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Gerry Giovinco: Corporate Comics, the Exodus…Again

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There has been a lot of buzz lately about creators walking away from cushy contracts at Marvel and DC to strike out on their own, the most recent being Paolo Rivera whose eloquent blog post on the subject offers wonderful insight to his personal motivation.

The reaction from fans and comic related news media would make you think that these creators are venturing to the dark side of the moon on the first experimental space vessel not built and commandeered by NASA. This reaction mystifies me because it shows a disregard of the history of comics and the vibrant atmosphere of the current comics marketplace.

People that are surprised that top rated talent are leaving the Big Two should rather be asking, “why has it taken so long?”

The pros and cons of working for corporate comic companies have been established for decades.

washington-hero-initiative-5644160Sure, you get to work on characters you know and love, there’s a steady check so long as you are a hot commodity, maybe some benefits, maybe some royalties, oh and the exposure to Marvel and DC‘s huge fan base can elevate you to star status. But in the end you own nothing, you had to be careful to create only within the parameters of the existing universes or run the risk of watching a character you created make beaucoup bucks for the corporation while you get nothing in return and, when you are no longer hot or are out of favor with the editing staff, there is no work and you live as a pariah.

There was a time when working in comics was the most loathsome career path for a writer or artist. Lousy page rates, no royalties, rights or recognition. You worked in comics merely as a stepping stone into advertising, television or film. This was true until the sixties when Marvel, or more accurately Stan Lee, made working in comics seem almost glamorous. The money got a bit better and creators began imagining actual careers in the field. By the late seventies creators began to realize that even though their names were plastered all over the books, they were still not getting much in return for their efforts and especially their unique creations which were now wholly owned by the corporation they worked for.

Creator’s eyes were fully opened in 1978 when the first Superman movie was released and they watched Jerry Siegel and Joe Schuster battle for morsels of the enormous profit generated by the character they had created and sold for $130 nearly forty years earlier.

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It became clear that there was a deficiency in the business model of the comics industry. Why was it necessary for the comics publishers to fully own the copyrights and trademarks of all the intellectual property they published? Other book publishers do not operate this way and neither do other forms of entertainment where royalties and residuals support creators long after their work is created. Don’t get me wrong, there are good and bad contracts  everywhere necessitating the need for lawyers and agents but it sure is nice to have the opportunity to negotiate your terms.

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The success of the Underground Market in the sixties and the rise of the Direct Market in the late seventies created opportunities for comic creators to work outside of the traditional corporate confines of the comic industry. Creators, disgruntled by the usual terms with which they worked at corporate comic companies, turned to the successes in these markets and began to strike out on their own. Many targeted the Direct Market that had established a secure venue for such properties as Jack Katz’ s First Kingdom, Dave Sim’s Cerebus the Aardvark, and Richard and Wendy Pini’s Elfquest. This defined a new model where creator’s could find success owning their own characters and marketing direct to the distributers with the benefit of minimal risk provided by guaranteed pre-orders and a no-return policy.

first_kingdom_cerebus_elfquest-9413516bill_of_rights_for_comic_creators-4023652Alternative publishers took note and began contracting creators defecting from the corporate comic companies, offering creator owned contracts that included fair page rates, and royalties. The eighties opened the door for true creators rights and as the alternative competition gained a foothold in the industry, the corporations  began offering publications that were vehicles for creator owned properties and they structured some type royalty arrangements.

Since the inception of the Direct Market there has always been an opportunity for creators to have alternative options. Marvel and DC, however, have maintained  a strangle hold on the Direct Market which they control by sporadically flooding the market with superfluous content in an effort to successfully drive out or contain alternative publishers. There have, however, been a few exceptions where talent has been able to break free with enormous success and plenty of other instances where independent creators have had comfortable, rewarding careers by most standards.

The Direct Market is no longer the panacea it once was for comic creators who now realize how easily the market can be manipulated by the Big Two and the near monopoly of its primary distributor.

Fortunately the internet has provided a wide open space for creators to play and have direct access to the customers themselves. Print on Demand providers and affordable, minimum-quantity print runs has eliminated most of the upfront risk of comic production and crowd funding has created an avenue for advance orders establishing revenue streams.

Competition is brisk and there are more comic creators than ever before, presenting a huge variety of unique creations that go well beyond the constrictions of the superhero genre. The distribution of digital content for mobile devices is giving comic creators the opportunity to reach new markets that just a year or two ago may have seemed impossible.

This is possibly the best and most challenging time to be a comic creator ever.  Working for a corporate comic company is now a choice, not the only viable option if you intend to have a career in comics. Corporate creators have a better understanding of their role as  cog in the corporate wheel and are more careful as they juggle being creative without abandoning rights to personal creations.

Corporate comics are once again a stepping stone to a respected career but creators no longer need to leave the comics industry. They just need to declare their independence and take control of their destiny as comic creators.

