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DAUGHTER OF DRACULA RETURNS!

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Press Release:

AVAILABLE NOW!
DAUGHTER OF DRACULA
The Complete Script
By Ron Fortier
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graphic novel cover

Writer Ron Fortier and Artist Rob Davis will be guests at this year’s Oklahoma Writer’s Federation Conference to be held in Norman, Oklahoma May 2-4.  Further details can be found at the organizations website.

Fortier and Davis will be presenting two 90 minute workshops on the creation of a graphic novel.  The primary example of their presentation will be their own 108 pg. erotic horror graphic novel, DAUGHTER OF DRACULA published in 2007 by Davis’ Redbud Studio.
The team will be using a visual power-point slide show to illustrate the various technical aspects writing comics and the artist interpreting a script and bringing it to graphic life.  Copies of the graphic novel will be on sale at the conference as well as this recently produced book version of the comic script. 
“It seemed like a natural thing to do,” Fortier explains.  “We thought writers having attended our workshops would benefit from not only having the graphic novel but the script from which it was derived as well.  This way they could compare pages from the scrip to the completed art in the comic thus underscoring the points we will be making in our presentations.”
This script book is available at Create Space – (https://www.createspace.com/4133786)
Redbud Studio Catalog website – (http://www.robmdavis.com/RedbudStudio/index.html)
Official OWFI page (http://www.owfi.org/)
THE 2013 OWFI Conference  
May 2 – 4, 2013
Embassy Suites Norman
2501 Conference Drive
Norman, Oklahoma 73069
Tel – (1-405-364-8040)

Marvel’s Original Sin

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Sean Howe shows us proof that Marvel sold original artwork instead of returning it to the artists, or compensating them in any way.

Marvel began returning current pages to artists sometime in 1974, and eventually worked retroactively back a few months, to comics cover-dated from January 1974; among the earliest issues from which art was sent back were Avengers #119 and Amazing Spider-Man #128.

But a year earlier, Marvel sold the covers to these issues, cover-dated January 1973, to the Winnipeg Art Gallery. Seven covers, plus progressive proofs and color guides for each, for a total of $770.

Back in 1986, Irene Vartanoff (who began managing artwork return in 1975) told The Comics Journal that Marvel would occasionally send artwork to exhibits. But as far as I know, this is the only evidence that exists of Marvel actually accepting money for pages of original art.

It’s unclear if the gallery still possesses the pages; nothing comes up on their inventory database. But if Rich Buckler, Joe Sinnott, Barry Smith, John Romita, Sal Buscema, or Tom Palmer happens to read this, they may want to give them a call.

via MARVEL COMICS: THE UNTOLD STORY (Untold Stories: Marvel Sells Stash of Original Art…).

It has been long suspected that lots of comic art went out the door. But this is the first documented proof I’ve seen that Marvel did so and profited from it.

A quick guess puts the value of all that original art at $35,000 today. We wonder if the artists are ever going to see any of it.

Michael Davis: George Clooney And Nice Guys Named Mike

davis-art-130121-1888790“Comics are full of nice guys named Mike.”

Either Mike Gold or Mike Grell said the above quote some 20 years ago. Considering I was just five at the time, please forgive me if I can’t remember who said what.

What?

Whoever said it was talking about the comics industry and the abundance of seemingly nice people in it. At the time we were all working on a comic called Shado: Song of the Dragon.

Mike Gold was the editor, Mike Grell was the writer, and I penciled and colored the book. We jokingly called the project, the Mike book.

It was my second major project and I was trilled as shit to be working with Mike Grell, who was (is) a nice guy. Mike Gold is a nice guy and I’m a nice guy.

Really, I’m a nice guy.

Most of the people I’d met in the comic industry have been really nice people.

I came to Hollywood in 1994 to run the film and television division of Motown Records.  Most of the work I’ve done since then has been in television. I’ve met a lot of people in Hollywood and let me tell you compared to comics, that industry is full of not so nice people.

And by not so nice I mean assholes.

Don’t get me wrong, there are plenty of really nice people in Hollywood. For example, George Clooney and Wayne Brady are two of the nicest people you will ever meet.

I’ve hung out a couple times with George and he’s a great guy. No, he’s not my friend (unless you are a really pretty Asian girl and that would impress you, if that’s the case then George and I are best friends) but every time I see George he treats me warmly and makes me feel genuinely like he’s glad to see me.

This kind treatment from one of the biggest stars in the world, how cool is that?

