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HOLMES AGAIN, HOLMES AGAIN, JIGGITY JIG-THE NEW PULP BESTSELLER LIST FOR FEBRUARY 18, 2013

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Welcome to the February 18, 2013 installment of All Pulp’s New Pulp Best Seller List, originally created by Barry Reese! Before we get to what you’re all waiting for, here are the rules by which this little list comes together.

1)    This list only tracks sales through AMAZON. It does not keep track of sales through Barnes and Noble, face-to-face or anything else!

2)   
This list only tracks PRINT sales. Exactly how Amazon calculates these things is mostly a trade secret and they vary wildly from day to day. If we checked this tomorrow, the list could be very different. This list reflects sales ranks as of Monday morning February 18, 2013.


3)   In order to keep the focus on new releases, eligible works must have been published within the last three months. So, since this list is being done on February 4, 2013, we are only looking at books published since November 18, 2012. Please keep that in mind before complaining that Title X is not listed. Also, keep in mind that for the most part, we are tracking sales from smaller and mid level press publishers who actively publish New Pulp material. We won’t generally track sales from Simon and Schuster or places like that — they have the New York Times Bestseller List for that. If one of the major publishers starts doing The Shadow or something, we’ll track that, but some publishers will not be listed here in order to keep the focus on the publishers actively working toproduce and promote New Pulp.

4)   
Like the name suggests, we’re tracking “New” pulp —not sales rankings for reprints of classic material. In order for something to qualify for this list, it has to be at least 50% new material that has not been printed in book form before.


5)    We are human. If you are aware of a title that should be listed below (keeping in mind all the rules above), please let us know and we will make sure to remedy the situation.


6)    This information is garnered mostly from All Pulp, New Pulp, the Pulp Factory mailing list and a few other sites. If you think we might miss your release, let us know in advance — drop All Pulp a line and tell us when it’s beingreleased.

Without further ado, here’s the completely and totally unofficial New Pulp bestseller list as of right now (title, then publisher, then release date, then sales rank):

1) The Detective, The Woman, and the Winking Tree by Amy Thomas (MX Publishing, January 22, 2013) – 48,357

2) Sherlock Holmes, Consulting Detective, Volume 4 by Various (Airship 27, January 19, 2012) – 59.480

3) Sherlock Holmes and Young Winston: The Deadwood Stage by Mike Hogan (MX Publishing, December 10, 2012) – 281.858

4) Sherlock Holmes and Young Winston: The Jubilee Plot by Mike Hogan (MX Publishing, February 18, 2013) – 313,897

5) Fourteen Western Stories by Lloyd Fonvielle (Lloyd Fonvielle, January 23, 2013) – 354,460

6) Sherlock Holmes and the Texas Adventure by Dicky Neely (MX Publishing, December 14, 2012) – 424,878

7) Finn’s Golem by Gregg Taylor (Autogyro, January 10, 2013) – 554,763

8) Prohibition by Terrence McCauley (Airship 27 Productions, December 15, 2012) 561,277.

9) The Cestus Concern by Mat Nastos (Nifty Entertainment, January 4, 2013) – 1,081,653

10) Fight Card: Bluff City Brawler by Heath Lowrance as Jack Tunney (Fight Card, January 31, 2013) – 1.212.585

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Just missing the list were: Monster Earth by Various (Mechanoid Press, January 18, 2013) -1,322,176, The Fangslinger and the Preacher by Bret Lee Hart ( Western Trail Blazer, January 3, 2013) – 1,440,987, Three Against the Stars by Joe Bonadonna (Airship 27, November 26, 2012) – 1,491,938, Pro Se Presents 15 by Various (Pro Se Productions, November 29, 2012) -1,494,161

This is quickly becoming the Holmes list as the top four spots are held by books featuring Conan Doyle’s classic character.  It might be said that recent news concerning suits against the author’s estate may have something to do with that, but it’s much more likely it is simply the popularity of the character

The list is fairly soft again this week, but with upcoming releases from Altus, Pro Se, Airship 27 and others in the near future, that is very likely to change.

