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DENNIS O’NEIL: The End Of Unending Stories?

“You can’t go back home” Thomas Wolfe wrote in a novel and I cry, amen. When I return to visit relatives in Missouri, I find the city I left almost 50 years ago strange and, in places, unrecognizable – alien, even. And last week I visited DC Comics, my employer and sustainer for decades, and found it much changed, beginning with the entrance to the building and the security forces guarding the lobby. I was told that if I wanted to see the floor that once housed Mad Magazine, I’d better hurry because it was being gutted, and the corridors leading to where I had to be were cluttered with cardboard boxes.

Maybe the whole experience was just a little forlorn?

But after a long and pleasant conversation with Dan DiDio, who honchos the company’s editorial department, I thought that perhaps the company is, in a modest, limited, yet quite good way going home again and we funny book aficionados will benefit.

The home that’s DC’s destination? Why, old comics. I mean, really old. Really old. Your grandpa’s comics, published before Marvel made continued stories the norm in the 60s. Stories of six, eight ten, maybe 12 pages, complete in one issue. (And a bunch of them in the – sigh – 52 page total package. Which cost a dime.)

An eight page story? A story even shorter than eight pages? Bizarre, you say?

No, not bizarre, Maybe even beneficial. Indulge me while I quote something I wrote a while back: Every story has to end with a lesson learned, an evil thwarted, a problem solved, a defeat, a triumph – some kind of resolution. The events of the story show how that resolution occurs. And if the writer doesn’t know how his story will end he can’t create a logical progression of scenes leading to that ending…writing an eight-pager forces the writer to know his ending before he submits the manuscript. (Except in rare cases, the beginning and end are in the same sheaf of pages, or email.)

So, knowing what his destination is, the writer can move toward it confidently instead of – brace for metaphors! – stumbling around the narrative thickets hoping to find a path. And limited length forces the writer to write only those scenes that move the plot along and this, in turn, tends to keep the story interesting: no pointless digressions to create ennui and yawns.

So: DC Comics is going to give us a glut of short fiction? No, of course not. But Dan told me that most story arcs would be limited to six issues – not exactly haiku territory, but not a completely open-ended narrative that will meander into the murk until somebody figures out how it might end, either. And writers must tell someone – probably an editor – something about the tale that’s to be told. Again, no making it up as you go along, with no clear plan on how the pieces will fit together.

Usually, I question looking to the past for answers. But every so often, answers might be found there. Don’t try to go home again, not permanently. But a now-and-then visit? To capture a bounty?

Recommended Reading: Pretty obvious, isn’t it? I should be recommending You Can’t Go Home Again, by Thomas Wolfe. But in the interest of keeping myself honest, or at least honestish, I try to read before I recommend, and if I’ve ever read Wolfe’s novel, it was long, long ago and I have no memory of it. So instead of recommending a book, let me recommend the author’s hometown. Last year, Mari and I toured Wolfe’s boyhood home in Asheville, S.C. while visiting Mars Hill College and found the house interesting, the school welcoming, and the city delightful.

PULP ARK 2012! DATES, LOCATION, AND MORE!!

