The Mix : What are people talking about today?

SDCC: 2012 Scribe Award Winners

20120714-2-e1342580143809-2024236In case you weren’t following our Twitter feed on Friday (and why weren’t you?) you missed the winners of the International Association of Media Tie-In Writer’s annual Scribe Awards ceremony, held Friday night at Comic-Con in San Diego.

[[[Kevin J. Anderson]]] was awarded this year’s Grandmaster award for remarkable achievements in the tie-in field, which include more than one hundred novels, adding up to over 20 million books in print in thirty languages. His work includes the Star Wars “[[[Jedi Academy]]]” books, three internationally bestselling [[[X-Files]]] novels, the Superman novels The Last Days of Krypton and Enemies & Allies, many novelizations ([[[Sky Captain And The World of Tomorrow]]], [[[League of Extraordinary Gentlemen]]], etc.) and ten globally bestselling [[[Dune]]] novels he has co-authored with Brian Herbert.

But he wasn’t alone accepting honors on Friday. [[[Cowboys & Aliens]]] by Joan D. Vinge was the winner for Best Adaptation, [[[Dungeons & Dragons — Forgotten Realms: Brimstone Angels]]] by Erin M. Evans took the prize for Best Speculative Original Novel, [[[Mike Hammer: Kiss Her Goodbye]]] by Max Allan Collins & Mickey Spillane won for Best Original Novel, [[[Thunderbirds: Extreme Hazard]]] by Joan Marie Yerba was honored for Best Young Adult Novel, and [[[Mike Hammer: Encore for Murder]]] by Max Allan Collins & Mickey Spillane won the Best Audio award.

The IAMTW (I Am a Tie-In Writer) is dedicated to enhancing the professional and public image of tie-in writers, working with the media to review tie-in novels and publicize their authors, and providing a forum for tie-in writers to share information, support one another, and discuss issues relating to their field.

Mike Gold: Creators’ Rights… And A Big Wrong

gold-column-art-120718-7950286My original First Comics partner Rick Obadiah, who is not prone to outrage (I took care of that part), sent me an email a couple days ago expressing his pissed-offness at a piece in last Sunday’s New York Times.

For those who don’t have time to click-through, the Times essentially gives credit for the whole creators’ rights movement to Image Comics, now enjoying their 20th anniversary. I have no axe to grind with Image and I don’t think Rick does either; this is another case of typically sloppy reporting from the fantastically over-important New York Times.

In his email, Rick correctly points out that the stuff attributed to Image Comics started with First and with the other so-called independent publishers of the time: Eclipse, Comico, Now, Malibu, and others too numerous to name. I won’t quibble with the definition of “independent” – back in those days the term really meant “not Marvel/DC.” The Comics Buyers Guide even listed Disney Comics as “independent,” and that was the day I stopped using the term.

As I pointed out nearly 30 years ago in the pages of sundry First Comics, the creators’ rights movement on a publishing level started with Denis Kitchen and his fellow “underground comix” providers. The actual creators’ rights movement pretty much started on Day Two of the comic book industry when folks like Will Eisner, Bob Kane, William Moulton Marston and Joe Simon and Jack Kirby negotiated their own deals with the existing publishers and retained certain rights and/or received cover billing and/or creator credit and/or royalties.

But we – First, Eclipse, Comico, Now, Malibu, and the rest – took all that several steps further. Creators received certain ownership rights, cover billing, creator credit and royalties. Perhaps that was tame by today’s standards, but in 1983 this was akin to torching the Great Teat. We paid a price for this: all of those companies are now extinct, although some lasted nearly two decades – a good run in publishing. But we had nothing to take to the bank in terms of actual ownership when times got rough, when distributors went out of business and when investment-mania boiled over.

Once we started offering fair deals, DC and Marvel pretty rapidly started offering some of these rights under certain circumstances. That didn’t make them competitive on the creators’ rights front, but they provided acceptable safe haven to creators when times got rough on the independents front. And that includes me, and I am not ungrateful.

