The Mix : What are people talking about today?

Dennis O’Neil: Profit!

lumiere1-1073343If I ever get around to actually writing The Tao of Funnybooks, which at the moment exists as an ill-defined notion that occasionally sidles into my awareness, it will probably have a chapter (if it has chapters) devoted to money. Or at least partly devoted to the filthy lucre.

Did I just lose my hippie cred?

Let me, briefly, elaborate.

Technology always precedes art, with the possible exception of oral storytelling.

Somebody who lives in your cave discovers that a pointed rock will make marks on the wall and pretty soon you have pictures. Ol’ Johnny Gutenberg invents moveable type and pretty soon somebody is using it to tell stories and then, some five centuries later, somebody else invents a steam driven rotary version of Gutenberg’s brainstorm and we have novels intended for a large readership and, about a century further on, we have superhero comic books.

And meanwhile…

In 1895, a Frenchman named Louis Lumiere invents a portable motion picture camera and – yep – along comes the storytellers who use Lumiere’s gadget to do their jobs.

Motion pictures and mass market printing both evolve pretty quickly, each exerting some influence on the other. Eventually motion picture technology develops techniques to tell, and do justice to, the kind of fiction that had been appearing mostly in comic books because motion pictures were limited by technology and comics were limited only by what an artist could draw. And then – it all changed. Movies had gotten themselves a huge bag of tricks and realized that superhero stories were a great source for the kind of colorful, spectacular narrative they could achieve with their new toys.

Profits ensued. Big, big profits.

And in our world, really rich guys are seldom disrespected. Grumbled about, despised, even hated. But quietly. When something is valued by its profitability – and some of our brethren do engage in such valuation – whatever generates the profits is looked kindly upon. Simple progression: you value the rich guy because he’s rich and by extension, you value what made him rich.

Well now, from here on, it gets kind of complicated and maybe a little muddled, and anyway, do I look like a friggin’ philosopher to you? But can we agree, we noon-philosophizing simpletons, that comics’s welcome into establishment respectability paralleled film’s turning costumed vigilantes into profit centers?  Surely no coincidence.

Alas, to the best of my knowledge, not a lot of the movie money has filtered down into the print realm, though today’s Yahoo news informs us that Action Comics #1, featuring the debut of Superman, has just sold for a cool – no, an icy – three point two mil. Let me give you that in numbers: $2,300,000. Nice return on a ten cent investment. So maybe that figure was influenced by the money making movies and, if that’s true, movie profits have filtered down to print. But only to print that’s 76 years old, and very scarce.

 

Doctor Who Minecraft on Xbox. DOCTOR! WHO! MINECRAFT! ON! XBOX!

One of the most popular virtual building blocks games ever is about to get more timey-wimey.  BBC Worldwide and Mojang announced today the first of a series of official Doctor Who add-on packs for Minecraft on Xbox devices.

The first pack, due in September and priced at $2.99 in the U.S. (or £1.99/€2.85/$2.95AUS) – will include a character inspired by the Twelfth Doctor as well as five other Doctors, each of their on-screen companions and some of the Doctor’s most well known adversaries including his arch-nemeses, the Daleks.

The deal will bring more packs as time goes on, introducing many of the most recognizable characters from the past 50 years of Doctor Who. Each skin pack will feature at least six Doctors and will be released regularly following the broadcast of the first episode.

Rikesh Desai, Digital Entertainment and Games Director at BBC Worldwide UK, says, “We’re constantly looking for new and innovative ways to bring Doctor Who content to our loyal fans. Working collaboratively with Microsoft, we’ve created an exciting new product which will allow Doctor Who fans to create their own brand new adventures in the heart of the iconic world of Minecraft.”

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If you can’t dig up Dalekanium blocks with a diamond Sonic Screwdriver, I quit the Internet forever.

After years of custom mods and fan-made designs, Doctor Who has been seeing increasing official representation in games and other electronic media.  The strategy-based tablet game Doctor Who: Legacy has just added the Twelfth Doctor to the game, as well as numerous characters and costumes from the new series.  Sony‘s Playstation platform features Doctor Who-related areas and props for its online virtual world Playstation Home.

Now, if we can finally see some official costume packs in Little Big Planet, I’ll be set. Hop to it, Beeb.

