Tagged: Batman
Lego: Batman: The Movie – DC Super Heroes Unite Comes to DVD in May
BURBANK, CA (February 26, 2013) – DC Comics’ greatest superheroes and their arch nemeses face-off in an action-packed, hilarious battle in LEGO Batman: The Movie – DC Super Heroes Unite. Based on the popular video game, TT Animation produced the full-length animated feature for May 21, 2013 distribution by Warner Bros. Home Entertainment as a Blu-ray™ Combo Pack ($24.98 SRP) and DVD ($19.98 SRP), On Demand and for Digital Download. The Blu-ray™ Combo Pack will include UltraViolet™*. Release will include an exclusive Lego Clark Kent/Superman figurine on pack while supplies last.
LEGO Batman: The Movie – DC Super Heroes Unite provides the ultimate blend of action and humor guaranteed to entertain fanboys of all ages. The film finds Lex Luthor taking jealousy to new heights when fellow billionaire Bruce Wayne wins the Man of the Year Award. To top Wayne’s accomplishment, Lex begins a campaign for President – and to create the atmosphere for his type of fear-based politics, he recruits the Joker to perfect a Black LEGO Destructor Ray. While wreaking havoc on Gotham, Lex successfully destroys Batman’s technology – forcing the Caped Crusader to reluctantly turn to Superman for help.
LEGO Batman: The Movie – DC Super Heroes Unite features the definitive voice of Lex Luthor, Clancy Brown (The Shawshank Redemption, SpongeBob SquarePants), who set the standard for Luthor’s vocal tones in the
landmark Warner Bros. Animation television production, Superman: The Animated Series.
Renowned videogame/animation actors Troy Baker (Bioshock Infinite, Batman: Arkham City) and Travis Willingham (Avengers Assemble, The Super Hero Squad Show) provide the voices of Batman and Superman, respectively. The cast also includes Christopher Corey Smith (Mortal Combat vs. DC Universe) as the Joker, and Charlie Schlatter (Diagnosis Murder) in a hilarious turn as the voice of Robin.
Award-winning director/producer Jon Burton helms the film from a screenplay by David A. Goodman based on a story from Burton and Goodman. Jeremy Pardon is director of photography, and executive producers are Jill Wilfret and Kathleen Fleming. Executive producers are Benjamin Melnicker and Michael Uslan.
“LEGO Batman: The Movie – DC Super Heroes Unite packs the right combination of action and humor to delight superhero fans from ages 3 to 103,” said Mary Ellen Thomas, Warner Bros. Home Entertainment Vice President, Family & Animation and Partner Brands Marketing. “We’re proud to provide a film that can be enjoyed by adults and children alike, making for ideal family entertainment.”
LEGO Batman: The Movie – DC Super Heroes Unite Blu-ray™ Combo Pack has over 2 ½ hours of exciting content, including:
• Standard and high definition versions of the feature film
• UltraViolet™*
• Featurette – “Building Batman” – An all-new featurette. Ever thought about making your own batman movie? Join a group of children as they learn from master LEGO builder Garrett Barati, and animate their own Batman mini-movie with LEGO.
• Teaser– “Lego Batman Jumps Into Action” – Garrett Barati’s original Batman teaser, created for LEGO Super Heroes, shows what this master stop-motion animator can do with just a few click, click, clicks of LEGO.
• Shorts – “LEGO/DC Universe Super Heroes Video Contest Winners” – The excitement of DC Universe Super Heroes and the joy of LEGO building brings together action-packed short films from five winning submissions
• Two bonus episodes from Batman: The Brave and the Bold (“Triumvirate of Terror” and “Scorn of the Star Sapphire”) and one episode from Teen Titans (“Overdrive”)
• Assorted trailers
Superman Unbound Details Released
The trailer for this May’s release was missing from The Dark Knight Returns Part 2 but was subsequently released online. Now come the complete details of the next direct-to-DVD film from Warner Bros. Home Entertainment.
The fun vocal casting takes television stalwarts from popular genre series and uses them in other iconic roles. Here is the complete press release.
BURBANK, CA (February 21, 2012) â A destructive force is devastating planets across the galaxy â with Earth next in its sights â and even Superman may not be capable of halting the terror in SUPERMAN: UNBOUND, the next entry in the ongoing series of DC Universe Animated Original Movies. Produced by Warner Premiere, DC Entertainment and Warner Bros. Animation, the all-new, PG-13 rated film arrives May 7, 2013 from Warner Bros. Home Entertainment as a Blu-ray⢠Combo Pack ($24.98 SRP) and DVD ($19.98 SRP), On Demand and for Digital Download. The Blu-ray⢠Combo Pack will include UltraVioletâ¢*.
