Tagged: GrimJack

John Ostrander: Fashion Statements

supermaninatux-3138530My good friend Martha Thomases, as usual, wrote an interesting column this week on her way to the Baltimore Con. She wrote about choosing what to wear at the Con and that, in turn, set me to thinking and provided grist for my own essay mill. Some weeks I need a lot of grist.

Something that’s important in comics and too little discussed is the importance of clothes. The fashion choices made by a character says something about that character. What you wear makes a statement about who you are even if that statement is, “I don’t care.” As often as not, my criterion still is, “Is it clean? Is it clean-ish? Does it at least not smell? Does it not smell too badly?”

However, I can dress up. I clean up fairly well, to be honest. I’m not keen on wearing ties but I know how and when to do so. I like hats, especially fedoras, although the Irish cloth cap works well on me. One wonderful fan made me a beret like GrimJack wears and I like that a lot and can be seen at conventions with it.

Some people dress for success. Some people dress to be invisible. Choices are made even when it appears to be a non-choice. If you say, “I don’t care how I look; I don’t think it’s important,” that’s a choice. It says something and don’t bother maintaining that it doesn’t or shouldn’t matter. It does. We make up our minds about people right away depending on how they appear to us. They do the same with us. Assuming the phrase, “Dress for the job you want, not for the job you have.” Is true, why is it true? The answer is we want people to perceive us in a certain way even if our goal is not to be perceived, to blend in.

When I was working with student artists, I wanted them to look at different source materials for the way people dressed. Tony Stark and Bruce Wayne would be more likely to dress out of GQ whereas Peter Parker might dress from the Old Navy store.  Here’s an extra-points question – how would Tony Stark dress differently from Bruce Wayne? Bruce’s suits are a costume for the playboy image he plays whereas Tony’s wardrobe is who he is (and, yes, I’m including the Iron Man costume).

Certain costumes can be a short-hand to who the character is – in Westerns, it used to be the good guys wore the white hats and the bad guys wore the black hats. Made things simple – an oversimplification, really. Clothing and costumes can describe a character but they can’t be substituted for characterization itself.

Clothing can reveal character: who the individual is, how they think of themselves, how they present an image of themselves. We do it (deny it if you want) and so characters do it as well. What’s true in life should be true on the page.

A very fun aspect of this in the past few years has been the rising importance of cosplay (costume playing for those of you who don’t know the term) as part of fandom. Fans become the characters they see in the comics or on the screen. The costumes can be elaborate or silly or elaborately silly or anywhere in that spectrum. They’ve become fixtures at most conventions these days and are often stunning. They’re a merger of the person who is wearing the costume and the character they represent.

Whether it’s in a drawing or in prose, clothes can make the character and if you want to work as an artist or a writer, you’d do well to remember that.

MONDAY MORNING: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

John Ostrander: The Essence

ostrander-art-130804-3794866A week or so ago I was talking about how in the Man of Steel movie they had Superman kill someone. No spoiler alert: if you haven’t seen the movie yet, it’s your own damn fault. It did violate one of the traditional tenets that marked Superman as Superman – he doesn’t kill. Lots of innocent bystanders must have also died during his battle with Kryptonians in Smallville and Metropolis but hey – collateral damage.

I did note, however, that characters that have been around a lot need an updating to keep them relevant to the times in which they are being read/watched. The question to me is – how much change is acceptable before you’ve altered the character so much that they are no longer really that character. What defines each character? What are the essentials?

I read in a recent Entertainment Weekly that Andrew Garfield, the current movie Peter Parker/Spider-Man, suggested that the next Mary Jane actually be a guy. Have Peter explore his sexuality with a guy. Even the director, Marc Webb, when asked if he had heard Garfield’s idea, seemed to do an eye roll.

That idea certainly isn’t traditional Peter Parker and got some discussion, but is it that far off? I’m not saying I endorse the idea but wouldn’t it make Peter more contemporary, something to which younger readers/viewers might relate? Would a bi-sexual Peter Parker be any less Spider-Man? Would a Peter Parker in a lip lock with a guy be more shocking than a Superman who kills?

The comics’ Spider-Man has taken it further. In the book, Spider-Man’s old foe Doctor Octopus has taken over Peter’s body and life and identity of Spider-Man with Peter looking real dead and gone. Otto Octavius is now Spider-Man. WTF?

