The Mix : What are people talking about today?

Mike Gold: A Simple Twist Of Fate

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For the past several weeks my friend and comrade Paul Levitz has taken to the so-called social media to promote his brand-new comic book, Doctor Fate.

Of course, this is his right and more power to him. But I don’t recall Paul doing so much promotion for his work during a writing career that goes back to when he was a small child. Now that he’s well into being a small adult, I’m taking this effort as a sign of his pride and enthusiasm for his latest project. I would have read this book anyway as the lead character has long been a favorite, but I really wanted to see why he’s so enthusiastic this time around and so the book took the top position on my week’s reading pile.

Doctor Fate 2Doctor Fate #1 is capped by an interesting and unusual mosaic-pattern cover, drawn by interior artist Sonny Liew in DC’s newer, looser style. If the idea of the cover being drawn by the interior artist confuses you, there’s a variant cover available if you can wrestle it from your retailer. I stared at it for a while, found the hidden bunny rabbit head, and moved inside.

The story is a continuation from the Sneak Peak giveaway made available last month, although if you haven’t read that and you’re not interested in reading it on DC’s website, that’s cool. The story makes perfect sense without it. It is properly apocalyptic, with Anubis, the jackal-headed Egyptian Lord of Dead with the Greek name, preparing his own personal sequel to the big wet Noah Event. Only one young Brooklynite of Egyptian heritage can save the day – or so we presume; it’s a continued story and not a mini-series – and he wants no part of it. He’s about to start pre-med classes and he’s got a girl friend or something. But… dare I say it… Fate has other plans.

I’ll admit I was disappointed that they fussed with the traditional Doctor Fate costume. This did not come as a surprise as I actually pay some attention to the New New Fifty-Two as I eagerly await the inevitable Newer Still New New Fifty-Two reboot. But, who knows, maybe I’ll get lucky and we’ll see some sort of return of what I find to be one of the most interesting and distinctive superhero costumes of the past 75 years. Right now, we get the helmet – to be sure – and the amulet, which seems to have been stolen straight out of Tony Stark’s chest. Not to worry; Tony’s got plenty more.

Paul is one of those writers who carefully plots out the inter-relationship of each story element. This is what made him a superlative Legion of Super-Heroes scribe, a trait he shared with his predecessor, Jim Shooter. It’s clear that he put a lot of effort into this story: damn near every I is dotted, every T is crossed, and the tale is properly nuanced – not an easy trick in a story that, otherwise, could suffer from originitis. To me, it seems Paul is playing to the strengths of his collaborator, the aforementioned Sonny Liew.

Liew has a fluidity of style that makes the story move at a brisk pace. A veteran of Vertigo and Marvel and sundry indy projects, I am told the two met at a toy fair in Singapore. Sonny went to school there. He also went to school in Cambridge, England and Providence, Rhode Island. He’s quite the bon vivant. He’s also one of the best storytellers I’ve seen in a decade.

Doctor Fate #1 places the oft-revived hero on the top shelf of current mainstream superhero comics, right where, my inner fanboy screams, he belongs. I hope DC waits a long, long while before the next reboot.

 

Emily S. Whitten: Heroes Con From Afar

PhoenixEven though I get to go to a lot of fun conventions, I can’t make them all. One that I particularly hate to miss, because I’ve been before and know how great it is, is Heroes Con. Like the Baltimore Comic Con, Heroes Con retains a strong focus on the comics creation part of a comic con; including by holding a great art auction every year.

The auction features amazing, quality work from the pros who attend, and I had a blast when I went a previous year, both for the atmosphere (they keep the auction moving with a fun, energetic pace) and because seeing so many quality originals by artists I love hanging in one place was super-cool. A lot of the artists create, or at least finish work on, their pieces during the con; and of course they’re also generally doing commissions throughout the con while hanging out at their tables in Artists Alley. I love walking through a con like Heroes Con and seeing the amazing things these talented artists can produce in a loud, chaotic exhibition hall amongst crowds of people with just the art supplies they brought with them.

Although of course I wish I could have experienced Heroes Con first hand this year, at least thanks to Twitter I was able to see some of the fun art auction pieces and commissions that have come out of the weekend. Today, I’d like to share some of my favorites. So here we go!