Based on the Geoff Johns/Gary Frank 2008 Action Comics storyline “Superman: Brainiac,” SUPERMAN: UNBOUND finds the Man of Steel aptly handling day-to-day crime while helping acclimate Supergirl to EarthâÂÂs customs and managing Lois LaneâÂÂs expectations for their relationship. Personal issues take a back seat when the horrific force responsible for the destruction of Krypton â Brainiac â begins his descent upon Earth. Brainiac has crossed the universe, collecting cities from interesting planets â including SupergirlâÂÂs home city of Kandor â and now the all-knowing, ever-improving android has his sights fixed on Metropolis. Superman must summon all of his physical and intellectual resources to protect his city, the love of his life and his newly-arrived cousin.
The filmâÂÂs stellar voicecast is led by Matt Bomer (White Collar) as Superman, John Noble (Fringe, The Lord of the Rings films) as Brainiac, Stana Katic (Castle) as Lois Lane and Molly Quinn (Castle) as Supergirl. Additional voices in the cast include Golden Globe Award winner Frances Conroy (Six Feet Under) as Ma Kent, Wade Williams (The Dark Knight Rises) as Perry White, Diedrich Bader (The Drew Carey Show, Office Space) as Steve Lombard, Stephen Root (Boardwalk Empire, Justified) as Zor-El, and Alexander Gould (Weeds) as Jimmy Olsen.
Supervising Producer James Tucker (Justice League, Batman: The Brave and the Bold) also directs the film from a script by Bob Goodman (Warehouse 13, Batman: The Dark Knight Returns).
âÂÂSUPERMAN: UNBOUND adds an all-new chapter to the growing legacy of animated films featuring the Man of Steel and his epic challenges to maintain peace on Earth,â said Mary Ellen Thomas, Warner Home Video Vice President, Family & Animation and Partner Brands Marketing. âÂÂMatt BomerâÂÂs voice epitomizes the All-American hero that is Superman, and John Noble counters that tone with a commanding, chilling delivery for Brainiac. A superhero is only as good as the depths of his opposition, and Noble brings out the best in his villainous portrayal of Brainiac.âÂÂ
SUPERMAN: UNBOUND Blu-ray⢠Combo Pack has over 4 1/2 hours of exciting content, including:
- Standard and high definition versions of the feature film
- UltraVioletâ¢*
- Sneak Peek at Justice League: The Flashpoint Paradox, the next DC Universe Animated Original Movie
- Featurette â âÂÂKandor: History of the Bottle Cityâ â An all-new featurette. Kandor: a peaceful scientific community dedicated toward the preservation of all that is good on Krypton, the home world of Superman. àThat is, until the city was ripped from its world and placed into a small glass bottle! àThis is the short story highlighting the shrunken city of Kandor. àIts history just as fascinating as it is unique, here is how it ties in directly with the Man of Tomorrow.
- Featurette â âÂÂBrainiac: Technology and Terrorâ â An all-new featurette.àMostly machine, but part sentient being, Brainiac steals cities and destroys worlds. àIs he the most vile of SupermanâÂÂs villainous foes? àExperience the Brainiac mythology and find out why Superman barely stands a chance!
- Audio Commentary â Featuring members of the creative team: Mike Carlin, Bob Goodman and James Tucker.
- Four bonus episodes from Superman: The Animated Series (âÂÂThe Last Son of Krypton, Part 1âÂÂ; âÂÂNew Kids in TownâÂÂ; and âÂÂLittle Girl Lost, Parts 1 & 2âÂÂ), all handpicked by producer Alan Burnett.
- Digital Comic â Excerpt from the graphic novel Superman: Brainiac by Geoff Johns and Gary Frank.
* Spuerman: Unbound ÃÂ UltraViolet offer is a limited time offer.ÃÂ Restrictions and limitations apply.ÃÂ Go to ultraviolet.flixster .com/info for details.
Clancy Brown to attend Premiere of Lego Batman: The Movie – DC Superheroes Unite
Clancy Brown, the quintessential voice of Lex Luthor, will walk the red carpet and take part in the post-screening panel discussion when Warner Bros. Home Entertainment and The Paley Center for Media present the World Premiere of LEGO Batman: The Movie – DC Superheroes Unite in New York on February 11, 2013.
