The Mix : What are people talking about today?

ComicMix Quick Picks: June 4, 2011

Today’s artwork is from Miss Matzenbatzen, Steffi Schütze. Closing windows before I head off for a day of wackiness:

Anything else? Consider this an open thread.

ComicMix Quick Picks: June 3, 2011

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Closing windows while waiting on line for X-Men: First Class, so here we go as the foreman looks and the sundial on his wrist and pulls the bird’s tail:

Anything else? Consider this an open thread.

NBC Claims LOVE BITES

Harkening all the way back to the classic 1970s show, LOVE AMERICAN STYLE, NBC is rolling the dice on a love anthology series this summer. Greg Grundberg and Constance Zimmer talk sbout their place in the mix on LOVE BITES. And DC is doing what? We’ve gotta talk here….

Can a show like LOVE BITES be a hit?  Drop us a comment below!

See Two New ‘Dark Knight Rises’ Viral Videos

Just in time to blunt the release of X-Men: First Class, new Dark Knight Rises teaser videos have popped on up YouTube, uploaded by “The Fire Rises” who posted even more cryptic videos over the past few days.

One is a news report from GCN from TV anchor Mike Engel (Anthony Michael Hall), with sketchy TV footage that’s labeled “Arkham Breakout?” There’s also a quick flash of a Facebook page URL, which also belongs to The Fire Rises (aka Warner Bros. Entertainment, according to the user info page).

The second video, titled ‘Outbreak,’ features an Abu Gharib vibe and the same creepy chants.

Am I the only person who is worried that Batman’s heart is going to be ripped out by Mola Ram?

Spy Cars Like Us

Cars 2, revving up for release later this month, has sent us this cool new featurette:

Here are the rest of the film’s details:

U.S. Release Date: June 24, 2011

Voice Talent: Owen Wilson, Larry the Cable Guy, Michael Caine, Emily Mortimer, Bonnie Hunt, Tony Shalhoub, Cheech Marin, Jason Isaacs, Joe Mantegna, Peter Jacobson, Thomas Kretschmann, Guido Quaroni, Lloyd Sherr, Paul Dooley, John Ratzenberger, Jenifer Lewis, Michael Wallis, Katherine Helmond, John Turturro, Franco Nero, Vanessa Redgrave, Eddie Izzard, Bruce Campbell, Michel Michelis, Jeff Gordon, Darrell Waltrip, Lewis Hamilton, David Hobbs

Director: John Lasseter

Co-Director: Brad Lewis

Producer: Denise Ream

Story By: John Lasseter, Brad Lewis and Dan Fogelman

Screenplay By: Ben Queen

Composer: Michael Giacchino

Star racecar Lightning McQueen (voice of Owen Wilson) and the incomparable tow truck Mater (voice of Larry the Cable Guy) take their friendship to exciting new places in “Cars 2” when they head overseas to compete in the first-ever World Grand Prix to determine the world’s fastest car. But the road to the championship is filled with plenty of potholes, detours and hilarious surprises when Mater gets caught up in an intriguing adventure of his own: international espionage. Mater finds himself torn between assisting Lightning McQueen in the high-profile race and towing the line in a top-secret mission orchestrated by master British super spy Finn McMissile (voice of Michael Caine) and the stunning rookie field spy Holley Shiftwell (voice of Emily Mortimer). Mater’s action-packed journey leads him on an explosive chase through the streets of Japan and Europe, trailed by his friends and watched by the whole world. The fast-paced fun includes a colorful new all-car cast, complete with menacing villains and international racing competitors.

 

 

 

John Lasseter returns to the driver’s seat to direct this follow-up to his 2006 Golden Globe®-winning “Cars.” “Cars 2” is co-directed by Brad Lewis, producer of the Oscar®-winning film “Ratatouille,” and produced by visual effects industry veteran Denise Ream (associate producer, “Up”; visual effects executive producer, “Star Wars: Episode III – Revenge of the Sith”). The film hits the track on June 24, 2011, and will be presented in Disney Digital 3D™ and IMAX® 3D in select theaters.