DeadpoolTwo favorite con pieces I saw in the Twittersphere were the work of Skottie Young. Skottie’s style appeals to me for possibly the same reason it logically shouldn’t; where so many artists’ work has a finished, polished look to it, Skottie’s art has deliberately rough edges and lines. Done badly, this might make the work ugly; but done well, this style makes his art stand out; and despite the roughness, it’s somehow still playful. This really adds to the feeling of creepy pieces like this one of Death, who looks both pretty scary and like maybe he’s appreciating a private joke in between reaping souls. I love it.

But I won’t lie, my favorite works of Skottie’s are his adorable baby comics characters. Which I know is really shocking – me, liking cute things? Cute things that retain a slightly snarky edge? Nevahhh! I like the baby superheroes so much that I even made a clay version of the Deadpool one. So that’s probably why Skottie’s baby Spider-Gwen, done for the Heroes Con art auction, makes me so happy. Lookit iiiiiit!! It’s darling.

Of course, Skottie’s not nearly the only artist who was posting fun art on Twitter. One of my consistent favorite artists, Reilly Brown, posted a great Disapproving Colossus. I always love the expressions and attitudes of Reilly’s characters, and this one’s no different: in Colossus’ Russia, art disapproves of you! (I feel like this needs to be a meme.) Disapproving Colossus makes me happy.

Speaking of disapproving, Chrissie Zullo’s Scarecrow clearly disapproves of all of us. He is disappointed in our niceness, and is probably thinking up ways to kill us in our sleep. Beware!

Ryan Lee had a couple of cool pieces I encountered. This one for the art auction, of Hellboy “charging into a demon with reckless abandon” is great; and I am absolutely in love with this Rocket Raccoon and Groot. The energetic plunging-into-the-fray that is Groot! That joyful face of destructive glee on Rocket! I want this.

Comics artists are used to team-ups (both in the stories and in creating them!) and sometimes they’re super-awesome. This Super pair done by Babs Tarr and Joe Quinones is one of those times. There’s a lot of life in this piece, despite it not being an “action” pose. Nice!

In a completely different vein, Francesco Francavilla, king of pulp and retro style, posted this great Ghost Rider; and his Swamp Thing is a thing (pun intended?) of intricate, twisty beauty (beauty being relative when we’re talking about Swamp Thing, but still).

And again in a different turn of style, we’ve got Jamie Cosley’s small and menacing but also cute Darth Vader. He’s got big cute eyes and little guy swagger – you can almost hear him thinking, “Look at me and my light saber. Oh yeah! I’m so cool.” Bless.

I already know well that Sanford Greene is a talented guy, so I’m always happy to see what he’s working on. I liked his Batgirl from this weekend, for her expressive face and the great shading. And also that moon. It’s just cool.

Speaking of cool, Deadpool is always cool (always!), and this Deadpool piece by Shawn Crystal and Brian Reber is totally rad (that’s like, old-school cool). Deadpool is definitely about to take all of us out. I love the attitude and action.

One great thing about cons is that I encounter the work of artists I’m not already overly familiar with, and then I often become a fan. On Saturday, Christian Ward’s Silver Surfer caught my eye, and his other work is pretty great as well. This piece is eye-catching for the attitude of the Surfer (I get a kind of proud/defiant/determined vibe off of it) and the colors and space-y feel.

I also like seeing more from folks whose work I’ve seen in passing before. This Jean Grey/Dark Phoenix piece by Dan Govar and Tony Moy is an excellent reminder of why I need to seek out more of their work. I love the concept and the execution. Stellar!

And finally, both because the work is marvelous and the plan for it was way more than 12% awesome, I adore this Guardians of the Galaxy joint effort from Ryan Stegman, Mike Rooth, Ryan Browne, Skottie Young, and Dave Marquez. It looks like whoever commissioned it had everyone add a character to the mix, and the result is amazing! I’m very jealous.

I’m also sure there were many other amazing pieces which I didn’t happen to see; but at least I (and now you!) got to share in some of the fun thanks to the posts. That’s the good part of social media like Twitter.

So until next time, feel free to say hi (or send me links to more cool art) on The Twitters, and Servo Lectio!