Brown set the benchmark for all Lex Luthor voices with his iteration of the role for Superman: The Animated Series and Justice League/Justice League Unlimited, and he has reprised the voice in several TV series episodes as well as the DC Universe Animated Original Movie, Superman/Batman: Public Enemies, and now for LEGO Batman: The Movie – DC Superheroes Unite.
The World Premiere will include red carpet media interviews starting at 5:15 p.m. and the first-ever public screening of the film at 6:30 p.m. Following the screening, cast and filmmakers will discuss the movie. Joining Brown on the panel will be TT Animation’s award-winning director/producer Jon Burton and director of photography Jeremy Pardon, and renowned videogame/animation actors Troy Baker (Bioshock Infinite, Batman: Arkham City) as Batman and Travis Willingham (Avengers Assemble, The Super Hero Squad Show) as Superman.
LEGO Batman: The Movie – DC Superheroes Unite, an all-new film from TT Animation based on its popular video game, finds Lex Luthor taking jealousy to new heights when fellow billionaire Bruce Wayne wins the Man of the Year Award. To top Wayne’s accomplishment, Lex begins a campaign for President – and to create the atmosphere for his type of fear-based politics, he recruits the Joker to perfect a Black LEGO Destructor Ray. While wreaking havoc on Gotham, Lex successfully destroys Batman’s technology – forcing the Caped Crusader to reluctantly turn to Superman for help.
Warner Bros. Home Entertainment has set May 21, 2013 as its release date for LEGO Batman: The Movie – DC Superheroes Unite on Blu-ray and DVD.
Brown made his very first theatrical appearance opposite Sean Penn in Bad Boys, and then forever sealed his place in fantasy villainy as The Kurgan in Highlander. Before playing an immortal, though, Brown etched his name in cult classic history as Rawhide in The Adventures of Buckaroo Banzai Across the 8th Dimension. Brown is regularly recognized from his standout performance as Captain Hadley in The Shawshank Redemption, as the centerpiece of HBO’s Carnivale as Brother Justin Crowe, and to fanboys across the planet as gung-ho Sgt. Zim in Starship Troopers.
Having lent his voice to nearly 600 animated episodes and films, Brown is also widely known as Mr. Krabs in SpongeBob SquarePants. His voice credits, to list just a few, include roles in The Batman, The Spectacular Spider-Man, Avatar: The Last Airbender, Jackie Chan Adventures, Wolverine and the X-Men, Phineaus and Ferb, Ben 10: Alien Force, Kim Possible, Duck Dodgers, Teen Titans, Buzz Lightyear of Star Command and Gargoyles.
The Paley Center in New York City is located at 25 West 52nd Street. There is no attached parking, however there is ample parking in numerous structures surrounding the Paley Center.
REVIEW: Batman: The Dark Knight Returns Part 2
The second part of Batman: The Dark Knight Returns demonstrates how the world has changed since the graphic novel source material was published in 1986. Frank Miller’s reinvention of Batman was also his personal reaction to the conservative, jingoistic United States of America of the decade. President Ronald Reagan was a folksy president, good with a quip, and saw the world in stark black and white terms, which was feeling wrong in the final years of the Cold War. Miller also questioned all authority figures from know-it-all doctors who loved to hear themselves on the growing number of vapid talk shows to the unformed law-enforcement representatives who fired first and then questioned orders. While some of this was evident in part one, which was released last fall, this installment, out on Tuesday, really shines a spotlight on the themes.
A visual tour-de-force, Miller’s four-part The Dark Knight took the storytelling techniques he developed for Daredevil and applied them to DC’s two biggest icons. Readers had seen nothing like it before and heralded the work an instant classic. Here we are, more than twenty years later being given a two-part adaptation of this story and suddenly it feels dated. Here’s no question screenwriter Bob Goodman and director Jay Oliva honored the source material and its satisfying as an adaptation.
But the notion that Superman, the ultimate authority figure, was blindly taking orders from the President, and allowed himself to take lives in an international conflict feels wrongheaded. That Batman and the other costumed heroes and villains would all willingly vanish into the shadows that spawned them feels wrong, as well. Much as it felt wrong for Batman to vanish for eight years in the Christopher Nolan films, it also now feels like Bruce Wayne would never stop fighting crime in his city.
