Tagged: art

Manga Friday: Does Three Times #2 Equal Six?

This time I’ll be reviewing the second volumes of three series that I covered the first time around – so I should know what’s going on. But, with manga, that can be a dangerous assumption…

Kieli, Vol. 2
S
tory By Yukako Kabei; art by Shiori Teshirogi
Yen Press, October 2008, $10.99

I reviewed the first volume of Kieli back in April: this is the one set on a far-future colony world, about a ghost-seeing orphan girl and the brooding immortal soldier she met. This is actually the end of this particular story: Kieli was originally a series of novels (by Kabei), and these two volumes adapt the first one, The Dead Sleep in the Wilderness.

(Is every moderately successful Japanese story re-merchandised within an inch of its life? Just the other night, I was watching the movie Train Man, which was itself based on a novel and had also been translated into a manga – and probably a kelp-based snack food and a line of men’s underwear, for all I know.)

I’d though Kieli would be a long, episodic story, in which she and Harvey (the undying, tormented soldier I mentioned above) travel around this world, always one step ahead of the fiendish Church Soldiers (bent on putting Harvey into his final rest and taking for themselves the high-tech stone that he has in place of a heart), putting unquiet ghosts to rest in one town after another. Well, that’s partly true – I expect elements of that plot turn up in later novels – but the series has the structure of novels rather than that of manga episodes, which means larger plot arcs with more going on in each “episode.” (more…)

Review: ‘Typhon’ Vol. 1

typhon-cover-7946221Typhon

Dirty Danny Press, $24.95

At 50, I’m pretty set in my comic book reading habits.  Having been raised largely on the output from DC Comics and Marvel, I have fairly mainstream tastes.  Now and then, though, I push myself to see what else is out there. As a result, reading Danny Hellman’s recently published [[[Typhon]]] anthology was an eye-opening experience.

The 192-page full-color trade paperback allows me the chance to see who else is producing comic book work.  Typhon takes its name from Greek mythology and is a creature with hundreds of hissing serpents, outdoing the Medusa. Venom was said to drip form their eyes and lava to be spit from their mouths. There are no super-heroes, no continuing characters, nothing based on a media property (although Droopy appears in one story).  Each tendril from the creature’s head is the product of the fertile imagination of the 42 creators who contributed to over the course of several years.

Hellman may be best known for his [[[Legal Action Comics]]] in addition to his own work at Time, Newsweek, Fortune, Forbes, The Wall Street Journal, and the Village Voice. Promoting the book, he said, “I realized that I was looking at a far more ambitious book than what I’d done previously. The work presented in Typhon covers a wide spectrum of what’s possible in comics, from zany, offbeat humor to unnerving existential angst, and on to chilling horror, all of it brought to life with breathtaking, cutting-edge artwork.

“Anthologies give us the opportunity to enjoy work by talented cartoonists who, for whatever reason, don’t produce enough material to fill out solo books. As an editor of anthologies, I’m excited to provide a showcase for artists and work that we might not see otherwise. Diversity makes for a richer comics scene.”

Everything he says is correct and to be applauded. I really enjoyed the colorful, inventive use of the page from Hans Rickheit, Rupert Bottenberg, Tobias Tak, and Fiona Smyth.  They created visually arresting images and used color in appealing ways. On the other hand, I could not make heads or tails out of Bald Eagles’ eight page head trip that is hard on the eyes and unreadable.

On the other hand, way too often I’d reach the end of these short works and scratch my head.  “What the hell was that all about?” was a repeated refrain. I’m used to stories about character or stories about something.  Yet, these works seem to be characters and situations that begin and end and say nothing.  Too frequently, I think the creators were out to amuse themselves, forgetting their audience. Rick Trembles’ “[[[Goopy Spasms]]]” feels like it was done because he could not because he had something say or share and was generally off-putting.