 

James Horner: 1953-2015

ap1203271472741-4311146The two-time Oscar winner, 61, worked on three James Cameron films, two ‘Star Trek’ movies and classics like ‘A Beautiful Mind,’ ‘Field of Dreams’ and ‘Apollo 13.’James Horner, the consummate film composer known for his heart-tugging scores for Field of Dreams, Braveheart and Titanic, for which he won two Academy Awards, died Monday in a plane crash near Santa Barbara. He was 61.

Source: James Horner Dead: ‘Titanic’ Composer Killed in Plane Crash – Hollywood Reporter – The Hollywood Reporter

At ComicMix, we’ve always been fond of his work on Star Trek II: The Wrath of Khan, but we absolutely loved his pure Americana score for one of the greatest comic book movie adaptations, The Rocketeer.

Our condolences to his family, friends, and fans.

The Point Radio: Aaron Ashmore Could Use The Force

Aaron Ashmore joins us to start our coverage of the new SyFy series, KILLJOYS and to talk about his wish for a role in STAR WARS. Then THE TODAY SHOW’s Tamron Hall talks about the third season of her series, DEADLINE:CRIME on Investigation Discovery.

 ComicCon is coming! Follow us on Twitter now here.

Mindy Newell: Gaiman, Luthor and Trump, Oh My!

lex luthor trump

 “But if I get elected president I will bring it back bigger and better and stronger than ever before, and we will make America great again. Because I don’t need anybody’s money. It’s nice. I don’t need anybody’s money. I’m using my own money. I’m not using lobbyists, I’m not using donors. I don’t care. I’m really rich.”

Who said that?

This being ComicMix, and you being a comics fan, I wouldn’t be surprised if you said it was Superman’s arch-enemy, Lex Luthor.

This being ComicMix, and you being a comics reader, I wouldn’t be surprised if you picked up on the interesting concept of life imitating art as you witnessed Barak Obama’s arch-enemy, Donald Trump, announce his candidacy for the office of the President of the United States on Tuesday, June 16, 2015.

Yesterday, out for a stroll with Alix, Jeff, and little Meyer, we browsed an outdoor celebration of Jersey City’s multi-cultural milieu, which included a terrific, mesmerizing, head-nodding, toe-tapping “Bollywood” dance performance by a professional Indian theatre group. What would “the Donald” say about that? Oh, wait, they weren’t Mexicans, so I guess they’re okay.

Anyway, continuing our stroll, we went to Jersey City’s greatest (and only) independent bookstore, The Word. While browsing the shelves, I picked up Neil Gaiman’s – and please don’t tell me that I have to remind you who Neil Gaiman is, this being ComicMix and you being a comics reader – new collection of short stories, Trigger Warnings: Short Fictions and Disturbances. Here’s some of what the New York Times had to say about it (and about Neil):

One of the most enjoyable pieces of writing in Trigger Warning, which assembles a range of previously published material from the past seven or eight years, along with a new story that revisits the world of Gaiman’s best-selling novel American Gods, is the author’s introduction, delivered in the chatty, generous and digressive style familiar to readers of his blog. He supplies contextual anecdotes for every story or poem in the book, apologizes (unnecessarily) for its inherent shagginess and lack of thematic clarity, and expends rather too much effort explicating his title, a puckish reference to the Internet-spawned notion that all potentially provocative material should be flagged in advance, lest it engage latent trauma in its audience.

“I wonder, are fictions safe places?Gaiman writes. “And then I ask myself, should they be safe places?” He means to suggest that his fiction may indeed prove disturbing and that we’re on our own, but that last part isn’t quite true. We have a guide. In practice, Gaiman’s writing answers the introduction’s questions both in the negative and in the affirmative. In his fictional worlds, reality is frequently subject to disturbing or hilarious slippage: A moonlight stroll in search of a defunct local attraction shifts without warning into a Shirley Jackson-style murderous ritual (“A Lunar Labyrinth”); a talkative woman in a small-town pub turns out to be a spectral jilted lover with a gruesome secret to reveal (in ‘Black Dog,’ a new adventure of Shadow Moon, the hero of American Gods); a teenage girl’s addiction to tanning lotion may result in the creation of a shimmering orange entity known as ‘Her Immanence,’ or to her sister as ‘the Great Oompa-Loompa.’ (That story, ‘Orange,’ is skillfully constructed as a litany of unsatisfying answers to official questions.)