 

 

 

Notes:

 

· John Lasseter made his feature film directing debut with “Toy Story” in 1995. He has since directed such Disney•Pixar classics as “A Bug’s Life,” “Toy Story 2” and “Cars” and served as executive producer of all other Pixar films to date. He is currently the chief creative officer of Walt Disney and Pixar Animation Studios and principal creative advisor of Walt Disney Imagineering.

 

· “Cars 2” is the 12th feature-length animated film from Pixar Animation Studios (its first 11 have earned $6.5 billion at the global box office). Pixar, which has earned 29 Academy Awards® and seven Golden Globes®, celebrates its 25th Anniversary in 2011.

 

· “Cars” originally released on June 9, 2006, and grossed nearly $462 million worldwide. It was nominated for two Oscars® and one Golden Globe®, winning the first ever Golden Globe for Best Animated Feature Film.

 

When star racecar Lightning McQueen (voice of Owen Wilson) and the incomparable tow truck Mater (voice of Larry the Cable Guy) head overseas to compete in the first-ever World Grand Prix, Mater gets caught up in an intriguing adventure of his own: international espionage.

NOTED PULP AUTHOR/HISTORIAN ON FARMER CON/PULPFEST!

From Win Scott Eckert-

FarmerCon VI and PulpFest 2011!

From the PulpFest site:

PulpFest 2011 is pleased to announce that FarmerCon VI will be held concurrently at our convention. An annual gathering for fans of Grand Master of Science Fiction Philip José Farmer, FarmerCon is rooted in Peoria, Illinois, the late author’s home town.

It all started soon after Phil had won the Grand Master award at the 2001 Nebula Awards ceremony. To honor the event, the Peoria Public Library staged a Living Legend Reception for the author. Farmer enthusiast Michael Croteau spread the word about the event through his website, The Official Philip José Farmer Home Page, resulting in fans coming to Peoria from across the country.    

In 2006, no longer able to travel to science fiction conventions as they had done in the past, Farmer and his wife Bette decided it was time for the mountain to come to Mohammed. Thus FarmerCon was originally conceived to be a gathering of fans in Peoria, figuratively, and literally, right outside Phil’s back door. With programs, speeches, panels, dinners, and picnics at the author’s house, the convention quickly became a great success. After the passing of Phil and Bette Farmer in 2009, it was decided to take FarmerCon on the road, giving fans of the author an opportunity to meet other Farmer devotees unable to travel to Peoria. And by holding FarmerCon alongside events like PulpFest, Farmer fans get a weekend full of programming (including several Farmer-related presentations on Friday, July 29th) and a room full of pulp and book dealers to enjoy. It also keeps Philip José Farmer’s name in the public eye, reminding fans of his long and amazing body of work.

Please welcome FarmerCon VI to PulpFest 2011. We hope they’ll be back again and again.”

In conjunction, Meteor House will have a table in the PulpFest Dealer’s Room, and I’ll be helping man the table, along with my friend, fellow FarmerCon organizer, and Meteor House cohort, Mike Croteau. As one of the organizers and participants in FarmerCon, I’d like to thanks the fine folks at PulpFest for agreeing to co-host us this year. This will be our 6th annual gathering, and the second since Phil Farmer and Bette Farmer passed away.
We will have some cool Farmer/Pulp/Wold Newton presentations for the programming, and we’ll have a selection of books still available from Phil Farmer’s estate, as well as some copies of the latest Farmer books for sale (last summer’s THE WORLDS OF PHILIP JOSE FARMER 1: PROTEAN DIMENSIONS, Meteor House), and the forthcoming THE WORLDS OF PHILIP JOSE FARMER 2: OF DUST AND SOUL, featuring new works from Phil’s files, non-fic essays about his work, new authorized fiction set in his various worlds, and cover art by Laura Givens.
Of course, I’ll also bring copies of my latest non-Farmerian books and will be selling those at our table as well. Fingers crossed I’ll have the forthcoming THE GREEN HORNET CASEFILES on hand, as well as THE AVENGER: THE JUSTICE INC. FILES. CROSSOVERS 2 was not out in time for last year’s FarmerCon, so that’s also something to keep in mind.
I’ll be discussing Phil’s pulp universe/timeline, known as the Wold Newton Universe, and hopefully I’ll have copies on hand of Titan Books’ reissue of Phil’s Sherlock Holmes-Lord Greystoke mashup novel, THE PEERLESS PEER, to which I’ve contributed a new afterword.
Some other regular FarmerCon attendees who I know will be there are my pals Art
Sippo, John Small, and Doc Savage/Shadow chronologist Rick Lai. Some other online pals who I’m looking forward to meeting in person are writer Greg Gick and All Pulp’s Tommy Hancock.
Meteor House is also running a Book Bonanza for authors:

“If you are an author coming to FarmerCon VI, here is your chance to tell the rest of us which books of yours you have available. Then fellow attendees may request that you bring copies of certain books for them to purchase directly from you.”

Follow The Official Philip Jose Farmer Home Page, Meteor House, BookTour.com, and this site for more details.
We’re looking forward to seeing everyone there!

The First Batch Of DC New First Issues

DC Comics has released information on the first ten titles of their September reboot, with creative teams and cover art.

Here we go, kids.

  • We already knew about JUSTICE LEAGUE #1 by our superstar creators Geoff Johns and Jim Lee. The cover to issue #1 is by Jim Lee and Scott Williams.
  • New York Times bestselling writer Brian Azzarello, author of The Joker and 100 Bullets, teams up with artist Cliff Chiang (Neil Young’s Greendale) for WONDER WOMAN #1. The cover to issue #1 is by Cliff Chiang.
  • Geoff Johns reunites with GREEN LANTERN and BRIGHTEST DAY collaborator Ivan Reis to bring you AQUAMAN #1. The cover to issue #1 is by Ivan Reis and Joe Prado.
  • Rising superstar Francis Manapul, fresh off his acclaimed run on THE FLASH with Geoff Johns, makes his comics writing debut in THE FLASH #1, sharing both scripting and art duties with Brian Buccellato. The Flash knows he can’t be everywhere at once, but what happens when he faces an all-new villain who can? The cover to issue #1 is by Francis Manapul and Brian Buccellato.
  • Writers Ethan Van Sciver and Gail Simone team up with artist Yildiray Cinar to deliver THE FURY OF FIRESTORM #1. Jason Rusch and Ronnie Raymond are two high school students, worlds apart – and now they’re drawn into a conspiracy of super science that bonds them forever in a way they can’t explain or control. The cover to issue #1 is by Ethan Van Sciver.
  • (more…)

THE LATEST FLYING GLORY AND A MAJOR ANNOUNCEMENT!

FLYING GLORY AND THE HOUNDS OF GLORY 
Page 10 of the Special Issue 0 “Generational Glory”
Debra Clay watches in awe and excitement as FLYING GLORY arrives to rescue her concert and the school reunion. This story is nearly over as we get ready to celebrate the comic’s tenth anniversary starting in June. http://www.flying-glory.com
 
 