The revolution to establish these freedoms for comic creators has spanned decades. There have been many victories and many casualties. Alternative companies have come and gone, creators have basked in the limelight then vanished from the radar. Some have celebrated success while others have anguished over failure. Through it all it has been the audience that has benefited the most, paying witness to a variety of comics that would never exist if they were limited only to the corporately owned IP of two publishers.Next week, as a nation, we celebrate the independence of the United States of America, a country that established freedoms and inalienable rights that did not exist prior to the signing of the Constitution. Those same rights grant us the opportunity as comic creators to freely express ourselves through our work and to pursue a free and open market. As a comic creator, take a stand  and be independent. As a comics fan, support independent, creators and publishers.

As a comic community declare every Independence Day as Independent’s Day and applaud a bright future for the art of creating comics.

Thirty years ago as two of the co-founders of the alternative comics publisher Comico the Comic Company, Bill Cucinotta and I were focused on these same ideals. Through Comico we had many triumphs yet succumbed to tragic failures.

We never lost the dream.

This Fourth of July weekend we will celebrate our third year in our new publishing incarnation as CO2 Comics. We will be rejoicing our continued freedoms as Independent Publishers, armed with technology that did not exist thirty years ago, experience, and a continued love for comics. Our Declaration of Independence will be the announcement of three new print publications that will be immediately available to our readers.

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We know how exciting it is to publish comics beyond the walls of the corporate comic companies!

So next time you hear about a comic creator’s exodus from the corporate comic world just remember, “it ain’t anything new.” It is an opportunity created by the efforts of many over many years.  Show your support, buy their comics and celebrate their independence!

Mike Gold: The Great Comic Book Retro-Expansion

gold-column-art-120627-2275104Last week I bitched and moaned about how we’ve turned our backs on comics that can be appreciated by readers of all ages in order to follow the money that kids ain’t got and some adults might have. I also tied this into continuity impenetrable to newcomers that is spread over about a hundred dollars’ worth of monthly product. I can be snotty that way.

In just the past couple of years, we have seen something of a return to comics that can be enjoyed by readers young and old. Publishers can’t help the self-consciousness suffered by Baby Boomers and some Gen-Xers, but today’s new middle-agers were raised without much of the stigma us old folks suffered during the Wertham rage. So, I am now taking it upon myself to point out a few titles that work for a general audience that is fearless enough to read comic books on the bus, be it to work or to school.

I’ve been quite impressed with Dynamite’s Zorro Rides Again, written by Matt Wagner and drawn (now) by John K. Snyder III. That’s quite a pedigree, and their work lives up to it. You do not have to be steeped in a century of Zorrodom to understand what’s going on: it’s all about a revolutionary with a sword on a horse who fights Spanish oppression in the name of the people of California. Solid action, great storytelling, and an even greater story. You can’t go wrong here; it’s a damn fine book.

Image Comics has been running a little superhero series called Savage Dragon for almost 20 years now – the main series is up to issue 180, for crying out loud – and there’s a reason why writer/artist/creator Erik Larson’s work has endured: it deserves to. Yeah, it’s all about a big hyper-muscled green-scaled head-finned superhero; what’s it to you? It’s chock full of solid characterization and mayhem alike. I think it appeals to the same sort of 11 year old that found Marvel Comics so accessible and so exciting a couple generations ago as well as to older readers get a solid comic book experience that isn’t fraught with sturm und drang. The real old farts will be reminded why we liked comics in the first place without having to hit up 50ccs of nostalgia.

The real surprise here comes from DC Comics. While all the focus and attention has been on the New 52, a line too interconnected and too continuity convoluted to access the broader spectrum of readers, over on the West Coast their editorial operation has been publishing a nice little self-contained universe of superheroes in a continuity that had its roots in a teevee series cancelled long ago. The book is called Batman Beyond Unlimited and for those who are unfamiliar with the proto-show it’s The Old DC Universe – The Next Generation… except some members of the original generation (Bruce Wayne, Kal-El) are still around.

There’s three different series going on in this giant-sizedish monthly: Batman Beyond, Superman Beyond, and Justice League Beyond. The latter group has Superman (the original, a man out of his time), Batman (Terry McGinnis, although Bruce Wayne is still around and more cranky than ever), Warhawk – the son of Hawkgirl and John Stewart, as well as contemporary versions of Green Lantern, The Atom and others. They back-fill the origins while remaining constant with previously established continuity, but – and this is why it works – you don’t need to be Mark Waid to understand who’s who, what’s what, and how everybody got that way. Available as weekly downloads in individual series titles or in the Batman Beyond Unlimited monthly, by avoiding the grim and gritty wallowing in apocalyptic hopelessness, this is a title that can be enjoyed by all but the most anal-retentive cynic.

And when was the last time I wasn’t the most anal-retentive cynic?