The powers are the same, but the character sure isn’t. Is it the powers that define who Spider-Man is or is it the man behind the mask? If the latter, is this really Spider-Man?

This isn’t the only character to which this has happened. Iron Man has had people other than Tony Stark in the armor. Batman has had a couple of people under the cowl. And let’s not start on Robin. Or Batgirl.

The stories of Sherlock Holmes have also lent themselves to numerous interpretations. There are currently two TV series that put Holmes into modern day. I only really know the BBC series, Sherlock, but despite changing the era it feels so Holmesian to me. It feels like they got the essentials right.

I did it myself with my own character GrimJack. First I killed off the main character, John Gaunt, then I brought his soul back into a clone of himself and then, eventually, I had him reborn into another person, James Edgar Twilley, although again, it was the same soul. Munden’s Bar remained but the supporting cast was different and I had bounced the whole thing down the time line a hundred years or so and the setting of Cynosure was also changed.

I knew why I did it at the time. I felt my writing was getting stale and the character was as well. We hadn’t been around all that long but I felt we were getting tripped up on our own continuity. Sales were eroding. My editor asked me to come up with some way of making the book dangerous again.  That’s how I chose to do it.

Was it still GrimJack? Yes, I felt it was – in its essentials. An alienated and violent loner in a strange city living by his own code. Same soul, two lives. It still felt like GrimJack.

I’m willing to bet that most re-examinations of a given character or concept stems from that – to look at it all with fresh eyes, to make the reader/viewer do the same. To me, that’s trying to get to the essentials.

Maybe we aren’t all agreed as to what the essentials are in any given character or concept. That may vary from person o person, fan to fan. I think that’s why there are quibbles right now about Man of Steel; if Superman not killing is essential to the character, there’s a problem with the newest version. On the other hand, if “do not kill” rule is just like wearing red trunks, then it’s not essential. Is the Man of Steel Superman?

That comes down to you.

MONDAY MORNING: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

 

John Ostrander: Improving On The Legends

39583-5830384There’s a constant desire these days, it appears, to try to improve on existing works. That’s not a bad idea except when it is a bad idea. A good character, a good concept, that’s been around for a while needs to have the barnacles taken off every so often to make it fresh and work better. Movies adapted from comics have to take a good look at the source material and then tweak and change it to make it work for the big/small screen.

For me, the problem comes when the concept is changed willy-nilly until you can no longer recognize it. When J.J. Abrams re-booted the Star Trek franchise a few years back, I was dubious but I genuinely enjoyed the result (as of this writing, I haven’t seen the sequel). I can understand many hardcore Trek fans not sharing my enthusiasm. For them, Abrams wandered too far from the zeitgeist of Star Trek. I think it was nephew Bill who said to me, “I love Star Wars. But if I wanted to watch Star Wars, I’d watch Star Wars. This is Star Trek.” (He’ll get his opportunity to see an Abrams Star Wars film in the future, if he’s so inclined.)

We see it all the time in comics. Characters are re-imagined on a constant basis. The only constant is change, it would seem. Change for the sake of change, however, is not always a good plan.

I’ve been as guilty of it as the next writer. Years ago, Marvel approached me with coming up with a new pitch for The Punisher. The fans had gotten burned out with the multitude of Punisher titles and the concept was moribund.

I’ll be honest; I wasn’t much of a Punisher fan. I felt he was one-dimensional and Frank Castle had wiped out enough Mafiosi over the years to populate a small city. I told them I’d try to come up with something and what I came up with was – Castle joins a Mafia family. I thought they’d never go for it, but they did.

Different? You bet. Wrong? Yup. Did the readers buy it? Nope. It wasn’t The Punisher. I had wandered off the essential concept.

I wasn’t on the book all that long (18 issues) and, late in the run, the concept of Castle switching sides was dropped and we played a different game – Castle, as a result of an explosion, had lost his memory. He didn’t know he was the Punisher, he couldn’t remember his family being killed, but he still had the same skills, the same instincts. Frank Castle was still The Punisher although he didn’t know it. This worked better but the series was cancelled before we could get too far; in fact, we wound it up in Heroes For Hire that I was scripting at the time. Perhaps if we had gone with the amnesia angle from the start, it might have worked better.