Did Image take this one step further when they went into business a decade later? They goddamn well should have and, yes, of course they did: the company was started by a half-dozen of the top writers and artists in the field. But Image isn’t a publisher in the traditional sense – to its credit, it’s more of a vanity press without the negative connotations of that term.

Image – and Dark Horse and more recently IDW and Dynamite – were built on the shoulders of the founders of First, Eclipse, Comico, Now, Malibu and the rest, and on our investors and our creative talent who took big risks breaking from the clutches of DC and Marvel without any guarantee those doors would reopen for them should the desire arise.

Again, I do not blame Image in the least. I blame the lazy, self-important “journalists” at the New York Times for having a historical point of view that fails to go beyond recently emailed press releases.

Here’s a secret. It is well known that the New York Times has never run comic strips. But this was not because comics were too lowbrow and well beneath their dignity. That was just their typical arrogant posturing. The New York Times didn’t run comic strips back when Pulitzer and Hearst started the medium because they couldn’t afford the fancy color presses. The paper of record, indeed.

THURSDAY: Dennis O’Neil and the God Particle

Emily S. Whitten: Marvel Civil War – Prose vs. Graphic Novel

whitten-column-art-1207173-2996252When I heard Marvel’s Civil War was being adapted into a prose novel, I was delighted and intrigued. Civil War is one of my favorite comic book crossovers for several reasons. One is that this is a crossover in which every character has a legitimate reason to be involved. I don’t like it when companies do crossovers for the sake of crossovers – to drive up sales or reader interest or the like – but if the story would logically call for each character to get involved or take a stance, then a crossover can be amazingly interesting and engaging… and this one was.

Another is that along with epic fights and explosions, this conflict speaks to intellectual issues larger than the concerns of an individual protagonist – such as privacy and personal autonomy versus social responsibility and accountability – that are very relevant in the real world. Even though the plot includes a plethora of brawls and superhero disagreements, we also get to see the writer(s) interpreting how long-established characters would react to important social issues.

A third reason is that since the plot pits superheroes against superheroes (as opposed to solely super-villains), we get a story in which almost everyone, no matter which side of the conflict they’re on, is a sympathetic character. They’re mostly all admirable people and heroes, devoted to helping people for one reason or another. Thus the emotional impact of their conflicts with each other is much greater, particularly if you’re already a fan of, say, both Captain America and Iron Man, and were invested in both characters equally before the beginning of the story. The fact that the “villain” of the tale varies depending on which point of view you agree with, and sometimes depending on each particular action as both sides make mistakes, makes it a more substantive and thought-provoking read.

Civil War is about a world growing increasingly uncomfortable with super-powered vigilantes who are able to use their secret identities to dodge public accountability. In this atmosphere of distrust for the superhero community, a tragedy explodes when a group of young superheroes takes on more powerful villains on a reality show in hopes of filming a spectacular triumph and driving up ratings. Unfortunately, instead a villain’s explosive power annihilates 859 citizens in Stamford, Connecticut, including a school bus full of children. It’s a national tragedy that, despite other superheroes coming to help with the aftermath, pushes a bill Congress had already been considering, the Superhuman Registration Act, to the top of the government’s list of priorities. The Act requires metahumans to undergo registration and training with the government before being permitted to legally use their powers in public, and gives the government extremely broad (and often violent) powers of enforcement. After the Stamford tragedy, and with the support of Tony Stark, Iron Man, the Act is quickly pushed through and enacted into law.

All that government procedural stuff might sound a bit dry, but the result of the Act is a full-on war between two camps of superheroes (with the X-Men and a few others just hangin’ out like Switzerland) headed by the pro-Registration Iron Man, and the Anti-Registration (or pro-Privacy/Freedom, depending on your viewpoint) Captain America. At first glance, the sides chosen might seem counter-intuitive, given Iron Man’s love of keeping his affairs and intellectual property away from government control, and Cap’s history as a loyal soldier for Uncle Sam. But Iron Man is basing his actions on the various “optimal outcome” calculations of brainiac Mr. Fantastic and his own outlook as a “futurist,” with a goal of minimizing damage and upheaval; whereas Captain America starkly brings home his reasons for not rounding up a bunch of “different” people for regulation or imprisonment when he reminds everyone of, you know, that time he fought for the United States in a war against the Nazis because they did just that.