But he’s back, pushing fifty, and feeling the effects of time on his bulky form. He’s dealing with a city that needs him but an administration that does not want him, especially as Commissioner James Gordon steps down, turning the police over to Ellen Yindel, who immediately wants Batman shot on sight. Where Oliva’s action sequences totally fail is that the criminals and police alike fire endless streams of bullets with little consideration of the collateral damage being inflict or civilian lives being endangered. Thousands of bullets are fired, but none strike Batman or Robin, which is stunning incompetence (and bad storytelling).
The conflict on the island of Corto Maltese is the backdrop as the Joker talks his idiot doctor into bringing him to a talk show to tell his side of the story. Michael Emerson’s clown prince of crime is cold and maniacal but depicted, he is a homicidal figure, nothing funny about his actions or methods at all. The character design may be Miller inspired but he’s too normal looking, just a muscular specimen in makeup which feels wrong. The criminal madman is free and after Batman after making a stop to humiliate a gone-to-pot Selina Kyle, now a Madame. The Joker and Batman face off one final time and this is when the Dark Knight finally gets hurt, in the Tunnel of Love of all places, a subtle nod to the homoerotic subtext Miller added to their relationship.
All the episodic explosive action leads up to the inevitable conflict between the symbol of conformity and the agent of justice. Their climactic battle is nicely handled as is the denouement, bringing the 76 minute story to a fine ending.
Peter Weller’s Batman is okay but nothing special while Mark Valley’s Superman works much better. Ariel Winter’s Robin doesn’t get nearly enough to say but plenty to do in the film. The rich voice cast blends well together, aided by a good score from Christopher Drake.
The combo pack contains the Blu-ray, DVD, and Ultraviolet versions of the film. Special features include a too-short 9:24 Superman vs. Batman: When Heroes Collide, as the usual suspects talk about why these two fight and who should win. The longer, 14:07, The Joker: Laughing in the Face of Death nicely uses archival material so his creator, Jerry Robinson gets his say. While it’s good to have Emerson’s take on the character, Mark Hamill’s absence is missed as are his current handlers such as writer Scott Snyder. Oliva takes us through numerous sequences in the 43 minute From Sketch to Screen and he gives kudos to those who took Miller’s work and brought it the screen. Oliva is well-spoken and some of the information provided is interesting to hear and see.
Three episodes from Batman: The Animated Series and Batman: The Brave & the Bold are included on the Blu-ray disc. On the other hand, the promised preview of Superman: Unbound is curiously absence from the disc. Instead, there is another digital excerpt from the graphic novel.
DOC SAVAGE MEETS KING KONG IN NEXT WILD ADVENTURE FROM ALTUS PRESS!
Eighty years ago in February, 1933 the Street & Smith company released the first issue of Doc Savage Magazine, introducing one of the most
popular and influential pulp superheroes ever to hit the American scene.
Doc Savage was the greatest adventure and scientist of his era, and
while his magazine ended in 1949, he influenced the creators of
Superman, Batman, Star Trek, The Man from UNCLE and the Marvel
Universe—to name only a few.
While that first issue of Doc Savage was fresh on Depression newsstands,
RKO Pictures released one of the most important fantasy films of
all time. Everyone knows the story of how King Kong was discovered on
Skull Island and hauled back to New York in chains, only to perish
tragically atop the world’s tallest skyscraper, the Empire State
Building.
As it happened, that was where Doc Savage had his world headquarters.
For decades, fans have wondered: Where was Doc the day Kong fell?
On the eightieth anniversary of these fictional giants, Altus Press is
proud to release the first authorized clash between The Man of Bronze
and the Eighth Wonder of the World—Doc Savage: Skull Island.Written
by Will Murray in collaboration with Joe DeVito, creator of KONG: King
of Skull Island, Doc Savage: Skull Island is a new pulp epic.
The story opens when Doc returns from his Fortress of Solitude in the
North Pole to discover the cold corpse of Kong lying on his doorstep.
“I know this creature,” he tells his dumbfounded men.
Tasked to dispose of the remains, the Man of Bronze then tells the
untold story of his epic encounter with Kong back in 1920, after Doc
returns from service in World War I, long before Kong became King Kong.
Doc Savage: Skull Island is a multi-generational story in which Doc and
his father—the man who placed him in the hands of scientists who
made him into a superman—sail to the Indian Ocean in search of Doc’s
grandfather, the legendary Stormalong Savage, whose famous ship has been
discovered floating, deserted, her masts snapped by some incredible
force.