Pro Se doesn’t appear in the list this week, which may be a first or at least a rarity.   That will most likely change in the near future with the rate at which Pro Se produces new titles.

One notable new entry on the list is ‘Fourteen Western Stories’ by Lloyd Fonvielle, the author of the screenplay for ‘The Mummy’, usually a favorite among New Pulp Fans.

This week, MX Publishing carries four titles in the list, with Airshipfollowing up with two.  Lloyd Fonvielle, Nifty Entertainment, Fight Card, and Autogyro all make the list with one title each. Don’t forget, folks.  This list comes with its own grain of salt and should be taken with same.  

Mindy Newell: Lost In The Darkness

newell-art-130218-1050310“I grew up reading superheroes where the most important element of that name was ‘hero’ rather than ‘super.’ But, lately, a number of the books from the big two superhero publishers, DC and Marvel, seem to have forgotten the hero part of the name.”

My friend and fellow writer Corinna Lawson, the woman some of you may know as the Geek Mom who writes for Wired, wrote those words in her latest piece, entitled “The Cliffs of Insanity: Putting the Hero Back in Superhero.”

It struck a deep chord in me.

“The Death of Captain America” (Captain America #25, March 2007) scared me and deeply bothered me. It seemed to signal the defeat of American idealism, the loss of belief in this country’s basic precepts of life, liberty, the pursuit of happiness, and freedom for all. And worst of all, it seemed to me that Marvel was telling its readers, most importantly the kids of America, that there was no future here, that the dream was over.

It was an allegory; Marvel seemed to be telling us, for the death of America.

Oh, I think I understand why this story was written. Darkness had overtaken this country, starting with the Supreme Court deciding the election of the Bush administration, ignoring the people’s right to vote or to have their votes recounted or retaken. And the Bush administration, led by Darth Chaney, was such a causally evil administration, ruining the careers and reputations of anyone who got in their way, including people like General Colin Powell and outed CIA agent Valerie Plame, and casually lying to the American public and suckering them into an unneeded and unnecessary war in Iraq, while letting the perpetrator of 9/11, Osama Bin Laden, escape from Tora Bora because the administration could use him and Al Quada to continue to scare the public into accepting the erosion of the Constitution and the Bill of Rights.

Yeah, I got it. It did seem that America, the America I grew up in, that, even with all its continuing problems, the America that promised hope to the world, was dead and buried.

There is a reason why totalitarian and oppressive governments attack the arts and kill writers and artists and sculptors and ban plays and books and movies. Because the arts are where ideas flourish, where the flicker of hope, of what should be, stays alive. Most of us do not think of comics as part of the arts, but they are, combining both the written word and illustration in one format, and as art I believe that comics both affect and reflect society, and are capable of promoting ideas and initiating discussions.

Return Of The Jedi (which would have been a better movie if Luke had been corrupted by Daddy Vader, and Leia and Han had to save him, and then Luke could have saved his father). Ben-Hur. The Searchers. The Bridge On The River Kwai. Watchmen. Buffy The Vampire Slayer. Angel. Battlestar Galactica. Ultimately, all these stories are about the rich and complex nature of good and evil, of love and hate, of triumph and tragedy. Great stories are about anger and hate, lost and found souls, corruption and redemption.

Joseph Campbell’s The Hero With A Thousand Faces, which George Lucas used in telling the story of Luke Skywalker in the original Star Wars movies, is about the monomyth of the world’s cultures throughout history, which is the journey of the hero:

The hero starts in the ordinary world, and receives a call to enter an unusual world of strange powers and events – the “call to adventure.” If the hero accepts the call to enter this strange world, the hero must face tasks and trials – a “road of trials,” either facing these trials alone or with assistance. At its most intense, the hero must survive a severe challenge, often with help earned along the journey. If the hero survives, the hero may achieve a great gift – the “goal or boon” – that results in the discovery of important self-knowledge. The hero must then decide whether to return with this boon – the “return to the ordinary world” – and often faces more challenges on the return journey. If the hero is successful in returning, the boon or gift may be used to improve the world – the application of the boon.”