THURSDAY MORNING: Dennis O’Neil and the Trilogy Trend

THURSDAY AFTERNOON: Mike Baron’s Bat Fan?

Batman on Nook

DC Comics graphic novels now available for Nook e-reader

07_frontview-batman2-300x411-1181507In a move widely expected to happen after the exclusive with Amazon expired, Barnes & Noble today announced a partnership with DC Entertainment to put graphic novels featuring DC Comics and Vertigo characters like Batman, Superman, Wonder Woman and Sandman to the NOOK Tablet and NOOK Color, as well as Android tablets via the NOOK for Android app.

With the addition of DC Entertainment content, Barnes & Noble is also introducing Zoom View, an all-new NOOK Comics feature designed for NOOK Tablet and NOOK Color. Zoom View allows readers to focus in on individual panels in graphic novels and comics, allowing them to fully enjoy the stunning artwork and compelling storytelling that brings this genre to life. Zoom View will be immediately available on all DC Entertainment titles.

“Our goal is to reach the broadest possible audience and this new partnership with Barnes & Noble brings Batman, Superman and many other iconic DC Comics and Vertigo characters to the millions of NOOK Tablet and NOOK Color readers,” said Jim Lee, co-publisher of DC Entertainment. “The new Zoom View feature makes our comics even easier to read, and emphasizes the graphic and artistic storytelling that is paramount to our art form.”

“Barnes & Noble is committed to offering NOOK customers a wide selection of digital graphic novels, and we’re excited to offer DC Entertainment’s fan-favorite collections on NOOK,” said Jim Hilt, Vice President, eBooks for Barnes & Noble. “The new Zoom View feature makes the reading experience even more interactive, and takes these graphic novels to a whole new level of entertainment.”

With more than 100 DC Entertainment graphic novels now available, the world’s greatest superheroes, their most acclaimed stories and most powerful graphic novels are on NOOK. More titles will be added every month and can be purchased at www.nook.com/dccomics, or directly on NOOK Tablet, NOOK Color, and Android tablets via the NOOK for Android app. DC Entertainment’s graphic novels are also available in Barnes & Noble retail locations.

Key DC Entertainment titles that are available immediately include graphic novel titles from DC COMICS – THE NEW 52, including Justice League, Vol. 1: Origin, Animal Man Vol. 1: The Hunt, Batman Vol. 1: The Court of Owls, Justice League International Vol. 1: The Signal Masters, Catwoman Vol. 1: The Game, Green Lantern Vol. 1: Sinestro, Stormwatch Vol. 1: The Dark Side, Green Arrow Vol. 1: The Midas Touch, Wonder Woman Vol. 1: Blood, and Batman: Detective Comics Vol. 1: Faces of Death.

Other best-selling graphic novels including Watchmen, All Star Superman Vol. 1 and 2, Fables Vol. 1-15, The Sandman Vol. 1-10, Superman Earth One, The League of Extraordinary Gentlemen Vol. 1-2, V for Vendetta, Batman: Hush, and Batman: Year One, among many others.

The Point Radio: Chris Crocker From YouTube To HBO

It was four years ago that Chris Crocker showed us what “going viral” would really mean with his Leave Britney Alone video on You Tube. Now Chris is back as the subject of a new HBO Documentary entitled ME @ THE ZOO. Chris fills us in on what life was like after You Tube. Also, get your wallet! Marvel Vs Capcom gives us the first cool ComicCon goodie so far.

The Point Radio is on the air right now – 24 hours a day of pop culture fun for FREE. GO HERE and LISTEN FREE on any computer or mobile device– and please check us out on Facebook right here & toss us a “like” or follow us on Twitter @ThePointRadio.

Robert L. Washington III Laid To Rest

robert-l-washington-iii-9084844Thanks to the efforts of the Hero Initiative and comics fans and pros, Robert L. Washington was able to receive a proper funeral.

On Monday, June 25th, a funeral service was held for Robert L. Washington III in the Bronx borough of New York City, with a second service to come in Detroit, Michigan. The service was attended by various comic book creators, classmates, and friends from Robert’s various creative, work, and hobby circles.

Through the actions of Robert’s friends from Milestone Media, Inc. and his classmates from The Roeper School, The Hero Initiative was able to use all of your donations to pay for the service and provide Robert’s mother and two of his sisters with the means to travel from Detroit, Michigan to New York and give him a proper funeral.

via The Hero Initiative.

There were over 300 contributors to his cause, and we honor them below. But the work of the Hero Initiative is not done, and they can always use more funds.  Consider donating today.