The quest for Stormalong Savage leads to the fog-shrouded Indian
Ocean—and Skull Island! There, Doc Savage faces his first great test
as he encounters its prehistoric dangers and tangles with the towering,
unstoppable Kong.
“When Joe DeVito brought this idea to me,” says Will Murray, “I knew it
had to be written with reverence for both of these immortal characters.
So I used the locale of Skull Island to tell a larger story, an untold
origin for Doc Savage. It all started back on Skull Island….”
Doc Savage: Skull Island has already been hailed as “The Doc Savage
novel that Doc fans have been waiting on for 80 years!”
Doc Savage: Skull Island is will be released in March, as the fifth
entry in Altus Press’ popular Wild Adventures of Doc Savage series.
Cover by Joe DeVito.
Source(s): Altus Press http://www.altuspress.com/>
Eighty years ago in February, 1933 the Street & Smith company released
the first issue of Doc Savage Magazine, introducing one of the most
popular and influential pulp superheroes ever to hit the American scene.
Doc Savage was the greatest adventure and scientist of his era, and
while his magazine ended in 1949, he influenced the creators of
Superman, Batman, Star Trek, The Man from UNCLE and the Marvel
Universe—to name only a few.
While that first issue of Doc Savage was fresh on Depression newsstands,
Universal Studios released one of the most important fantasy films of
all time. Everyone knows the story of how King Kong was discovered on
Skull Island and hauled back to New York in chains, only to perish
tragically atop the world’s tallest skyscraper, the Empire State
Building.
As it happened, that was where Doc Savage had his world headquarters.
For decades, fans have wondered: Where was Doc the day Kong fell?
On the eightieth anniversary of these fictional giants, Altus Press is
proud to release the first authorized clash between The Man of Bronze
and the Eighth Wonder of the World—Doc Savage: Skull Island.Written
by Will Murray in collaboration with Joe DeVito, creator of KONG: King
of Skull Island, Doc Savage: Skull Island is a new pulp epic.
The story opens when Doc returns from his Fortress of Solitude in the
North Pole to discover the cold corpse of Kong lying on his doorstep.
“I know this creature,” he tells his dumbfounded men.
Tasked to dispose of the remains, the Man of Bronze then tells the
untold story of his epic encounter with Kong back in 1920, after Doc
returns from service in World War I, long before Kong became King Kong.
Doc Savage: Skull Island is a multi-generational story in which Doc and
his father—the man who placed him in the hands of scientists who
made him into a superman—sail to the Indian Ocean in search of Doc’s
grandfather, the legendary Stormalong Savage, whose famous ship has been
discovered floating, deserted, her masts snapped by some incredible
force.
The quest for Stormalong Savage leads to the fog-shrouded Indian
Ocean—and Skull Island! There, Doc Savage faces his first great test
as he encounters its prehistoric dangers and tangles with the towering,
unstoppable Kong.
“When Joe DeVito brought this idea to me,” says Will Murray, “I knew it
had to be written with reverence for both of these immortal characters.
So I used the locale of Skull Island to tell a larger story, an untold
origin for Doc Savage. It all started back on Skull Island….”
Doc Savage: Skull Island has already been hailed as “The Doc Savage
novel that Doc fans have been waiting on for 80 years!”
Doc Savage: Skull Island is will be released in March, as the fifth
entry in Altus Press’ popular Wild Adventures of Doc Savage series.
Cover by Joe DeVito.
Source(s): Altus Press http://www.altuspress.com/>
Emily S. Whitten: Geeklitism – Part I
I think tomorrow I’ll call up Merriam-Webster and suggest a new word for their dictionary. That word? Geeklitism. (Not to be confused with Geekleetist, which posts fun stuff).
It should be in the dictionary, because it certainly is a thing that exists. But how would I suggest they define it? Damned if I know, although I guess the short version could be: “claiming you’re a ‘real geek’ and other people aren’t; claiming you’re the superior geek.” But really, the various aspects of both this attitude and of being a “geek” generally are so broad that I’m not sure they can be encompassed in a dictionary definition.
The reason for this, and the funny thing about “being a geek,” is that it’s a different experience for everyone. For instance, I’ve been a geek probably all of my life; but I don’t know that I ever really knew it until adulthood, when, thanks to the increased ease of finding like-minded people via the internet, it suddenly turned out it wasn’t such a bad thing to be. As far as I recall, no one called me a geek growing up. I had no idea I was part of this mysterious group of people called “geeks.”