A revamp or a remake works if you can define what makes a given character to be that character. You want to get down to the basics, not ignore them. For example, we’ve seen in recent years three different versions of Sherlock Holmes, two set in modern times. They all work more or less because they all keep key elements of the concept.

Sometimes a revamp can be quite radical. Late in my run on GrimJack, I booted the character down his own timeline and into a new body, a new persona and a whole new supporting cast. His soul was the same but it gave me, and the reader, a chance to look at the character with fresh eyes. To my mind, it stayed true to the concept of the character and the location.

My rule of thumb: if you look at a character after a revamp and you could simply give the character another name, then you’ve wandered off the concept. So long as you remain true to the basic ideas that makes a given character unique until him/herself, then it doesn’t matter how radical their evolution. First, they have to be true to themselves.

MONDAY MORNING: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

 

John Ostrander: Details, details, details…

ostrander-art-130407-8570674There’s a saying that goes “The devil is in the detailsl, but so is character, whether writing, drawing, or acting. I had the opportunity of teaching at the Joe Kubert School a few times (and the inestimable pleasure of getting to know not only the legendary Joe Kubert but so many others working at the school) and I had the maybe unenviable task of teaching writing to a bunch of art students. Some didn’t take to that right away; after all, they were there to learn how to draw. From talking to some of the graduates over the years, however, I think most found it worthwhile and I enjoyed it.

For me, everything in comics is about character and storytelling. Design to me means nothing unless it is tied to those two points. I’m not interested in a mask or costume whose design is simply “cool” or its what the artist wants to draw.  The character has chosen to make or wear a given mask, costume, or uniform. What does that tell us about him or her? Famously, Batman wants to invoke a bat because criminals are (supposedly) a cowardly and superstitious lot. He wants to invoke fear in them.

One exercise I gave the students was to create their own mask – not for a character but something that would express and freeze some aspect of themself. It would both reveal them and, because it was a mask, it would also conceal them. They were safe behind the mask. It was and was not them.

When the masks were completed, I asked them to wear them. Masks in many societies have power; often, they represent a god and the wearer (supposedly) channels the power of the god. I asked the students to let the mask act upon them; how did they act, how did they feel, how did they move? What – if anything – changed in them?

The purpose was to get them to understand the affects that the masks the characters they wore had upon the characters they were writing and/or drawing. Spider-Man, for example, certainly reacts differently than Peter Parker. Batman, on the other hand, becomes more of who he is when he wears the cowl; his true mask may be Bruce Wayne, as perceived by others.

We do the same thing with what we choose to wear. We say something about ourselves, about who we perceive ourselves to be, of how we want to be perceived by others. Even a careless choice – “whatever is clean” or “whatever I grab” says something. Even if the message being sent out, “I can’t be judged by my clothes; I’m deeper than that.” that is still making a statement. Maybe the message is – I don’t want to be noticed. That is also still a statement. That’s a choice being made and that tells us something about a person – or a character.

What kind of clothes does your character wear? Bruce Wayne may wear Armani; I asked my students if they knew what an Armani suit looked like. Peter Parker is going to shop off the rack. Which rack?

In movies and TV, they have a whole team of people deciding what the rooms look like. Bedrooms, offices, desks, kitchens – depending on the person and what room is most important to them, what are the telling details about them that personalize the space, that say something about the character?

As an actor, I needed to know what my character wore, how he walked, how he used his hands when talking (or did he?). What sort of shoes did he wear? I compared knowing this to an iceberg; the vast majority of the iceberg is under water and only the tip shows. However, for that tip to show, the bulk of the iceberg had to be there. (One of these days I’m probably going to have to explain what an iceberg was.) I have to know far, far more about a character than I’m actually going to use just to be able to pick the facts that I feel are salient to a given moment or story. When Tim Truman and I created GrimJack, we had a whole vast backstory figured out, some of which was revealed only much later; some of it may not have been revealed yet.

Generic backgrounds create generic characters. To be memorable, there have to be details. The more specific they are, the more memorable the character will be. That’s what we want to create; that’s what we want to read.