It’s a slightly extreme comparison (although at least Cap, unlike most people who bring up Nazis in an argument, was actually there), but even Spider-Man, while working with Tony on the Pro-Reg side, sees that parallel. Of course, once the lines are drawn, both sides struggle with their chosen stance, particularly as injuries and casualties begin piling up; and the fallout of the decisions made as the Act is being passed inform the rest of the story.

If you read the original crossover, you might be saying, “I know all this; why bother with the novel?” But the novel format generally allows for the most insight into characters’ thought processes, and in this book, Stuart Moore opens a door to a better understanding of many characters’ motivations than we might have gained from the graphic version. Thanks to the format he is also able to present characters’ private insights into the personalities of their fellows, such as when we hear Sue Richards’ internal perspective of her husband’s choices and actions, or Tony Stark’s private musings about Peter Parker.

I also noticed that I had a stronger distaste or admiration for certain characters after reading Moore’s prose interpretation than when I read the original crossover (man, did this story make me want to punch Stark in the face) because the prose format is immersive and excellent for drawing readers in emotionally. The flip side of this, of course, is that I did miss the visual impact of a couple of the most moving scenes in, for example, the Spider-Man graphic novel storyline, even though Moore does a good job with them; but I think it’s an even tradeoff (and a fine reason to read both versions, if you liked the original story).

Conversely, if you’ve never read Civil War or are looking for a good read that will introduce you to many of the key characters in the Marvel Universe, this book would be a great choice. Moore’s adaptation efficiently orients readers to the characters and situation. With a pretty massive ensemble cast, he manages to provide enough details about each successive character for us to know where they stand and why we should care while almost entirely avoiding awkward information dumps. He also quickly sets the scene via the book’s shifting character perspectives (namely Iron Man, Captain America, Spider-man, and the Invisible Woman). Although occasionally the sentences get a little stilted as Moore translates a fight scene that could be viewed in three graphic panels into several pages of text (and I would vote for not italicizing actions like punches in future adaptations), Moore does a solid job of conveying the action from those information-packed images into something the prose reader can follow – not a simple task. The story is cohesive and easy to get into, even with the changing perspectives. It definitely kept my attention and made me eager to read on, even though I already knew the general plot.

I did have a few complaints that come primarily from this being an adaptation of the graphic version – first among those being that I missed the characters who didn’t show up here. For instance, I didn’t really expect to see Deadpool (sadly), but didn’t Cable have a decent-sized part in the original story? And what happened to the Iron Fist/Daredevil subplot? I also would have liked to have seen more of the X-Men and other groups or characters. I know exactly why Moore and Marvel didn’t include them – because the ensemble is already pretty big, and they were presumably aiming for one cohesive, comprehensible, and reasonably-sized book to kick off their new prose novel line. That’s fine, and they succeeded. But I would have happily read, say, a three-part prose series of this storyline if it meant even more focused character perspectives (She-Hulk? Ms. Marvel? Cloak and Dagger could have made for some fun reading) and fringe characters making (justified) appearances. The more rich and in-depth a prose story is, the better. Just something to think about for next time, Marvel.

I also felt that the ending was a bit weak, particularly as it leaves out a key closing event in the graphic novel storyline (as well as any mention of Penance, although really I didn’t miss that too much). I suspect the choice to not end the story in death was made to avoid going out on a down note – but the impact of (SPOILER WARNING) this story thread and the character reaction in this scene on how one views the overall story that came before, and the characters in the aftermath, is huge; and to me, that, not where the government or superheroes end up going from there, is the close to this chapter in Marvel history.