PRO SE PRODUCTIONS announces today that PULP ARK 2012, The Official New Pulp Convention, will be held April 20-22, 2012.  PULP ARK will be held once again in the scenic Ozark Mountains in Batesville, Arkansas, a town with a rich history and full of life all its own that sets it apart from other small town venues.  PULP ARK 2012 will be held at the Independence County Fairgrounds in Batesville with ample room for vendors, guests, panels, and multiple outside activities!
“This is our second year,” Tommy Hancock, PULP ARK Founder and Coordinator states, “and even though our first year was in many ways indicative of the first year of anything, we actually have quite a lot to live up to.  With our 30 or so guests last year, we found the perfect mix of Convention and Creators’ Conference.   We found a formula that works for PULP ARK that is a little different than other conventions and conferences and we have to make sure we continue that aspect of it.  Also, though, we have to make sure PULP ARK 2012 is an event that brings in fans from all over Arkansas, nearby states, and from wherever else, fans that will interact with our guests and make it a successful weekend for all.  So, with our eye on keeping some of the closeness that developed on the conference side of PULP ARK, this is all going to be a full blown Fan’s Convention experience as well.  Guaranteed.”
Hancock states that announcements will be forthcoming with details regularly concerning PULP ARK 2012 and can be found at http://www.prosepulp.com/#!pulp-ark.  
“We have,” Hancock said, “returning guests and will be revealing those in the next day or so.  We are also pleased to announce we have many new guests  attending, including writers, publishers, artists, and several cool enthusiasts and performers.  One such group is the Clockwork Mechanalists, a fantastic Steampunk group out of Memphis, Tennessee.  Steampunk is an exciting area of interest and, in my opinion, as pulp as anything can be and the Mechanilists will be at PULP ARK to entertain and educate us all!”  Hancock stated that future announcements would provide more information on the  Mechanalists, Steampunk, and even a surprise announcement related to the Mechanalists and the Convention/Conference.  Hancock also promised that other guests and performers would receive similar spotlights as given the Mechanilists here in coming announcements.
PULP ARK 2012 will also have several contests going in association with the event.  “We will once again,” Hancock stated, “present the Pulp Ark Awards for excellence in Pulp Fiction in the previous year.  But there’ll be other awards presented in an unique way as well.  We’ll be announcing several writing and art contests within the next week and the prizes for some of them are actually exciting prospects for the winning creators.”
A major selling point of PULP ARK 2012 to guests, exhibitors, vendors, and performers who may be interested in attending is that there is no charge for single table space and no membership fee for vendors, guests or performers.  “We want these people to come and entertain and meet fans.  At this point in our life as a convention/conference, it’s most important to us to make sure PULP ARK has a great lineup of guests and talent.”
With the promise of releases and announcements rather consistently from now until PULP ARK 2012, Pro Se Productions invites you as fans, writers, creators, performers, exhibitors and vendors to be a part of PULP ARK 2012!  Email Hancock at proseproductions@earthlink.net or call 870-834-4022 for more information and remember to check out http://www.prosepulp.com/#!pulp-ark for regular updates!

BEHIND THE VEIL-AN ANALYSIS OF ‘DILLON’ FROM A BLACK PERSPECTIVE!

BEHIND THE VEIL

Dillon and The Legend of the Golden Bell: From a Modern Black Perspective

 As written by Brent Lambert, ALL PULP Staffer


When I first heard the term “post racial” being thrown around I was put off by it.  It seemed like terminology invented for the sole purpose of creating a false reality and to create cultural repression.  Whoever thought the advent of an African-American President somehow spelled a symbolic end to racism was smoking something real good and I still want some of it. 

The other idea proposed by this concept of “post-racial” was a bit sneakier and less obviously wrong because it’s an idea that’s been pushed on those America has considered “other” since its inception.  Assimilation.  That was what I felt was at the real core of this “post-racial” word.  Minorities were being called to lay down their cultural heritage and grievances in the name of this unseen new racial harmony that supposedly miraculously sprung up after November 2008.  Fortunately, most of us weren’t that stupid.

So what does any of this have to do with Derrick Ferguson and his novel, Dillon and The Legend of the Golden Bell?  Well, some might look at the novel, see the character of Dillon and see what might be the world’s first post-racial pulp hero.  Dillon is African-American, but you could see him as any race and he’d be just as enjoyable.  One of his best friends is a white man and the friendship, thankfully, is one that exists without any sort of racial footing.  In fact, one could argue that every character in the novel could be white and you’d enjoy it all the same.  I agree except for the fact that it would be implying Derrick had no racial concerns when constructing this story, which is something I just can’t buy. 

See, I’ve had the unique pleasure of discussing race in general and in terms of writing with Derrick.  So can I assure everyone that he is without a doubt a black man and is smart enough to not buy into the political correctness of the supposed “post-racial”.  The thing with Derrick is that he’s nuanced and I believe he’s so nuanced that some things in this novel could only be picked up on by someone who’s had the black experience.  So race is very much in Dillon and The Legend of the Golden Bell, but it does not have to be shouted from the rooftops.