MONDAY: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

 

John Ostrander: Backwards or Forwards?

ostrander-art-1303241-4485677Bought and watched The Hobbit DVD when it came out. My Mary and I had watched the full IMAX version in the theater; it’s one of her favorite books. I’m pretty fond of it as well.

Enjoyed the movie again and look forward to the next installment. However, I had problems with it. Both the way that the story is being divided into three films and from some of the action sequences, it’s playing out as a prequel to the Lord Of The Rings films. The book The Hobbit is not a prequel; it’s a stand alone story that has some story elements in common with LOTR. In the film, however, it’s coming off very definitely as a prequel to the point, IMO, that the story is changed or even twisted a bit to make it fit that mold. Visuals such as the race through the Underground Kingdom of the Goblins was very reminiscent, visually, of the race through the Mines of Moria in LOTR. What was stunning and even surprising in the LOTR movies looks rehashed here.

Generally speaking, when I’m reading or watching a story, I want to know what happens next – if I want to know anything more at all. Some stories, like Casablanca, doesn’t need prequels or sequels (although a sequel was discussed early on for Casablanca and, fortunately, never worked out). With Star Wars, after the original trilogy was done, I was ready to see what happened next but George Lucas decided he wanted to tell what happened previously. I watched but it’s not what I wanted and a lot of the public was less than enthralled as well. It’s only now when Disney has assumed ownership of the whole shebang that Episode 7 – “and then what happened?” — is being prepared.

The prequel trilogy of Star Wars changes the thrust of the story. The original trilogy is about Luke Skywalker and his coming of age, learning who he is, and becoming the hero his father might have been. The prequel trilogy changes the arc of all six films; it becomes about Anakin Solo, his fall and his redemption. I liked it better when it was Luke’s story.

I don’t absolutely hate prequels; I’ve done them myself. The last two GrimJack arcs I’ve done have technically been prequels. I also did a four issue story on The Demon Wars in GJ and, in the back-up space, my late wife Kim Yale and I did a story of young John Gaunt which would also qualify as a prequel. In each case, however, it revealed aspects of Gaunt that helped in understanding who he was and which weren’t going to be told in any other way. Each was also a stand-alone story; you needn’t have read any other GJ story to understand these stories.

There can be problems with sequels as well. Does it add to the story or does it just water it down? Godfather II deepened and expanded on the first film; Godfather III – not so much. The original Rocky is a great film; none of the sequels improved on it and only tarnished the story. OTOH, Toy Story 2 was better than the first film and Toy Story 3 was better still.

I can understand the desire with the studios to go back to the same material; it has a proven track record. There’s more money to be made not only from the movie but from all the ancillary crap. Less risk (in theory) and more money (in theory).

Maybe what it comes down to is this for sequels and prequels – does this story need to be told? When you think about it, that’s the same criteria as every other story, isn’t it? Or should be. Is this story worth telling? Not – will this make more money? Sadly, the reason for too many sequels and prequels is the monetary one.

MONDAY MORNING: Mindy Newell

MONDAY THE REST OF THE DAY: Wait And See

TUESDAY MORNING: Emily S. Whitten

 

Holiday Gifts For Comics and Pop Culture Fans

I don’t know why they call today Black Friday. It sounds like a superhero version of Gulliver’s Travels, as published by DC or Marvel in the 1970s. And that might be the quickest digression we’ve had on ComicMix to date.

A bunch of the ComicMix columnists contributed a list of gift suggestions, all with snappy convenient links to Amazon for your shopping pleasure. Well, Mindy ran her list in her column last Monday; you’ve probably already read that but if not, click through in awe and wonder. Please note: I asked each contributor to include one item that they were directly involved in, so don’t think they’re pandering. That’s not necessarily the case.

john-ostrander-2929455John Ostrander suggests:

GrimJack: Killer Instinct 

Star Wars: Agent of the Empire Vol. 1 Iron Eclipse

Timothy and Ben Truman’s Hawken

Max Allan Collins’ Chicago Lightning: The Collected Short Stories of Nate Heller

Storm Front: Book 1 of the Dresden Files

And, a musical interlude, The Blue Nile: Hats

Martha Thomases recommends:

Larry Hama’s The Stranger (that’s the first of a three-volume Vampire fun-packed thriller in e-book format; Amazon will lead you to the other two)

Knits for Nerds:  30 Projects: Science Fiction, Comic Books, Fantasy, by Toni Carr

My Friend Dahmer by Derf Backderf

Harvey Pekar’s Cleveland 

And a book Martha wrote with Fran Pelzman and Trina Robbins, Cute Guys:  All You Need To Know

Michael Davis recommends:

The Avengers movie in Blu-Ray, the two-disc set.

