The Mix : What are people talking about today?
Dennis O’Neil: Cold Weather Fans
Went into the living room this morning, looked out the big window and… what do you know? Snow! That was four or five hours ago and it’s still coming down: small flakes, but a lot of them. I guess we should be thankful that this weather wasn’t happening Sunday, because Sunday, as some of you may have heard, was the day of the Big Game, which was played at New Jersey’s Meadowlands, which is a quick drive to New York City (unless Governor Christie’s minions are conducting a traffic study) and New York City is a quick trip to where I’m sitting and so I’m guessing that the snow’s falling on the Meadowlands as it is falling here and if that had happened yesterday it might have interfered with the game. And wouldn’t that have been the worst, most horrific, most devastating, civilization-crumbling event in recorded history?
Oh sure, I guess the Meadowlands has guys who tend to the playing field and maybe they could have made it playable, but still… And imagine being a fan huddling in the stands. No matter how big your thermos full of hot coffee might be, you’d be cold! And being cold might have interfered with your enjoyment of the game and that might have wreaked psychological trauma upon you, leaving you a quivering shell of your former self.
The Broncos lost. That was the team I was rooting for, though not rooting very hard, because although I’ve visited both Seattle and Denver within the last year, I was in Denver most recently – ergo, the Broncs are my guys!
(By the way… Colorado recently legalized recreational marijuana and what happens? Their team gets clobbered in the Super Bowl. So the right wingers must be… er – right. Go ahead, quarrel with logic!)
But something’s wrong here…
Oh, wait, yes. Comic books. This column – hell, this entire website – is supposed to be about comic books. Not football, not Governor Chris Christie, not the lovely snowfall – comic books! So, could a canny blathermeister somehow mix football and comics? Well. I do believe that everything is related, but putting those two topics together in the same column might be a challenge. Comics have never been much about sports. There were a few sports-themed comics in the 40s – All Sports and Babe Ruth Sports, to name two – but not many. And later? The pickings are sparse. DC published six issues of Strange Sports Stories in 1973-1974 that, under the editorship of Julius Schwartz, conflated sports and science fiction. Let’s give it a “nice try.”
So why the de facto segregation? Maybe the stereotype is valid; maybe humans who enjoy reading aren’t often the same humans who enjoy violent contact games. Enormous generalization, sure, but maybe one with a grain of truth buried within it. Or maybe the creative folk never sussed out how to do sports in panel art narrative. Maybe the timing was never right. Maybe maybe maybe…
…I’ll write about something entirely different next week.
FRIDAY: Martha Thomases
SATURDAY: Marc Alan Fishman
SUNDAY: John Ostrander
Mike Gold: The Great Editorial Squeeze
Originally I had written something entirely different. I thought it was brilliant. Some of my best writing ever. Then I thought again. Then I spiked it. The piece was… inappropriate. This contradicts one of my personal commandments: thou shalt not edit thyself. Worse still, I’m now so late our ace peefrooter won’t have time to peefroot this. So there are likely to be all kinds of stupid mistakes here.
That’s the biggest hassle in the world of publishing – print, online, or metaphorical. The Dreaded Deadline Doom. I think Stan Lee coined that phrase, maybe Roy Thomas. Whomever. It’s as brilliant as it is accurate. The closer we get to an unmet deadline, the closer we get to tipping over one of those dominos left over from the Vietnam War. There’s a process in producing comics. This process is not written in stone, but it’s based upon two premises that most certainly are: 1) unlike movies, comics is a sequentially collaborative process and there is stuff that happens to a person’s work after it is delivered. If the writer is late, the penciler is squeezed. If the penciler is late, the inker is squeezed… and so on down the food chain.
It all winds up in the production bullpen, and those folks are always squeezed. Just ask ComicMix’s crack production director, Glenn Hauman. He’s been squeezed so hard for so long – he started out in DC’s production department at least a dozen reboots ago – he is often confused for an accordion.
But that’s not just the last place in the chain… it’s also the last place you want to squeeze. Those are the unsung heroes that quietly fix everybody else’s mistakes after the editor painstakingly marks them up. Of course, if the editor is squeezed, more mistakes happen. Making a mistake about correcting a mistake doesn’t balance the situation and you can never predict what’s going to go wrong.
