five
Edited by Kazu Kibuishi
Villard/Random House, July 2008, $25.00

As always, the stories in the annual [[[Flight]]] volume are gorgeous and fun, created by a group of artists who worked on storyboards and other art for animated movies, and Flight is easily the most visually diverse of the new breed of mass-market comics anthologies.

But I can’t help but think that most of these stories are square watermelons – the products of creators trained and taught to run their imaginations down narrow channels to produce upbeat, kid-friendly stories with defined beats and clear morals. Nearly every story in Flight 5 could be seen as the treatment for a big-budget “family” animated movie, and many of them feel explicitly like the first scene or two of such a movie. Even once these guys – and all but two of them are guys, which some people may find notable – have been given the freedom of Flight, they continue to tell stories in that one, confined mode, like so many victims of Stockholm syndrome unwilling to leave their own prisons.

The stories are each well-told, but, as they pile up one after another, the number of naïf protagonists learning about the world (often under mortal peril) become just more variations on the same theme. There’s the fox-like world-saver of Michael Gagne’s “[[[The Broken Path]]],” the anthropomorphic fox-man of Reagan Lodge’s “[[[The Dragon]]],” the self-consciously ironic Bigdome of Paul Rivoche’s “[[[Flowers for Mama]]],” Dave Roman’s series of folks who could all be “The Chosen One,” the probably-delusional child Princess of Pluto in Svetlana Chmakova’s “On the Importance of Space Travel,” and – the youngest and most obvious lesson-telling of all of these – boy hero of Richard Pose’s “Beisbol 2.”

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The Real World, by Mike Gold

In an environment where we debate the finer techniques of villains who travel the galaxy to gobble up planets for lunch, the awesome realities of day-to-day life have a habit of intruding upon our vocations and hobbies. Sometimes, the intrusion of reality shatters us completely.

Last Thursday night, 20 year-old Robbie Greenberger lost his struggle with leukemia, surrounded by his family. That’s a real-world horror of incalculable proportion; as we all know – yet, from time to time, must ignore – that sort of thing happens somewhere to somebody every minute of the day. And there’s no villain afoot to acknowledge our outrage.

Robbie was the son of Robert and Debi Greenberger and brother of Kate. For a long time, Bob was an editor and administrator at DC Comics and at Marvel, and an occasional comics writer. He’s also written a ton of Star Trek novels and stories and is editor of the Famous Monsters of Filmland website. Bob is also part of the ComicMix crew: he’s been involved in behind-the-scenes activities for quite some time (you’ll be seeing the fruits of these labors anon), and he’s contributed nearly 50 articles and columns to our site. He’s a real pro.

I remember when Deb went into labor with Robbie. The father-to-be showed up at DC’s offices, ready for work. I asked him if… well, if he was crazy. No, Bob just wanted something to do while waiting, and he had deadline stuff to clear off. He politely asked if it was okay if he were to leave early to join his wife at the hospital.

Unfortunately, I also remember working with Bob on Thursday. I knew the family was at the hospital with Robbie 24/7, doing what they could, giving Robbie comfort. Through Wi-Fi and cell phone, Bob was able to keep busy and meet his deadlines. There’s a strength there that would put a super-hero to shame.

I don’t know how Bob, Debi and Kate will be able to deal with this. There’s a saying that a parent losing his or her child is life’s greatest tragedy; by definition, you really can’t compare. Life has no “11” on the dial; we all max out at “10.”

But the Greenberger family is not alone, not by any stretch of the imagination. Our love and our support will always be with them.

Contributions in Robbie’s memory may be made to The Tommy Fund for Childhood Cancer, Yale-New Haven Children’s Hospital, 20 York Street, New Haven, CT 06511-3202.

Mike Gold is editor-in-chief of ComicMix, and is proud to have shared many a credits box with Bob Greenberger.