Tagged: Dave Cockrum

Joe Corallo: The New X-Men Blues

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x-men-blue-8419253juggernaut-7898195Last week I wrote an open letter to Marvel about what the X-Men mean to me, primarily as a reaction to X-Men Gold #1. If you missed it, you can read it here. Since then, X-Men Blue #1 has come out. I read it, so now you get to read me talking about it.

Although I’ll be avoiding the biggest spoilers, if you are looking to avoid any and all spoilers for this comic I suggest you go give it a read before you continue.

Oh, you already read it and can keep going? That’s great!

X-Men Blue #1 is written by Cullen Bunn, drawn by Jorge Molina and Matteo Buffagni, colored by Matt Milla and lettered by Joe Caramagna. Cullen Bunn is someone I’ve been a fan of for a while now; it’s really hard not to enjoy Bunn’s writing. I’m really looking forward to reading his, Danny Luckert and Marie Enger’s Regression over at Image Comics. You can read an interview with them on this new series here. It was Cullen Bunn’s involvement in this series that made me excited about this particular X title.

After reading it I have to say that Cullen Bunn did not disappoint. He took what could have easily been a rough start to a series and crafted a tight, fun story that didn’t take itself too seriously throughout. That way, when the reveal at the end of the issue is made, it hits you harder. Tone is important and Cullen Bunn knows how to make you feel every panel of every page without feeling pandered to.

The art of Jorge Molina and Matteo Buffagni creates exciting page layouts the move the story along at breakneck speed when it needs to and is aided by the primary use of wide across panels and tall thin panels. My only complaints are that everyone looks too young and pretty –especially Black Tom Cassidy – and I don’t care for the new Juggernaut design. It’s too Bane.

Matt Milla’s colors are bright and really pop. It only gets dark mostly when dealing with Juggernaut and on the last couple of pages, which helps the mood greatly and in particular moves the reader on the second to last page of the main story to start feeling the sense of dread before they even get to the reveal. Excellent coloring.

x-men-pin-up-9087289x-men-1-5675840There are two problems that jump out to me from this book that are no fault of the creative team. First, that the book doesn’t necessarily fit with the 90s nostalgia that these X books represent. This isn’t the old Blue team, but rather the original team of the Stan Lee and Jack Kirby years minus Professor X. While it made sense in the 80s to bring the original team back in X-Factor as the Lee and Kirby run was on only two decades old, it makes less sense when it’s five decades old. Anyway, after a few years they completely changed the X-Factor team back. You have so many great, compelling X characters to have a team limited like this seems entirely unnecessary. Now maybe the team will change in the next few issues or do, but the issue #1 is where you wanna grab people and it’d be a shame if people skip out on this because of this particular team, with the team on X-Men Gold being far more interesting character wise.

The second problem spins out of the first. We end up with a team that’s all cis white characters. A major problem with some of these older comics is that they are straighter, more cis, more male and more white than what people today would often expect. Even straight cis white male readers who are against diversity in comics at least expect their to be diversity, or else what are they going to yell about on Twitter?

That’s the danger with nostalgia. You can often go the route of nostalgia or go the route of diversity, but it becomes difficult to wed the two – particularly when the property in question is over fifty years old. There is a reason people like Len Wein, Chris Claremont, and Dave Cockrum made the team more diverse, and it seems silly to be taking steps back like this.

Despite how some people have reported on the Marvel Retailer Summit, Marvel has not come out and said they are anti-diversity. This particular team doesn’t ring true to what many X books have stood for the past few decades. You can’t point to Jean Grey being the leader as being terribly progressive when she’s the only woman on a team of five, and it’s hard to point to Iceman as being particularly progressive here when his orientation isn’t really discussed. That won’t be the case in Sina Grace’s Iceman, which I’m really looking forward to reading.

Look, nostalgia can be complicated, and can often be very, very white. That doesn’t make it bad reading. Like I said, I enjoyed reading this book. These problems with nostalgia still need to be looked at, and maybe a few issues or so down we will have a shake up with this team to have it feel more like a book in the spirit of the X-Men. And with Cullen Bunn at the helm and the reveal at the end of this issue, I feel like that’s a very real possibility.

BIG BANG IS BACK THANKS TO PULP 2.0 PRESS!

FOR IMMEDIATE RELEASE:
July
5th, 2011
        
                                                                                                                    Pulp
2.0 Press


Pulp 2.0 Press Acquires Publishing Rights to Big Bang Universe


Pulp Publisher to reprint classic Big Bang Comics as Collector’s Volumes




Los Angeles, CA – Pulp 2.0 Press CEO Bill Cunningham today announced that the company has acquired the publishing and media licensing rights to the library of work by creators Gary Carlson and Chris Ecker under their Big Bang Comics imprint.  This deal signals another expansion for the company’s library of graphic novels. “I’ve always loved the history and the classic sensibility of the Big Bang Comics characters like Knight Watchman, Ultiman, Thunder Girl and others that Gary and Chris have created.  I’m very pleased we have a chance to bring their work and the work of celebrated giants like Curt Swan, Murphy Anderson, Shelly Moldoff, and Marty Nodell out in collector’s editions that capture that four color fun we all enjoyed when we were kids.”