Watchmen

The Beatles Anthology

My Best Friend’s Wedding

And The Littlest Bitch, the not-children’s book the book Michael wrote with David Quinn and Devon Devereaux.

Emily S. Whitten suggests:

Neil Gaiman’s Neverwhere

Warren Ellis’s Iron Man: Extremis

Bill Willingham’s Fables

Fabian Nicieza’s Cable & Deadpool

Terry Pratchett’s Dodger

Stuart Moore’s Marvel Civil War prose novel 

Ray Bradbury’s The Illustrated Man 

The Philip K. Dick Reader 

The Firefly Jayne’s Fighting Elves women’s tee

Blue Sun shirt 

The Britishcomedy Black Books  

Marc Alan Fishman teamed up with his fellow Unshaven boys to offer:

Crumb (the movie) (that was Marc’s pick)

Courtney Crumrin Volume 1: The Night Things  (that was Kyle Gnepper’s pick)

Witch Doctor, Vol 1: Under the Knife (Matt Wright’s pick)

And the whole group picks Samurai Jack – Season 1 “We owe so much of what Samurnauts are to this amazing series by Gendy Tartakovsky. And the performance by Phil Lamarr is nuanced and brilliant.”

On behalf of our friend Dennis O’Neil, I would like to recommend each and every item he’s recommended in the Recommended Reading portion of his weekly ComicMix column… and I also suggest when you’re at Amazon you check out his own billion or so books – you can’t go wrong with any of them. But, of course, particularly the ones I recommend at the end of this column.

And, finally, I recommend:

The Manhattan Projects, Vol. 1: Science Bad by Jonathan Hickman and Nick Pitarra

Judge Dredd: The Complete Brian Bolland  by John Wagner and (go figure)Brian Bolland

Avengers 1959 by Howard Chaykin

And, finally, The Question trade paperbacks, written by Dennis O’Neil, drawn by Denys Cowan, and edited by Ye Olde Editor. I linked the first of the series; Amazon will guide you to the rest.

Have a great shopping season, drive carefully, don’t lose your cool and start gunning down your fellow shoppers, and unless you start shooting tell ’em ComicMix sent you!

 

John Ostrander: Death and Comics

ostrander-column-art-1206171-3150000At a convention I was at some years past I was having dinner with, among others, Howard Chaykin and Joe Rubinstein. Howard is always an interesting dinner companion; whether you agree with him or not on a subject, the conversation is going to be interesting. I didn’t know Joe Rubinstein much before that – except by his talent – but he raised a serious point with me. Joe knew about my late wife, Kim Yale, and her death and what he was interested in seeing coming from me was a story or stories about how you cope with the grief and the mourning that comes with the death of a loved one. It’s an interesting challenge and, while I’ve had some ideas about how to do it, I have yet to answer it.

I don’t think that comics, as a medium, deals well with death. It’s become a plot device, a sales gimmick, since we all know the character who has died is going to be back. I was staggered at the time of the Death of Superman storyline and by the number of people I knew who contacted me and breathlessly asked, “Is he really dead?” I pointed out that DC had too much money to lose from Underoos alone to let Kal-El stay dead.

Sure enough, Superman got better.

I will say that DC dealt well with the aftermath of Superman’s apparent demise in the World Without Superman follow-up storyline. There was real feeling, real emotion, by individuals and by the general population. And life went on without Superman.

That’s what happens. Your world ends; life goes on. The one you loved doesn’t come back. You cope however well or badly. You recover or you don’t.

I’m not saying that killing off a character can’t be effective or shouldn’t be done. When I was doing Suicide Squad over at DC, I was something of a literary mass murderer. I killed off lots of characters – mostly villains. I even killed off my own GrimJack character and brought him back albeit in a different, cloned body. I then reincarnated him somewhere further down his own timeline and, eventually, killed off that incarnation as well. So, how is that different, you ask.