 Too much of our media with a black focus has to scream “black, black, black” and Derrick avoids that trap.  It’s a tempting trap to fall into because there is such a severe lack of quality black media that aspiring black artists feel the need to take the entire burden on their shoulders.  Derrick contributes even more than I think he realizes because he avoids that pitfall.

Let’s look at Dillon to see the nuance I was talking about.  Derrick gracefully dodges the “Macho Guy” stereotype that plagues African-American male characters from TV to comic books.  Yes, Dillon is tough and he is undoubtedly an ass kicker, but the difference is that the core of his character isn’t centered on those things.  Derrick defies the stereotype of the black man as a mere macho and as a deadbeat father in a one-two punch through the character of Brandon.

Dillon shows a great deal of vulnerable emotions through his interactions with Brandon and becomes the boy’s surrogate father throughout the story.  He takes full responsibility for the young man and seems to really be the only character truly concerned with taking this young man on a dangerous mission.  Without ever having to get preachy, Derrick uses Dillon to spit in the face of the idea that the black man is lacking in paternal instincts.

A term popular amongst urban inclined people my age and younger is “swagger” or “swagga” if you want the hip spelling.  I think the term holds a particular affinity for black men because it harkens back to the 20s and The Harlem Renaissance.  Our vision of that time was everyone was cool whether they were a slick gangster or a skit skatting musician.  There’s a sense that black men in that time period commanded their respect simply by their presence and got it.  It’s something to aspire to and therefore those who seem to command that kind of presence are admired.

Even though the word has seen a bit of a resurgence, the essence of “swagger” is something that permeates the black male consciousness as far back as The Great Migration.  Look at the classic character of Shaft if you want a more modern example that represents this ideal.  He’s nearly unshakeable in his self-confidence and makes everyone around him better as they admire his bravado.  It’s easy to venture into Mary Sue territory with these kind of characters, but thankfully Derrick knows better.  Dillon is a worthy inheritor of this tradition.  He displays soap opera worthy suave with an equal dose of Herculean bravado.  On top of all that there’s a good bit of Imaro’s raw intensity thrown in the mix.

Dillon ultimately is a critique of this idea that to create racial harmony one must let go of culture.  He is a guy entrenched in a very racially focused world, but he elevates himself past it without giving up his identity in the process.  Dillon is capable of loving a white man as a father figure without having to worry about the oft-used label of Uncle Tom.   The fact Derrick is able to work past that sub-conscious complex and get a black audience to genuinely believe in Dillon’s blackness without divulging into the insanely urban is a testament to his skills as a writer.

New Trailer, One-Sheet for Hugo

Brian Selznick’s award-winning hybrid novel/graphic novel The Invention of Hugo Cabret is being released this November 23 as Hugo, a big budget film directed by Martin Scorcese. Yes, that Martin Scorcese. Coming from Paramount Pictures, the movie adapts the novel and will be available in (ugh) 3-D and 2-D and the studio kjust released both a new trailer and one-sheet which we present here.

The film, set in early 20th Century France, tells the story of not only a boy who lives in the train station but involves a mystery leading to secrets about pioneer filmmaker Georges Méliès. It’s pretty fun stuff and worth a look.

First, check out this cast:

Asa Butterfield as Hugo Cabret

Chloë Grace Moretz as Isabelle, a friend of Hugo

Ben Kingsley as Georges Méliès

Sacha Baron Cohen as the station inspector

Jude Law as Hugo’s father

Christopher Lee as Monsieur Labisse, the bookshop owner

Helen McCrory as Mama Jeanne, Méliès’ wife

Michael Stuhlbarg as René Tabard, a film historian

Marco Aponte as Julien Carette

Emily Mortimer as Lisette

Ray Winstone as Uncle Claude, Hugo’s deceased uncle

Frances de la Tour as Madame Emile, the owner of the café

Richard Griffiths as Monsieur Frick, the newspaper seller

Johnny Depp as M. Roulea

REINAGEL EPIC NOVELLA NOW APPEARING IN PRO SE PRESENTS #3!