Time is not a cure. Time is a death threat.
As an editor, I never give talent phony deadlines. When we start working, I tell folks I deal the cards face up and the deadlines I give are the real deal. Most writers and artists with any experience do not believe me.
Not at first.
This is not just a plea for efficiency. It’s a matter of respect. I respect the talent to do their job in a professional manner, and everybody should respect their fellow collaborators – including those at the end of the process, the color artist and the production artists.
Deadlines are not set in order to annoy the talent. I realize there’s some confusion on that point, because real editors enjoy annoying the talent – it’s our escape valve from the Dreaded Deadline Doom. You shouldn’t have to be Otis Redding to understand respect.
• • • • •
A follow-up to Michael Davis’ column , posted in this space yesterday afternoon.
Wait. What? You’re black?
Damn! Go know!
THURSDAY MORNING: Dennis O’Neil
THURSDAY AFTERNOON: Tweeks!
FRIDAY MORNING: Martha Thomases
FRIDAY AFTERNOON: You’ll see on February 14th!
REVIEW: “Justice League: War”
The Warner Animation series of direct-to-disc features has apparently said farewell to the past as this week’s release of [[[Justice League: War]]] and May’s [[[Son of Batman]]] are both from the New 52 era. A pity given how many cool stories remain unadapted. Readers who picked up Justice League #1 in August 2011 were treated to a brand new take on the tried and true characters from DC Comics, but it was clearly early in their collective careers. It was the first time many were meeting one another and dealing with the threat of Darkseid from Apokolips.
A fresh start but far from a clean one but discussions of that title and the entire New 52 belong elsewhere. Right now, we’re examining the latest feature from director Jay Oliva to see how well it stands up on its own. He’s working from a script by Heath Corson, making his DC animated debut after writing Scary Godmother: Halloween Spooktacular and six episode s of Aim High. He hews closely to Geoff Johns’ opening six-issue arc, keeping a lot of the action and dialogue but had to make accommodations when it was decided Aquaman would be jettisoned for Captain Marvel (okay, he’s now called Shazam, which sucks). As a result, the story is about seven heroes coming together for the common good but it’s really about Vic Stone’s transformation from promising teen athlete to cyborg warrior, using him as an audience identification figure.
We open in Gotham City as Green Lantern arrives to deal with a parademon, believing it to be the urban legend Batman. When the real Dark Knight shows up, Green Lantern is surprised and then stunned to realize he’s just a guy in a suit. They don’t like one another but have to put that aside to deal with the growing number of parademons. Elsewhere, more parademons are threatening Washington DC, Central City, and Metropolis, leaving behind mysterious boxes that baffle scientists and heroes alike. Vic Stone comes to Central’s S.T.A.R. Labs to chew out his father for missing the big game – again – and is on hand when things go boom. Meantime, in Washington, Steve Trevor is bringing Wonder Woman to meet the President but things get delayed when the uglies arrive.
In time, we learn they are leaving Mother Boxes behind in an attempt to terraform Earth, paving the way for Darkseid to take control. Humanity would be repurposed into becoming parademons to grow his army. There’s lots of fighting, lots of bickering, quipping, and things blowing up before the heroes prevail.
For us to believe these larger-than-life figures can exist, everything else around it has to make perfect sense. Instead, time and again, the story has gaps of logic or basic science that make you go, “aww, come on! “If Batman has been studying Superman before they encounter one another, he would either have a plan or come prepared because, you know, he’s Batman. Instead, we waste several minutes watching them duke it out. When Air Force One is breached by the parademons, apparently there’s no decompression in the cabin. And if we’re talking terraforming then why are the boxes being placed in these specific places and nowhere else on Earth? Or if they’re on all seven continents, we should address who is dealing with the parademons there and the effects on Earth’s environment. Nope, not touched on at all.