“What??” I can hear a geeklitist out there crying out in triumph. “No one called you a geek? That must mean that you didn’t get bullied by the “cool kids” in school! Haha! You can’t understand the suffering and hardships that I went through in my formative years because of my love of stories about hobbits! You are not a real geek like me!” (This is the kind of thing geeklitists say, don’t you know. Sometimes they also add, “And all the girls made fun of me!! I’ve never gotten over that! My life was so hard!”)
But that’s not really what I said, is it? Of course I got picked on. Most kids do. For instance, when I was in first grade and all the cool kids in my new school had moved on to jeans or whatever was in fashion, my mom, bless her, still dressed me in cutesy pastel sweatsuits with big decorative (but pointless) buttons and bows on them. It follows that one of my first memories of my new school is three girls in my class making fun of my clothes on the playground – at which point I probably said something mean.
I was a well-read little child, who could creatively insult other children with words that none of us really knew the meaning of; but they sounded like insults, so it all worked out. For example, at some point in my primary school years, one of the biggest insults I remember using was, “You’re corroded!” (Which makes no sense under the real definition but sounds like maybe you have a gross skin condition?) My favorite of the weird words I personally transmogrified into an insult when young was “You’re a transubstantiationalist!” No one else had any idea what it meant, but I managed to convince the kids I was using it on that it was a really horrible thing to be. Mwahaha. But I digress. Anyway, at that point, we all got in a fight. Like a physical fight, of the kicking and punching and hair and decorative bow-pulling variety. Yowch.
“Whatever!” the geeklitist is saying. “That’s not what I meant. That’s just fashion. You were only a geek if you were ostracized because of your offbeat hobbies and/or love of genre fiction as a child! That’s what makes you a real geek like me.” Well, yes. I was that, too. I used to sit by myself at lunch and read giant books that were too “old” for me, like Clan of the Cave Bear and The Mists of Avalon, propped up in front of me as I ate with painful slowness (something else for which I was occasionally teased, but which turns out to be the healthy way to eat. Take that!). I’d walk down the school halls reading A Swiftly Tilting Planet or maybe The Deed of Paksenarrion without looking up (during which I developed a great sixth sense for not running into people while looking down, which is very handy these days when texting while walking to work).
I was definitely called weird, and often, annoying (because I used big words and talked a lot) more times than I can count. I engaged in some geek activities that probably would have been thought cool by at least the little boys in my class, like watching Teenage Mutant Ninja Turtles and X-Men cartoons, but I never realized that, because at that point in my life, boys had cooties. (Of course.) I’m not saying I didn’t have friends; I did, and they were a lot of fun. But I also got made fun of; and as far as I knew, most of my friends were not actually interested in The Lord of the Rings or Batman: The Animated Series. I don’t even know that I ever thought to ask most of them.(Or if I did, and received blank stares, I probably never brought it up again. This is why I’d never make a good Whedonvangelist, another word I’ve decided should be in the dictionary.)
Those were the sorts of things I often enjoyed alone, and didn’t really talk about that much, and that was fine. I knew (from others telling me, repeatedly) that I was a weird child, and I guess I just kind of assumed that was how life was and would continue to be for me – having some interests that nobody around me shared. Of course, that feeling of being alone in one’s interests is often cited as part of the experience of geekdom; and of course, in truth, lots of other people also had those interests; I just hadn’t discovered them yet. But I guess that’s all part of being a geek.
“Ahaha!” an entirely different brand of geeklitist is chortling. “But none of that matters! That’s just kid stuff! You’re not a real geek like me unless you can list, right this minute, in reverse alphabetical order, every superhero who turned out to be a Skrull during Secret Invasion! And until you can name at least three obscure continuity errors in [my favorite comics character’s] ongoing storyline! And unless you can tell me your three favorite fighting tactics for the video game character whose costume you are now wearing!” But, second brand of geeklitist…the water is wide, and the world is large, and I might like a different character than you do, or I might focus on something for different reasons than you do. Are you saying your viewpoint and favorite genre things and factoids are inherently better and geekier than mine, and are the only things that can bestow upon all of us admission into the uber-exclusive society of geekdom, just because they are yours? …Well, yes, yes you are, and that’s pretty self-centered. We can all be geeks in our own ways, with our own specific areas of interest and knowledge. Right?