Hellman told Tom Spurgeon, “…It can be tough to pin down precisely what ‘good drawing’ is. Ultimately, beautiful art is a matter of taste. Drawing chops, anatomical knowledge, the ability to recreate the natural world in two dimensions and have it be both accurate and pleasing to the eye; these are important. But what’s really vital is that we connect with the art on an emotional, perhaps spiritual level.”

I’m all in favor of creative freedom but if someone wants my $24.95, then the editor of the collection has to step up and guide the talent to make certain their point, if there is one, gets across, from page to reader.  Here, Hellman spectacularly fails.

He kicks off the collection with his own “[[[The Terror in Peep Booth 5]]]” which looks and reads closest to a mainstream comic, complete with beginning, middle and end. After that, though, it’s all over the place.  Perhaps the most moving piece is Tim Lane’s “The Manic Depressive from Another Planet”.

I enjoyed being exposed to new voices and talents but come away disappointed that there are all these people with very little to say.

Marvel asks, ‘Are you Ready?’

Over the last two days, Marvel has been sending out graphics asking, "Are you ready to hero up?" and "Are you ready to villain up?"

Given the art styles, we can only surmise that some new youth-oriented project is in the offing.  The art is certainly cute and polished.

Any guesses?

Review: ‘Toupydoops’

toupydoops-a1-6856244A large portion of America is all about Hollywood. Who’s the new big star? What new movie is coming out? Which director will blow us away this year? Understandably, we have so many struggling artists – actors, singers, writers, directors all trying to find their big break – that it’s become cliche.

Likewise, we comic fans have similar feelings towards our books. Who’s the new big writer? What artist is going to knock or socks off with photo-realistic work? What new title is going to give us a new reason to love comics? How many more teams will Wolverine join before people realize there must be at least three of him?

But what if … what if these two paradigms were merged? What if strange beings with exotic looks and super-human abilities made their way to California and waited on tables while they auditioned to star in a comic book? What if a lad who was born with blue-skin and antennae was able to be an extra in an Image comic while he dreamt of one day starring in his own on-going series?

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Review: ‘Flash Gordon’ #1

Full disclosure: I had edited a [[[Flash Gordon]]] comics series at one point in my life. It was the third greatest nightmare in my professional life. Not the part about working with the talented and understanding Dan Jurgens; Dan’s a class act and a fine storyteller. No, working with King Features Syndicate was akin to Sisyphus’s task, except the big rock was a huge boulder of shit and pushing it up that mountain happened in the dead of the hottest summer in the innermost circle of hell. And I’ve lightened up on this over the years, too. And so, on with the show.

There may be no greater icon in comic strip history than Flash Gordon. Sorry, [[[Buck Rogers]]]. You came first but Flash had better art and story, and a much, much better villain. Creator/artist Alex Raymond is generally regarded as the greatest craftsman in the field; so great, in fact, that after Dave Sim recovered from producing 300 consecutive issues of [[[Cerebus]]], he started up on a series called [[[Glamourpuss]]] that, oddly, is all about Raymond’s work.

Flash was the subject of what is also generally regarding as the three greatest movie serials ever made due, in no small part, to the performance of actor Charles Middleton as Ming The Merciless. And he had all the other media tie-ins: a radio series starring Gale Gordon (yep; Lucille Ball’s foil), a teevee series staring future Doc Savage model Steve Holland and a teevee series on Sci-Fi last year that was completely unwatchable, various animated series, a movie feature and another one in pre-production and numerous comic books by people including Archie Goodwin, Al Williamson, Reed Crandall, and Wally Wood, and licensed items. When Raymond went off to war, he was replaced by a series of artists nearly equal to him in talent: Austin Briggs, Mac Raboy (my favorite), and Dan Barry.

There’s a reason why Flash Gordon attracted such top-rank talent. Sadly, that’s also the same reason why Flash Gordon is an icon and no longer active in our contemporary entertainment: nostalgia. Flash Gordon was a product of his times, a wondrous visionary made irrelevant by real-life heroes such as Laika the dog, the first living being to orbit the Earth, and Yuri Gagaran, the first human being to orbit the Earth. Only Yuri returned alive, but I digress.