Contributors:

A. Michael Koloshinsky, Abhay Khosla, Al Ewing, Al Ewing, Alan Lee, Alex Bickmore, Alex Joss, Alex Ostroumov, Alexander Varney, Alexandra Alberstadt, Ali Kokmen, Amy Perry, Amy Voigt, Ande Tucker, Andreas Giannoukakis, Andrew Dahlhouse, Andrew Maniotes, Andrew Pepoy, Andrew Willis, Andy Khouri, Ann Busiek, Anthony Arevalo, Archi Fagan, Ardian Reynolds, Ariana Maher, Aruneshwar Singh, Ashwin Pande, Ben Slipman, Benjamin Corey, Benjamin Wilikins, Benny Gelillo, Blair Shed, Bob Heer, Braille Tshirts .com, Brandon Yates, Brian Covey, Brian Holst, Brian Rust, Brian Wood, Bruce Venne, Bryant Kotyk, C. David McDermott, C. Wichtendahl, Carl Andrew, Carlos del Rosario, Carson Rizor, Caryn Martinez, Catherine Bedard, Chapel Hill Comics, Charles Anderson, Charles Schenley, Charlotte McDuffie, Chris Baird, Chris Escobedo, Christian Berntsen, Christian Martinez-Kay, Christopher Adams, Christopher Fuller, Christopher Golden, Christopher Howard, Christopher Keels, Christopher Thorn, Claire M. Schwartz, Clayton Cowles, Colin O’Neil, Colleen Doran, Comics Conspiracy, Conjoined Comics, Courtney Wilson, Craig Hicks, Cullen Kiker, Damian Duffy, Daniel Cordon, Daniel Fish, Dark Tower Comics, Darrin Robinson, Darryl Pearle, David Brothers, David Ditmeyer, David Feig, David Fooden, David Goldfarb, David Lyons, David McCullough, David Snyder, David Worrell, Deborah Woodrum, Denis Sarrazin, Dennis Sarrazin, Derek Dingle, Derek Morton, Derek Richardson, Dewey’s Comic City, Diana Post, Don Reisig, Don Satow, Donna Herren, Donna Hutt-Stapfer, Doug Shank, Dylan Todd, Edward Barton, Egg Embry, Eric Huberty, Eric Siegel, Eric Wood, Evan Skolnick, Evelyn Lucas, Fernando Ospina, Flidget Jerome, Flop Productions, Frank Graves, Frank Jr, Gail Harris, George Kish, George Morrow, Glenn Carrere, Grady W. Smithey, Greg Matiasevich, Greg McElhatton, Greg Pak, Gregory Cashman, Gregory Secaur, Gregory Wright, Heather McKinney, Heidi MadDonald, Henry Malter, Howard Cohen, Howard Gold, Hughes Beaulne, Ian Gonzales, Ian Toledo, Jacob Boucher, Jacob Levy, Jacqueline Ching, James Mathurin, James Melvin, James Tan, Jamie Lawson, Janelle Asselin, Janet Harvey, Jared Fletcher, Jared Nelson, Jason Brice, Jason Deitcher, Jason Fliegel, Jason Medley, Jason VanSlycke, JBC Innovations, Jean Farmer, Jed Wasserman, Jeffrey Baumert, Jeffrey Bell, Jeffrey Lester, Jennifer Hachigan, Jennifer Killmer, Jeremy Beebe, Jesse Post, Jessica Hogan, Jim McLauchlin, Joan Beardslee, Joan Lucas, Joe Illidge, Joe Soares, Joey Robinson, John Evelev, John Figueroa, John Fortune, John Newcom, John Pappas, John Polojac, Jonathan Gelatt, Jonathan Schnabel, Jose Ferro, Joseph Cohen, Joseph Young, Josh Chamot, Joshua Reynolds, Juan Pablo Schultz, Judith Bogdanove, Justin Doherty, Justin Kim, Karen Walkowiak, Karsten Lawson, Katherine Hayes, Kathryn Fairman, Kelly Thompson, Ken Barnes, Kenneth Bartlett, Kenyon Chung, Kevin Huxford, Kevin Kluck, Kevin Maroney, Kimberly Stoltzfus, Kumate Works, Kurt Hellmuth, Kyle Gnepper, Lara Thompson, Larry Marder, Lea Harnandez, Leighton Connor, Leland Dugger, Lenette Herzog, Leon Feder, Lewis Smith, Lia Kinane, Linda Clark, Linda Dagenais, Lindsey Ljungquist, Little Shop of Comics, Lonie Beck, Luke Addington, Mackenzie Walton, Marc Dunning, Marc Siry, Marco Cordova, Margaret Lark Russell, Marie Javins, Mark Foo, Mark Lopez, Mark Smith, Marni Rachmiel, Martin Costello, Mary Glazek, Mary Sue Renfrow, Matthew Cary, Matthew Dale, Matthew Hesslin, Matthew Jackson, Matthew Rossetti, Maxwell Warner, Mayer Brenner, Megan Geldhof, Meghan Morse, Melanie Nazelrod, Miaoran Li, Michael Brisbois, Michael Hanretty, Michael Hoskin, Michael McGee, Michael Miller, Michael Perry, Michelle C. Smith, Mike and Carrie Nielsen, Mike Frame, Morgan Piatt, Nancy Porat, Nat Gertler, Nathan Alderman, Neil Cameron, Neil Curry, Nicholas Doyle, Nicole Dubuc, Nine Edgerton, Olajide Kuye, Owen Ryan, P. Jude LoCasto, Patricia M. Cotton, Patrick Gleason, Patrick McCuen, Patrick O’Connor, Patrick Pascual, Patrick Ridings, Patrick Stewart, Paul Burne, Paul Fosten, Paul Salvi, Pauline Weiss, Pedro Tejada, Peter Krause, Peter Lange, Phil Hester, Philip Lloyd, Philip Pearce, Phillip Suttkus, Rafi Stephan, Rajesh Shah, Randall Golden, Ray Cornwall, Ray Kosarin, Renee Crowl, Rens Houben, Reyes Delgado Jr., Ricardo Ruiz-Dana, Rich Thigpen, Richard Fowlie, Richard Nelson, Richard Starkings, Robert Alexander, Robert Dean, Robert Yoder, Robon Horasanian, Roger O’Donnell, Romaine Colston, Ronald Hood, Roshan Abraham, Ross Campbell, Roy Richardson, Ryan McKern, Sahar Tirband Dastgerdi, Sail Byrnes, Sail Music, Samarcand Books, Sandor Silverman, Sapna Sharma, Sarah Abraham, Sarah Worman, Saul Hansell, Scott Goeke, Scott Rowland, Sean Coverdell, Sean Darby, Sevan Ficici, Shane Hutchinson, Sharmylae Taffe-Fletcher, Shawn Manion, Shobha Kazinka, Simon Brewer, Stanley Willis, Stephanie Fisher, Stephanie Grant, Stephanie Hsieh, Stephen Barghusen, Stephen David Wark, Stephen Finch, Stephen Gerding, Steve Niles, Steve Pheley, Steven Shure, Suzanne Moran, Terry Allen, Thomas Barichella, Thomas Spurgeon, Tiara Daughtry, Tim Stacey, Tim Utsler, Timothy Finn, Tom Murphy, Tomas Bolino, Tommy Sanchez, Trisha Sebastian, Troy-David Phillips, Valentin Mata, Valerie D’Orazio, Veronne Sorensen, Walt Simonson, Warren Wannamaker, Wilfred Santiago, William Clarke III, William Cockrell, William Cucinota, William De Witt, William Messick, Wizard’s Asylum, Zachary Gabriel, and eleven anonymous contributors.

