Cave Carson Has a Cybernetic Eye (2 vols.) by Jon Rivera, Gerard Way, and Michael Avon Oeming
I’m sure the creators will all insist that this is totally not a superhero book, that it’s much cooler and obscure and indy and retro and hand-crafted than that. But it’s a big DC Comics book with Superman in it, whose hero is a guy with a mysterious, technologically-advanced eyeball with unexpected and plot-convenient powers, who leads a team of people in jumpsuits and drives a weird vehicle with a silly name.
So, yeah, it’s absolutely a superhero book.
Cave Carson Has a Cybernetic Eye was a twelve-issue series — I’m not sure, at this late date, if it was meant to be mini- or maxi- or ongoing, and frankly I don’t care — from 2016-2017, about the very minor DC character of the title, who had previously appeared in some forgettable ’60s stories and a few random crossovers. It was part of the “Young Animal” line, which was an attempt to recapture the sales magic of Vertigo without the benefits of time, a deep bench of British writing talent, a healthier market, and (most importantly) Karen Berger. And, as I understand it, the Animals Which Are Young was modestly successful, but has not been a long-term sustainable thing — not that very much in guys-in-tights-punching-each-other comics is “a long-term sustainable thing” this decade to begin with.
That twelve-issue series was collected in two volumes: Going Underground (ha ha ha) and Every Me, Every You .
Cave’s adventures were written by Jon Rivera and Young Animal guru Gerard Way, and drawn by Michael Avon Oeming (whose work I haven’t seen regularly since Powers, but who is still quirky and organic, even if I think his psychedelic extravaganza fight scenes are hard to follow and not his best work). The twelve issues all make up one long story, in which Our Hero (renowned spelunker Cave Carson) and his spunky teenage daughter Chloe steal the original version of his tunneling machine, the Mighty Mole, to chase the evil spelunking team led by the eeeevil heads of the company Cave used to work for, because they are pursuing the eeeeeevil plan of an extradimensional EEEEEEEEVIL monster that intends to eat the multiverse, more or less.
Cave’s dead wife — every superhero has a dead wife or three in the fridge; it’s standard issue — turns out to have been the princess of a secret advanced subterranean race, because of course she was, and so Chloe is the heiress to Vast Powers and Responsibilities, including the only possible way to stop the aforementioned monster from snacking down on all of the worlds with Cave Carsons in them.
It gets weirder and more bizarre from there, in best Young Animal fashion, and there’s a large cast of characters mostly so Rivera and Way can kill off lots of them in ways that make readers struggle to remember who they were and why we should care. (Was that jump-suited person still on Team Evil, someone who defected once Team Evil’s evilness was clear, or an OG do-gooder? Does anyone care? Does anyone besides me find that several of them look distractingly like Ron from Kim Possible?) The large cast tunnels through the ground of Earth-DC (or maybe Earth-Young Animal?) and then through the contiguous grounds of several other alternate Earths, meeting a Cave Carson Jr. and eventually his father. Doc Magnus appears, and is even more of a dick than usual, while still not being particularly interesting as a character.
In the end, the multiverse is indeed saved from being eaten, as we all knew it would be. DC would not stop publishing umpty-zillion comics just because Cave fucking Carson couldn’t save its bread and butter, now would it?
This is a loud, flashy, silly, overstuffed comic with some good moments and a whole lot of confusing action. It is somewhat more serious than the standard punch-fest, or at least aspires to be. I did not take it seriously for one second, but I did enjoy pieces of it, and was engaged enough to request the second volume from the library when I hit the end of the first one. And I have enjoyed dunking on it here. So it is not without its pleasures, even if those are highly particular and goofy. Caveat emptor.
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Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.










New York, NY— February 3, 2021 — The Fantastic Four celebrates its 60th anniversary this year. The iconic Stan Lee and Jack Kirby creation, credited with kicking off Marvel Comics’ historic Silver Age, have starred in some of the most memorable comic book adventures of all time, and now their illustrious saga will be presented in a radical new way in FANTASTIC FOUR: LIFE STORY.
BURBANK, CA, February 2, 2021 – Warner Bros. Home Entertainment announced today that 2014’s Godzilla will be released on Ultra HD Blu-ray Combo Pack and Digital on March 23rd. An epic action adventure directed by Gareth Edwards (Rogue One: A Star Wars Story), Warner Bros. Pictures’ and Legendary Pictures’ Godzilla marked the long-awaited big screen return of the King of the Monsters.
The film adaptation of the video game series, Monster Hunter, arrives on digital streaming February 16 and disc Mach 2 from Sony Pictures Home Entertainment.
Batman was enjoying a renaissance as the 1970s dawned. Freed from its ties to the ABC series, editor Julius Schwartz worked with writers Frank Robins and Denny O’Neil on rejuvenating the Darknight Detective, returning him closer to his pulp-roots.
Each is there for a different reason, and while they train together, they’re not precisely close allies. Jagger betrays them all when he attempts to open the gates O-Sensei has been guarding, killing Jade in the process. The demon Nāga is nearly freed, and four of his servants escape until the O-Sensei sacrifices himself.
In the Batman: Raw Groove featurette, producer Bruce Timm discusses the notes from DC that their early drafts were too much Bruce Wayne and not enough Batman. That complaint still applies to the finished product. As he fights in costume, he stands out as an anomaly. Had Turner donned the Bronze Tiger mask, things might have felt more even-handed. Still, it’s just a quibble.
















Sam Maggs has carved out a fine career writing imaginative young adult fiction and graphic novels. Here, she teams with artist Kendra Wells to tackle the two best known female pirates: Anne Bonny and Mary Read. They are sailing the high seas along with Calico Jack and having a grand old time.