Now, Wayne is a dear friend and he’s as cool as cool can be and has been since the moment he and I met some five years ago. I don’t want to give the impression that Wayne and George are the only nice people I’ve met in Hollywood they are not…but I’ve met many and I mean many people in Hollywood.

And a lot of them are dicks.

I think I know why there are more dicks in Hollywood than there are in comics.

Respect.

For the most part people in comics meet you and at least try and get to know you. In Hollywood that’s not the case, in Hollywood if people meet you and determine you won’t make them any money then that, as they say, is that.

No, not everyone in Hollywood is a blood sucking, money grubbing parasite but yeah; I’ve met more than a few who are.

The San Diego Comic Con International is the biggest pop culture event in the world. Comic Con does not need Hollywood, Hollywood needs Comic Con.

My point?

I’m sick to fucking death of Hollywood thinking Comic Con is their event.

It’s not.

Every year at Comic Con I give a big party, every year a bunch of Hollywood players show up and I let them in. I won’t bore you with the “stars” that have attended my parties but take my word for it, it’s impressive.

But…

Every year, Hollywood gives parties at Comic Con and every year it seems that the comic book industry is shut out of those events.

That pisses me the fuck off to no end.

I think George Clooney is a wonderful actor and a really nice guy, I really, really do think that. But if George showed up at my Comic Con party at the same time Len Wein showed up and I could only let one of them in, it would be Len.

Why?

Because it’s Comic Con!

Len is part of Comic Con, like water is part of wet. Period.

Long story short, Hollywood, comics do not need you. You need us.

‘Nuff said.

WEDNESDAY: Mike Gold and the Great Comics’ Shell Game

Emily S. Whitten: Geeklitism, Part II

Whitten Art 130122A couple of weeks ago, I talked about geeklitism in fandom, with geeklitism being defined as “claiming you’re a ‘real geek’ and other people aren’t; claiming you’re the superior geek.” I gave a few illustrations of common types of geeklitists I have come across (and find generally obnoxious). I was, yes, a little sarcastic about the way they behave, because I think it’s both ridiculous and harmful. But even though I don’t agree with their attitude, I still understand that they are, as we say, “One of us! One of ussss!” – in the sense that if we weren’t all fans of geeky things, we wouldn’t even be talking about this. We are, by dint of being interested in genre fandoms, all part of the same group; even if geeklitists would argue that point.

I also believe that people with these attitudes, no matter how they might alienate people or make others feel bad by what they say, aren’t purposely trying to be mean or hurtful. They don’t realize what their words say about them, or how they’re perceived by those they try to negate. Why not? Well, let’s go back to the four types of geeklitists I identified last week, with those Geek Badges they wave so proud and high; and see if we can look beyond the attitude to understand what they’re really saying; something they may not have tried to do themselves. Let’s also look at why these attitudes are unhelpful or hurtful to others.

Type 1: The Bullied Geek Badge of Experience

The attitude:

“As a child (and possibly into adulthood), I was bullied, belittled, or ostracized by others in my peer group because of my genre interests. If you didn’t have my exact experiences, you can’t understand or be part of my group.”

What they are really saying:

“I went through these negative experiences and survived. These experiences made me a stronger person and helped me build my identity, and if you haven’t experienced that, you can’t understand what I went through or what my interests mean to me. I perceive that I suffered unfairly because of the things I loved, but I didn’t give up on them. Claiming your place in this fandom falsely indicates to me and others in this group that you are also someone with that level of commitment, when you were not. This takes away the sense of identity I retain from my experiences, and the value of my integrity or bravery in sticking up for what I loved in the face of adversity. Also, because I feel that my treatment was unfair, I may not trust you, as someone who didn’t share my experiences, to be someone who won’t persecute me in the future. I am afraid to let you in to the group in case you are like the people who were mean to me in the past.”

Why this attitude is not helpful/is hurtful:

For one, it assumes things about the other people that the geeklitist couldn’t possibly know. It assumes they didn’t have similar experiences, or other experiences that were just as important and valuable to their identities. It negates those experiences by assuming their nonexistence, and/or makes people have to defend themselves by opening up and sharing possibly painful parts of their own history that they wouldn’t feel comfortable sharing if their identities had not been challenged. For another, even if other people didn’t have the experiences of the geeklitist, it assumes they are not intelligent or emotionally advanced enough to empathize anyway, and also that their lack of that experience makes them people of lesser quality. It also may assume they are untrustworthy or bullies when they are not. It invalidates their importance as whole people in their own right by claiming the past experience of the geeklitist to be a necessary part of true character development.