One of the things I love about Neil is that he embraces his own fan sensibility and geekhood; Trigger Warning not only includes the afore-mentioned Oompa-Loopa, but also stories featuring Sherlock Holmes and Doctor Who.

I was also amused – well, I’m not sure if “amused” is the right word, unless it’s used in the ironic sense – to find G. Willow Wilson and Adrian Aphona’s Ms. Marvel series in the “Graphic Novels/Comics” section of the bookstore. I couldn’t help wondering if Kamala Khan, who lives in Jersey City, sometimes comes into The Word. (Um, that’s the “ironically amused” part.)

And I also couldn’t help wondering if “the Donald” would be okay with her. But she’s not a Mexican, so I guess he would be.

Wait a minute, she’s Muslim!

Just like President Barak Obama. Right, Donny?

 

Ed Catto’s Conversation with Steven Grant

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As part of my ongoing series exploring today’s creators’ reactions to their comic creations’ successful crossovers into other media, this week I reached out to Steven Grant. His impressive career includes reviving Marvel’s The Punisher, creating characters like Whisper and writing the long running comics industry column, Permanent Damage.

2_guns_CoverEd Catto: Your 2 Guns comic was a hit movie in 2013. Can you tell us a little about the process of bringing your comic to the movies, from your perspective as the writer?

Steven Grant: Getting a film made from a comic is generally a much longer and more arduous process than most people seem to think. I wrote 2 Guns somewhere between 1998 and 2001, and I had the idea for it much earlier than that. I’d tried selling it for years to various comics publishers, but selling a straight crime comic with no other genre aspirations is a very difficult thing. Finally I had a lull in my schedule and just didn’t want to let go of the notion, so I wrote it anyway. It took a long time. Still couldn’t sell it.

Finally, around 2006, Ross Richie, who I’d known for years, launched Boom! Studios, and he asked if he could publish it, though he couldn’t pay me for it at the time. I wasn’t doing anything else with it, so I said sure. I wanted to see it in print. It was published in 2007. This was right at the time Hollywood started paying a lot of attention to anything published in comics, and Hollywood was somewhat more open to the material – once it had seen print. Prior to that, I’d never been able to rouse any Hollywood interest in the story either, and I had tried – than comics was.

I wasn’t actively involved in any of this, but Ross kept me regularly apprised. Interest grew, studios got involved. I’m told there was something of a bidding war between Fox Atomic – I think it was Fox Atomic, it was one of the Fox sub-brands of the day – and Universal that Universal won, then the person who was involved in that at Fox ended up at Universal so everyone was happy. But even something like that doesn’t guarantee a movie.

A Hollywood deal is basically an unsecured promissory note. Putting a movie together these days is a complicated game requiring the right assemblage of what are now called “elements”: concept, a good production company (established track record preferred), a script by preferably a studio-approved screenwriter that’s good and interesting enough to attract actors with a reputation for “opening” a film (i.e. selling a lot of tickets the first weekend).

Prior to founding Boom! Ross had spent several years working in Hollywood and studying the mechanics, so with some help he was able to navigate the waters. Even at that, the script, cast and crew went through several iterations, and the studio came close to dropping the project a couple of times for Hollywood reasons that had nothing to do with the project itself. Things are always touch and go in Hollywood, even after filming starts.

I think ultimately that 2 Guns got made – and I’m not trying to diminish the many people who worked diligently throughout, like Adam Siegel and Marc Platt of the Marc Platt Co., our production company, who like Ross were also key and ceaseless champions of the project – came down to Mark Wahlberg, who we were lucky enough to land in one of the key roles and who made it his mission to get the film made, bringing in both additional financing when some of our financing fell through (also an incredibly common occurrence in Hollywood) and the wonderful Baltasar Kormákur when the previous director bailed. Baltasar brought such a great visual and stylistic tone to the film. It finally filmed in 2012, four years after the “bidding war,” and hit theaters a little more than a year after that. Trust me, if you’re invested in a film project based on your project, invest in a lot of Maalox because it’s a very bumpy road, and the road to 2 Guns was smoother than a lot of them.

EC: When you saw the movie, were you happy the finished product?