Instead, we get a Captain Marvel who is as gosh wow as Billy Batson is a brat, never once displaying the wisdom of Solomon. Oliva decided to play off the magical thunder and has it crackling around him and Marvel occasionally hurls bolts of lightning which is interesting but doesn’t serve the character well. Similarly, Wonder Woman comes across as a bumpkin, making proclamations about new discoveries with the earnestness of Jethro Bodine.
Overall, the origin story works pretty well if the action is prolonged at times in lieu of actual conversations between the characters. We get hints of a vast new playing field and it’s interesting to see that not all of them are convinced banding together more than once is a good idea – something that would be worthy of exploring in another film since the comic is long past that point.
Interestingly, the character design this time around is from former DC artist Dusty Abell and he once more gives everyone pointy chins and adds extraneous details to GL’s uniform while mangling Flash’s chest bolt. WW’s outfit is a departure from the source material and sort of works. For a fresh take on these heroes, they look remarkably similar, unlike the radical re-envisioning Jim Lee brought to the printed page.
The New 52 vocal cast works pretty well with Alan Tudyk making for a surprisingly good Superman while Jason O’Mara does equally well with Batman. Christopher Gorman’s Flash, Justin Kirk’s GL, and Shemar Moore’s Cyborg are just fine. Michelle Monaghan needed to tone down her Amazon Princess.
The video release comes as a combo pack with a Blu-ray, DVD< and Ultraviolet copy. On the Blu-ray there are several featurettes starting with Deconstructing Justice League: War with Jay Oliva & Jim Lee as the two “meet” for the first time and dissect several sequences from the film, comparing print to animation and you learn some interesting things from it. There’s a surprisingly thorough look at Lee’s professional life in Creating Heroes: The Life and Art of Jim Lee, touching on his development as an artist and his time at Marvel before leaving to form WildStorm (nee Homage) and Image Comics. Finally, there’s Justice League: War Act D – From animatic to pencil test which has side by side by side comparisons of the same Act D scenes, which is interesting for those into art and animation.
Rounding out the disc is the usual preview of the next video, May’s Son of Batman, with O’Mara once more voicing the Caped Crusader and loosely adapting Grant Morrison’s storyline. Then there are four animated episodes which leave you scratching your head at the choices. These include Justice League Unlimited Season 3 “Destroyer”; Batman: The Brave and The Bold Season 2 “The Malicious Mr. Mind”; Young Justice Invasion: Destiny Calling Season 2 Part 1 “Happy New Year”; and Young Justice Invasion: Destiny Calling Season 2 Part 1 “Earthlings”.
The Point Radio: TOY HUNTER Digs and VAMPIRE ACADEMY Debuts
The TOY HUNTER is back on The Travel Channel – digging in at attic or basement near you. Jordan Hembrough has begun season three with some big guest stars and some great finds, and he shares them here. Plus VAMPIRE ACADEMY goes from big book to big screen. Actors Luci Fry, Zoey Deutch, Sami Gayle and more talk about what fans of the series can expect in the film.
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Michael Davis: ComicMix Up?
My last ComicMix article ran Tuesday past, January 29, 2014. When first posted the image used was so small it almost unreadable. Mike Weber posted the following in the comment section
Heh. That S.H.I.E.L.D. cover you reproduce so illegibly small at the column head was knocked off in the ‘80s for the back glass on a pinball machine named “Blackout”.
I had nothing to do with the art, Mike.
I think since no other art on the site is in such a state, perhaps Mr. Gold did so purposely. He’s fed up with my stuff arriving with but a few minutes to spare and what better way to show me he’s not standing for my shit than sending me a “I’m not standing for your shit’”email this?
There are many reasons why the art is reproduced in such a manner. The top four are listed below:
a) He’s not standing for my shit.
b) Because I’m black.
c) He’s not standing for my shit and I’m black.
d) Or, maybe (and let this be real the actual reason), there’s an issue with the site.
Guess which reason won’t be mentioned during the annual Black Panel at the San Diego Comic Con?
Someone is bound (A Plant? No!) too ask the question, “why is ComicMix disrespecting the most influential and sexist black man who has ever worked in comics?” That person I have never met will certainly follow up with “how can ComicMix hate when he’s committed to finding a cure for sex addiction in pretty women between the ages of 18-21, feeding the hungry and preaching the gospel?”