However, don’t take my few small criticisms to mean I didn’t really enjoy the book. For a prose adaptation of a major Marvel storyline, it’s excellent. Moore did a stellar job with a complicated text, and through his own interpretation made this novel an excellent companion to the graphic crossover or a great stand-alone way to get into the Marvel universe. I thoroughly enjoyed reading it, and would certainly recommend it. And I look forward to seeing what prose novel they come out with next.

So go out there and give it a try. And until next time, Servo Lectio!

WEDNESDAY MORNING: Mike Gold, Creators’ Rights, and One Big Wrong

 

Michael Davis: Aftermath

davis-column-art-1207171-6118187I’m back from another San Diego Comic Con.

For almost 20 years (since I was five, Jean) I’ve given a party, a dinner, or both. For nearly that long I’ve hosted the Black Panel.

I’ve had some fantastic events to be sure, but I must say 2012 was my best event year ever. My best party, my best dinner and my best Black Panel.

That, if I say so myself, is saying something.

The party and my panel were reviewed by many news outlets including The Wall Street Journal, The New York Times, Entertainment Weekly, Comic Book Resources and the powerhouse Machinima.

Every year after the Black Panel, the haters come out in force. There are black people that hate the panel; there are white people that hate the panel.

Guess what? I win.

Until you haters get your own panel at Comic Con, throw your own party and get reviewed by some of the biggest news outlets in the world you are more than welcome to hate me.

I will endeavor to do what I can to continue to give meaning to your small life. I will continue to do great things so that you can go on the net and bitch that way you will feel important and in your mind you are.

You are a legend in your own mind.

I’ll be happy to comment on your success if in fact you were successful at anything except being a legend in your own mind.

So, haters continue to hate, because I win. Why do I win?

Because you are talking about me.

Who is talking about you?

Tuesday Afternoon: Emily S. Whitten and the Civil War

Wednesday Morning: Mike Gold, Creators’ Rights, and One Big Wrong

 

 

Mindy Newell: I Am So Tired Of This Bullshit

newell-column-art-1207161-7402410Just read Emily’s column (which is here) about her, uh, misadventures as a woman who loves comics.

*sigh*

Next year will mark twenty years since I first wrote Jenesis for DC’s New Talent Program. And for the last twenty years everything that Emily said last week has been said ad nauseum by me, Kim Yale, Mary Mitchell, Jo Duffy, Marie Javins, Gail Simone, Joyce Brabner… and the list goes on. Every woman involved in the comics world – writer, artist, colorist, letterer, inker, reader – has experienced the overt and covert misogyny typified by Emily’s experience in that comic book store. Every one of us has been on a Women In Comics panel once, twice or more during our professional lives. We’ve all talked about changing people’s attitudes, fighting the good fight, gaining respect. The faces on the panels, the faces in the audiences, they all change, but in truth, nothing changes.

It’s all the same old guano, just ladled out of a different tureen.

I’ve always said that the comics world is a microcosm of Hollywood, and we’ve all heard or read the stories of what it’s like to be a woman in Hollywood: the struggle for respect, for work, for equal pay (well, maybe except for Meryl Streep). But now I’m thinking, maybe I’ve been wrong. I’m thinking right now that the comics world is a microcosm of American society.

After all, this is an America in which a female law student is called a whore on a nationally syndicated radio show because she wants to be able to get birth control pills through her insurance plan. An America in which the House of Representatives just voted for the 33rd time to repeal the Affordable Care Act – “Obamacare” – which improves women’s access to maternity care, covers birth control without the need for a copay, and bars insurance companies from continuing to discriminate against women. An America in which women in the military who are raped are told to “put up and shut up.” An America in which women are told to hold an aspirin between their thighs – Bwha-ha-ha! That’s a humdinger! – to avoid pregnancy.

And it ain’t just comics or Hollywood. Female nurses – that’s me, folks – make 86.6% of what their male counterparts make, even with the same experience and education. And women in general still make $0.77 on the dollar compared to male earnings.

So what do you do about it? Don’t vote for Romney, that’s for sure. No way is he gonna improve women’s rights.