Archie Comics hires Jim Sokolowski; promotes Alex Segura, Harold Buchholz, Paul Kaminski

archie-comics-announces-additions-promotions-to-companys-executive-team-5213316 Jim Sokolowski, formerly of Marvel and DC Comics, joins Archie Comics as Senior Vice President – Sales and Business Development. “Ski” will oversee the company’s sales efforts in the direct, bookstore, digital and newsstand markets and guide plans to expand the reach of the company’s iconic characters and storylines. “Ski” brings a wealth of experience to the company, having previously served as Chief Operating Officer at Marvel and Executive Director of Publishing Operations at DC Comics.

In addition to the new faces, Archie Comics is proud to announce the promotion of a few key staff members to executive positions.

• Harold Buchholz has been promoted from Executive Director of Publishing and Operations to Senior Vice President – Publishing and Operations. Buchholz will continue to oversee the company’s distribution, printing and packaging in order to maximize sales through various channels. Thanks to Buchholz’s diligent efforts, Archie has seen a significant spike in graphic novel output, profitability and visibility – reaching a previously untapped number of new and returning fans. Prior to Archie, Buchholz worked with Jimmy Gownley and Renaissance Press on the popular Amelia Rules! line of graphic novels and was president of Acredale Media, an all-ages comic book print brokerage and consulting service. In addition to his work at Archie, Buchholz is also a cartoonist and writer, and has taught animation and entrepreneurship on the college level.

• Paul Kaminski, editor of SONIC THE HEDGEHOG, SONIC UNIVERSE, MEGA MAN, STAN LEE AND THE MIGHTY SEVEN and NEW CRUSADERS, has been promoted to Executive Director of Editorial. In his new role, Paul will oversee the editorial side of Archie’s graphic novel and comic book output and coordinate the editorial side of Archie’s entire line of titles and imprints. Kaminski saw Archie’s licensed titles, including SONIC and MEGA MAN, rise to new heights of success during his tenure as editor, and will bring his keen editorial insight and managerial style to the company as a whole. A BFA graduate of the School of Visual Arts, Kaminski brings a lifelong love of comics, music and pop culture to his work.