Type 2: The Encyclopedia Geek Badge of Intelligence

The attitude:

“I know more about this geek topic and fandom than you do. If you don’t know the things I know, you can’t be part of my group.”

What they are really saying:

“I have invested a lot of time in absorbing and learning about my genre loves and fandoms and feel that I now know a lot about it, which proves that I am a true fan. If you know less than I do and claim to be in the same group, that means that you are saying you can achieve the same thing I did with less knowledge and time spent on this passion/hobby/lifestyle. You are also saying that anybody can be a part of a group that I worked hard to belong in. This threatens or negates my achievements, knowledge, or devotion.”

Why this attitude is not helpful/is hurtful:

For one, the geeklitist is calling other people less knowledgeable, which is always insulting and frequently inaccurate. The geeklitist is challenging the achievements and determination or devotion of other people, while also indicating that their interests and achievements (whatever they may be) are less objectively important than those of the geeklitist. The geeklitist is belittling others’ dedication, intelligence, and sense of self based on the tastes and choices that the geeklitist values, rather than the idea that other interests can be just as valuable to others, and just as objectively important.

Type 3: The Discovery Geek Badge of Priority

The attitude: I have known about this fandom since the day it came to be. You just got here. You didn’t recognize the value of this when it first appeared, and haven’t put in the time and effort I have to appreciate or preserve it. You aren’t a true fan like me.

What they are really saying:

“I feel a deep kinship to this fandom because I’ve been in it since day one, which gives me a sense of belonging and being special. (And possibly: I am so special here that sometimes even other fans recognize how important I am to this fandom.) I appreciated it when others didn’t, which means I have a finer ability to recognize quality than the masses. I put effort into helping to keep this going, and (possibly) sometimes even the famous people involved have expressed their thanks at my actions. This makes me feel like a contributor and person of value. If you come to my group and overshadow my sense of value, all of the positive personal qualities I associate with my involvement in this fandom are threatened. You are threatening my identity.”

Why this attitude is not helpful/is hurtful:

The geeklitist is using a false assumption that the amount of time or energy spent focused on something is equal to the devotion someone might feel to it, and that the priority of those who “came first” somehow increases the value of their contributions. By doing so, he or she is negating the value of others’ experiences, actions, and feelings in something that they may care just as much about. The geeklitist is attacking others’ identities by defending his or her own.

Type 4: The Misogyny Geek Badge of Exclusion

The attitude:

“Girls/Women can’t be geeks like boys/men are. They do not truly understand the value or lore of these fandoms/this lifestyle. They can’t be a part of it. It’s our territory.”

What they are really saying: “I built my masculine identity in part (or whole) on geekdom; possibly to the exclusion of more typical “masculine” pursuits that I didn’t have interest in or wasn’t good at. Since I broke out of the stereotypical male mold to do this, I have to feel that I am still part of a masculine group to retain that masculine identity. If females try to enter this group, my masculinity is threatened.”

What they also may be saying in some cases, when this is combined with Type 1:

“Some females gave me a hard time about my interests at some point in time, because they didn’t fit with what was expected of males. I resent this, because it hurt my sense of my own masculinity.(Or) females have it easier than I do. If they want to be geeks (read genre books, engage in less physical forms of activity, etc.) no one cares, because the expectations put on females are not the same as those put on males. I resent this. Because females couldn’t possibly have had the experience I did, they will never understand what it is to be a geek. When they claim they do, it threatens my masculinity.”

Why this attitude is not helpful/is hurtful:

This attitude devalues an entire half (or more than half) of humanity by indicating that due to different assumed experiences and pressures, no matter what qualities or experiences females may have or have had, they will never “measure up” to what males experienced or can understand. It is, essentially, saying that females are lesser people – in intelligence, knowledge, empathy, identity, and much more. It also assumes that the pressures or stereotypes put on females were not just as difficult to deal with as those put on males. It is again based on false assumptions, and challenges and negates a lifetime of experiences and a person’s identity. It also puts females on the defensive in fandom, and perpetuates an exclusionary dynamic by making them constantly feel unwelcome and challenged in their own areas of interest. This can result in less future effort by females to be accepted as part of the group – which doesn’t benefit anyone in the end.