Once upon a time, our comic book heroes took this journey.

Now?

As Corinna wrote, “But, lately, a number of the books from the big two superhero publishers, DC and Marvel, seem to have forgotten the hero part of the name.”

I agree, Corinna.

Too many of our comic heroes have lost their way.

TUESDAY MORNING: Emily S. Whitten

TUESDAY AFTERNOON: Michael Davis

 

FORTIER TAKES ON ‘STEIN AND CANDLE VOLUME 1’!

All Pulp Reviews by Ron Fortier
STEIN AND CANDLE
Detective Agency Vol. One
By Michael Panush
Curiosity Quill Press
250 pages
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One of the finest pulp novels we enjoyed last year was Michael Panush’ “Dinosaur Jazz.” In fact this reviewer nominated it as Best Pulp Novel in 2012 for both the Pulp Factory Awards and the Pulp Ark Awards.  Yes, it is that good and if you haven’t read it yet you should certainly go out and do so immediately.
Of course having discovered Panush’s marvelous fiction, we went hunting up some of his earlier works.  We found two volumes of stories starring a duo of occultdetectives operating in the years after World War Two known as Stein and Candle.  We’ve just finished reading the first collection and are thrilled to report Micael Panush is by no means a one-trick literary magician.  “Stein and Candle” features seven hair-raising, fast paced, pulp tales of the most unusual and original new occult heroes ever invented. 
Mort Candle was an army sergeant with the 101stAirborne during the war and is one tough as nails character.  During the last days of the European campaign, he and his squad were sent on a mission to rescue a Jewish family, the Steins, being held captive in their Austrian castle by a group of sadistic Nazis SS unit.  Count Wolfgang Stein was a scientist who dabbled in arcane lore and the Germans wanted him to create a zombie army with which to stem the tide of the war and save the Third Reich.  When Stein refused, he and his wife Hannah, during a daring escape attempt, were killed and only theiryoung eight year old son, Weatherby survived to be rescued by Sgt. Candle and his team.
This volume opens six years later as we learn Candle, now a civilian private investigator, has become the fourteen year old Weatherby’s legal guardian.  Together they take on weird cases tainted by the occult.  These pit them against all manner of horrific adversaries such as vampire bikers, a deadly ghost haunting a British movie company and a zombie plague in a Los Vegas like city in the California desert.  Each case is narrated by Candle in his rough, non-frills voice, and is a thrill ride this reviewer relished to the max.  Whereas the volume contains only one story presented in the third person style and it is the actual origin story of the young occultist, Weatherby Stein.  It is a most moving story and Panush deserves much credit for holding back towards the end of the volume.
Bottom line, dear readers, if you like hard-edged fantasy that combines both horror and pulp action, “Stein and Candle” is the book for youPanush continues to whip up fresh new ideas coupled with truly great characters establishing him as one of the best new writers in the New Pulp arena.  We fully expect his name and award titles are going to be synonymous all too soon.
Tags
Michael Panush, Curiosity Quills Press, Occult Detective, Pulp Fiction, Action, Adventure, Ron Fortier, Pulp Fiction Reviews

AIRSHIP’S LATEST RELEASE DEBUTS! GHOST BOY!

