Interview: From Webcomic to Videogame With ‘Little Gamers’
Little Gamers, the deceptively cute webcomic about foul-mouthed European gamers, is now in development as a videogame itself.
Last week, during the industry’s Game Developers Conference, Microsoft spotlighted it as one of the downloadable games being developed with their XNA program tool set. The trademark Little Gamers humor got a big laugh with beer and shotgun power-ups that are used throughout the game. During the event’s keynote speech, Microsoft surprised the community by announcing that Xbox 360 owners could download the in-development game for a limited trial.
The game itself proved to be accessible and fun, especially for a game designed mostly by one person. And it gave you a big stick to poke zombies from a distance.
ComicMix had a chance to ask Pontus Madsen, one of the webcomics’ creators, and Loïc Dansart, the designer of the game, some questions now that the public has had a chance to to play the upcoming title.
COMICMIX: What’s been the reaction from the regular Little Gamers readers? Enthusiastic, critical or "UR SELLING OUT" nonsense?
PONTUS MADSEN: I’ve only heard nice things, no emails telling us we sold out. I think much of it has to do with the "free" aspect of it.
LOïC DANSART: Most of the reaction of the LG readers are really enhtusiastics, except for the few users on Mac or Linux who cannot play the game and complain about that.


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With all the recent talk of
When the people of the future are in trouble, they turn to one thing to save them from the forces of evil -a tiny robot that doesn’t own a pair of pants and can deploy guns from his rear.