But what about in the comics world? We’re not quite at the level of law or medical school, where female students now dominate the classrooms, but women are more prevalent than ever in the field, as readers and creative folk. And most of them, I am willing to stake money on, are involved in comics because they love comics, not because their boyfriends or their fathers or their brothers dragged them to a comics shop or to the San Diego Comic-Con.

In other words:

I am woman,

Hear me roar,

In number too big to ignore….

Sorry, I forgot, this is the post-women’s liberation era.

Seriously, my advice to Emily and every other woman out there when confronted with a misogynistic geek?

Laugh at ‘em.

And watch their paraphernalia –

Well, to paraphrase George Constanza:

“The water was cold! It’s shrinkage!”

TUESDAY MORNING: Michael Davis Post-Con

TUESDAY AFTERNOON: Emily S. Whitten Post-Civil War

 

Doctor Who’s Matt Smith provides possibly the cutest event from San Diego Comic-Con

We’re still writing up all of our San Diego Comic-Con coverage, but this may already be the crowning event of this year’s convention, and it didn’t even happen at the convention center. This comes from the Nerd HQ “Conversations for a Cause” featuring Matt Smith, Karen Gillan, and Arthur Darvill.

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And if you can’t believe what the Doctor prescribes, who can you believe?

John Ostrander: Details, details, details

ostrander-column-art-120715-4165928There’s an old maxim that says “God is in the details.”  So is a story and especially in comics.

I’ve said and I believe that a good writer can write any character. I don’t have to be African-American to write an African-American character; I don’t have to be female to write a good female character. Gail Simone, for example, writes terrific male characters. So did Kim Yale. Our own Mindy Newell does a terrific job as well with this. What you have to be able to do is have empathy and to understand what is universal – the common humanity. If you don’t connect with your characters, neither will the reader.

All that said, there is a need for what is called the telling detail. Something specific that helps the reader feel the story you’re telling is based in some kind of reality. You can do research and come up with a ton of details but not all of them are necessary for the story. It may be necessary for you as the creator to know them but they’re not necessary for the reader to understand the plot or the characters.

It’s what I call the “iceberg theory.” The bulk of an iceberg is underwater. That bulk is necessary for the part of the iceberg that shows. In the same way, you need to know a lot about the characters, the setting, the story but only a certain percentage of it needs to show. So you select which details help make the story real and convincing to the reader. Those are the telling details.

A writer needs to be able to describe the scene to the artist; likewise, the artist needs to pick the details that he or she will draw. An example is what the character is wearing. That is how the character chooses to present him or herself to the world and that says something. What Peter Parker chooses to wear as Peter Parker says something about him just as what Bruce Wayne wears as Bruce Wayne says something about him. They shop in different places. The look, the texture and the drape of an Armani suit is going to be different than something from Wal-Mart. The reader may not be consciously aware of those changes but, if those details are not there, if everyone dresses the same, the reader is going to pick up on that as well. It will feel false.

What we choose to wear says something about us. You may think that doesn’t include you; many guys – and sometimes I am one of them – will say they just pick what is clean, or cleanest. That, however, does say something about that person and how they wish to be perceived. Do you have a power tie? Do you wear something special when going to meet someone important? What are you projecting about yourself? How do you want to be perceived? It’s true in our lives and so it should be true in our stories as well.

In the past few decades, many people have opted to become walking billboards for a particular brand. It might be a cola company or a sports team or even a comic book character or comic book company (be sure to buy your GrimJack stuff at the ComicMix store, btw – end of shameless plug). By wearing that apparel, we claim a tribal affinity. Stuff like that used to be given out as free advertising; now you have to pay real bucks for them – and sometimes its not cheap – to say you belong. It becomes part of the wearer’s identity. Details like that matter.

When I taught classes at the Joe Kubert School, I tried to make the students think about character design, the costume. It’s not just a matter of what “looks cool” or is easy to draw. The character is telling something about themselves when they choose what they wear. It is a choice they make that says something about themselves and what they are trying to project. At least, they should.