• Alex Segura has been promoted from Executive Director of Publicity and Marketing to Vice President – Publicity and Marketing, and will continue to oversee the company’s external messaging to the press, social media and marketing outlets. Since his arrival at Archie, the company has seen an unprecedented spike in attention and critical praise, including regular and focused news, feature and review attention in the mainstream, book trade and pop culture press, including THE NEW YORK TIMES, THE ASSOCIATED PRESS, CBS NEWS, THE DAILY MAIL and more. Before coming to Archie, Segura worked at DC Comics. In addition to his publicity and marketing work for the company, Segura was also the writer of the best-selling ARCHIE MEETS KISS storyline among other stories.

Lobo co-creator Roger Slifer in critical condition after hit-and-run

rogerslifer Lobo co creator Roger Slifer in critical condition after hit and run
Veteran comics writer Roger Slifer is fighting for his life after being struck by a hit-and-run driver in Santa Monica, CA. it’s being reported on Twitter and elsewhere. Best known as the co-creator of Lobo, Slifer, 57, has worked as an editor and writer in the comics, animation and video game industries. According to reports, Slifer was struck by a white sedan at Fifth Street and Colorado Avenue early Saturday morning and taken to Ronald Regan UCLA Medical Center, where he remains in critical condition with a serious brain injury.

Friend Flint Dille has been updating the situation:

Okay, here’s what I know. We had originally thought of keeping this quiet, because Roger is a fairly private guy, but as word is out and time might be of the essence if we’re going to find the hit-and-run driver, I’ll post what I know.

Roger is in Ronald Reagan Hospital at UCLA (I have not been in to see him, but his friends Will and Barry have). He is in intensive care. The nurse on duty could only tell me that he was in critical condition with a brain injury. Will and Barry said that he was unresponsive, but was heavily medicated since they had to do some brain surgery. I think the truth is that nobody knows what will happen. Prayers would be a good thing.

On the criminal front, it would be a very good thing to find the driver, not only for reasons of justice, but also insurance. We have no idea what Roger Slifer’s insurance situation is, but we suspect that it would be extremely helpful for medical bills.

The problem at the moment is that the Santa Monica Police do not seem to be making as much progress as they should. Some phone calls might be helpful. I’ll put everything I know in the next entry.

Dille’s report continues in the above link. A search is currently underway for the hit-and-run vehicle. Although there are security cameras it’s not known if they captured the license plate or not. The flyer below has been put up:

201206261109 Lobo co creator Roger Slifer in critical condition after hit and run

Slifer’s situation is eerily and horribly reminiscent of his contemporary Bill Mantlo, who has never recovered from a similar accident.

Hopefully Slifer will have a full recovery and the driver who nearly killed him will be found.

Emily S. Whitten: Women and Costuming

whitten-column-art-120626-1598158I came at fandom costuming (or cosplay, or whatever term you want to go by) from a pretty sideways angle. The entire purpose of the first set of convention costumes I ever wore was to advertise, for three days straight, the first North American Discworld Convention, of which I was a co-founder, and which took place back in 2009.

 (Side note: registration for NADWCon2013 is now open. Discworld fans: come to Baltimore next year and join the fun!)

All three of us co-founders were attending the 2008 UK Discworld Con, both to get an idea of how they ran their con (for the two of us who hadn’t been to a Discworld Con before) and to spread the word about our new con. The one co-founder who had been to the UK Con before happened to be a talented costumer – I mean the kind who can actually sew together outfits from scratch – and she convinced me that I should costume too, to call attention to our con and encourage UK attendees.

In the Discworld there’s a character named Moist von Lipwig (pronounced LipVIG, of course, for any ignorant heathens out there), and he wears a brilliant cloth-of-gold suit, both to look flash and get attention, and to represent, in the minds of the people of Ankh-Morpork (main city of Discworld) the avatar of the failing post office as he tries to pull it from the ruins of neglect and make it successful again. Therefore, my co-founder had decided that for maximum attention she should do a female version of this – an amazing cloth-of-gold-looking Victorian walking suit, patterned with the turtles I had designed for our convention symbol. She looked freakin’ amazing. As for me, I was, well, shall we say, a bit more lazy.

Nevertheless, at her prompting I decided to do something in gold to match her and garner us more attention as we walked around together, but to stay a little more within my costuming skill set (which was almost zero at that point). Think of something I could cobble together by just buying a bunch of stuff that somehow coordinated into a “costume.” Between the two of us we came up with the idea of me going around as a flashy “Band With Rocks In” groupie (a band featured in Soul Music, the first Discworld book I ever read); with a t-shirt of the Band that advertised their “North American Discworld Convention” world tour. This is how I ended up wearing gold go-go boots, gold fishnets, and a ridiculously short and tight gold miniskirt all over a convention for three days. Also gold leather jewelry. And a gold bag shaped like a guitar. Rock!