SG: I love the film, but why wouldn’t I? From the beginning, Ross, Adam and screenwriter Blake Masters, who’s a great guy, by the way, were determined to stick as close spiritually to the material as possible. There were changes of course, but you can do so much more in a film than you can on the comics page that I’d’ve been pretty disappointed if they’d stuck strictly to what’s in the book. I do think they kept everything that was important in and to the story. Blake in particular (and Baltasar later) picked up on 2 Guns being a very deadpan comedy. That’s how I always thought of it. Ross and I would have long arguments about that, but I wrote it so of course I was right. I think Blake did a wonderful job. Like I said, I love the film, and considering how many comics guys crab about what Hollywood did to their work, I can’t tell you how happy I am to be able to say that. I didn’t see the film until the premiere, and was terrified I’d have to lie my ass off about liking it afterwards, but thankfully it never came to that. I not only love the film and still find it tremendously watchable, I like their ending better than mine.

Dark Horse's X characterEC: In the ‘90s you created a character called X for Dark Horse Comics. What sparked the creation of that character?

SG: I didn’t create X. For several years, Dark Horse had been quietly developing a superhero universe concept in house, and X was one of their linchpin characters. What happened was a guy named Jonathan Peterson was an editor at DC and asked me to write some Deathstroke issues for him, then I started doing other work for him as well. DC was big into “reimagining” old characters, and they had one called Americommando in the ‘40s that I thought was both one of the greatest and worst names in the history of comics, so I created a political thriller concept around it that was probably a bit more left-wing than DC would’ve been comfortable with.

Then Jonathan left and, as is often the case, the projects he’d been setting up, including several of mine, evaporated. I retooled the concept, retitled it Patriot X and pitched it to Dark Horse, which had recently picked up the Badlands project I’d started at Vortex Comics before they hit the skids. Mike Richardson really liked the Patriot X concept, but asked if I could name it something else because they had this character X they were doing for their superhero universe. So I retitled that project Enemy, then Mike asked me to write X as well.

EC: I always remember X being called “the Batman from Hell.” Was that a fair assessment?

SG: Sort of. I didn’t create X but I did kind of recreate it. Their original concept for the character was – and this is badly bowdlerizing it into convenient shorthand – Batman dressed as a Mexican wrestler. I tuned him up into the relentless, fixated psychopath of the first X series. I don’t recall whether the “Zorro” gimmick – one strike as a warning, the second strike (completing the X) as death sentence – originated with me or with Mike, Randy Stradley and Chris Warner, the original architects of the character. Anyway, yes, Batman was key to their conceptualization of the character, but I tried my best to keep specific parallels to Batman beyond the unavoidable out of it.

EC: At one point it looked like X was headed to the Fox Network for a TV series. Can you fill us in on what happened and what where your reactions to that then?

SG: If X was ever a Fox pilot, I never heard about it. They were trying to get it done as a film for a while that I wrote a very bad screenplay for (I really didn’t know what I was doing at the time) that was quickly trashed. You might be thinking of Enemy. David Goyer and Columbia approached Dark Horse about getting the rights for a potential TV series after the book came out. I think it might’ve been David’s first producing job, whereas previously he’d just been a screenwriter. I could be misremembering. Mike was involved too as an executive producer, since he’d already had The Mask as a TV series. They pitched it to Fox, which paid for the pilot. I’ve seen it; I’ve got a copy around here someplace I’m not supposed to have. It’s okay. I’m not sure what happened. I know it was on Fox’s schedule for at least a few days prior to them announcing the schedule, but when they announced it wasn’t. I’ve heard various explanations from different people. It basically boils down to “It’s Hollywood.” Things are go, then they’re suddenly not go. Nothing’s real until it’s real.

Of course, I was thrilled they wanted to make a series. I had nothing more I especially wanted to do with the character. It was one of the first times I thought completely in terms of the story rather than a franchise, so a TV show meant I could make lots of money from it and they’d be the ones worrying about a franchise.

I doubt I’d’ve been very involved in it. Network TV didn’t pay much upfront then – not sure what the terms are these days but I doubt they’ve changed much – then you get a little chunk of change for every episode that airs (with some restrictions I forget), but as creator you don’t make a lot of money until the show goes into syndication, meaning it had to stick around for five to seven years, which are slightly better odds than winning the lottery, but not by a lot. But I would’ve liked to have seen it on TV in any case.

MTU MockingbirdAs it turns out, Mike and I have recently been in discussion and I’m probably bringing back Enemy at Dark Horse next year.

