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It’s A Race Against Time In IDW’s COLD WAR #3

Cover Art: John Byrne

IDW’s COLD WAR #3 will be in comic book specialty shops on Wednesday, December 7th.
Cold War is written and drawn by John Byrne.
 
Former MI6 agent Michael Swann is racing against time to prevent nuclear dominion over the planet from falling into Soviet hands. Which is harder than it looks while preventing his own death aboard a train speeding across Europe in the dead of winter! The penultimate issue of “The Damocles Contract” rolls toward an explosive conclusion!
 
Cold War #3
32 pages.
$3.99.

Click on images for a larger view.

“Star Wars Holiday Special” Will Be Resurrected On “Glee”

I feel a great disturbance in the Force– as if millions of viewers suddenly cried out in terror and  suddenly switched off their TVs. I fear something terrible has happened…

Glee will welcome Chewbacca for the Fox musical’s upcoming Christmas episode.

Series stars, including Harry Shum, tweeted pictures with Chewie last month. Last week, Matthew Morrison — who also directed the Christmas episode — revealed additional details. “We’re doing a Christmas special within the episode of Glee and it’s a throwback and a tribute to the Star Wars holiday special and the Judy Garland Christmas special,” Morrison said.

via Chewbacca To Take a Bite Out of Glee’s Christmas Episode – TVGuide.com.

But will Jane Lynch have the same raw sexuality of Bea Arth– oh, you don’t know what we’re warning you about? Okay, you asked for it… here’s The Star Wars Holiday Special:

HANCOCK TIPS HIS HAT TO THE BEST NEW PULP NOVEL EVER!

Tippin’ Hancock’s Hat-Reviews of All Things Pulp by Tommy Hancock

FUN & GAMES
by Duane Swierczynski
Mulholland Books
287 Pages
Published June 2011

The debate is settled.  The argument is over.   The conundrum has been solved.

There can be New Pulp that satisfies all sides of the ‘Classic Feel versus Modern Relevance’ discussion that some of us have been involved with for a tentful of Sundays.  Yes, the perfect expression of New Pulp does exist in between two covers, Virginia.

Duane Swierczynski, noted author and comic scribe, released “the first of three explosive Pulp thrillers” this past June under the title FUN & GAMES.  And I’ll tell you, it’s definitely both.   Swierczynski hits all the points that Pulp has to hit to be Pulp.  Even with that, though, he presents us not with a perfect hero, but one replete with flaws, weaknesses, and scars.   Charlie Hardie’s inherent goodness, however, is the perfect part of him, the piece that even when he himself doubts it, does not crumble and break away.  This gives him the steel and nerve he needs to be the perfect Pulp hero.

Hardie, as he’s introduced, is a Housesitter on his way to sit the house of a major player in the movie business.   A few years prior, he’d been a ‘consultant’ of sorts for the Philadelphia Police Department and used various skills to help his best friend end some of the crime and corruption in the city.   Tragically, Charlie’s best friend and family are killed when Charlie is basically set up to birddog them for the bad guys.  Nearly killed himself (he earns the nickname Unkillable Chuck because it seems like he’s almost impossible to kill.  He earns that nickname time and again in this book), Charlie makes sure his own wife and child are protected and dives headfirst into a bottle and the life of a housesitting gypsy, which is how he ends up in LA in FUN & GAMES.

The book opens with a B movie actress with quite a history of wild times and drug use racing in her car around the twisted back roads of LA, another car in hot pursuit.   She’s sure they are trying to kill her, but it simply might be coincidence.  Until she’s rear ended and someone approaches her and sticks a syringe in her arm.  She stumbles off the road and out of sight.

Hardie gets to his current assignment, has issues getting in as the key left for him is gone, and is stabbed almost immediately in the chest by a mike stand being projected at him from a somewhat high, beaten up, dirty but beautiful lady hiding in the house.  As she rambles about a group of people trying to kill her and make it look like an accident and how she barely escaped after they rear ended her and drugged her with something, Hardie has to decide rather quickly how to handle all of this.  Why?  Because the people who are trying to kill the actress are already outside the house and determined to get in.

Much of FUN & GAMES takes place IN the house.   It feels very much like a compact version of Die Hard as Hardie and his new charge fight with each other, then the baddies just to stay alive.  Once the action moves beyond the domicile, it amps up even more.  The pacing of this book is frenetic, but well focused and controlled.  Swierczynski knows each and every character inside and out and this allows him to inject them into this breakneck, high octane ride that he’s concocted around one of the coolest concepts I’ve seen in fiction lately.