Airship 27 Productions announces the release of their second title for 2013, GHOST BOY. 
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The during the 1960s America was locked in a tense Cold War with the Soviet Union, Ian Fleming’s James Bond unleashed a spy craze and the Beatles swept across American shores with their version of new pop-rock and roll.  Meanwhile American comics had entered into the Silver Age with the birth of Marvel Comics.  Every week new titles seem to proliferate drug store magazine racks. 
Now Airship 27 Productions has dug deep into those long forgotten comic vaults to revive Jigsaw Comics’ odd-ball hero, GHOST BOY.  Created in 1964 by writer Art Croxton and artist Ric Sippo, the short lived series starred young Alex Conroy as the top agent of S.O.S (Science Operational Security) who is possessed with strange superhuman abilities. His best friend was an eight foot robot called P.O.P.S (Photoelectric Optimal Protection Sentry). 
Writers Terry Alexander, Micah Harris and Andrew Salmon recapture the fun and magic of this 60s forgotten character and offer up four brand new adventures. As an extra bonus, Ron Fortier and artist Gary Kato recreate the origin tale of GHOST BOY in a special 9 pg strip which kicks off this thrilling collection all gathered under a gorgeous cover by Laura Givens.
Comics fans rejoice, GHOST BOY is back! 
“Actually he never left,” explains Airship 27 Productions’ Managing Editor Ron Fortier with a mischievous grin in his eyes.  “That’s because there never was such a title and this particular project is in reality our homage to those wonky Silver Age comics we all grew up loving.”  Fortier goes on to explain the idea came about when the company looked into adapting an authentic 60s comic series only to discover the property was still under license.  “That’s when we collectively had this idea to make-up our own comic hero from that decade and see if could recapture the odd-ball exuberant charm those books contained.  We will let our readers judge if we’ve succeeded or not.”
AIRSHIP 27 PRODUCTIONS – PULP FICTION FOR A NEW GENERATION!

Available now at Create Space –
(https://www.createspace.com/4176057)
As a PDF download from our website for only $3.
(http://robmdavis.com/Airship27Hangar/index.airshipHangar.html#ghostboy)
Within another week on Amazon proper and Kindle.
And within two weeks at (www.IndyPlanet.com)

John Ostrander: Telling Secrets

Ostrander Art 130217Everyone has secrets. The thing is, secrets want to be told. The level of intimacy we have with another person is reflected by the number of secrets we share with them.

There are many different levels of secrets. Some would seem mundane – your name, for example. Unless you’re wearing a name tag, a stranger won’t know it. You have to choose to share it and there are occasions when you wouldn’t or would only give your first name or maybe even a name that isn’t your own. In the latest Star Trek film, Uhura doesn’t give James T. Kirk her full name. In the same movie, a young and defiant James Tiberius Kirk gives a police officer (policebot?) his full name. Both are choices that say something of the character.

There are other levels of secrets, some mundane, some deeper. Boy meets girl. Boy wants girl’s phone number (or vice versa). At the moment the question is asked, the answer is a secret. A decision is made to share it or not. I have known many ladies not always eager to share that phone number with me and some with whom I did not want to share mine. Sometimes you can tell crazy pretty quick.

There are deeper levels of secrets. Your address, are you in a relationship, your social security number, your password on different sites. There are secrets you share with your friends but maybe not your family and vice versa. There are secrets you share only with your best friends or with that one special person. There are secrets you share with no one, keeping them to yourself. There are secrets, truths about you, that you keep even from yourself.

In writing, secrets can be powerful tools for creating and understanding a character. There are all kinds of secrets, great and small, that will help you define the character for yourself and your readers.

Secrets can also define the plot. Who does a character choose to tell what secret and when? Most important, was it as good idea? We have all chosen to share something with someone and it turned out to be a bad idea. If that’s true for you, it’s true for your character. Ever hear something that you labeled TMI – Too Much Information? The character being told the secret may have the same reaction. How do you feel when you’ve told a secret and turned out to be TMI for the person hearing it? Awkward? Embarrassed? Or were you oblivious to it?

The reverse can be true as well. Should a secret have been told at a given moment and wasn’t? What effect does that have on the characters and the plot? What opportunities may have been missed? We all know moments like that in our own lives; what is true for us should also be true for our characters.