EC: You also created the Marvel super heroine, Mockingbird. What’s the ‘secret origin’ behind her creation?

SG: That was one of my early on things, when I first arrived at Marvel. When you go to a company like Marvel, everything’s niched. It’s very difficult to find something to put your stamp on. I wanted my own characters to play with, and to do that I had to create them. Mark Gruenwald, who I quickly became friends with because we both originated in Wisconsin, was assistant editor of Marvel Team-Up at the time – that book jumped back and forth between editors like crazy, if I remember correctly – got me assigned a bunch of fill-in issues. Marvel traditionally struggled with deadline problems, so they regularly assigned fill-in issues. I couldn’t get a regular book there but fill-ins kept me alive and taught me versatility, if nothing else.

Mark and I concocted a mini-series within Marvel Team-Up (which largely specialized in isolated stories) set in Los Angeles, and to wrap up that arc. Influenced by the mid-‘70s House investigations of illegal activities by the CIA, I’d pushed several times without success for a Nick Fury Vs. SHIELD idea, and wanted to incorporate that in a story suggesting SHIELD might not be quite the good guys they’d been made out to be. Despite my own failure, this obviously wormed its way into the creative psyche up there, as Nick Fury Vs. SHIELD was done some time after I was mostly divorced from the company.

I’d run across the Huntress character who’d briefly appeared in a Marvel magazine, but by then DC had a character named The Huntress, so Mark and I rechristened her Mockingbird and I retooled her shtick into something I could work with. The main response was fan outrage that Marvel Team-Up had debuted a character rather than team Spider-Man up with an existing one.

Palicki TV MockingbirdEC: I’m anxious to hear your reactions to seeing Mockingbird on the television show, Marvel’s Agents of S.H.I.E.L.D.

SG: I’ve only seen the first couple episodes she was in – I have the rest on DVR but haven’t had time to watch – but loved her first appearance. Adrienne Palicki works fine in the part, and I thought the shtick was great, very much in keeping with the espionage angle I always wanted for her that Marvel had mostly abandoned. I take it all as vindication, especially if ABC puts her in her own series, which I understand is still a strong possibility.

A funny thing: when I created Mockingbird, I came up with the interlocking staves as her key weapons that could be used in various ways: individually as two-fisted clubs, as climbing picks, locked together as a vaulting pole, etc. I can’t swear by it but don’t recall that being a thing before her.

Now Mark, at heart, was always a DC Comics fan first, and had this dream of creating a Marvel Comics analog of The Justice League. In that scenario, he envisioned Mockingbird as Marvel’s Black Canary, and hooked her up with Hawkeye (Marvel’s Green Arrow) at the first opportunity. I don’t especially like the whole concept of analogue characters (re: X) and tried to keep away from it. So a TV version of the Black Canary shows up on the second season of Arrow, and what do I see? Her key weapons are interlock staves that can be used in various ways: individually as two-fisted clubs, etc… They lifted Mockingbird’s bit and gave it to the Black Canary. Full circle.

EC: Gerry Conway has detailed his frustrations with the corporate policies dictating recognition and compensation for characters he created for DC Comics. Can you reveal your own experiences, specifically as they relate to the Mockingbird character?

Mockingbird CosplaySG: They were nice enough to start crediting me on every episode she’s in, though they kindly don’t mention what anyone’s credited for. I haven’t seen any checks yet. Those are my experiences so far. We’ll see what happens. But I don’t question that Marvel/Disney own the character. I’m not sure yet what their policy on these things is.

EC: Do you feel today’s creators are better prepared to deal with creation of their characters and their possible success in other media?

SG: Probably not, unless they’ve had a lot of personal experience. I’ve noticed by and large comics talent all think they’ll be the exceptions, and don’t seem to get what a minefield media is. It can be navigated but in general it’s all hard choices and risk, and most don’t understand the process and have wildly unrealistic expectations to both extremes.

I’m not suggesting people should start out cynical – that’s as good a way to kill of good opportunities as any – but it pays to educate yourself on the risks and pitfalls, and find out how things are really done rather than swallow the snake oil usually peddled as “how Hollywood [or anything, really] works.” A good education in the workings of whatever field and realistic expectations are the best shields against disappointment and bitterness anyone can get, and the best ways to increase the odds of success.