When examining geeklitism in light of the deconstruction above, maybe it’s easier to see why these attitudes are so toxic to our beloved fandoms, and identify ways to weed them out of our own behavior (because let’s be honest, we’ve probably all been guilty of at least a shade of geeklitism at some point, even if it was fleeting). Maybe we can recognize that we all got picked on at some point for our interests; and that everyone has their own special areas of knowledge that they are proud of; and that everyone was part of the “discovery” group for at least one fandom or interest (or if they weren’t, it doesn’t make them less devoted to it); and that women are equals and people too (this one should not be hard to do, but shockingly, it still is for a surprising number of men).

And most of all, maybe we can all try to consciously remember that someone else being good at something, or a fan of something, or part of something, does not have to threaten our own sense of identity and belonging; and that by including rather than excluding others with shared interests, we can actually continue to build and grow the identities we are so protective of into something to really be proud of: the identities of people who know the value of sharing what they love, who can continue to learn and become more well-rounded people, and who can rejoice in the uniqueness of others as much as we do in our own.

So instead of giving in to the impulse to be elitist jerks when our geek identities are threatened, let’s try instead to, in the words of the great Bill S. Preston, Esq., “Be excellent to each other.”

And until next time, Servo Lectio!

TUESDAY AFTERNOON: Michael Davis

WEDNESDAY MORNING: Mike Gold

The Point Radio: Big Stars Big Comedy In MOVIE 43

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It’s that movie you saw a trailer for – the one with Richard Gere, Halle Barry, Kate Winslet, Hugh Jackman and a bunch of familiar people. The one with the unusual names. It’s MOVIE 43 and our exclusive preview begins with the story on how the project actually came together, straight from director Peter Farrelly. And did you know there is;more of Robert Kirkman‘s comics-verse coming, plus FRINGE exits with a bang.

Take us ANYWHERE! The Point Radio App is now in the iTunes App store – and it’s FREE! Just search under “pop culture The Point”. The Point Radio  – 24 hours a day of pop culture fun for FREE. GO HERE and LISTEN FREE on any computer or on any other  mobile device with the Tune In Radio app – and follow us on Twitter @ThePointRadio.

Mindy Newell: Isabel’s Review

Newell Art 130121Last night the whole family went out to dinner to celebrate my father’s 90th birthday. And as regular readers of this column know, this is a birthday to truly celebrate. Less than a month after suffering a stroke with seizure complications, less than a month from bringing him home to die, my father is up and about. Not only has he recovered 99% of the use of his left arm and leg, he’s able to dress himself and perform most of the ADL’s (that’s Activities of Daily Living for you non-medical types) without assistance. Yes, he’s walking with the aid of a walker, but let me tell you, folks, I wouldn’t place odds against him in a race against The Flash. He’s zooming down the hallways of the rehab center like a bat out of hell.

And the best sign of all? He’s grumpy again, turning around to harummph at my mother to “keep up, Laura” as he did a loop around the floor and complaining that he wants to go home. How miraculous is this? Well, last night at the restaurant – for those of you who live in the Cherry Hill, NJ area and are looking for a great dining experience, it was Caffe Aldo Lamberti, a very fine Italian restaurant at the intersection of Route 73 and Haddonfield Road – we bumped into one of my father’s doctors from Cooper University Medical Center, who didn’t even recognize him. “The last time I saw him,” the doctor said, “he was literally at death’s door.”

And while we were out celebrating and toasting and laughing and stuffing our faces – so wildly boisterous, in fact, that our waiter came over to tell us that there was a complaint from one of the tables, to which I said “Screw them!” and my brother said, “My father is 90 years old, he was a death’s door, and if it wasn’t for him they’d be speaking German right now!” – yeah, we were all pretty drunk; even my father had a couple of sips of Glenn’s Kamikaze and my mother’s Pinot Noir – Isabel told me about two wonderful graphic novels she had just finished, Smile and Drama, both by award-winning graphic novelist Raina Telgemeir.

Smile is an autobiographical novel in which Ms. Telgemeir tells the story of the accident which led to the loss of her front teeth when she was 12 years old and its resulting agony of surgeries, implants, and false teeth. Parallel with all of this was Ms. Telgemeir’s experience with her corresponding puberty, with all the roller-coaster joys and terrors of that time in all our lives – crushes, maturing bodies, middle-school cruelties, and changing expectations in herself and from her family.

The New York Times Book Review said about SmileIt hits home partly because there is nothing else out there like it.” Kirkus Reviews said “An utterly charming graphic memoir of tooth trauma, first crushes and fickle friends, sweetly reminiscent of Judy Blume’s work. . . . Irresistible, funny and touching – a must read for all teenage girls.” And Publisher’s Weekly said “A charming addition to the body of young adult literature that focuses on the trials and tribulations of the slightly nerdy.