Why was the secret told or not told? Why was that moment chosen to tell or not tell? What was the character trying to get or achieve by telling it? Why did they not choose to tell a secret at the right moment? Fear? Fear of what? These all define a character.

Was telling the secret to a given person/character a good idea? Again, think of your own life. Did you ever share something with someone and later wished you hadn’t? When reading a story or watching a movie or TV show or a play, did you even hear a character tell a secret to another character and wince, knowing it was a bad idea even if the character didn’t yet know it?

There’s also telling someone else’s secret. Sometimes it’s a betrayal; sometimes it’s necessity. Which is it and, again, why did the character choose to share that secret at that moment and with whom? Why would you?

In writing, in life, secrets tell us a lot about someone. Knowing them is powerful. We never, however, can or should know all the secrets of a person or a character. As writer, I often know more about the character than I share with a reader. There should always be a bit of mystery, a secret not yet shared hiding within us, within the character.

It comes down to trust. You have to trust in order to share. Sometimes that trust is misplaced and sometimes it’s not. All that drives story – our own or in the stories we create.

MONDAY MORNING: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

 

JIM BEARD TAKES A TRIP TO SKULL ISLAND

Art: Joe DeVito

New Pulp Author Jim Beard reviews Altus Press’ Doc Savage “Skull Island” novel by New Pulp Author Will Murray.

DOC SAVAGE: SKULL ISLAND
A review by Jim Beard

If you’re like me, you probably wondered what exactly we’d be getting in the new Doc Savage novel, SKULL ISLAND, it being both a Doc story featuring King Kong and a way to celebrate the 80th anniversaries of both legendary creations. Well, after reading the book, I’m happy to report that author Will Murray’s put some definite heart and soul into it and crafted what is now my most favorite of the recent “Wild Adventures of Doc Savage” series of novels.

But, that said, it’s different from just about any other Doc book you’ve ever read, something we’re clued in on by the “Will Murray” byline and the absence of the traditional “Kenneth Robeson” house name.

For me, the story was literally one that I didn’t want to put down; it’s that engaging. It begins at the end, right after Kong’s infamous nosedive off the Empire State Building, which leads directly to Doc’s involvement – or, rather, his telling of a tale to his aides of when he first met the giant simian. Yes, the great majority of the novel is a flashback to Doc Savage’s early days and therein is found its fascinating core. In essence, what we have here is the heretofore Secret Origin of Doc Savage.

Doc and his father – yes, you read that right; his father – head off on a quest for Doc’s grandfather, Stormalong Savage, which takes them into strange waters and exotic climes…and ultimately Skull Island. There they run afoul of enemies of many different stripes and discover wonders beyond their imagining. And a humongous ape-like “god-beast” called Kong.

Murray’s defining of the relationship here between Clark Senior and Clark Junior is practically worth the price of admission alone. This is a young Doc, fresh out of World War I and not exactly the bronze hero of the pulp adventures we know so well, and it’s with that admission that I can see some potential backlash with diehard Doc fans. This is a Doc who has not quite found his mission in life yet, nor honed all his skills and formed his famous tenets – most especially the rule against killing. This Doc kills and kills in often savage ways, which at points drenches the narrative in a bloodbath that may even disturb some readers. But, and it’s important to point this out, there’s a method behind Murray’s seeming madness – it all leads to something and something significant, namely the forging of the Doc Savage of the famous pulp adventures. And Murray does this all with style and careful thought and exciting imagery and action.

One of the things I loved about this novel is its use of language, precisely that which flies back and forth between elder and younger Savage in many bouts of witty verbal “fencing.” Will Murray has obviously crafted all his Doc books with care, but in SKULL ISLAND I believe I saw even more attention to detail, to dialogue, to atmosphere and to adventure. The story moves right along, only slightly bogging down a bit past its mid-section, and really defines the term “page turner.” Murray gives this one his best and finest and the book benefits from that in ways too numerous to list.