Then the completely unknown to me person will undoubtedly bring up how each of those noble undertaking are more time consuming than the other (from last to first…give that a sec) and ComicMix should be boycotted.
The following was posted by Doctor R-Man
Hey, Michael.
A bit OT, but I have a question.
Exactly what licensing issues are preventing Milestone characters from seeing use in DC stories?
Could you guys please allow DC to continue to use the characters? I’m hoping you could give DC a chance and sort this out.
It really doesn’t help for a character like Static to be stuck in limbo.
Doctor,
Milestone has decided if DC wants to use our characters they are forbidden to use any person of color in any of their books. They must also stop using the word and the color black. Frankly, we don’t see what the big deal is. We see this as neither unreasonable nor racial.
What do I consider an unreasonable demand?
Let’s see…a letter from a lawyer telling me to stop doing something a million other people are doing. Well, I can’t stop doing it because I have no control over where it’s being done.
But! If I could stop it I would.
Not because I give a flying fuck about some lawyer that my lawyers would destroy like the Seahawks destroyed the Broncos, no, I’d do it just to see the realization of just how dumb a move this was dawn on those who had the letter sent.
That realization would come fast, hard and often when they have to answer the question of why send a cease and desist letter on the eve of Black History Month that demands the removal of a black iconic character from a place where that character is being recognized as a part of black history?
That’s what I would consider unreasonable and what the black press and public would consider racial. I don’t see it as racial but what I see can’t stop what people think.
But Doctor, I (sorry Peter) I digress.
The above two examples are just plain stupid and I’m sure you get the joke that they are two fictional (as of now) instances that illustrate just how wrong a wrong move could be.
To your question about Milestone and DC: other than non-compete clauses and then only when necessary, I don’t comment on contractual agreements when those agreements are still valid that has all the making of a wrong move.
I have no idea where you heard this from, but I’ve got a pretty good idea – if I’m right I feel it’s a bit of a bitch move to say a contract is preventing you from doing something as it always cast the other party as the bad guy. It’s like the police saying someone is a person of interest. Everyone thinks that person is guilty.
Consider the source, when one party feels it needs to speak on what they cannot do because of an agreement there is always a self-serving agenda.
I’ve heard everything from Milestone is preventing DC from using the characters, Milestone is going to Marvel, Milestone runs the east coast drug trade and DC owed us money so Doomsday was sent to kill Superman because of that debt.
My dear Doctor, even if something is true, until it’s confirmed it’s hearsay. On that note, I’d like to take this time and confirm rather or not it’s true or not. The hell with not commenting.
It’s all true. Doomsday worked for us.
WEDNESDAY MORNING: Mike Gold
THURSDAY MORNING: Dennis O’Neil
THURSDAY EVENING: Tweeks!
Jen Krueger: Down Another Rabbit Hole
A few days ago I decided enough was enough. My rig was light on hardware, but I had a few good programs and some decent resources at my disposal, so it seemed time to take on Jinteki Corporation, whose work in the biotech sector I can only assume is more sinister than the public realizes. I made a run at a few of their servers in the hopes of scoring some of their secret agendas, but it wasn’t long before they’d lured me into a trap that put an end to my attempt at hacking them. Then again, I’m sure I’ll make another run at them in the near future since all of this happened in Android: Netrunner, a card game I’ve recently become enamored with.
Prior to six months ago, I hadn’t played a tabletop game in years. This is probably not very unusual for an adult; but even as a kid, I didn’t play them often. My infrequent interaction with board and card games probably had something to do with the fact that I’m an only child who wasn’t particularly socially skilled, meaning a group of playmates with which to play games wasn’t a given for me. But it was probably also partially due to the fact that most of the board and card games I was exposed to never struck me as particularly unique or engaging. Sure, a game of Scrabble here or a hand of Uno there could be fun, but I never found myself jonsing for another round of either, or any of their ilk.