ON SALE NOW- PRO SE PRESENTS #3, the latest issue of Pro Se Press’ monthly Pulp Magazine, is now on sale!  This issue features the novella, THE HUNTER ISLAND ADVENTURE by well known New Pulp author Wayne Reinagel.
Never before in print, THE HUNTER ISLAND ADVENTURE features characters from Reinagel’s INFINITE HORIZONS Universe and his PULP HEROES trilogy.  “Infinite Horizons,” according to Reinagel, “explores the secret lives and revealing the unrecorded adventures of the greatest heroes and villains to ever walk the Earth.

“In the worlds of Infinite Horizons, the question is explored, what if the Victorian and Pulp era adventures actually occurred in our universe. And taking into account all of the events that have happened since that time, how would this have altered the pulp heroes from the 30’s and 40’s? The answers to these questions are presented in the first trilogy of Infinite Horizons novels entitled Pulp Heroes.

Pulp Heroes is an epic adventure, spanning two centuries in time and linking the incredible lives of history’s most popular Victorian Age adventurers of the 1800’s with the greatest action heroes of the Pulp Era and an assortment of well-known, real-life figures.”

THE HUNTER ISLAND ADVENTURE is a story about Pam Titan, Doc Titan’s cousin and an adventurer in her own right, and three associates who end up on a wild adventure all their own.  Although available in ebook form, this will be the first time that the story has appeared in print.

“We are more than honored,” Tommy Hancock, Editor in Chief of Pro Se Productions says, “to be the home for Wayne’s novella.  Known for his epic storytelling and adventures that span decades, even centuries, full of his own creations as well as reinterpretations of real historical figures and literary characters, Wayne also proves he’s extremely capable in telling gripping tales in a short form.  And now you can find out how capable in PRO SE PRESENTS #3!”

AVAILABLE NOW AT-
Pro Se’s site-www.prosepulp.com
Pro Se’s CreateSpace eStore: https://www.createspace.com/3701518
Amazon.com http://www.amazon.com/Pro-Presents-Hunter-Island-Adventure/dp/1466405481/ref=sr_1_2?ie=UTF8&qid=1319640569&sr=8-2
And Available soon from www.pulpbookstore.com 

MIKE GOLD: Green Lantern Trashed – Three Times!

I’ve been trying to make it through the Green Lantern DVD. I didn’t see it in the theaters – nobody I knew actually liked it, although to be fair few totally hated it. But when a close friend who happens to be in the intellectual property racket told me the best way to see it was to download a bootleg, I got dissuaded. So now ComicMix reports there’s an “extended cut” DVD out there. Hot damn! 360 seconds of more mud.

Bobby Greenberger, who writes under the name “Robert,” reviewed this dachshund a couple days ago and he did so with all the eloquence and joie de vivre one should expect from a comic book editor turned Star Trek writer turned politician. All I can say about his review is that I agree with his observations and, damn, he’s a lot more polite than I am.

Green Lantern deserves better than this. There’s a reason why the guy has been in print for all but about eight of the past 70 years. The character actually deserves a real movie, not ten tons of CGI squeezed into a ten-ounce can. He’s survived countless reboots – and I mean countless; you can play the Monty Python Cheese Shop game with GL reincarnations. There’s something there there, and it’s something the filmmakers missed. Or avoided completely.

Now I see the clips for the new Green Lantern animated series. It’s from Warner Bros. Animation – go figure – and once again, they seem to have missed the boat by driving to the wrong ocean. This is the same company that did brilliant adaptations of the character in two solid, entertaining D2DVD movies as well as on their Justice League and Superman animated shows. Heck, they even did a great job with the guy on their Duck Dodgers show. So why they decided to abandon all of this for a diuretic dump of overly modeled CGI crap is beyond me.