As I said before, this is a story of origins. Here we learn the origin of Doc’s trilling, of his disdain of guns and his inexhaustible search for knowledge, even the origin of the Hidalgo Trading Co. hanger. We also discover more information on the Savage family then we’ve ever had revealed to us before and hints of not only some of Doc’s other early adventures – did you know he was on the Titanic? – but also those of his father and grandfather, both famous explorers in their own right. Heck, we even hear about Doc’s uncle, another adventurer in the family. I wouldn’t be at all surprised if the author is suggesting here that readers might care to hear more of these adventures, as separate works.

But, again, it’s the relationship between father and son that really stands out in the novel, one that careens between dysfunctional and loving, and it’s that which will stay with me for some time to come. In fact, knowing the fate of Clark Savage Senior in 1933’s MAN OF BRONZE will perhaps add another layer of pathos to your reading of SKULL ISLAND.

And, oh yes, King Kong is here, too. You will discover much more about his origins, also, as well as Skull Island’s original inhabitants. And that’s all fascinating as well. Dinosaur fans will especially have reason to love this book. Kong and his environs are not given short shrift in the slightest; the King looms over this book with all the weight and gravity he deserves.

In all, I’m a richer pulp fan for having read SKULL ISLAND. Will Murray takes our expectations and delivers upon them while still striking off on his own path, assembling a story that will please both Savage and Kong aficionados and remind us all just how cool pulp can be. There’s heart and soul here, like I said, and I for one can’t quite see how Murray will manage to top this one….but I know he will, somehow.

Get this book and settle in for a trip to the South Seas and beyond, Savage style.

SNEAK PEEK AT A PULP HERO TEAM-UP!

Jim Anthony meets Dillon!

Get ready for grandest over-the-top pulp adventure of them all by Joshua Reynolds and Derrick Ferguson.

Coming later this year – An Airship 27 & Pulp Work Press presentation you do not want to miss – THE VRIL AGENDA!!

Keep watching All Pulp for more details as they become available.

Marc Alan Fishman: Tough Act To Follow

The other week on my podcastFishman Art 130216 (to which you’re all listening, right? Right?) I lamented on a bold move I’d have to make after reading the incredibly terrible “Rise of the Third Army” event in the Green Lantern comics. I decided after following the book for nearly 15 years I would drop it. And I placed the blame squarely on Geoff Johns’ mighty shoulders. As if the lords of comic bookery heard my cry of exhaustion… Johns announced his stepping down from his emerald perch. And I looked up into the sky, and swear I saw a hawk wink at me.

And while I could spend the entirety of this column discussing why Geoff Johns’ name no longer comes with the reverence and respect it once did from me, I choose to digress to a more optimistic topic. With Johns and his entire GL crew stepping away, it will soon be time for new creative teams to grab the reigns of DC’s biggest B-lister and his C and D-list cohorts. And with that comes major cosmic boots to fill. Consider this my open letter to those new teams: reportedly, Peter Tomasi on the lead Green Lantern title, Joshua Hale Fialkov on Green Lantern Corps and Red Lanterns, possibly Robert Venditti or Justin Jordan on New Guardians, and Keith Giffen on Threshold. Please note: I write on Tuesdays for my column on Saturday, but all of this unsolicited advice still applies to those who actually land the jobs.

Before you new people even open up a blank word document to scribble down thoughts and ideas, go pick up Mark Waid’s Daredevil run over at Marvel. Now read it. Now read it again. Waid, in his own right, may be one of the most prolific and amazing writers in contemporary comicsdom. I asked that you pick up his DD run not only because it’s amazing but because it followed Brian Michael Bendis’ run, which lasted about a decade if I’m not mistaken. Waid proved that even with that much narrative weight attached to a character, he could find a fresh perspective and new legs. And he did it in spades.

