Tagged: Abrams ComicArts

REVIEW: Star Trek The Original Topps Trading Cards Series

Star Trek: The Original Topps Trading Card Series
By Paula M. Block and Terry J. Erdman
216 pages, $19.95, Abrams ComicArts

large-dcd617610-e1381594603458-3395383Few fans today recall that Star Trek has been the focus of several trading card sets through the years, beginning with the Leaf Brands series prior to the better known Topps cards from the late 1970s, launching just prior to the first feature film. The far better card series came much later, but as a part of Abrams ComicArts’ series of books focusing on different genre sets from Topps, that series is the one receiving the focus in this attractive book.

The series, which began with Wacky Packages and has included the legendary Mars Attacks and Bazooka Joe, is a worthy examination of the oft-overlooked time capsules of earlier eras. Topps produced cards based on numerous television properties alongside their popular baseball cards since the 1950s, notably their four amazing Batman sets based on the TV series, so it is a reminder of how minimal Star Trek’s impact was during the 1960s by virtue of the fact they didn’t have cards for a decade.

When the card set was finally released, the 88 cads and 22 stickers were culled from whatever Paramount Pictures had lying around, not yet having a fully functioning licensing department with archival graphics. As a result, Topps worked with what they had on hand and that meant all 79 episodes were not represented. And in a bizarre turn of events, George Takei’s Sulu is never seen full-on, instead glimpsed at his station only once.

Paula Block and Terry Erdman, who have mined Star Trek lore in numerous other book projects, have little fresh to reveal about those episodes and wisely devoted their text, accompanying each card in the set, to a little contextually information and quotes from Gary Giani, who wrote the text for the cards and the headline for the front of each. His use of titles of obscure SF films or episodes of Twilight Zone and Outer Limits episodes is subtle and clever, so identifying their sources here makes for fun reading.

In their breezy introduction, they set the stage for the cards and Trek’s place in the pop culture firmament. Giani and Topps’ Len Brown provide context along with fans turned professionals such as Steven M. Charendoff, founder of Rittenhouse Archives.

After nearly 40 years of neglect, Takei gets his due as one of the several newly created cards packaged in the back of the book. This is a nice touch and makes the book all the more desirable. While you won’t learn much new about the show, this is a nice addition to anyone’s library.

REVIEW: The Art and Making of the Dark Knight Trilogy

The Art and Making of the Dark Knight Trilogy
By Jody Duncan Jesser and Janine Pourroy
304 pages, Abrams, $40

There is so much visually wonderful about Christopher Nolan’s trilogy of Batman films that this book seemed an obvious event. An oversized hardcover, it has amazing production values with gorgeous photography on heavy paper, cleanly designed (thank you, Chip Kidd), and overall appealing. Clearly, the authors had access to everyone from Nolan on down and they spoke freely about the challenges of conceiving themes to marketing the films.

And yet, everything feels like we’ve just touched the surface and each chapter –Screenplay, Production Design, Cast, Costumes & Makeup, The Shoot,  Special Effects & Stunts, Editing, Music & Sound, Visual Effects, and Marketing – all leave you wondering about what else happened. For example, during the Shoot, one chapter per film, you never get a feel for how Nolan directs his cast, or how he adjusts to the needs of each actor. How did Katie Holmes and Maggie Gyllenhaal differ in their interpretation of Rachel Dawes. We’re left wondering why the comic book antecedents for most of the characters are referenced but not Henri Ducard nor are we told about the various reveals through the films (such as Ducard really being Ra’s al Ghul, echoed in the third film by Miranda Tate being revealed as Talia). Michael Caine writes an introduction that extols Nolan’s virtues as a director, but after that, we’re still left wondering what those are.

This reads about two steps above the usual press materials sent out when films open, the canned features sent to media outlets hungry for content. The writing is clear and facile, but a little too fawning in spots and far from critical about things that worked and didn’t work.

Perhaps the most glaring omission is a real in-depth look at the wildly successful viral marketing. This section needed more content, more images of the viral marketing at work, and more examples of the Internet phenomena, especially for The Dark Knight, which raised the bar for films.

You get some great shots of how the costumes, sets, and vehicles were built and see some of the shooting challenges that were presented over the last decade. It certainly works as a primer to Nolan’s take on the caped crusader and his world, but you don’t necessarily get into the filmmaker’s head, especially why he felt he was done after three. Nor does he comment how his successful reinterpretation of the hero led to supervising next summer’s Man of Steel. The contributions from screenwriters David S. Goyer and Jonathan Nolan are acknowledged but hearing more from them would have certainly helped us better understand how the films evolved, especially the themes for the final film in the wake of Heath Ledger’s death. Nolan writes in his foreword, “I never thought we’d do a third – are there any great second sequels?” Well, there’s The Last Crusade for starters, but Batman has endured monthly for seventy-five years so the answer is yes.