Then what happened six months ago, you may ask? A friend of mine introduced me to a slew of new titles over the course of a two-day gaming marathon. They ranged from card game Dominion, to storytelling game Fiasco, to the Game of Thrones board game, to name a few. Over more than 15 hours of gaming, I found that I liked almost every game we played. A couple more get-togethers after that turned into me introducing other people to some of the titles I’d enjoyed most, and I realized that as quickly as I’d started wanting to play a board or card game once a month, I’d moved on to wanting to play one once a week. When my gaming Sherpa introduced me to Android: Netrunner a few days ago, it only took a single playthrough for me to immediately want my own set of the game.
But how was tabletop gaming able to suck me in so fast? The larger selection, greater uniqueness, and higher quality of titles today are certainly big factors. And I’m sure it doesn’t hurt that a lot of my friends are into tabletop gaming now too. Of course the combination of more engaging games and a circle of friends to play them with will make the experience of gaming now much better than my childhood experiences. Ultimately, I don’t think my status as a tabletop game convert can be entirely credited to the games themselves, or the people I play them with (fun and lovely as both are). Like many other things in my life, my gaming geek outs can be traced back to a pretty simple fact about me as a person:
I am a fangirl.
When I get into a new TV show, I move incredibly quickly from pilot viewing to binge watching. When I like a book that kicks off a series, I don’t wait to finish the first installment before buying the rest of them. And when I started doing improv, I was going to at least three shows a week before I’d finished my level one class. But this behavior doesn’t come from a conscious decision on my part to get more into the things I like. And I’m also not a fangirl of things like Doctor Who and the Mountain Goats because something about them made me love them exponentially more than other shows and bands, respectively. I’m a fangirl because (for better or for worse) anything I love, I love intensely. My favorite movies and comics may bring out signs of this propensity, but the trait itself is ingrained in me independent of any specific work. Trekkie or Browncoat, Gaimanite or Potterhead, I think all fanboys and fangirls have this in common. We couldn’t keep ourselves from nerding out about the things we like if we tried. Then again, who would bother trying? Embracing my status as a fangirl makes it easy to unabashedly delve headlong into anything I think is cool and have a great time doing it.
Speaking of which, I’ve got some reading up to do on Android: Netrunner expansions, because new packs of cards are released monthly so you can keep customizing and honing your personal deck. How cool is that?!
TUESDAY AFTERNOON: Michael Davis
WEDNESDAY MORNING: Mike Gold
THURSDAY MORNING: Dennis O’Neil
REVIEW: The Dumbest Idea Ever!
The Dumbest Idea Ever!
By Jimmy Gownley
Scholastic Graphix, 236 pages, $11.99/$24.99
“Where do you get your ideas?”
“Write what you know.”
One stereotypical question often leads to one stereotypical answer and in this case, the results have been magical. Jimmy Gownley is best known as the creator of Amanda Rules!, an utterly charming series of stories that are well worth your attention. Here, he reveals the secret origin of the comic in a delightful coming of age story that is highly recommended.
Gownley recounts how as a teen he was fascinated by comics when he wasn’t hanging with his friends and playing basketball for his private school in Girardville, PA. The nuns at the school found his interest in reading comics unacceptable so he prepared a compelling report on the value of graphic novels which earned him an A but failed to change his teacher’s mind. And it was only after then that he discovered comic book shops, opening his mind to material beyond super-heroes.
As he entered high school, he became obsessed with comics and art, which adversely affected his grades, but did lead to his meeting Ellen Toole, who was first a friend then a first girlfriend, a woman who never doubted his potential. Finally, he decided to try his hand at his own comic, inspired by Cerebus the Aardvark. He labored over the beginning of a space fantasy and turned the pages over to his best friend, who took three weeks to read it before delivering the verdict of “meh”. When his pal suggests Jimmy create a comic about “us”, he replies with “That’s the dumbest idea ever!”
But it’s also the beginning of Amelia and a career that has brightened countless readers’ lives and made Gownley a bonifide star creator. When the first issue is completed, his parents agreed to finance it being printed and so began an odyssey that brought fame, a swelled ego, and a lot of attention from teachers, friends, and the local media. His relationship with Ellen evolves and deepens along the way and he continues to play basketball, but in the end, it’s a rough road to fame and fortune. There’s a nice Author’s Note at the end which helps clear up some of the reality behind the graphic retelling of his early years.