Drama is the story of a girl named Callie, who is a total theater geek. But she prefers the smell of the greasepaint and the roar of the crowd from backstage, so Callie is the set designer for her school’s production of Moon over Mississippi. And Callie is determined to bring Broadway-worthy sets to her middle school, even if the budget doesn’t exactly match that of Annie. And even if Callie doesn’t know a thing about carpentry. And even if tickets aren’t exactly selling like hot cakes.

And even if Callie’s crew isn’t what you could call a Band Of Brothers. Plus there’s all this “drama” going on between the actors, and those two realllly cute brothers who join the production.

Ada Calhoun of the New York Times said Drama has “an inspirational message for girls, and it’s communicated more subtly here than in Smile. What makes Callie happiest is not catching the eye of that week’s crush, but winning the coveted position of stage manager and finding her place in the world.”

Raina Telgemeir is also the author of four Babysitters Club graphic novels that made the American Library Association (ALA) Top 10 Graphic Novels for Youth 2007 list, as well as being selected by the Young Adult Library Services Association (YALSA) as a Great Graphic Novel for Youth that same year. Ms. Telgemeir also co-authored X-Men: Misfits, a graphic novel that was on the New York Times Graphic Books Bestseller list. She has been published by Random House, DC, and Nickelodeon Magazine, and her comics have been nominated for the Ignatz, Cybil, and Eisner awards.

Accolades that are all very prestigious. Accolades that are all very deserving.

But Isabel said it best:

“There are sooooooooo good.”

TUESDAY MORNING: Emily S. Whitten

TUESDAY AFTERNOON: Michael Davis

 

TERRY CRONIN’S SKINVESTIGATOR VISITS THE DRUNKEN ODYSSEY PODCAST

Episode 32 of The Drunken Odyssey, your favorite podcast about creative writing, literature, and drinking, is available on iTunes, or right click here to download.

On this week’s show, The Drunken Odyssey host John King interviews New Pulp Novelist Terry Cronin, author of The Skinvestigator series.

Learn more about The Skinvestigator here.

THE BOOK CAVE EPISODE 214: ED CATTO AND CAPTAIN ACTION RETURN!

Captain Action‘s Ed Catto joins Ric Croxton, Art Sippo, and Bruce Rosenberger in The Book Cave to update goings on in the Captain Action universe!

Listen to The Book Cave Episode 214: Ed Catto Returns with News and Updates on Captain Action now at http://thebookcave.libsyn.com/the-book-cave-episode-214-ed-catto-returns-with-news-and-updates-on-captain-action

HOLMES COMES TO BLACK COAT

New Pulp Publisher Black Coat Press has released two new books featuring the world’s greatest consulting detective, Sherlock Holmes. Sherlock Holmes and the Vampires of Eternity by Brian Stableford and Sherlock Holmes and the Circle of Blood by Steve Leadley are now available in paperback and ebook editions.

Cover Art: Daniele Serra

Sherlock Holmes and the Vampires of Eternity by Brian Stableford-
From 1895, when the means of visiting the future through drug-induced “timeshadowing” is discovered by Professor Copplestone, to 12 million years AD, when the Universal Engine seeks to determine the cosmos’ ultimate fate, the vast tapestry of time is the theater of a time war between the Overmen, descendents of the vampires, Humanity, and the shadowy intelligence that waits at the End of Time. Sherlock Holmes, the great detective, Count Dracula, the reluctant vampire, the mercurial Oscar Wilde, William Hope Hodgson, freshly returned from the Night Land of the Great War, the visionary H. G. Wells, Alfred Jarry, Camille Flammarion, and many other figures from the literary firmament, become pawns and players in a conflict that spans the entire course of universal history.

Cover by Daniele Serra.

Now available as paperback and ebook.
Learn more here.