That concept?  The bad guys.  Good Pulp needs Great Villains and Swierczynski gives Hardie the best.  An organization nicknamed ‘the Accident People’ by the actress they’re pursuing is actually a well peopled, extremely connected group that essentially deals with people, especially celebrities, when they become a problem for someone with enough funds to pay the Accident People.   Overdoses, suicides, car accidents, all the tragic things that befall people in the limelight are basically due to the manipulations and machinations of the Accident People.  Filled with mostly directors, actors, and others from the film industry, this group approaches each job like a movie, insuring the narrative goes the destructive way they want it to.  At every turn, Hardie finds victory only to get handed more defeat by the director of the narrative he fell into, a lady by the name of Mann.  The Accident People are clearly a great template for what Pulp Villains should be.

Equally, Hardie is a perfect example of a New Pulp Hero.  An angel by no means, Hardie wars with himself as much as he does the villains after him.  He’s definitely in a pit of despair and destruction and doesn’t really climb out of it before the book ends.  But he is clearly heroic.  He will not admit he’s an expert in anything, but he does have what he refers to as his ‘lizard brain’, something that he relies on when he simply cannot easily get out of a situation.   This innate primal instinct turns Charlie into a juggernaut of terror against any who stand in his way.

FUN & GAMES simply is the best example of New Pulp at its best I have ever read.  The beginning of the book will jar you, the ending will blow you away…and force you to go out and get the second one.

FIVE OUT OF FIVE TIPS OF THE HAT-Oh yeah.

Doctor Who’s Russell T Davies Quits Hollywood

Russell T. Davies, the man responsible for the highly successful resurrection of Doctor Who and its spin-offs Torchwood and The Sarah Jane Adventures, last left his Hollywood career to return to Manchester, England to take care of his ailing partner.

This summer, Andrew Smith was diagnosed with brain cancer. As matters progressed, Smith and Davies decided they wanted to be closer to their friends and family. As of this writing, Smith’s prognosis has remained private.

Davies, whose many credits also include creating and writing Queer As Folk, Casanova (starring David Tenant) and The Second Coming (starring Chris Eccleston), is expected to resume his entertainment industry career at some point in the future.

River Jordan: Cross-Cultural Pollination and Tragedy

If you ever want to, you can take any history book, cross out the title and scribble “Why The British Are Dicks” on it and it would suffer no loss in its accuracy. Most history after 1600 can be attributed to explaining the meaning of that sentence; Britain and France were the biggest colonial powers in the last couple centuries, and when they started to realize that they couldn’t actually tell others what to do, they mashed a few cookie cutters on a globe and created a whole bunch of countries that quickly fell into ethnic civil war because their borders were based on the location of natural resources and not tribal boundaries. Ergo, the common governments that were set up by imperialism became mechanisms for conflict as different ethnic groups fought to control it for their own interests.

Oh don’t get me wrong, the British and French produce cool things like “That Mitchell and Webb Look” and Daft Punk, but as far as geopolitics go, don’t bother reading about them unless you want chronically high blood pressure.

Jordan didn’t really have this ethnic problem as badly as, say, Nigeria. The kingdom was made in the early 20th century, and its borders were and are fairly stable. Some extremist elements would say that Jordan deserves to be folded into Greater Israel, but this isn’t a widely discussed idea. The Golan Heights is about the only thing anyone is still arguing over for ownership, at least in the immediate vicinity of Jordan. Otherwise, the kingdom has enjoyed unity ever since its creation.

I only really know Jordan as “one of the countries that got pulverized by Israel in the 1967 war”, so Merik Tadros’ graphic novel “The River Jordan” is an interesting look into a country I have little current knowledge of. It only spends a little bit of time in the country, but it still plays an important role in the themes of the novel.

Illustrated by Greg Houston, this book is based on actual events, and is semi-autobiographical. It follows the story of two families of the Nasir brothers and the tragic events that tear the two families apart. The narrative specifically views the story through the eyes of Rami, the youngest son of one of the brothers. The plot follows the events of the story almost like a documentary, with a voiceover box stating things in plain, factual exposition, even when it lets us see what characters are thinking.
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Is Gareb Shamus Really Gone From Wizard World?

A terse SEC filing on Friday has led to headlines all over comics: Gareb Shamus has resigned as CEO, President and Director of Wizard World, Inc., the convention-running entity of the Wizard empire. Seeing as how Shamus is the owner and founder of the company it came as a shock. But what does it really mean? Has Shamus really been ousted from his own company — or is it just a filing to reflect some internal resource shuffling?