Gownley’s eye-pleasing art and storytelling makes this a compelling read, one that should prove inspirational to budding creators across the land. While aimed at grades 4-7, it’s a universal enough story for all ages.
Mindy Newell: For The Love Of The Game
As I write this, the Super Bowl XLVIII kick-off is still 36 minutes away.
I’ve been thinking a lot about football the last couple of weeks. It’s a showdown between the best offensive team, the AFC Denver Broncos, led by Peyton Manning, who has had what may be the greatest quarterback season ever while breaking numerous statistical records, and the NFC Seattle Seahawks, whose cornerback Russell Wilson is the *ahem* cornerstone of the best defensive team of the 2013 season.
It’s also the first Super Bowl in which the physical dangers and complications of the sport on its players have been as discussed and picked over as much as any debate about the game and who is going to win.
This season also saw the NFL going over the top in its security efforts, this year dictating what size pocketbook a woman may carry into an arena – and also offering “official NFL team logo clear plastic tote bags at all club merchandise outlets for only $9.95.” In other words… a baggie! Also in 2013: the wide-spread discovery (I didn’t know, did you?) that the NFL is considered a non-profit organization by the IRS (!!) and efforts to end this status, including numerous on-line petitions and the Properly Reducing Overexemptions for Sports Act – or PRO Sports Act – bill by Senator Tom Coburn (OK, R) and Senator Angus King (MA, I)
I love football.
I love football because of its personal memories for me. My dad taking me to Yankee Stadium for the first time to see the Giants play the Colts because my mom had to stay home to take care of my sick brother and him explaining the intricacies of the game and coming home to discover that I was even sicker than Glenn, with a 103° temperature. My father pointing out Richard Nixon (pre-Presidency) sitting only a few rows behind us. The family driving down to Princeton to watch the annual Jaycee pre-season game between the Giants and the Eagles. Being jealous of Glenn because he shook Hubert Humphrey’s hand as the Vice-President walked into Yankees stadium to watch the Giants take on the Redskins. Driving up to Yale for the games while Giants Stadium was being built. Tailgating with my brother on a frozen day to rival this year’s winter, when we were almost alone in the stadium’s parking lot, which was an icy, snow-swept tundra with gale-force winds, and determinedly grilling steaks and hot dogs anyway. Taking Alixandra to her first Giants game and having to stand in the tunnel because she was afraid of the rain. Being at the 1986 Giants-Niners NFC championship game with Glenn, watching Mark Bavaro continuing to step forward with five or six Niners on his back. Harry Carson running for his first defensive touchdown and Lawrence Taylor covering him, and after the game, listening to the post-game report, Taylor replying, when asked by Giants sportscaster Bob Papa what Taylor said to Carson as the two ran downfield, “Harry, you sure do run slow for a black man.” (Please, no letters.) The Giants winning their first Super Bowl against the Broncos under Bill Parcells.
So many memories. I could go on and on and have enough for another month of columns.
I love football for the game itself. The beauty of the running backs sprinting downfield, evading the secondary. The splendor of catches made in three or even four man coverage. The excitement of 4th and goals. And yes, for the sheer physicality of it.
And, yes, I love football for the sheer physicality of it.
When I heard that Junior Seau had committed suicide, I was shocked, as was every sports fan. Listening to the news, I flashed back to the first issue of NFL Pro Action, which I had edited for Marvel. That issue included an article, entitled “Pumped!” featured the San Diego linebacker demonstrating some of his upper body workouts. The last paragraph read:
“Lifting weights helps your confidence – knowing that you went to the weight room, sacrificed your time, and concentrated on your strength. When you’ve done this, you have an edge. When I hit the field, I feel confident that if there is a big guy coming after me, I’ll be equipped to take him on. It’s a mental edge, but it helps me gain leverage. If you don’t have that confidence on the field you should be there.”
He started the Junior Seau Foundation in 1992. Its mission is “to educate and empower young people through the support of child abuse prevention, drug and alcohol awareness, recreational opportunities, anti-juvenile delinquency efforts and complimentary educational programs.”