When Jan Duursema, my partner of many Star Wars stories, draws the martial arts fights or sword or lightsaber fights, there is an authority there because Jan herself has studied martial arts, including swordplay. Jan thinks out her locales as well and includes all kinds of information in the background.

When I first met My Mary Mitchell and she showed me her portfolio, I was floored by the amount of telling detail in the panels. Her heroine’s bedroom looked like someone’s bedroom – there were details in the pictures and what the woman hung on the wall that made me think of her as a person. A few panels later, when the woman was walking down the street, there were all kinds of people in the panel, all different body shapes, all wearing different clothes. The clothes reflect what the weather is as well.

Mary also was conscious of the buildings in the background; like any real city, there will be different types of buildings one against another. It gives a visual texture. Too many artists draw a generic background and that makes the story a generic story. Cities are characters in the story; New York is different from Chicago which is different from Memphis or Detroit or Los Angeles or Portland. I’ve been in all those cities and you can tell.

It all matters. The storytelling needs to be universal and, at the same time, it all needs to be specific. It may sound like a contradiction but I’ve found throughout my life that truth lies in the seeming contradictions. God is a contradiction; he/she is in the details and so is the story.

MONDAY: Mindy Newell


why-we-broke-up-by-daniel-handler-illustrated-by-maira-kalman-7954986

Review: “Why We Broke Up” by Daniel Handler, Illustrated by Maira Kalman

why-we-broke-up-by-daniel-handler-illustrated-by-maira-kalman-7954986Handler has written for younger readers before: under his pen-name Lemony Snicket, he’s written one long, excellent middle-grade series (A Series of Unfortunate Events) and several one-offs, mostly of those ostensibly for even younger readers than that. But Why We Broke Up is a novel aimed at teenagers, a YA novel rather than a middle-grade, and it appears under Handler’s own name, both of which feel important. Why We Broke Up is also told in first person by a character in the story — the novel itself is a long letter that she writes to her ex-boyfriend to accompany a box full of the detritus of their relationship — and in an emotionally colored, immediate voice much more like Handler’s adult novels (particularly his first book, the similarly teenager-focused The Basic Eight) than like the cool, detached, almost nihilistic voice of Lemony Snicket.

Minerva aims Why We Broke Up directly at that ex-boyfriend, Ed, in the way that angry ex-lovers always do. She’s young and unsteady and intensely wounded by what Ed did — what that was, we don’t learn until late in the novel — and digging through the wreckage of their lives to grab each memento and stab it back at him, hoping to hurt him the way he hurt her.

Min suspects, though — as we readers do — that he won’t be hurt the way she was; that he doesn’t have that capacity. Min and Ed were at opposite ends of high-school life: she was a foreign-movie-loving, semi-outcast underachiever, while he was a thoughtless, beloved basketball star. How could they have anything in common to begin with? How could they ever get together?

Why We Broke Up tells that story — what they found in common, how they spent their time, how they fell in love. And, then, how Ed screwed it all up. Handler seamlessly creates the voice of a real young woman — as he did in Basic Eighty, though Min isn’t nearly as screwed up as Flannery — and tells his story entirely through what she tells Ed (and, through him, us).

Why We Broke Up is also heavily illustrated — there’s a full-page painting by Kalman to begin each chapter, plus some smaller pieces as well — but those are entirely illustrations; they show the things that Min is writing about (and throwing into that box) rather than telling the story in a direct way. Kalman’s art has a loose, quick quality about it that fits well with Min’s headlong letter-writing; they both feel like things done immediately to express immediate emotion.

Why We Broke Up has the immediacy and emotion of a broken heart; it’s a thoughtful and heartfelt story of two people who just didn’t connect the way they should have, and what that meant for one of them. Even if you’re no longer a teenager, you might well appreciate Why We Broke Up if your heart was ever broken. (Also, it has a great back-cover line-up of quotes from fine writers talking about their own heartbreaks — my favorite is from Brian Selznick: “I knew I had to break up with Ann Rosenberg after she chose a teal dress for the prom. I had never heard of teal. Also, I was gay.”)