Mike Gold: Money For Nothing

I was having lunch with www.getthepointradio.com’s Mike Raub yesterday and we were deep in discussion about our favorite topic, what the hell is wrong with the planet and why we are the only ones smart enough to realize it. Before long we were ranting about the lameness of most mainstream comics and the various attempts the sundry marketing departments make to boost sales.

As always, this discussion came to the point where I started in on my favorite seething rage, which, in short form, goes like this: “Screw this variant cover shit; it has nothing to do with getting people excited to actually read the comic book.”

Variant covers became amazingly popular among comics retailers and a handful of wealthy consumers some 20 years ago. In fact, while packaging some books for Image Comics, I wanted to publish a variant cover printed on chewable bubble gum. Image vetoed that one; I strongly suspect they got the joke and had an understandable aversion to biting the hands that feeds them.

But as I was about to babble on and on, I came to a quick stop. A 25-watt light bulb (LED, of course) went off over my head. Indeed, I had an epiphany! It dawned on me there are at least three types of comic book covers being published today: the regular cover, the variant covers that are celebrity-drawn and/or way too cute for words, and the blank cover variant.

You’ve probably seen a few of them. Ostensibly, readers are supposed to get an artist at some convention to draw the cover for you, often in exchange for a stipend. Maybe you’ll just get autographs. Fine. Audience participation is cool. But variant covers generally go for a premium, or in exchange for purchasing X number of comics. What does this mean?

It means many comic book publishers have figured out a way to soak the reader for an “exclusive” that, in fact, costs the publisher next-to-nothing to produce.

That, my friends, is a business model.

Mind you, I may have been the first to publish a blank cover. It was DC’s Wasteland #6, and we did that because the printer screwed up massively and put the wrong cover on the issue. They reprinted it with a blank cover; my idea, as I wanted to alert the reader and the retailer that this was something different. I designed this cover, but I didn’t get paid for it for three reasons: 1) I was on staff, 2) Publisher Paul Levitz knows sarcasm when he hears it, and 3) the damn cover was blank!!!

Same thing with these contemporary blank variants. They are blank! You, the reader/collector/dealer, are spending money for nothing.

And your chicks for free.

To paraphrase Yakov Smirnoff, Comics – what a business!

Someday, somebody will try to sell a comic book based upon its merits and not rely on stunt marketing to do the heavy lifting.

If the business lives that long.

The Point Radio: Curtain Ready To Drop On FALLING SKIES

The TNT Drama, FALLNG SKIES, winds up its fourth season with a big two part finale this weekend, and then returns in 2015 to wrap up the series with 10 last episodes. We give you a quick sneak peek at how things will turn out complements of series star Noah Wylie. Plus, maybe you’ve considered playing fantasy football, but how do you get started? Yahoo now has an app for that and Yahoo Sports Expert Brad Evans previews it for us,

THE POINT covers it 24/7! Take us ANYWHERE on ANY mobile device (Apple or Android). Just  get the free app, iNet Radio in The  iTunes App store – and it’s FREE!  The Point Radio  – 24 hours a day of pop culture fun. GO HERE and LISTEN FREE  – and follow us on Twitter @ThePointRadio.

Tweeks Review: Sisters by Raina Teglemeier

sisters-pb-cover_final1-9181329As Tweeks! viewers know, Raina Telgemeier is one of our all-time favorite authors, so we were  excited from the second we heard she would be writing another book about the autobiographical characters from Smile.  And then when we found it was called Sisters?!  How much more perfect does it get, right?  So, the question is, does Sisters – In stores today! – hold up to the hype? Um, yes! Get yourself to a bookstore, tweens!

REVIEW: Amulet Book Six: Escape from Lucien

[[[Amulet Book Six: Escape from Lucien]]]
By Kazu Kibuishi
Scholastic Graphix, 214 pages. $12.99

amulet-6-cover-e1408286333590-4316189We are six volumes into the fantasy series Amulet and it appears that as long as each book hits the best seller lists, Kazu Kibuishi will continue to pump these out on an annual basis. However, it is starting to fall into the trap of success: it’s spinning its wheels with no real end in sight. After keeping readers waiting, the sixth installment arrives and 200 pages later, leaves with little resolved and a cliffhanger.