WEBCOMIC FLYING GLORY AND THE HOUNDS OF GLORY
CELEBRATES TEN YEARS ON THE WEB
FOR IMMEDIATE RELEASE
June 1, 2011 (Fullerton, CA) – The fourteenth issue of the webcomic “Flying Glory and the Hounds of Glory,” located at http://www.flying-glory.com, will celebrate the ten year anniversary of the storyline in an expanded 36-page issue.   The story, entitled “Reverberations,” will show readers more of the past of Flying Glory as well as provide glimpses into what lies ahead. A mini-comic prequel Issue 0, entitled “Generational Glory,” launched at the start of the year in anticipation of this major event and shows the cast during the summer right before the series opens.
“Flying Glory and the Hounds of Glory” is a webcomic featuring the adventures of super powered teen Debra Clay, known as Flying Glory, and her backing band the Hounds of Glory. The webcomic launched in the summer of 2001 with a four page short, soon followed by a twenty-nine page first issue. Artwork is drawn by Kevin Paul Shaw Broden, who co-writes the adventures with Shannon Muir, she also pens the poetic lyrics sung by the band. Currently, each issue is twenty-four pages in length and generally posted as one page weekly in black and white, though the original few issues were later reposted in color. As of June 2011, the website features roughly 350 comic story pages. In addition, “Flying Glory and the Hounds of Glory” appeared in print for the first time this year as part of a charity cookbook by TGT Media (http://www.tgtmedia.com) entitled “Webcomics: What’s Cooking?” that raises funds to feed the hungry.
“What originally drew us into doing this webcomic was the idea of superhero as celebrity, and I think we are still true to that,” webcomic co-writer and lyric writer Muir says. “Teens look at those who are successful and want to emulate them. Our main heroine, Debra Clay, has now spent a lot of time trying to learn from her grandmother Elsie Carmichael Stokes, the previous Flying Glory. Like many teens, it gets easy to be impatient, and to think you know it all.  Sometimes that comes with consequences, and you realize the value of experience. She’s also needed to struggle with finding her identity as a growing woman, independent of the powers, which only brings added depth to the adventure. There’s also a wealth of stories to be told about the Hounds of Glory, most of who were Debra’s friends before the whole superpower factor came into play, and how she relates to them when they have struggles.”
Flying Glory came out of Broden’s love for the ‘Golden Age’ of comic book mystery men of the 1930’s and 1940’s. “I developed an idea of such a heroine and wrote a script for the book based on her adventures.” He was surprised by how many people liked the story, including professionals in the comic book industry. There were also positive responses from publishers, but nothing ever came from that. So Broden and Muir developed a second comic book series about the heroine’s granddaughter taking up the mantel and the mask.
For artist and co-writer Kevin Paul Shaw Broden, “Flying Glory and the Hounds of Glory” has been a magnificent way to express his creativity while continuing to pursue his career. Broden began his professional career as an art assistant for Brian Murray, where he worked on early issues of “Supreme” for Image Comics. Before that, he storyboarded the video for BiGod20’s “One,” as well as videos for John Wesley Harding and Kristin Hersch as part of the Summer Arts program in Humboldt, California. More recently, he’s been contracted to do illustrations for commercials and television series pitches, and his work is featured in Muir’s two textbooks on the animation business – “Gardner’s Guide to Writing and Producing Animation” and “Gardner’s Guide to Pitching and Selling Animation”. He also has a successful New Pulp online serial, “Revenge of the Masked Ghost” (http://revengeofthemaskedghost.blogspot.com/). Broden and Muir also have shared writing credits on several episodes of the Japanese animated series “Midnight Horror School”.
In addition to her work with Broden and the previously mentioned textbooks, Muir’s worked in production on several animated television series for such major studios as Sony, Nickelodeon, and SD Entertainment. Muir also recently began self-publishing fiction work such as her recent release “Touch the Stars” currently available on Amazon and through Lulu.com (http://www.lulu.com).
Issue 14, “Reverberations,” is scheduled to begin on June 26, 2011.
MEDIA CONTACT E-MAIL:  kevinpsb@sbcglobal.net
FLYING GLORY AND THE HOUNDS OF GLORY Copyright 1997-2011 Kevin Paul Shaw Broden and Shannon Muir. All rights reserved.

GUEST REVIEW OF DOCTOR JONES’ EXHIBIT…INDIANA JONES, THAT IS!