Marc Alan Fishman: Crunch Time

fishman-column-art-120714-2382505I know that normally I’m a pretty verbose guy. But you will excuse me if I am a bit shorter than normal this week. And next week. Maybe even the week after that. It’s not that I have laryngitis of the fingers, and it’s not that I don’t want to spend time dissecting Axel Alonso’s recent verbal smackdown of DC. It’s not that I don’t want to postulate on Marvel Now, and how I think it might effect the industry. It just happens to be Unshaven Comics’ crunch time.

For the record? Axel probably went too far to lay out a sick burn on DC, but I like when people play the heel. Marvel NOW won’t see the spikes at the retail stores like the New 52 did, but it will keep more subscribers coming back for more a little at a time. But I digress.

In just about a month from now, we will be attending the Wizard World Chicago comic convention. This is, for all intents and purposes, our home show. We have touted on our weekly podcast, our Facebook page, and just about anywhere and everywhere people are listening to us that we’ll have a new book on the table. So here I sit, with 17 pages to color and letter, and 18 more to edit. Oh and then there’s the cover. And laying out the pages for print. I’m gonna be a busy guy.

We’ve all been there before. Back up against the wall, with no more time to waste on Angry Birds. No more time to check in on Facebook. Hell, there isn’t even time to write this article. That being said, I couldn’t not write to you all… I love your bitter comments far too much to give them up.

So what does crunch time look like for me? I never thought you’d ask. Well, for starters, my amazing wife tends to our son which, above all else, allows me to get anything done in the first place. I click off the television. I slap on some noise canceling headphones. And then it’s podcast time. Nothing gets me mentally ready more than having a solid block of interesting conversation to get my production juices flowing. While I’m unable to write with any noise what-so-ever… when it comes down to doing all the grunt work of taking a comic from roughs to final pages, I need one part of my brain paying attention, and the other in-the-zone.

I love listening to “This American Life” from NPR, Marc Maron’s “WTF” podcast, and most recently, a few from Too-Fat-To-Fly-No-More, Kevin Smith. I should note Kevin produces about 1300 podcasts a day, so I’m picky. At present moment, in my queue I have a two-part interview with Mark Hamill. Color me interested, fellow ComicMixers.

And when the podcasts run out, there is a final tool in my digital art box that is truly unique to my process. That tool? An audience. I keep Skype open while I work. For just about anyone who knows me, I keep my studio video casting as I work. Why in Rao’s name would I do this? Well, there’s nothing like having another set of curious eyes on your work as you do it. I can say without doubt that having a live audience when I have to finish work keeps me honest. It’s like having a virtual studio night, every night.

Unshaven Comics cut our teeth on the “live studio” atmosphere. Being able to have fresh eyes half a chairs turn away (or prying right there via webcam) ensures the continual feeling that work needs to be done. Left to my own devices, the modern world – with its tireless barrage of aforementioned distractions – shrunk my attention span. I admit it. In the years following high school, when the world stopped watching me work… Everything felt smaller, faster, and more annoying. With a cell phone next to my ear, a DVR box allowing me to tape four shows while I watch three more, compounded with dual monitors and a Netflix account? Well, who needs serenity!

But it’s here, in those times when I need to detach myself from all the extraneous distractions… and just make art? Well, those are the rare and magnificent times where I feel I connected to my fellow comic book creators.

Suffice to say, making comics when you have a day job, a five-month old son, a wife, a mortgage, and a string of needy freelance clients makes for a less-than-stellar work environment. But all of that is put to the side. Now, with Mark Hamill in my ears, and the Samurnauts on my screen… I get to see the collaboration, blood, sweat, and tears of 20 years of friendship come to fruition on my monitor. And in a month? All of that collective DNA will make its way across the table to yearning fans.

And when they come back with a smile for the next book? Well, it makes crunch time the best time.

SUNDAY: John Ostrander Speaks! Well, at least, he types…