The book is a fine read but given the size and weight of the tome, one would have hoped for depth in the written content. It leaves you want much, much more and at this price, readers deserve all that and more.

REVIEW: Whatever Happened to the World of Tomorrow?

Whatever Happened to the World of Tomorrow?
By Brian Fies
208 pages, $14.95, Abrams ComicArts

whatever-happened-to-the-world-of-tomorrow-292x450-6945886The future never turns out like people predict. Nostradamus was wrong. Authors, philosophers, painters, and clergy have all been wrong about what the world of tomorrow will turn out to be. Depending upon when you were born and where you were raised, the future is either shockingly surprising or deeply disappointing. Brian Fies’ Whatever Happened to the World of Tomorrow? falls into the latter category.

The 2009 book is now out in softcover and a personal essay on what the world has become since the 1939 World’s Fair, which also parallels the development of geek culture since, after all, that was the first place Superman made a personal appearance as his popularity was just beginning to soar. The sky was the limit, it seemed, and the World’s Fair promised peace and prosperity at a time that war was already being fought in Europe and Asia. The fair seemed to be willing to war to stay away from our shores.

The promise of space adventures, which first appeared monthly in the pulp magazines, took off at this same period thanks to adventure serials in newspapers, radio exploits doled out in fifteen minute installments and then fifteen chapter serials shot on a shoestring but told at a such a breakneck pace you just had to come back next week to learn what happened next. At the same time, war shook America out of the Depression doldrums and forced manufacturing, technology, and science to stay one step ahead of the Axis powers.

Whatever Happened to the World of Tomorrow?, the long-awaited follow-up to Mom’s Cancer, is a unique graphic novel that tells the story of a young boy and his relationship with his father.

Spanning the period from the 1939 New York World’s Fair to the last Apollo space mission in 1975, it is told through the eyes of a boy as he grows up in an era that was optimistic and ambitious, fueled by industry, engines, electricity, rockets, and the atom bomb. An insightful look at relationships and the promise of the future, award-winning author Brian Fies presents his story in a way that only comics and graphic novels can.

Interspersed with the comic book adventures of Commander Cap Crater (created by Fies to mirror the styles of the comics and the time periods he is depicting), and mixing art and historical photographs, this groundbreaking graphic novel is a lively trip through a half century of technological evolution. It is also a perceptive look at the changing moods of our nation-and the enduring promise of the future.

Fies, best known for his award winning Mom’s Cancer, followed up with this look back at the promises of the past and the failure of the future to deliver. The story stretches from the World’s Fair to the final Apollo mission in 1975 and is told entirely from the point of view of Pop and Buddy and thanks to the miracle of comic book storytelling, the two age incredibly slowly while the world moves ahead in real time. It’s a conceit, using them as metaphors not actual characters, that doesn’t entirely work despite an Author’s Note up front, but it’s at worst a minor annoyance.

Interestingly, the book also tells the story of American society by showing the mindset as world events changed around us, going from the anything is possible 1940s to the disillusioned 1960s. Also reflective of this evolution are a series of faux comics featuring Commander Cap Crater and the Cosmic Kid. Imitating the styles of the 1940-1970s, these stories also show how comic books have grown ever more sophisticated in reaction to the changing readership. Fies does a terrific job matching the bad color registration and subtly adjusts the paper yellowing to reflect the ages as well as the ever more complex indicias.

The book also nicely integrates actual photography from space or of the fair along with images taken from the great futurist artist Chesley Bonestell. The storytelling, artwork, layout, pacing, and color are terrific and does a nice job taking us era to era even as our main characters oh so slowly grow and age. Dad remains representative of an American society whose time has passed and maintains his conservative stance which ultimately causes conflict with Buddy, who yearns for the future to be here now.

It’s the 1960s when everything changes as the Russians reach space before the Americans and it has become clear that the promises of the 1930s will not be kept. There’s a sense of anger and loss at this realization which also makes the 1970s a sad period when there’s little to believe in.

Still, Fies offers up an optimistic ending, pointing out the current technology boom of the last 10-15 years has once more awakened the endless possibilities offered in the years ahead. We may not be getting jet packs and interplanetary travel any time soon, but we are reminded there is a lot to look forward to.