Escape from Lucien opens up mid-story and one would think after six books, the publisher would include some front matter to set the stage, reminding its young readers what happened last year, who these people are, and what’s at stake. Instead, we rush headlong into action with factions at war, things flying fast, other things blowing up, and much discussion over prophecies and obligations.

Navin remains the focal point character although much time is given over to the supporting players, notably Max who takes Emily on a protracted flashback that reveals his secrets and sets the stage for more to come. The conflict ultimately remains stopping the Elf King but this book detours to Lucien where old threads are furthered and new ones introduced.

Kibuishi’s pleasing artwork and color remains strong and each book is a nice page-turner, packed with action, special effects, and large crowds running around. What remain slacking, though, are clearly defined rules for this reality. We have a wide assortment of humans, anthropomorphic creatures, robots, androids, elves, etc. but they appear more for visual variety than for understanding the races that make up this world. There are some racial tensions here and the rest is entirely ignored, robbing the works for richness and depth.

Amulet is all surface and very familiar territory. He gets credit for a book that didn’t once remind me of Star Wars so he’s getting more confident in his storytelling. Still there remain clichés and accustomed tropes without benefit of a creative spin on them.

The 10-12 year old readers this is aimed at won’t realize any of this, thinking it’s just exciting, but Kibuishi’s editors need to more strongly develop him as more than a flashy visual creator.

Emily S. Whitten’s Grand San Diego Adventure – Constantine

 (Editor’s Note: Remember that long stretch when Emily was busy having a life? Well, now she’s making up for it. For the next li’l bit, we’ll be running BRAND-NEW Emily S. Whitten columns on Tuesday mornings – AND on Saturday afternoons! No kiddin’!)

The last time anyone really adapted the material of Hellblazer and main character John Constantine, occult detective, for the screen was 2005’s film Constantine, which got mixed reviews, although I personally thought it was pretty decent. After rumors of other adaptations to come throughout the years, on October 24 on NBC we will finally be seeing another screen vision of John Constantine come to life, and I can’t wait!

At SDCC I got to talk to the new show’s executive producers and cast, and they had some fun and interesting things to share. Check it out!

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here to hear Executive Producers Daniel Cerone and David S. Goyer address the potential portrayal of Constantine’s bisexuality in the show, and the comic book storylines they’re looking forward to bring to life.

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here to see actor Matt Ryan (John Constantine), discuss getting familiar with the character, adapting Constantine’s accent, and what he wants to bring in from the comics for the show.

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here to watch actor Harold Perrineau (Manny) talk about what comic book character he’d dress as for SDCC and what his character (newly created for the TV show) is going to be up to.

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here to see actress Angélica Celaya (Zed) share a bit about her character, her introduction to the comics, and Zed’s interactions with Constantine.

And click here to hear Charles Halford (Chas Chandler) talk about his character’s relationship with Constantine and role in the supernatural part of things, and his desire to honor the comics and the fans’ expectations as he prepared for his role.

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then click here to watch the trailer for Constantine…

… and until Saturday, Servo Lectio!

 

Box Office Democracy: “Sin City: A Dame to Kill For”

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I was remarking to a friend a few weeks back that I was afraid that I had grown out of Sin City, that the franchise I had loved so much as a teenager/young adult was just beneath me now.  I don’t think that’s it though, not entirely, popular culture itself seems to have absorbed the things it likes from Sin City and moved on.  All that’s left is a movie that feels just as old and tired as the original film felt new and fresh nine years ago.

Before I go any further I have to shower praise on Joseph Gordon-Levitt, a man who seems to have been born to play noir leads.  While this is no secret to anyone who saw his dynamite performance in Brick it’s a treat to watch him do this work and a crying shame that there aren’t more opportunities for him to do it.  His scenes are easily the best in the movie as they crackle with an ephemeral energy that can’t quite hold on when he’s not on screen.  He’s helped a bit by a story that clicks more thematically with classic film noir but there’s no denying that he’s pushing the entire movie higher with his performance.

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New Who Review – “Deep Breath”

See, I told you he was good.

Peter Capaldi is off and flying in the role he’s been practicing for since he was four years old.  The Paternoster gang is here to cushion the blow of the wild turns in tone and character, there’s a well-hidden piece of chalk, and a dinosaur explodes.

Mind your handles, watch the spoilers and take a…

DEEP BREATH
By Steven Moffat
Directed by Ben Wheatley (more…)