So, you know: the first time I ever costumed at a con I was flashy and I wore a tiny miniskirt and that was solely to get attention. For a convention, not for myself, but still. Why am I talking about this now? Because there have been, and continue to be, a lot of interesting discussions about women and costuming at comic cons and related geeky cons, and why we wear what we wear, and whether it’s for the love of the fandom, or the love of putting together awesome outfits, or to get attention for our skills, or to get attention as sex objects (the most prominent theory and/or wish fulfillment thought in circulation). And after reading this blog post and a number of related ones that discuss primarily the “sex object” angle, I feel this merits further discussion.

That so many people seem to think women have only one motivation for wearing convention costumes that happen to be “skimpy” or “sexy” or whatever bothers me and implies some pretty negative things about the way women are viewed in comics and geek fandom. Women are more complex than that, y’all. Really we are. We have many motivations for what we do, and they don’t all boil down to “trying to get some dude’s attention.” Assuming that the purpose of a woman wearing an attractive costume is solely to garner attention as a sex object also removes those women, in the minds of those making the assumption, from the general group of fans who are at the convention to geek out with other fans and have fun, and places them in another, dehumanizing category – things there just to be looked at. And sometimes, as geek gals just wanting to have awesome geek conversations with other fans, that really spoils our fun.

While I certainly don’t take issue with women who do wear skimpy outfits for male attention, or deny that as one motivation for such convention wear, I have great concern about the attitude, particularly in the already heavily male-centric comics fandom, that the purpose and/or function of women in costume is just to look hot for all the random dudes in the crowd.

I’m not pulling this attitude out of thin air. I’ve encountered it personally, and I’m sure I’m not the only one. For example, after telling a very nice guy friend (i.e. not a sexist jerk or something) that I was working on some costumes for the next con I attend, I was reminded that “sexy is popular.” When I joked that just for that comment, I was going to go dressed as a down comforter, he responded that this would be a waste for “all those guys looking at” me. But…see, awesome as my friend is, he was missing the point. I am not primarily costuming for “all those guys looking at me” (at least, not in that sense. I always like people appreciating the effort I put into a costume, of course). Nor is that something I should be required to do for my costume to be admired at a comic/fandom con. I mean, sure, I like my costumes to look attractive – I always like to look nice. And I’m not going to faint in shock if I’m walking around in a miniskirt and guys happen to approve. It’s a miniskirt. They’re guys. There’s a Pavlovian response at work there, and I’m not naïve about it.

Obviously I don’t want people to think I’m unattractive – who would? But my point is that when I sit down to create a costume, I’m not thinking, “…and then I’ll wear the short skirt, because guys think that’s hot.” No, if I wear the short skirt, it’s because, say, the skirt is authentic to the costume. Or it calls to mind the stereotype of a band groupie at a rock concert. Or it’s floofy, and I just love wearing floofy things. And that’s as it should be.

I can’t speak for the motivations of every female costumer out there, but just for kicks and education, let’s look briefly at the motivations behind a few of the costumes I’ve worn or will be wearing to cons that someone out there might assume I’m just wearing to get a guy’s attention. In numbered list format, because Deadpool approves of numbered lists.

whitten-column-art-120626-21-77424091)   Black Canary: I’ve worn a Black Canary costume for Halloween and Dragon*Con. If you’re somehow not familiar with Black Canary, her costume could certainly be stereotyped as something worn to get attention. I mean, for one thing, she doesn’t wear pants. Add to that a leotard, high-heeled black boots, and fishnets, and, yeah, I’d guess this counts as a “sexy” outfit. Why did I wear it? Simply put, I had two weeks to come up with something to wear for Halloween and I like Black Canary and suddenly realized I already owned 90% of what I’d need to be her. I’m lazy and cheap but I still like to costume Geek, even for Halloween. So I rounded up the stuff I already owned, bought a cheap cropped leather jacket and, voila! Instant costume.

2)   The Absinthe Fairy: This isn’t a comics costume, but I’ve worn it for Discworld and Dragon*Con, and I love it to death. It features a lacy corset, a short floofy skirt, and bright green five inch platform heels. It’s inspired in vague part by the absinthe fairy in Moulin Rouge. Why did I wear it? Because I love that color of bright green, which prompted me to buy the bright green corset (curse my magpie reaction to pretty things!), which inspired me to come up with a costume for it, which had to be of the right period to fit with Discworld (think burlesque, not proper parlors). And I like fairy wings, because who doesn’t like fairy wings? Even the five inch heels were motivated by something other than wanting attention – they match the corset perfectly, and nothing else looked even remotely right.

3)   Deadpool Cheerleader: This is one I’m putting together for an upcoming con. It will feature a very short cheerleading dress, because that is what cheerleaders wear. Not to wear something like that would negate the point of the costume. Why am I wearing it? A large number of people have suggested to me at various times that I costume as Deadpool, but I have zero desire to actually dress as the character. I’ve never wanted to be Deadpool – I just like to write him. However, after the umpteenth time someone suggested this to me, I thought about how I spend a lot of my comics-discussion-time as Deadpool’s unofficial cheerleader, and, well – sometimes I have a pretty simple sense of humor. So. Yeah.