REVIEW: Mission: Impossible – Ghost Protocol

Mission: Impossible is one of those malleable concepts that can tackle any content and is only as good as the concept, cast, and director. As a result, the film version of the classic 1960s television series has had its hits and misses, but seems to be getting stronger with each film. J.J. Abrams reinvigorated the franchise with the third installment and then handed it off to Brad Bird, making his live action debut with Ghost Protocol.

It’s been far too long since Ethan Hunt and IMF team were handed a mission after that strong outing so it’s thrilling to see Mission: Impossible – Ghost Protocol be such a rousing success. The movie is out this week on Blu-ray and DVD and is a Must Have because there’s so much to like about it. Bird, best known for the underrated Iron Giant and The Incredibles, takes everything from those animated adventures and brings them to the real world. Bird brings his sense of pacing and timing to the mission along with a much needed dose of humor, leavening the drama.

Hunt (Tom Cruise) is in a Russian prison for unknown reasons but an IMF team breaks him out and only then does he get told of a nuclear prophet determined to set off an atomic war to bring about change. His mission: find the man and stop him. Of course, nothing goes easy, especially when it appears the IMF is accused of bombing the Kremlin, a clever feint on the part of the real villain: Kurt Hendricks (Michael Nyqvist). As a result, the Secretary is in Russia to tell Hunt the president has executed the Ghost Protocol, effectively dissolving the IMF but handing Hunt and his team one final clandestine mission to save the world.

The team? The only regular from previous films is Benji Dunn (Simon Pegg), now promoted to field agent. He’s accompanied by Carter (Paula Patton), who lost her fellow agent and lover (Josh Holloway) to an assassin who is now connected to the new mission so she sees it as a chance for revenge. The fourth member is new to the IMF; Brant, a consultant to the secretary (Jeremy Renner) who it is learned was a former field operative who believes he was responsible for the death of Hunt’s wife, Julia Mead, (Michelle Monaghan).

The screenplay from André Nemec and Josh Appelbaum takes us throughout Eastern Europe and the Middle East at a breakneck pace, but always pausing long enough to dole out character revelations and a chance for the characters to actually talk to one another, a rarity in these kind of action films. Bird clearly can handle the adventurous aspects and dramatic bits with an even hand. The cast works well together and the leads are well supported by a fresh cadre of international performers, including Anil Kapoor, Léa Seydoux, keeping the film looking and feeling fresh.  There are two nice cameos towards the end which tie all four films together and for those who haven’t seen it, I don’t want to spoil it for you.

Visually, the film is breathtaking, as we see the splendor of Mumbai and elsewhere but of course the set piece, Hunt’s magnetic climb up the world’s tallest tower, is stunning. Bird and the scriptwriters have hit upon a series of obstacles that feel like M:I but updated for today, which is a strength.

If anything doesn’t work, it’s the more tried and true elements such as an overlong chase through a bazaar (even with a sandstorm) and a climactic battle inside a car park. Everyone struggles to beat the countdown clock but it all drags out just a bit and the film could have been tighter with a few judicious edits, but they’re minor quibbles. Helping overcome that is Michael Giacchino’ s wonderful score which honors the original series and gives it a flavor all its own.

The movie is spectacular on Blu-ray and sounds swell. Now, if you loved the film, you should seek out the Best Buy exclusive edition which has an hour’s worth of bonus material you won’t find on the regular Blu-ray release. Whereas the regular Blu-ray stuffs the extras with the film on a single disc, the Best Buy edition requires a disc just for the extras.

“Mission Accepted” (47:35) is found on both versions of the Blu-ray release while “Impossible Missions” (51:37) contains most of the Best Buy bonus material. In both you get 15 minutes of deleted scenes which makes for interesting watching and it’s recommended to use the Bird commentary. The regular Blu-ray offers up “Heating Up in Dubai” (17:36), a pretty travelogue; “Vancouver Fisticuffs” (12:01), a look at the climax, which happened to be shot in Canada; “The Sandstorm “ (3:06), which took two weeks to shot in Canada and Dubai; and “Props” (3:07).

The Best Buy material includes “Suiting Up in Prague” (17:58), “The Russian Prison” (11:49), “Shooting in IMAX” (3:33), “Art Department”  (2:56), “A Roll of Film”  (2:33), “Life Masks” (1:40), “Stepping Into the Storm”  (2:02), “Dubai Car Crash” (8:15), “Lens on the Burj” (:57), and “Composer” (10:42).  The two original theatrical trailers are also included.