THE TEMPLE OF INDY
A Review Of Indiana Jones And The Adventure Of Archaeology
By Andrew Salmon
     While I was in Montreal last week there was no way this long-time Indiana Jones fan was going to miss the exhibit of movie props and costumes from all four movies at the Montreal Science Centre. Throw in my lifelong love of all things related to movie making and you might even say I had a Jones for it.
     The exhibit was a lot of fun and, although we were forbidden to photograph the pieces on display, there was no law against mentally recording the wonderful treasures from the four films for the sake of this review. So here goes!

     Upon entering the hall, guests are given an interactive screen with headphones. Each item on display has a number and by punching that into the screen, visitors can hear information about what they are looking at. For the most part, I found this information of little value but the first recording is an introduction to the exhibit by Harrison Ford who sounds like he’s reading (Blade Runner narration anyone?) but, hey, he’s Indiana Jones! He can do what he wants!

     Visitors are greeted by the full Jones costume: hat, weathered leather coat, whip, pistol, shirt, pants and scuffed up shoes. This was a real treat for this fan and one of the highlights of the exhibit.
     The displays are organized in the chronological order by film so let’s cover them this way.
RAIDERS OF THE LOST ARK
     The Raiders exhibit featured the fertility idol that almost gets Indy crushed by that giant ball in the opening sequence from the first movie. The plans of how they did the stunt are also included. Marion Ravenwood’s full costume from the bar scene is also there and it was a treat for this movie fan to admire the detail of the outfit. And what would a bar be without bottles, cases and the shot glasses from the drinking contest. But of course, every Indy fan knows that the key to the bar scene is the amulet Major Toht is willing to play with fire to acquire and that too was there for all to see. The workmanship that went into
these props really has to be seen to be believed as they go by so quickly on the screen. Balloq’s priest outfit from the ceremony where he and the Nazis attempt to open the Ark of the Covenant was another example of the incredibly detailed work that went into the costumes. One of the Egyptian sarcophaguses from the snake filled burial chamber was also a treat. But, let’s face it, the prop we all want to see from the first movie is the ark itself and there it was in all its glory. It’s held up pretty well over the last 30 years and, again, the level of detail and high lustre on this large prop is breathtaking.
TEMPLE OF DOOM
     Okay, it’s not everyone’s favorite Indy movie but it is part of the series and there were some nice pieces to feast the eye upon.
     This part of the exhibit was about costumes. Indy’s tux and Willie’s nightclub dress are on display as is Short Round’s complete outfit right down to the shoes/blocks he uses for driving. Sticking with costumes, Willie’s sacrificial dress is also included here as well as Mola Ram’s head dress.
     Other props include the jade jar that kicks off the opening action sequence and the Sankara stones themselves are here. I don’t know what the ‘stones’ are made off but they give off a special radiance all their own. Rounding this part of the exhibit is the miniature mining car with the mini-Jones/Willie/Round dolls used to film that ridiculous mine car chase through the caverns.
THE LAST CRUSADE
     As one of this fan’s favorite Indy films, it was a real treat to linger over the props here – and there are a lot of them.
     Young Indy’s scout hat kicks things off followed by the Cross of Coronado which Indy hunts into adulthood. Again, the cross is wonderfully detailed and looks as old and as precious as it is supposed to be. Dr. Elsa Schneider’s outfit from early in the film is here as is the suit and bow tie Indy wears while teaching. Wonderful period clothes all. Indy’s dad’s glasses and pocket watch are also here and what display would be complete without Indy Sr.’s grail notebook. What a treat it was to look over the carefully scrawled and weathered pages.
     There are a lot of props from this third instalment. The shield from the catacombs, the rubbing Indy makes of it. The crucifixes worn by the defenders of the grail are also here as is the “Leap of Faith” artwork. And they’ve included the grails! Both Walter Donovan’s poor choice and Indy’s correct one are here and it’s fitting that the simple cup of a carpenter outshines the jewel-encrusted grail which looks more gaudy to the naked eye than it does up on the screen.
THE KINGDOM OF THE CRYSTAL SKULL
     It comes as no surprise that there are more props from the fourth Indy film than from any of the previous three. Being a more recent production, I’m sure tracking down this stuff did not require an Indy-calibre archaeologist.
     Props galore! Mutt’s jacket, gum, switchblade, and motorcycle are here as is the letter urging him to hunt down Indiana Jones. And there are costumes! Irina Spalko’s outfit makes an appearance and you can read her file if you’re brave enough to get that close to her sword. Professor Oxley’s outfit is another marvel of the kind of detailed costume work being done these days. And his drawings are also on hand.
     You’ll also be able to feast your eyes on the skull that mesmerizes Indy and a full-sized alien skeleton in its chair from the end of the film. Throw in the ancient texts Indy refers to, some of the booty traitorous McHale tries to make off with, Orellana’s mummified ‘corpse’ and death mask which are incredible pieces of work and this latest and, perhaps, final Jones adventure is well represented.
OTHER GOODIES
     Although the exhibit features Indy props and costumes, the purpose of the display is supposed to stir interest in archaeology. To that end, there are a number of exhibits featuring real ancient finds. From ancient Greece and Rome to North American Indian artifacts, these run the breadth of human history and were very interesting. A small section also covers some real archaeologists and there is a lot of information on how they dig up the past.
     To be honest, this stuff was interesting but was not what I showed up for. As a movie buff, film and TV background perfomer, pulp fan and pulp author, I was there to wallow in all things Indy and that is precisely what I did.
     Summing up, I would recommend the exhibit. The entry price of $23 seemed a little high but as a fan I was willing to pay it as I’ve been a fan of the movies for three decades now. A great gift shop had a number of Indy shirts to choose from and I picked out a couple of nice ones.
     On the downside, the headsets/screens were dull at best and I skipped most of what was there to listen to. A good idea that went sour was the inclusion of TV screen showing many of the scenes in which the numerous props were used. This was a great feature but people tended to crowd around them, watching the movies, and blocking the props! It struck me as strange that folks would pay $23 to watch scenes from the movies that they could see at home! The exhibit is about the props and costumes people!
     I really enjoyed reliving the fun of the movies through the props and costumes. If you’re an Indy fan, I’m suspecting you will as well. So if Indiana Jones and the Adventure of Archaeology comes to your town, plop that fedora on your head, make sure that bullwhip is coiled tight and slip into that leather jacket, you’ve got some exploring to do!