Seau played 13 seasons for the Chargers, later playing for the Miami Dolphins and the New England Patriots. He retired in 2009. He was All-Pro ten times, played 12 times in the Pro Bowl, and made the NFL 1990’s All-Decade Team, and the Chargers inducted Seau into their own Hall of Fame.
And on September 16th, 2012, three months after his death, the Chargers retired Number 55, Junior Seau’s number, in an opening game ceremony.
The words I quoted above were spoken by a man who loved his profession, loved the game, loved being able to play, and loved being able to give back. And later, when it was announced that the cause of Seau’s death was really the chronic traumatic encephalitis (CTE) brought on by his years of playing football, I wondered if, given the choice, if Seau had known the danger and what lay before him, if he would have chosen to play the game for the love of it anyway.
Not the money.
Not the fame.
For the love of the game.
I wonder if it’s worth it.
The two-minute warning for the first half has just gone off. Seattle leads by 22 to Denver’s big, fat donut hole.
And I wonder if all players down on that field and watching in the stadium or at home or at a local sports bar, are wondering, will wonder, if it’s been worth it.
Worth it for the love of the game.
TUESDAY MORNING: Jen Krueger
TUESDAY AFTERNOON: Michael Davis
WEDNESDAY MORNING: Mike Gold
John Ostrander: Upsides & Downsides of Writing
There are some days that I love being a writer. When the everything is cooking, when the words are flowing, when the characters are speaking to you, when you’re on the top of your game, it’s all magic. That’s not every day. Not by a long shot.
There are the days when you’re staring at the screen and it stares back – and the screen does not blink. You pray and the gods/patron saints (depending on your belief system) do not smile, do not answer, do not share their favor with you. There are days when I have considered offering blood sacrifices to these gods/saints. On those days, the cats hide.
I make my living off of my writing. There are upsides and downsides to that. On the upside, I’m my own boss. On the downside, I frequently hate my boss. He always knows when I’m goofing off and I can hear his voice in the back of my head saying, “Are you making money doing that?” It’s hard to get a day off; there’s no paid holidays, there’s no paid sick days, no paid vacation.
On the upside, I work out of my home. The commute’s a breeze. The only traffic jam is when one or more of the cats gets in front of me as I head towards the office and decides to stroll or flat out lie down right in my path. A semi jack-knifing in front of you is not as likely to stymie your passage as completely as a downed cat. Swearing sometimes clears the path; sometimes it just gets me a blank look.
On the downside, it’s hard to get away from the office. It’s always there and that damned boss keeps on asking “When are you getting back to work?” Yes, I have my own separate office in my home and, yes, I could close the door. I’ve done that. I think there’s a small gravity well at my desk and it keeps sucking me back.
There’s the Freelancer’s Disease. If you’re offered work you tend to say “yes” even if you’re overbooked because you fear if you say “no” the aforementioned gods/patron saints won’t send you any more work. And there’s the corresponding Freelancer’s Nightmare when the work does stop flowing. Will the work ever come again; how will you pay bills, how will you eat if the work doesn’t come back? It’s not a rational fear but it’s a very real one and you can wake up in the middle of the night or first thing in the morning with an attack of it. Been there; felt that.
There’s a corresponding hope that lightning will strike. I was on a plane once and the guy next to me began talking. We were both in our forties. I told him what I did and he told me he was a corporate lawyer. I expressed some envy at him; he had a steady paycheck. He agreed and he said that was the problem: he knew how much he would make this year, and the next year, and pretty much ten years down the line. “You,” he said, “on the other hand, could be hit by lightning.” I could write something, come up with an idea or a concept that could make me millions. It could happen at any time. It hasn’t yet… but it still might.
That’s one of the things that keeps me at it, that and the joy I get when the writing works. I’m also too damn old to work in an office. I can’t see anyone hiring me. I really don’t have any marketable business skills and no résumé.
Nope, for better or worse, for all the upsides and downsides, writing is what I do. I’d better get back to it before the boss yells at me. Again.
The bastard.
MONDAY: Mindy Newell
TUESDAY MORNING: Jen Krueger
TUESDAY AFTERNOON: Michael Davis

