The Theory of Webcomics: How Webcomics Make Money
The question is how webcomics make money. The answer is: Most of them don’t, but the ones that do usually rely on numerous sources. These typically include advertisements on the site, donations from readers, merchandise sales, and paid online content.
The webcomic itself can play several fundamental roles, all of which rest on the same idea: You come to the site to read the comic.
When the revenue source is advertising, the comic consists of a draw that makes the presence of advertising acceptable, in the same model as a TV show. Depending on the hosting site (and the author’s preferences) these can be Google text ads, banner ads put together by Project Wonderful and similar ad brokers, or customized ads solicited and designed by the artist himself. The former two are the easier choice, and typically the available ones to smaller comics with less traffic. More popular comics can often solicit advertisements from online retailers or other comics. The biggest comics, such as Penny Arcade [link: http://www.penny-arcade.com/], have been known to attract advertisements from companies looking to tap into their audience, such as Sega.
When discussing donations, the comic plays the role of a bridge or connection between the author and the audience. The author is typically closer and more responsive to audience feedback than a novelist or print comic author could be, often maintaining comic forums or a Livejournal to communicate with them. Over time, the audience thinks of the author not as a faceless comic-making entity, but as a friend who gives them free stuff and deserves to be rewarded for that. Randy Milholland is the undisputed master of this, having dared his readership that he would quit his day job if they’d donate a year’s salary. Which, in a matter of days, they did. (more…)


IDW has announced signing tour dates for the creators behind the two eagerly anticipated bio-comics featuring presidential candidates Barack Obama and John McCain. Additionally, both comics will be made available for download to mobile phones.
My friend
The idea that the march of technology is too slow and could kill a baby art form is nothing new. Scott Kurtz wrote “Could Success Kill Your Webcomic?” in 2002, as he was then concerned with the increasing cost of bandwidth that came with an influx of readers. Fortunately, in the last six years, technological growth outpaced his concerns, but things were a bit dicey for some popular webcomics for a little while there.
Whoever thought that lipstick would make major Silly Season news in the 21st century? Although I have to admit I’d rather hear about it being applied to pit bulls and pigs than human beings, but I’ve never had the best relationship with makeup, accessories and other fribbles, as this past week has reminded me.
So right now, we’re halfway through Final Crisis, a crossover involving the weakening of space and time and all of reality being endangered. In the prelude one-shot DC Universe #0, readers were recapped about the fact that this is the third universal crisis to happen to the DCU (which isn’t entirely accurate and we’ll get into that soon).
Marvel’s Digital Comics
Printing mistakes and distribution snafus have plagued us all comic-wise the past few weeks. We help you catch up on what you should and will be seeing in the comic stores, plus:
Bluewater Productions has added William Shatner to their growing line of celebrity endorsed comic books. Following in the footsteps of Ray Harryhausen, Vincent Price and Roger Corman, Shatner will have comics based on his novels including Man O’ War and Quest for Tomorrow. These will be published as miniseries, continuing the stories with talent yet to be announced.