Reincarnation doesn’t give you back the same body; it gives you a different one. The resiliency of the Doctor Who series rests on the title character’s ability to regenerate or reincarnate. Completely different actor, very different personality traits. There is change. That’s the difference and a key one.

Over at Marvel, the Pearly Gates is a revolving door. Captain America dies; oops, he got better. (Okay, it was really a “time bullet” but it was sold as the death of Captain America.) His teen sidekick in WWII, Bucky, dies in action. Oops, no, he gets better decades later. Both “deaths” generated interesting stories but is there anyone who really thought that the original Captain America wasn’t coming back?

Actions have consequences and death does as well. Grief should be shown; tears should flow. One of the major flaws, for me, of the first Star Wars film is that Luke barely sheds a tear at the death of the only parents he’s really ever known but then gets mopey about a mentor he’s known only a few days. Whereas, in the Harry Potter films, especially the later ones, when a character dies we see real grief and sorrow. It matters to the characters and therefore matters to us. And, yes, Harry dies and comes back to life but that doesn’t change my argument. His death grew out of the story and was, in fact, demanded by it; it was the way to resolve the story. That includes his resurrection. My gripe is with deaths that simply are “events” and meant to push sales.

Death in comics is too easy because resurrection is too easy. It doesn’t mean anything most of the time. It’s a cheat. Life – and death – doesn’t work that way. If death doesn’t mean anything, does life?

Monday: Mindy Newell and how she got that way.

On sale today: ‘GrimJack: The Manx Cat’ #6!

GrimJack is in a race to
save Blacjac and Bob from the Manx Cat. The problem is… everyone who falls
asleep becomes an unwilling Night Terrorist in the Manx Cat’s army! Bullets,
blood, bikes, bombastic babes… and the St. John Knives! What more can you want
in a stunning conclusion? Creators John Ostrander and Timothy Truman on script
and art.

On sale today: ‘GrimJack: The Manx Cat’ #5!






John Gaunt’s astral journey to
the medieval Cynosure of his past leaps out to its penultimate issue. As he
fights the Manx Cat, GrimJack’s choices place his friends in jeopardy as he
must encounter more truth than even he can handle. It’s a race through time and
reality – as Bob the Watchlizard disappears from sight!

All this and staples
too, from John Ostrander and Timothy Truman. Available at finer comics stores today, because everybody seemed to be a day late because of Thanksgiving…

ComicMix QuickPicks – January 8, 2009

cheryl-6284004Today’s installment of comic-related news items that wouldn’t generate a post of their own, but may be of interest…

* Heidi MacDonald checks in with comics pros for her annual year end survey: Part 1, Part 2, and Part 3. The big themes: recession, online comics, comic book movies– and how gangbuster movie sales don’t translate into gangbuster comic sales. (Disclaimer: I’m one of those people included.)

* Asylum Press, having offered free comics for anyone signing up for their online newsletter within the first twelve days of December, has extended their offer. Anyone who signs up at asylumpress@aol.com before Jan. 31 will receive three free comics.

* Brian Cronin says "Comic book writers appear to have more of a presence on the internet than comic book artists." As the webmaster for Peter David’s weblog and all the work I’ve done over here… no kidding.

* Uclick has revealed an all-new mobile Web application for the Apple iPhone and iPod touch at the Macworld Conference & Expo event in San Francisco. By navigating to www.uclick.com on the iPhone and iPod touch, the Safari browser now displays the Uclick archive of 400,000 comic strips, single-panel comics and editorial cartoons. Currently the iPhone-optimized site features comic strips and single-panel cartoons, including Doonesbury, Garfield, Calvin & Hobbes, Close to Home, and many more. Hat tip: Macworld UK.

* Top Shelf’s Leigh Walton and Comic Foundry’s Laura Hudson launched Cereblog, a dual critical analysis of every issue of Cerebus. In the same vein, Tom the Dog has been running weekly retrospectives of every appearance of GrimJack.

* And sadly, Cheryl Holdridge, one of the original "Mickey Mouse Club" Mouseketeers, died January 6th after a two-year battle with cancer. She was 64.

Anything else? Consider this an open thread.