Science fiction was rocked to its core. It took talent like Harlan Ellison, Michael Moorcock, and Gene Roddenberry to re-purpose the genre, to focus more on the social aspects of the genre and extend those concepts out into the future. If you’re going to make Flash Gordon work in the 21st century – or the last four decades of the 20th, for that matter, you’ve got to distill the concept down to its essence and rebuild according to the mentality of our time.

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Review: ‘Locke & Key: Welcome to Lovecraft’

locke-and-key-cover-3276813Locke & Key: Welcome to Lovecraft
By Joe Hill & Gabriel Rodriguez
IDW Publishing, October 2008, $24.99

Horror in comic books have always been an uneven affair.  These days, horror comics tend to feature zombies or H.P. Lovecraft adaptations but there’s so much more that can explored.  Fortunately, Joe Hill doesn’t mind going where others fear to tread.

His [[[Locke & Key]]] miniseries at IDW was a chilling affair, as much for its fresh take on the supernatural as for the superb art from Gabriel Rodriguez.  The six issues are collected today for the first time in a handsome hardcover volume that comes well recommended.

Too often horror offers you stock characters in a stock situations and how A Meets B is about the only variable.  You tend not to care a whit for the hero or victim and too often gore for gore’s sake overwhelms the storytelling.  Hill, instead, takes his time setting up the characters, the Locke family, and as wee progress through the 158 pages, we learn things.  As a result, we get to care for the three children whose father dies at the story’s beginning.  There’s Ty, the eldest who is conflicted over the father he had come to hate; Kinsey the young teen figuring out her place in the world and young Bode who becomes our focal point.

After their father is killed, Nina takes her children to live with her brother-in-law at Keyhouse in Lovecraft, MA. The large ramshackle property comes complete with a well house and its while visiting there that Bode comes in contact with a spirit. The growing relationship truly begins our story as the secrets of the Locke family and their connections to the other residents of the small island town are doled out in bite-sized chunks. 

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Marvel Begins Original Digital Comics

Marvel’s Digital Comics will begin original material for the first time, with two strips based on this year’s movies, Iron Man and Incredible Hulk. In fact, the content will be based on the film versions not the comic book continuities so as to appeal to a wider audience. The stories will run weekly, with new installments showing up on Wednesday, the traditional “new comic day”.

Iron Man: Fast Friends, starting tomorrow, is said to focus on the relationship between Tony Stark and Jim Rhodes. It’s written by Paul Tobin, with art by Ronan Cliquet and covers by Dave Bullock.

Incredible Hulk: The Fury Files, launching October 8, will feature Nick Fury investigating Bruce Banner. It’s written by Frank Tieri, with art by Salva Espin and covers by Steve Lieber.

Both strips are timed to the impending DVD releases of the films with Iron Man due September 30 and Incredible Hulk due out October 21.
 

Review: Invincible the Series

invincible-11-4189338

During the 2008 San Diego Comic Con, MTV New Media debuted their new animated series based on Robert Kirkman and Cory Walker’s Invincible comic. Published by Image Comics, [[[Invincible]]] tells the story of Mark Grayson, a young man who inherits his father’s superpowers. It’s been released through various outlets: iTunes, Xbox, Amazon, MTV2, MTV.com, and MTV Mobile.

Instead of creating brand new animation, the series has decided to use the latest editing techniques to “animate” Cory Walker’s actual comic book art. Just use existing comic art and let the camera to give the illusion of movement. To younger viewers this may seem innovative, but it’s been done as far back as the Marvel Comics based cartoons from the 1960’s. It was used again, very artistically by MTV, when they brought [[[The Maxx]]] to television. Even more recently [[[The Watchmen]]] has been done in this style.