“No no,” chides another, lone geeklitist, standing apart with one brow raised and pointing a finger at each of us in turn. “You will never, ever be a real geek, because you didn’t watch Firefly until it came out on DVD! You only like the newest Doctor Who! You never participated in the drive to keep Chuck on the air via purchasing mounds of Subway sandwiches. You’ll never be a real geek, not any of you, because (cue dramatic music and Iwo Jima flag-raising reenactment) I was here first, and I claim this geekdom in the name of Geekmoria! It’s mine, all miiiiine!!!!!”
…What? No, really, what? That’s just asinine.
“…”
“…”
“Well…maybe,” says the lone geeklitist doubtfully. “But I was here first.”
How do you know, lone geeklitist? Did you turn on your TV to a new show before anyone else in the entire world? Acquire an ARC of the first book in a now-beloved series? Hold in your excited hands the very first copy of the very first appearance of a comic book character? And even if you did…why does that give you any more claim to an appreciation of it than anyone else? Why does timing somehow make you more passionate about your geekdom than all the other geeks?
“…?”
Exactly.
So, any other geeklitists out there want to make a stand about how they’re the real geeks? I just ask because I don’t like to exclude people, although I realize the irony of saying that to you, geeklitists.
…
…
I’m hearing a lot of silence out there. Guess I’ll just wrap this u–what? I’m sorry? What did you say?
A chorus of low, angry, guttural voices rises from the deep to repeat itself, as one last group of geeklitists has its say:
You can’t be a real geek! You’re a girrrrrrrl!!
Oh, seriously. Shut up already.
And until next time, Servo Lectio!
TUESDAY AFTERNOON: Michael Davis Rises!
WEDNESDAY MORNING: Mike Gold Laughs!
“Dotter of Her Father’s Eyes” wins Costa Book Awards biography of 2012
Mary and Bryan Talbot’s Dotter of Her Father’s Eyes has won the Costa Book Awards biography of the year. They won the £5,000 biography prize for a book that interweaves the true and tragic story of James Joyce’s daughter Lucia with Mary’s own troubled relationship with her father, the eminent Joycean scholar James S. Atherton.
The Talbots have known of the win for several weeks. “It has been really hard keeping quiet about it,” said Mary. “We were astonished. Just being shortlisted was amazing and hearing we’d won the category was stunning. We’re delighted of course, both personally – it’s the first story I’ve had published – but also for the medium, I can’t believe a graphic novel has won.”
It is not the first graphic work to win a major literary prize – Art Spiegelman’s Maus won a Pulitzer in 1992 and Chris Ware won the Guardian first book prize in 2001 for Jimmy Corrigan: the Smartest Kid on Earth – but the Costa award is still a significant moment for the graphic medium.
“It is a good thing for graphic novels as a whole,” said Bryan Talbot whose prodigious output includes The Adventures of Luther Arkwright and Alice in Sunderland as well as strips for Judge Dredd and Batman. “Graphic novels are becoming increasingly accepted as a legitimate art form.”
The last graphic novel spike came about 25 years ago with the popularity of books such as The Dark Knight Returns, Watchmen and Maus. The problem then, said Talbot, was that there were not enough books to feed this. “By the time you’d read a dozen or so of the best titles, there wasn’t enough left to keep this nascent interest going. Since then, there has been an increasing number of graphic novels published and now we have this whole canon of quality work.
“We are living in the golden age of graphic novels. There are more and better comics being drawn today than ever in the history of the medium and there’s such a range of styles of artwork, of genre and of subject matter.”
Judges called Dotter of Her Father’s Eyes “a beautifully crafted” work “which crosses the boundaries between literature and the graphic genre with extraordinary effect”.
via Costa awards 2012: graphic biography wins category prize | Books | The Guardian.
Congratulations to Mary and Bryan!
Marc Alan Fishman: The Superior Spider-Ploy
SPOILER ALERT: To be fair… if you’ve not read Amazing Spider-Man #700, and care about the ending, and haven’t scoured the interwebs for spoilers previously? Please don’t read this week. Go read Dennis O’Neil’s article instead. It’s better than mine anyway.
Awhile back Michael Davis and I got into a heated argument over balls. Not kickballs. Not softballs. Not soccer balls. Balls. Juevos. Or Huevos, depending on how you look at it. We bickered a bit on whether DC’s New52 was a move made with testicular fortitude. Well, I’d like to think ultimately I won. I said they didn’t use enough man-juice. They got the bump in sales they wanted, but I don’t believe for a second they “changed the industry,” “changed the game,” or did anything more than what they did after the first Crisis on Infinite Earths – but in a significantly more watered down way. But I digress. This week, I’m not here to chastise DC. This week. I’m here to celebrate a bold and ballsy move by none other than Dan Slott. His Superior Spider-Man is a gutsy concept that deserves recognition.