EC: Great insights and stories. Thanks for your time, Steven.

 

John Ostrander: A Return To Those Thrilling Days…

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I came late to the western. Oh, I saw many of them when I was a kid growing up in the 50s and early 60s but they were Roy Rogers, Hopalong Cassidy, Gene Autry and others of that ilk. Saturday morning horse fodder. Later the westerns got more sophisticated with Gunsmoke, The Rifleman (a personal fave), Wanted: Dead or Alive, Have Gun Will Travel, Rawhide and more but I wound up cowboyed out for a long time.

My late wife Kim Yale was a big Westerns fan and it was she who got me hooked on them. She taught me the difference between the different directors – primarily John Ford, Budd Boetticher, Anthony Mann and Howard Hawks – and the brilliance of some of the films, chief among them The Searchers, Winchester 73, Shane, Red River and others.

And then came the guy who broke the western mold: Sergio Leone. He may be best known for the Dollars trilogy – A Fistful of Dollars, For a Few Dollars More, and The Good, The Bad, and the Ugly. They also made a star of Clint Eastwood. The other night was I came upon my DVD of Once Upon A Time In The West and sat down to watch it again.

There are some who believe Once Upon A Time is Leone’s best film, his masterpiece. There are some who find it to be overly long, confusing, and his most stylistically excessive film. I’ve seen it described as epic and operatic. Some others find it slow and mannered. In Europe, where the film was released in its original length of 166 minutes, it was an economic success. In America, where distributor Paramount cut the film to 145 minutes, it was a flop.

For me, Once Upon A Time in the West may be my favorite “spaghetti” western and one of my fave of all westerns. It has a superb cast with some actors cast way against type. Jason Robards Jr plays Cheyenne, a bandit and very tough guy. The real revelation in the movie, however, is Henry Fonda who plays Frank, a really evil sadistic killer. Fonda’s startling electric blue eyes are cold and hard. The first time we meet him, he shoots and kills a boy of about 10 with a slight sadistic smile as he does so. It’s incredibly chilling. Fonda was known for playing good guys and heroic types, with the exception of Fort Apache where he plays an arrogant son of a bitch. But even there, it’s nothing compared to the character of Frank who is just one of the coldest and evilest villains I’ve seen in film.

My Mary has suggested that Robards’ Cheyenne is a Coyote type character, a trickster in Native American folklore. I think that’s accurate. He brings a slight bit of humor to the film. There’s a gag involving a gun in a boot that’s one of my favorite moments in this or any film.

A character known only as Harmonica is played by Charles Bronson. I find Bronson most effective when he has only a handful of lines as he does here (as well as in Hard Times). There’s a scarcity of dialogue in the film as it is and Bronson has the least of all but he makes the most of them. He’s perfect as the man seeking vengeance. I read somewhere that Clint Eastwood was originally offered the part but turned it down. That’s probably just as well; I can’t see him doing it better than Bronson.

Rounding out our foursome for this film is Claudia Cardinale. I don’t know if she was ever more beautiful than she was in this film. Her part, Jill McBain, is pivotal to the story. She’s a survivor, one with her own secrets and backstory and the story flows around her and her choices.

As far as I’m concerned there’s another major character in the film: Ennio Morricone and his score. Morricone provided the music to Leone’s other Westerns and here he creates his best one. Cheyenne, Harmonca, Frank and Jill all have their own specific themes. The music was actually written from the screenplay before it was filmed and was played during the filming. Leone let the music dictate the tempo of the scenes. Days after I watched it, the music is still echoing in my mind.

It’s the music and the very deliberate pacing and editing of the movie that gives the film its operatic feel. I don’t know if Leone could have gotten away with it today when everything is intense and quick cuts. He didn’t completely get away with it back then since the movie’s length panicked the Paramount executives who ordered cuts. I’m not sure that the generation today would sit for it; obviously, not everyone in my generation stood for it.

Once Upon A Time In the West demands that you meet it on its own terms, that you surrender to its pace and style. It is at the same time a very cynical and realistic look at the Old West while also being the telling of a myth, as the “Once Upon A Time. . .” of the title suggests. For me, the film is a masterpiece, Sergio Leone’s finest film, and one I will continue to watch again and again.