While the story and art deserve all the critical praise that the Invincible comic has received over the years, [[[Invincible the Series]]]’ biggest stumbling block is its editing. The MTV produced show has the same pacing as MTV’s promo spots, wildly kinetic with lots of flashing graphics and texts. Never let the eye settle for minute. This is fine for 15-second ad, but watching a full show like that is taxing.

In a one step forward, two steps back move, the show decided to include the actual word balloons from the comic. But instead of letting people read it, the text has a subtle shake to it. To emphasize energy, I guess. While nothing sits still on the screen, you would expect the parts you want people to read to be motionless.

A good way to judge an animated show’s sound is to close your eyes and listen. Does the soundtrack still create images of the action? In Invincible’s case, the answer is yes, but barely. The voice acting and sound effects are serviceable. They don’t do anything cringe worthy, but neither do they stand out. No Kevin Conroy or John Di Maggio here.

If the production calmed down, this could’ve been a great show that brought quality comic books to video formats. But as it is, I couldn’t stand watching this for more than a few episodes. And like I said, I’m a fan. Imagine the effect to someone who’s browsing MTV2 late at night.

Watch the first episode for yourself below. Let me know if you think I’m right or wrong in the comments section.

 

Review: ‘Howard Chaykin’s American Flagg!’

 

american-flagg-1794127Howard Chaykin’s American Flagg!
By Howard Chaykin
Dynamic Forces, July 2008, $49.99

Science Fiction has never been quite as successful in comics form as it seemed it should have been. Oh, sure, there have been plenty of vaguely SFnal ideas and premises – from [[[Superman]]] to [[[Kamandi]]] to the [[[X-Men]]] to the [[[Ex-Mutants]]] – but they were rarely anything deeper than an end to the sentence “There’s this guy, see? and he’s….” One of the few counterexamples was Howard Chaykin’s [[[American Flagg!]]], starting in 1983 – that series had many of the usual flaws and unlikelihoods of near-future dystopias, but it also had a depth and texture to its world that was rare in comics SF (and never to be expected in even purely prose works, either).

American Flagg! suffered from Chaykin’s waning attention for a while, and then crashed and burned almost immediately after he finally left the series, with a cringe-making overly “sexy” storyline utterly overwritten by Alan Moore. American Flagg! limped from muddled storyline to confused characterization for a couple of years afterward – but the beginning, when Chaykin was fully energized by his new creation and the stories he was telling, is one of the best SF stories in American comics.

The series has never been collected well, though a few slim album-sized reprints were once available, and may be findable through used-book channels. This Dynamic Forces edition, reprinting the first fourteen issues of the series, is quite pricey. (Especially for a book with no page numbers, and one in which the pages are precisely the size of the original comics – not oversized, as those previous album reprints had been.) This book has a strong, thoughtful introduction by Michael Chabon – which has already appeared in his [[[Maps and Legends]]] collection, presumably due to the delay in the American Flagg! book – a gushing afterword by Jim Lee, and a new short story written and drawn by Chaykin.

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Bryan Lee O’Malley and Hope Larson on “Bear Creek Apartments”

bearcreek-00-2002423Celebrated comics couple Bryan Lee O’Malley (Scott Pilgrim) and Hope Larson (Chiggers) returned the focus of their considerable talents to the webcomics pool this week with Bear Creek Apartments, a new, original collaboration between the two creators. They announced the project this week on their website, radiomaru.com, and the comic was subsequently flooded with traffic — forcing O’Malley to break it down from a single page to a series of linked pages.

For the art geeks, the pair also provided the following details about their tools of the trade for Bear Creek:

The art is done with pen, watercolor, crayon, and some CG elements (mostly lighting effects). The lettering was done with ComiCraft’s "Monologous" font.

You can see the full comic now at the link I’ve provided above, but be sure to read it through to the end. There’s a twist there that caught me by surprise… so you’ll want to beat the spoilers, too.