Review: Dissidia 012 [duodecim]

Drawing upon their rich history, Square Enix’s Dissidia 012 [duodecim] places a “Who’s Who” list of well loved characters from their “[[[Final Fantasy]]]” games into a novel setting – a combination of a role-playing game and a fighting game. Any “Final Fantasy” veteran may think about who would win in a fight between Lightning and Sephiroth, and now you can find out.

This may seem like an uneasy marriage, but it works. If you’re used to traditional fighting games like “[[[Street Fighter]]]” or “[[[Tekken]]],” this is very different. First off, combat is in three dimensions with aerial attacks as well as ground-based. Direction is automatically locked on to your opponent or power-ups. The RPG side of this pits characters in the middle of an eternal battle between Cosmos and Chaos. The focus is on combat, and you’ll have to go through different offensive & defensive techniques, as well as evasion. While the fighting engine is simple in principle, because of the high number of variables, execution can be tough. Along the way, you’ll be able to upgrade your weapons, armor, as well as swap out different attack techniques.

There’s also a “fighting only” option, but if you’re looking at this in the same frame of mind as a traditional fighting game, you’ll be slightly disappointed. You choose which character you want and match by match (no “best out of three” stuff here), you select your opponent. The opponent’s skill level is evenly matched to yours, and while this is fair, fighting games are usually not fair. There’s also no sub-boss or boss opponents, but any shortcomings Dissidia 012 [duodecim] may have as a fighting game are made up by the fact that any experience you rack up in the fighting area carries over in the RPG.

Square Enix graciously provided a free copy of this game for review. Thanks, guys.