The latest iteration of the shrinking of the Wizard brand began about a year ago when Shamus announced that the magazine would return as a downloadable PDF. As we noted at the time, Shamus seemed almost eerily focused on this new outing, promising an audience of millions and the ability to break new comics. “We can make things cool,” he told us at the time, a perhaps distant echo of Wizard’s one time ability to actually make any new Image artist cool in their early 90s, pre-internet heyday.

The PDF continued to come out at irregular intervals, and with a declining posse of warm bodies to actually produce it, as long time staffers Mike Cotton and Justin Aclin gradually faded into the forest, leaving a skeleton staff of Shamus, brother Stephen and convention runner Peter Katz, along with new hire Kevin Kelly, who came on board as managing editor a few months ago.

Just recently, however, a couple of very strange things happened — both so quickly that we never even had a chance to write about them….

Review: Super 8

There’s a tremendous bit of nostalgia wrapped up in Super 8, one of last summer’s most pleasant surprises. For adult moviegoers, it makes us long for the pre-Internet days when a movie can arrive and surprise us. The movie is clearly director J.J. Abrams’ homage to the movies of Steven Spielberg, the ones he grew up watching thirty years ago, movies filled with the fantastic including Close Encounters of the Third Kind and E.T.

But, Abrams’ valentine is intended for today’s more jaded moviegoer and as a result, unlike the benevolent aliens who visited Earth in those two films, the ones seen in the new film are more terrifying, evoking an entirely different set of emotions. But, the innocence of childhood is retained as Joe Lamb (Joel Courtney) and his pals set out to make a movie and wind up having the adventure of a lifetime.

Like the best of Spielberg’s work, this movie evokes happy memories of childhood and family so just as important as the friendship ties is the relationship between Joe and his widower father Jackson (Kyle Chandler) in the middle American town of Lilian, Ohio.

Given the setting of the story, it makes perfect sense that the young teens are using a Super 8 camera to shoot a zombie film as the previous cycle of zombie movies was just winding down. They witness and record a train wreck that unleashes a deadly secret, one the military and sheriff Dad try to contain. Unfortunately, and just like in a good Spielberg film, odd things keep happening: there are the missing dogs, missing metal objects, and then people go missing.

Abrams knows how to ratchet up the suspense and then lull you into complacency with all the family drama between father and son and young romance as Joe notices Alice (Elle Fanning) in a new way. And since this is a film about kids, of course they unrealistically factor into the climax in ways less organic than in E.T. Still, you don’t often get two top filmmakers collaborating on something that has this much heart and soul as opposed to mere pyrotechnics (although this offers those up, too). Abrams also benefited from another winning score by Michael Giacchino.They wisely spent their $50 million budget, turning out a compelling 112-minute movie that you can enjoy at home.

Paramount Home Video sent a DVD for review and the standard transfer is excellent along with superb sound. The extras available on this single-disc package include some fine Audio Commentary from Abrams, co-producer Bryan Burk and DP Larry Fong.  There are tons of fun-sounding extras on the Blu-ray disc but we’re left without them, instead just able to see “Deconstructing the Train Crash”,  a nice featurette complete with storyboards and interviews.

MICHAEL DAVIS: The Art of the Deal, part 4

Please refer to part 1 and part 3 of this series for background. Part 2 was my attempt to try and underscore what I was trying to get across by writing these series of articles. Yeah, I still have no idea why I wrote part 2 either. To recap, I had an idea to get comics in the school system taught as a high interest low level reading curriculum.

Step by step my process was:

Come up with the idea.

Do the research.

Figure out the barriers to entry.

Developed two specific programs: one for Texas, one for California.

Wrote the business plan.

All above steps taken, so now I need a partner.

First rule of fight club: never talk about fight club.

First rule of business: never use your own money.

That’s my first rule anyhow, rather or not you talk about it is on you but the less said about who is writing you a check the better.

There was a period in my career when I wanted to own everything so I paid for everything. I had some success but realized later than I should have, paying for everything can be a dangerous road to travel on unless you have really deep pockets and can afford to lose a grip.

A “grip” is a lot of money. Sorry, sometimes I revert back to where I grew up. You can take the man out of the hood but you can’t take the hood out of the man.

That’s not entirely bad and I’ll get back to that later.

I’ve done quite a few deals where I put up the development money and took all back end… meaning I waited for the venture to start making money to recoup and profit from it.

Sometimes paying for everything was a great idea, sometimes not so much. I don’t regret paying for development the projects I did so one but except for a passion project of mine I doubt if I will ever do it again.

If you have the cash and want to control and own everything in your deal financing everything may work for you. But before you empty your life savings to finance, direct and produce and own your project give this a thought, would anyone but you pay to do what you are about to do?