4)   Arkham City Harley Quinn: I’ve seen a lot of women complain that this version of Harley was designed solely to pander to the fanboys. She’s wearing leather pants, you can see her bra, she wears a belly-baring corset, etc., etc. I’m currently working on putting this costume together for a con. Why am I wearing it? Because Arkham City Harley Quinn looks like a badass punk who just doesn’t give a damn, yo. She looks pissed at the world and ready to do something about it. And if I could dress however I wanted to with no consequences (like totally getting fired), not gonna lie, sometimes I’d want to get up in the morning, put on studded wrist-cuffs and leather pants, and go out into the world angry and ready to kick some ass. Wouldn’t you?

Like I said, I don’t know what every costuming woman’s motivations might be. But take a look at the above, and I think you get my point. Behind every woman in costume, there could be any number of motivations for what she’s wearing, and they’re probably much more interesting than “looking hot.” So let’s discard the assumption that women in costume are just there to be ogled or looking for male attention and move on to the part where we’re all well-rounded personalities with many facets who like to have geek fun together, shall we? I think that’s an excellent plan.

And until next time, Servo Lectio!

WEDNESDAY MORNING: Mike Gold Goes Beyond!

 

Michael Davis: Spider-Man, Spider-Man does whatever and who cares…

Am I the only one that could give a flying fish about the new Spider-Man movie?

I have no desire to see that film. You would think that a Spider-Man junkie like myself would be counting the days until it opened.

Nope. It could have opened already and it would still not be a blip on my must see radar. It would be great if the reason I have no yearning to see this film is because The Avengers was so good it made waiting to see any other superhero film unattractive.

Nope. I still can’t wait to see the next Dark Knight movie.

I simply have no desire whatsoever to see the new Spider-Man film. Is it the new actor that turns me off? Maybe, in the clips I’ve seen I have none and by none I mean no emotional attachment to him. Granted, I only get to see snippets of him in coming attractions but in those snippets I can garner no interest in this guy.

None.

Perhaps I’ve gone extreme fanboy and by extreme fanboy I mean, perhaps Marvel Studios has done something that just does not sit right with me so I must go to a dark fan place.

I’ll admit to being a fanboy and I’m mighty proud of that distinction, but being an extreme fanboy is something I’d never thought I’d succumb to. The difference between fanboy and one who is of the extreme kind is this; an extreme fan boy will spend endless hours, debating, blogging and otherwise conversing about whatever is bugging he or she. A regular old fan boy will just enjoy the ride and revel in all that is his or hers pop culture drug of choice.

I think with regards to the Spider-Man movie I have made the move to the dark side of fan boy domain and I think I know why. The more I think about it the more I’m certain what has brought me over to the dark side of fandom.

The side in which I must make my ire known to all that want to listen and more importantly those who don’t want to listen and more importantly still is to get my message of disgust out to those who simply could give a shit about any to this stuff.

That is the essence of the true extreme fanboy; talking passionate shit about something most of the world could give a fish about!

So, what has gotten me to extreme fan boy status over the Spider-Man movie? What has sent me from can’t wait to I could give a shit?

Gwen Stacy.

Gwen Stacy is in this retelling of the new Spider-Man movie.

Why? Oh why is that?

There were plenty of places to take Peter Parker after the third movie but someone had the bright idea to dig up Gwen Stacy. My beloved Gwen Stacy.

Why? Just so I can watch her die again? Everyone knows that Capt. Stacy, Gwen’s police chief dad and Gwen bite the damn dust. Well every real fan of Spider-Man knows that. I guess killing Gwen all over again for the delight of the millions who don’t know is O.K.

O.K?

It’s O.K. to kill the first non-real woman I ever loved?

Well, it’s not O.K. with me. No, I have not seen the movie nor do I have any insider knowledge that Gwen will be killed in the movie but whatever other reason is there to jump back in continuity?  What other reason is there to bring back dear, sweet, lovable, I’m old enough now to tap that ass, Gwen?

I can’t think of any reason except Sony and Marvel studios desire to reinvent Spider-Man and bring in some Twilight or some other pussy franchise’s fan base. What better way then getting you to take your girlfriend to a superhero movie and get you to cry like a little bitch when Gwen dies?

That, my friend, is just cold blooded. Or, to put it another way, that’s Hollywood.

So, no I won’t be seeing this Spider-Man. If I’m wrong and Gwen survives I still won’t see it. If she survives this film you can be damn sure she will be toast in the next one.

I’m not going out like that-seeing her neck broke when I was a little kid was enough for me.

Sony, Marvel you killed Gwen Stacy!!!

You bastards!!

TUESDAY AFTERNOON: Emily S. Whitten, real girls, and costumes!

WEDNESDAY MORNING: Mike Gold Follows The Kids!