Well, it isn’t quite beyond me. They’re simply following in George Lucas’s footsteps. Personally, I would have picked Bruce Timm. Or even Jay Ward. Tom Terrific looked better than this.

Maybe the writing will be so fantastic it’ll overcome their clunky, awkward and cheesy animation approach. I’m more than enough of a fanboy to give it a shot. It goes up on Cartoon Network on Armistice Day.

And, please, don’t get me started on the New 52 Green Lantern.

Review: “Lady Lazarus”

lady-laz-front-cover-300x450-1942916It has been documented that the first word a child learns to utter is, most commonly, “no”. Michele Lang’s historical urban dark fantasy, Lady Lazarus (Tor, trade Sept. 2010 $14.99, mass market June 2011 $7.99), and her heroine Magda make a fine art of “no” that turns into a resounding “yes” on the eve of WWII (up to Hitler’s invasion of Poland, Sept. 1st, 1933 and the Hitler-Stalin pact), from the cafes of Buda-Pest through Austria, Germany, and Paris, to the booksellers and brothels of Amsterdam and back again. The first installment of the story, this book is as good as it gets. You cannot guess where she will take you, even in the historical bits but, once Lang gets there, it is perfectly logical and believable, even at its most outrageous.

Why? Because Lang has done her history, theology, and Bible homework and Knows her Kabbalah in a way that even some whiskery old masters do not. And she makes you believe. Even her undead, demonic, and angelic characters are utterly human and thus you are compelled to watch this tragic train-wreck of a story (after all, we know the atrocities of WWII) that is not without the insanity of hope. Her prose sings—even in her English translations the music of the German, Hungarian, Hebrew, and Aramaic remains. Amidst all the darkness, the light shines, even in some romance with an angel, Raziel (Secrets of God), whose description really is like that of a Greek god (trust me, I know one…wink).  But no clichés, here, and no punches pulled, ever—no flinching. People suffer exquisitely for what they believe in, to save their way of life, their people (Jews, witches, vampires, demonesses). Lang tortures her characters in ways unimagined by those not acquainted with the depths of the mystical lore in all its facets, beautiful and horrifying. All to a purpose.

Imagine a world where the daughters of men perpetuate their legacy since primordial times, since Eve, where angels fall for their beliefs, and a line of daughters can return from the dead and work great magics, but always at a great price (and Lang’s word painting is worthy of renderings in movies and graphic novels)? Can you stop a war? Can you stand back and not even try—hide or run? The entire story hinges on the last two lines of the book: “Who do you love? Do you seek the darkness or the light?” Only, once you read this, and I dare you to be unaffected by it, your definitions of dark and light may not remain so neat and tidy. Sweet dreams. Call on your guardian angels. They will come. They are real.

ACCLAIMED NOVEL ‘LUCIAN’ NOW AVAILABLE FOR KINDLE!

Press Release – For Immediate Release

LUCIAN: Dark God’s Homecoming–Now Available for Kindle!


Acclaimed SF/Action/Mystery Pulp Debuts on Popular E-Reader

Smithton, IL (October 26, 2011) White Rocket Books proudly announces the release in Kindle format of LUCIAN: Dark God’s Homecoming, the acclaimed Science Fiction/Action/Mystery pulp by Van Allen Plexico (SENTINELS; GIDEON CAIN).
Drawing inspiration from the fantastic pulp-SF tales of Roger Zelazny (Chronicles of Amber), Jack Vance (The Dying Earth) and Philip Jose Farmer (World of Tiers), LUCIAN introduces us to the Dark Lord of the Golden City, an arrogant and selfish god whose insurgency to rule in Heaven failed and led to his exile on the human-occupied worlds of the far-future. When circumstances conspire to bring him back to his celestial City, Lucian discovers that most of his fellow gods and goddesses have been murdered and that, as the devil, he is of course the prime suspect. Now he’s on the run, barely a step ahead of his vengeful brothers and sisters, seeking evidence to prove his innocence (at least this once!) and to find the real killer—before his fellow gods catch him and end his immortal existence once and for all. Along the way, he becomes saddled with a beautiful and resourceful starship captain, who may force him to confront the hard truths about himself—if he doesn’t kill her first!
Says Van Allen Plexico of this new electronic edition: “The response this book has received in its paperback format, from Airship 27, has been more than gratifying. Readers seem to love this black sheep of a character and find themselves enjoying rooting for the bad guy! Now that it’s available on Kindle, I’m hoping it finds a whole new audience that will take the Dark Lord into their hearts!”