 

Marc Alan Fishman: Making Comics Make Cents

Wally Wood 3D

What’s the Life of a Comic Artist Like is an interesting read should you have the time. It’s a fantastic bit of analytics built to depress even the most chipper amongst the Internet. After surveying 186 anonymous artists, the folks at SKTCHD assembled their results to share with all of us nerf-herders. They were clear to note that not every artist surveyed answered every question, and that 186 surveys does not equate to statistical significance given the amount of folks in and around the comic-making-universe. That being said, I think their results pretty much capture the essence of the industry – as I personally view it from my little suburban basement studio.

The first stand-out factoid: 48% of the responders earn less than $12,000 a year making comic book art. This is doubled down by the fact that 59.3% said they don’t earn enough making comics to have it be their sole occupation. Now, is this really that big a surprise, given that I myself have been making books during my nights, weekends, and holidays for the better part of seven years and barely have a dime to my name made in the name of comics? No, it’s not a surprise. As it stands today, only the cream of the crop are really afforded the luxury of working 16 hours a day for a living wage in comics. Does anyone here remember in the long-long ago when Brian Bendis wrote five books a month? I doubt he did it because he was making five small fortunes.

If we dive into those numbers, many respondents themselves are young, new to making comics, and/or work on the web. And unless you’re one of very few web comic creators with enough oomph to earn a decent wage solely from their web-based work, you’re very much in the same boat as those of us just chasing windmills in hopes for a life spent creating. This pairs well with the respondents’ fees per page. With an average that spikes roughly between $50 to $200, you can do the math with ease. At the top end of that rate, an average 24-page comic book story will net the artist a sizeable $4,800. Now, factor in that over half of respondents worked well over 40 hours per week – with 26.3% over 60 hours – and they are essentially making $20-$30 an hour to draw. This is all of course pre-tax and with no benefits.

Beyond the basic dollars and cents though, comes the colder, harder facts. I am a graphic designer during the day. I earn a good wage doing what I do. But when I come home and random freelance requests fill my inbox I’m less than elated to receive $25 an hour to continue my day job at home. In short, after 8-10 hours doing something, I’m less inclined to want to continue to do it after that allotted time. As a friend of mine recently told me “Working on a book 16 hours a day all month long, and then have to do it all over again the next month burnt me out. Even if I loved the material, it’s still a job, and there’s parts of it I don’t like.”

That fact shines through the data as well: 40% of respondents take no days off. It’s something I myself admit to you fine folks. About three years ago I downloaded a “to-do” list program. In it, I can schedule tasks monthly (pay bills!), weekly (write this column!), or daily. The only thing I list out as a daily task: work on the book. Even if it’s drawing a face on a figure in one panel out of nine on a page? I work seven days a week. And I work slow. I know I work slow. How do I know? Unshaven Comics releases one single 36-page comic each year. Of which I’m only responsible for 18 pages of interior art and writing. I’m a busy boy, and I’m only an outsider. Someone in the industry, deeper? Is doing much the same, for not much more than lunch money.

The last bit of data that hit close to home? 82.5% of respondents said that artists do not get fair and equal representation in comics today. What does that mean? To the surveyed at SKTCHD, it was a matter of how the industry treats the pencil-pushers. Many commented on feeling like “cogs in the machine,” and who can blame them? DC and Marvel are on a schedule. If you meet their house style, and can meet a deadline, they’ll load you up and put you on the rack. But if their schedule is rushed (I’ve rarely heard from an artist they had loads of time to do their best work), and they fall behind or get burned out – well, the line is still around the block to step in and take their place. It’s a snake eating it’s own tail. And in the day and age of crowdfunding, there will never be another massive walk-out-ala-Image. There will only be shooting stars riding their wave of fame (small as it may be) to an embittered end.

The data was sobering. As a creator myself, I’ve long given-way to the notion that what I do, I do for the love of the medium and not the paycheck. Seven years into it and that mantra remains unscathed. The best I can muster in terms of hope – is hard to determine. I draw and write to see the smiling face of a stranger light up when they see my work. I yearn for a day where I’ll have made enough output to perhaps see even the slightest payday wherein I could pay myself for the hundreds (if not thousands) of hours I’ve put in to build those wares. Perhaps our industry is simply built on the yearning and the hope… while the ones with the money just let those feelings do the work for them.