Cover Art: Daylon

Sherlock Holmes and the Circle of Blood by Steve Leadley-
Three all-new Sherlock Holmes adventures : The Circle of Blood: One of Cape May’s most prominent citizens has been the victim of a brutal and mysterious murder. A bizarre and cryptic message lies adjacent to the body: a bust of Socrates circled in blood. The police are baffled since nothing appears to be missing from the house, and the man is reported to have had no enemies. Holmes and Watson agree to go to the nation’s oldest resort to investigate. The Highland Intrigue: Watson receives a letter from an old comrade asking for assistance. His uncle, the Duke of Montrose, has died in an “indelicate” manner. Holmes and Watson journey to Fintry Castle in Scotland to investigate. The problem turns out to be much deeper than first expected and not only involves murder, but a historical mystery seeped in Scottish folklore. The Medium Problem: Watson learns that a medium and a confederate are conducting séances in London. She is gaining a following, capitalizing on the Spiritualist movement that has taken root. Watson sees the séances as fraud and implore Holmes to expose the pair, but the detective remains disinterested until the medium recovers a stolen diamond through her alleged supernatural powers…

Cover by Daylon.

Now available as paperback and ebook.
Learn more here.

John Ostrander: Batman and The Gun, Revisited

ostrander-art-130120-9548618In February 2002, almost twenty-one years ago, DC published a Batman graphic novel that I had written called Batman: Seduction of the Gun. It had its genesis two years earlier when John Reisenbach, the son of an executive of Warner Bros., was shot dead while using a pay phone. DC execs, themselves struck by the senseless act of violence, decided to address the issue of gun and gun-related violence in a special book. Batman was selected as the character best suited for such a story as he has witnessed his own parents shot to death when he was just a boy as part of his mythology.

Our own Dennis O’Neil was the editor of the Batman titles at the time and he approached me as the writer. I had worked with an anti-gun lobby at one point so he knew I was already conversant with the issue. Neither of us wanted to create just a screed against guns. Denny was clear: it first and foremost had to be a good story. What we wanted to say could be layered in but the story itself came first.

I agreed wholeheartedly. As I’ve said elsewhere, I prefer to write questions rather than answers. I believe in having a point of view, especially when writing on an important issue, but I prefer to lay the matter out (as I see it) to the reader and let them come to their own conclusion.

I also did research and found out that, at the time, government statistics suggested that one of four guns used in criminal acts in New York City (where the weapon was recovered) were bought in Virginia. It was one in three for Washington, D.C. Gangs from along the Atlantic Coast came into Virginia to buy guns by the dozens as Virginia had the loosest gun regulations perhaps in the nation. I worked all that into the story.

At the time, Virginia’s governor, Douglas Wilder, was trying to get a very mild gun control measure passed. It would limit gun owners to purchasing one gun a month. You could have belonged to the gun of the month club and still been legal. He heard about Batman: Seduction of the Gun and bought a bunch of them. He placed an issue at every legislators desk and issued press releases how even Batman was talking about the Virginia gun laws. The measure, against all odds, passed.

So – what has happened in the almost twenty-one years since Batman: Seduction of the Gun was published? Guns are more prolific, there have been more shooting in schools (as was depicted in the story), and Virginia repealed the One-Gun-A-Month law last year. The book could be published again today and, aside from a few continuity changes, be as relevant as when it was published.

All this has come to mind not only in the wake of the shooting of the children and teachers at Sandy Hook, CT, but in President Obama’s recommendations this week on gun violence and the NRA’s and the Right’s somewhat hysterical over-reaction to it. Comparing Obama to Hitler, Stalin, and Pol Pot because of these recommendations? Saying that Martin Luther King, Jr, would have sided with the gun nuts? How do you even start to have a reasonable conversation about guns and gun violence when it begins at that level?

The book was and is controversial. Friends and relatives who are gun enthusiasts hate it and have told me so. However, it is not, in my view, anti-gun. It does not, as I do not, call for outlawing guns. Aside from the Second Amendment debate, I think a prohibition on firearms would be about as effective as the prohibition on alcohol was or the prohibition or marijuana is now. It would just create a new revenue stream for the mobs.

Allowing military style assault weapons and 100 bullet clips, however, makes no sense to me, either. There are those who claim that the real intention of the Second Amendment was to fend off the Federal government. They are delusional. That was written when the gun was a musket. Today? Anyone who thinks their horde of guns is going to deter a government with guns, planes, ships, and drones is having a Red Dawn wet dream. No Amendment is absolute; you cannot libel someone, or shout “fire” in a crowded theater with the intent of starting a riot, no matter what the First Amendment says.

In the story Batman says, “No law passed can change the human heart or open up a mind that is closed. We must give up the guns in our hearts and minds first.” Art is one of the ways you reach hearts and minds. Story can do that, I believe. I look at things twenty plus years since the book was published and I have to wonder.

My hope is that someday Batman: Seduction of the Gun will be regarded as a quaint curiosity; my fear is that it won’t.

MONDAY: Mindy Newell