Pulp Fiction Reviews said of LUCIAN: “Fans of Jack Vance and Roger Zelazny will eat this up. Good stuff start to finish.”
Van Allen Plexico is best known for the popular SENTINELS series of contemporary superhero pulp novels, as well as for the sword-and-sorcery anthology GIDEON CAIN: DEMON HUNTER (with Kurt Busiek and others) and the ASSEMBLED! books, exploring the history of Marvel Comics’ Avengers. In 2011 he was nominated for Pulp Story of the Year (by the Pulp Factory, for “The Red Flame of Death,” from GIDEON CAIN) and Writer of the Year (by PulpArk).
White Rocket Books is a leader in the New Pulp movement, publishing exciting action and adventure novels and anthologies since 2005, in both traditional and electronic formats. White Rocket books have hit the Amazon.com Top 15-by-Genre and have garnered praise from everyone from Marvel Comics Editor Tom Brevoort to Kirkus Reviews.
On sale as of October 25, 2011, LUCIAN: Dark God’s Homecoming is a $2.99 Kindle e-book from White Rocket Books.
www.whiterocketbooks.com

Steed and Mrs. Peel Return!

steed-6191758

Boom! Studios has announced that Steed and Mrs. Peel issue #1 will be in stores January 2012. Written by Grant Morrison with illustrations and a cover by Ian Gibson, this comic book mini series is based on characters created for the classic British TV series, “The Avengers”.

From writer Grant Morrison — “The Golden Game Part One: Crown and Anchor!” Your favorite Avengers finally return! When Tara King is kidnapped by a mysterious organization, John Steed and Emma Peel must reunite to solve this mystery. Featuring gorgeous art from Ian Gibson, best known for his work with Alan Moore on “The Ballad of Halo Jones.” A science fiction/spy fiction mash-up from Grant Morrison and two of TV’s most iconic heroes!

32 pages, $3.99.

Boom! Studios’, “Steed and Mrs. Peel” is a 6 issue mini series starting in January 2012.

For more information on BOOM! Studios and their offerings, visit http://www.boom-studios.com/.

Some Additional Convention Thoughts

Sometime in the late 1970s, there was a show in New York where DC Comics actually had a booth and I got to wander over as a fan and chat casually with president Sol Harrison. It was the earliest memory I had of a publishing taking booth space on the convention floor. Before then, the tables were given over to fanzine vendors, back issue and new release dealers and that was about it. Little in the way or merchandise and even less original art was being sold.

Fans and creators could mix in the aisles, chat in the lobby, and talk before and after panels. It was a far smaller, more collegial atmosphere and certainly formed relationships with people I still have today.

By the time I joined staff at DC in 1984, the major publishers had been taking booth space with increasing regularity at shows from coast to coast. These were standard trade show booth designs that were decorated with the company’s wares, maybe a TV monitor with a video tape playing but that was about it. Editors and creators sat at tables and signed comics, did sketches, and handed out sampler comics or buttons.

During the 1980s, things continued to grow and more customized booth set-ups were showing up but fans could still walk into a publisher’s booth and talk to editors and talent. That began to change in 1992-1993 when Image arrived with show biz razzle dazzle and DC, flush with Death of Superman profits, gave us a mammoth booth dubbed Wayne’s World, nicknamed after Bob Wayne. Since nature abhors a vacuum, this new space filled with a growing number of fans, but patient ones could still talk to staff and freelancers.

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