The company plans to issue their editions as showcases to each individual Big Bang Comics character by collecting all of that character’s work under one cover, and adding historical reference, essays and rare, behind-the-scenes photos, sketches, covers, and memorabilia.  Formerly published by Image comics, Big Bang made a reputation for itself as the place where comics were fun again by creating the classic comics work of BB giants like Tom King and Jack Kingler.
“Big Bang Comics is an example of the kind of of fun we want to inject back into book publishing,” said Cunningham.  “I grew up reading books like
The Great Comic Book Heroes and
Batman:
From the 30’s to the 70’s.
Each Big Bang character deserves the same sort of presentation so fans old and new can read and appreciate both the comics and the history behind the company just
like I did.”


“Big Bang Comics began in 1992 when Chris Ecker told me that he was tired of comic book publishers and art directors telling him that he drew like an “old guy” and that he was going to sit down and draw an old style comic book story and that I was going to write it.  We talked his ideaover at a small comic convention in Elgin, Illinois where we both lived. Then we got Gary Reed  at Caliber Press involved as our first publisher and the rest is history. With Big Bang I got to write stories about the characters I had loved and even got to work with some of my favorite creators: Shelly Moldoff, Mart Nodell, Curt Swan and Murphy Anderson (they even signed it “Swanderson”!), Dave Cockrum and Rich Buckler,” said Big Bang Creator Gary Carlson.
Big Bang Co-Creator Chris Ecker adds, “If the Golden Age and Silver Age creators had the opportunity to see their work available on “space aged” digital devices (like, say a Kindle or Nook), they’d have jumped at it. With Pulp2.0, we’re able to do things with our “vintage” comic universe that they could only dream–and write or draw–about. I also think there’s an untapped group of potential fans that aren’t familiar with Big Bang out there, and the digital and print on demand capabilities that our Pulp 2.0 partnership presents will allow them total access. “

Individual editions in Pulp 2.0’s Big Bang Comics Collector’s series will be announced as they become available.  The first editions are scheduled for 2nd quarter 2012. For more information on Big Bang go to: www.bigbangcomics.com

About Pulp 2.0:
Pulp 2.0 is a publishing and media company that creates and distributes quality pulp entertainment media in every manner possible for its audience all over the world to enjoy. The company licenses, redesigns and republishes classic pulp, exploitation paperbacks and magazines through a variety of print and digital media; breathing new life into many of these ‘lost’ properties.

The company also creates new pulp entertainment for its target audience including the original vampire blaxploitation novel Brother Blood by Donald F. Glut, the internet radio adventure serial   “The Murder Legion Strikes at Midnight” (produced in association with Toronto’s  Decoder Ring Theater), and the tribute to legendary radio adventure historian Jim Harmon, Radio Western Adventures that features a lost western tale by Doc Savage creator Lester Dent.  In addition, the company is developing the re-release of Glut’s widely acclaimed horror-adventure book series The
New Adventures of Frankenstein
in collectible editions for print and digital.  For more information go to:
www.pulp2ohpress.com




Dave Cockrum estate donates comics to Newark Beth Israel Children’s Hospital

dave-cockrum-9145621Kars4Kids, the national
car-donation program that benefits children, and Newark Beth Israel
Children’s Hospital in Newark, NJ, distributed a generous,
unique donation from the estate of Dave Cockrum, co-creator of Marvel
Comics’ popular X-Men series. The donated comics were part of Cockrum’s
personal collection.

“My husband loved to help people—he was
generous to a fault,” said Paty Cockrum, widow of the popular artist
and creator who died in 2006 from complications resulting from
diabetes. “Dave was extremely happy that the characters he created—such
as Storm, Colossus and Nightcrawler—became a part of the childhood
memories of millions of children. He knew that was his legacy. Dave was
also an avid comic book collector. I’m delighted that kids in need will
benefit from his personal collection.”

The comics were given
out on February 19 to children who
are hospitalized.

Kars4Kids
is a national organization providing for the spiritual, emotional and
practical needs of children from impoverished or dysfunctional
families. The national, 501(c)3, non-profit organization was
established in 2000.

Hat tip (and happy birthday!) to Clifford Meth.

Dave Cockrum estate donates hundreds of comics to charity

dave-cockrum-6103328Kars4Kids, the nationally recognized car-donation program, has received a generous, unique donation from the estate of Dave Cockrum. But it wasn’t the artist’s car. Hundreds of comic books, from the personal collection of the man who co-created many characters from Marvel Entertainment’s X-Men franchise, were given to Kars4Kids to benefit children.
 
“Dave loved to help people—he was generous to a fault,” said Paty Cockrum, widow of the popular artist who died in 2006 from complications resulting from diabetes.  “He was extremely happy that the characters he created—such as Storm, Colossus and Nightcrawler—became a part of the childhood memories of millions of children. He knew that was his legacy.”
 
The donated comics were part of Cockrum’s personal collection. “I’m delighted that more kids will benefit from them,” said Mrs. Cockrum.
 
Kars4Kids.org is a national organization providing for the spiritual, emotional and practical needs of children from impoverished or dysfunctional families. The national, 501(c)(3), non-profit organization was established in 2000.
 
For more information, contact Josh Smith at 732-730-8595, ext. 108.