Slott started in on his run on Amazing Spider-Man way back at issue #546. One-two-skip-a-few-ninety-nine-six-hundred. At issue #600 Dan started what would lead to a hundred issue long game wherein he would eventually do the (mostly) unthinkable: he would kill Peter Parker, and in true comic fashion mind-swap Otto Octavious into the titular hero’s body. And he’d keep it that way. Thus, when Marvel launches Superior Spider-Man with Doc Ock as Peter Parker… we have a new(ish) Spider-Man in the 616. Balls, kiddos.
The ideology here is simple. Thwarted time and again, Octavious decided to play one of the longest cons in comic history. In bits and pieces and dribs and drabs, Doc Ock found ways into Peter Parker’s head. And after his nefarious plan succeeds, in very a Ozymandias’ way, we are left with Spider-Ock. But instead of proclaiming potential world domination, instead Slott aims Octavious towards a goal that makes him more a shade of gray than previously thought. To paraphrase: all Otto’s ever wanted (aside from a dead nemesis for years and years, and maybe a better haircut) was to improve the world. Now, with this newfound great power will come great solutions. He has proclaimed that he will be the superior Spider-Man. Natch.
Now, the whole body swap thing has been done before. As has the “replace the title character with character X.” Bucky-Cap. Dick Grayson-Bats. Frog-Thor. And yes, we know that Spidey-Classic will no doubt be back in his own body safe and sound. And let’s even be so bold as to suggest somehow Otto will get himself a new body too. Younger. Stronger. Designed with 100% more lines and angst. It’s just the nature of this business. Don’t believe me? Go look at Frank Castle. Bloodstone my Jewish ass. But that’s a whole ‘nother show, as Alton Brown might say. The key here, and the reason I’m so excited about this, is because of the sheer novelty.
It’s widely known my favorite book of 2011 was Scott Snyder’s Detective Comics, starring Dick Grayson under the cape and cowl. I had not purchased a Batman book for eight years prior. Thank you, Hush. Why did I return? Especially when I didn’t know Scott from a hole in the wall? Because of the opportunity to give me something new. And whereas seemingly all other Marvel titles being brought into the “NOW,” here Slott decided to end his pre-now run with a big bang. Everyone else put the toys neatly back on the shelf. Balls. Of course, it may be a bit unfair to say that. Slott leaves Amazing Spider-Man to go to… Superior Spider-Man. So, perhaps he’s only semi-ballsy? Nay. To start a new number one with such a concept – for however long it goes on for – is a calculated risk.
Most of us in comic land know that a shiny new #1 on the shelf is an invitation to hop on board the bandwagon before it’s too late. I missed the boat (er… wagon) already on Daredevil, Hawkeye, and a few others outside the big two. To start a book by throwing out the previously known characteristics of your lead hero is something even more refreshing that Bucky-Cap and the like. Octo-Spidey has a cold and calculating mind behind the bright spandex. He has knowledge of the underworld other heroes would not be privy to. And he has all of Peter’s knowledge on top of his own. That’s two super-scientists for the price of one, for those counting. All of these things contribute to an amazing (superior? Nah, too easy) amount of potential energy. So long as Slott can convert that to kinetic energy he has an opportunity to redefine a hero with decades of backstory (and a ton of it truly despised). Goodbye clone saga. Goodbye “One More Day.” Hello new stories. For however long they last.
Speaking of that length, I cite Señor Miguel Oro. “…It’s not merely a matter of execution: eventually, the readers’ patience will wear out. The trick it to make the arc so compelling you don’t want it to revert. That’s some trick. But even then, you’re racing against the reader’s expectations.”
And therein lies the ultimate question. How long can Dan Slott keep the ball in the air. The longer he does it, the more attention will gather around the book. I mean, with a major motion picture looming not too far off in the distance, can Slott successfully maintain a Spider-Man that isn’t? Only one way to tell. And while I only read “Ends of the Earth” on his Amazing Spider-Man run before being lured elsewhere… I for one will jump on board as long as he delivers.
Dan Slott, the balls are in your court. Now (heh), use them.
SUNDAY: John Ostrander