Each time I sign a deal where someone else is investing in my idea that further validates that I just may be on to something.

I mentioned above a passion project that I want control all aspects of the production. I’m holding out to completely control 100% of everything so I may bite the bullet and write the check myself but for now I’m still looking for the right partner to underwrite the venture.

The right partner is what I needed for The Action Files, my comic book reading program for schools.

And I’m back!

When looking for a partner, be very careful to consider everything, not just the money. I don’t care how much money they bring to the table – it can be a nightmare.

I’ll say it again, it can be a nightmare.

I can’t go into particulars as to why a deal or two bankrolled by a partner turned out to be a nightmare (gag order, restraining order, hit men and a angry midget among other less pleasant things) but trust me it can be so think long and hard before you take that check.

I was lucky enough to have three different companies interested in The Action Files. I met with all three and decided the best place for The Action Files and myself was powerhouse publisher Simon & Schuster. At the time they were one of the biggest publishers of mainstream and educational materials in the world.

At the time they were one of the biggest publishers of mainstream and educational materials in the world.

After a series of meetings we came to an agreement and The Action Files was no longer an idea I came up with a year before it was now about to be a reality.

There is one more step that no one seems to tell young people.

One of the things it’s very important to remember which no one talks about is the vetting process. Any serious player who is about to invest millions of dollars in your idea is going to do their due diligence and vet you. That, in layman’s terms, means to check you out.

The process may be as simple as asking for references or as in-depth as a full background check. So don’t even think about telling a company you did something that you did not do when discussing your resume or bio.

I’m not just a seller of ideas (content) but I’ve run a few entertainment divisions at major companies and was a buyer. As head of my own company I’m often pitched projects for me to take to a film or television studio, comic company or mainstream publisher that I’m already in business with. I’m approached to find financing or finance projects myself or partner with someone to create a project. I’ve been very successful in brokering quite a few deals that I did not create.

I’m currently developing a slate of projects with Wayne Brady as an example of how a partnership would work. Wayne and I are working on a book and an animated project.

Unless I know someone well personality or someone comes to me from a real good referral I almost never get involved with other peoples’ projects. I’ll give advice all day long but I’ve been burned too many times to get involved with others I don’t know from Adam. It happens from time to time but it’s as rare as a black guy from Compton voting Republican.

The vetting process can killed your dream deal faster than a sex scandal can kill your hope to be President Of The United States… Herman!

Tell people the truth about what you have or have not done. If your idea is a great idea and you have no experience at all tell the buyer. More than likely the company will respect that and proceed with that in mind.

I’ve sold TV shows and I had no idea how to produce one when I sold my first show. I have a better idea now but I’d be an idiot to think that I could produce and an even bigger idiot to say that I wanted to.

The vetting process would have outted me faster than Ricky Martin on TMZ.

It’s not just making sure your background is legit – it’s also avoiding the one bullshit line that I’ve heard a million times and it’s just bullshit.

“Disney wanted to do this but I didn’t like the deal.”

I’ve heard that line at least a thousand times in 20 years.

It’s bullshit, and unless your name is Tom Hanks or someone of that stature using that line in a meeting will surely kill any deal you had dead if it was not dead already.

Yesterday at a restaurant some guy recognized me from a CNN interview I did years ago. He pitched me this project while I was waiting for a meeting. Frankly, the idea was pretty darn good and I was considering meeting with him to discuss it when he said…

“Disney wanted to do this but I didn’t like the deal, so I’m bringing it to you.”

“Really?”

“Yes.”

“Whom did you meet with at Disney?”

Nothing from him but a blank look, because it was all bullshit. After what had to be a minute he said he had to check his notes and blah, blah, yada, yada, yada.

Bullshit.

So, if you have the next great idea and you manage to get a meeting to pitch someone, tell the truth my friend, nothing but bad things can happen if you don’t.

My project from idea to signed contract took a solid year and a lot of work. The Action File reading program started in 1996 and has since moved to Pearson Learning where it’s still going strong.

As you go forward remember my second rule of business: don’t let anyone discourage you or try and kill your dream. Dreams do come true and maybe there’s a tip or two within this series that can help a little bit towards yours, young Jedi. Good luck… and if Disney wants to do your project let them.

Wednesday: Mike Gold

LATEST PAGE OF FLYING GLORY!

The scanner device, that now looks into the future, predict a possible rescue for Debra,
but will it be to late before Dr. Molly Payne discovers a way to destroy Flying Glory.
Find out in the latest page of FLYING GLORY AND THE HOUNDS OF GLORY
as we continue to celebrate the 10th Anniversary of the comic.