Now that you’ve seen that it can be done, it’s time for you to do it yourself. Realize above all else that the issues and events before your run must inspire you, not weigh you down. Bendis drug Matt Murdoch to hell several times over. Waid took that and found a way to flip it. So too, will you have to do the same with the entirety of DC’s cosmic comics. But to be fair? If nothing else, Geoff Johns built you an entire universe to play in.

Over nine years Johns took a single Green Lantern – Kyle Rayner – forgot him, and in his place built an entire emotional spectrum of warring aliens. He reignited the Green Lantern Corps. He created depth with villains (who have since had a slight change of heart) like Sinestro and Atrocitus. He created mystery with Larfleeze, and the Indigo Tribe. He created the Blue Lanterns, who up ‘til this point were essentially hero support from D&D. He granted Krona his own epic end. He retconned in an entirely new origin for the Guardians. He even made another new Earth Lantern (who I’ll mention is totally not a terrorist). It’s easy to see how anyone walking into all of this might be overwrought by this newfound continuity. Where does one even begin?

If it’s not already clear to you: consider working a year (or more, Rao willing) without an event. Is it even possible? I beg of you to look to the past. Comics, albeit serialized soaps for teens and wish-they-were-still-teens, were born in an era where complete thoughts could be told in a single floppy issue. And while I’ve explored both the good and the bad of today’s modern “write for the trade” era writing styles, suffice to say after nine years of nothing but event-driven drama for my favorite sect of mainstream comic books? My white flag has been flying since the new 52 graced my longboxes.

At the core of every great run on comic books these days, comes a commonality of concept. I cite Grant Morrison or Scott Snyder’s runs on Batman, Jonathan Hickman’s run on Fantastic Four and FF, Bendis’ run on Ultimate Spider-Man, or Matt Fraction’s run on Invincible Iron Man or his current run on Hawkeye. With each of these books (and a few other fine examples I’m missing), the creators all present a singular vision of the hero and their world. They start from a seed, and grow their own microverses within their respective issues. And in each of these cases, they take into account the continuity that occurred before them, but choose to move past it. Our past informs who we are, but it doesn’t need to be what keeps up from moving forward. So too, are our heroes of pulp and paper.

A lesser set of writers would take the last scenes of however Johns and company ends their books and emulate where they thought they were going. But you, new creative teams… will do better. You will find the essence of your respective lanterns, and will build your own bold direction. You will celebrate nine years of new ideas with years of your own. You will refrain from creating more secrets hidden in lost continuity. You will refrain from crossing over the books because one of you had a great idea that needs everyone else in the pool. You will find ways to use heroes and villains that already exist, or create new ones that help elevate your stories. You will not feel the need to end every major arc with Hal (or John, or Guy, or Kyle, or Not Terrorist) reciting the oath and blasting something to oblivion. You will not give Kyle Rayner another new costume. You will not make John Stewart blow up another planet. You will not play emotional footsie between Hal and Carol.

You will go boldly where no one has gone before. And if you’re worth your salt, you’ll earn my subscription back.

Sunday: John Ostrander

Monday: Mindy Newell

 

The Point Radio: Battling Bots Take Over SyFy

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It’s a little bit of sports, a little bit of science fiction and all action. SyFy is set to debut ROBOT COMBAT LEAGUE with man-controlled machines battling to survive. Series host (and WWE Superstar) Chris Jericho, explains why the new reality show is really a wave of the future. Plus Valiant offers a comic book bargain, and everyone on the net is asking Who Is Writing GREEN LANTERN?

Take us ANYWHERE! The Point Radio App is now in the iTunes App store – and it’s FREE! Just search under “pop culture The Point”. The Point Radio  – 24 hours a day of pop culture fun for FREE. GO HERE and LISTEN FREE on any computer or on any other  mobile device with the Tune In Radio app – and follow us on Twitter @ThePointRadio.