Tagged: iPhone

Marc Alan Fishman: Paper Is Dead!

For those uninitiated to my writing process, allow me to be transparent: I write my column Tuesday evening. This is helpful for many reasons – mostly all revolving around having a full-time day job, a family, and Unshaven Comics. With that being said, I’d be remiss if I didn’t come clean.

Today, I’m sure there were a bevy of topics I had on my mind (whether the Sonic Screwdriver is really just a magic wand, the appeal of Attack on Titan, or why fantasy football renders my mind numb)… and then I watched Apple’s keynote. With the unveiling of the Apple Watch (sans i?!) and the new iPhone 6, I am sadly forced to deal with my Mac-ness once again.

It’s a terrible disease, kiddos. One that strikes me every few years. There was a time, in the long-long ago, when I was stronger. I was raised on a Compaq Presario, and the PC age. I openly mocked Appleites with aplomb. “My mouse has two buttons! I can upgrade my computer without voiding the warranty! And it’s so much cheaper!” I’d yell at them. And always, they would snicker, look me right in the eyes, and whisper “You’re right, and I still don’t care.” Not a semester into college, and I buckled. That is to say I forced my parents to buckle. Don’t worry. I paid them back. And funny enough, that first iMac I own still works, and still lives in my house. Natch. But I digress. Apple is great, and I love them, blah blah blah.

After seeing the debut of the iPhone Phablet (or 6 Plus if you’re being obvious) the never-ending death of paper consumed me. With each passing generation of digital technology being released to the public,  tangible media and products continue to become more artifacts of history. Even a decade ago, the notion that we’d be able to call up one of a million movies and beam it to our television instead of renting or purchasing the special edition DVD was somehow laughable. And even five years ago, could you honestly convince Johnny Average that he could cut the cord on his local cable provider and his home phone and just exist with amazingly cheap subscription services and a hefty data plan instead? I doubt it.

With each of these arguments, the last bastion of the printed form – the comic book – continues to hide in the dark recesses of specialty shops and tiny convention halls (stop snickering).

For those ready to flame me for forgetting books, just look at the sales figures for all digital publications, and count how many Barnes and Nobles still exist. You’re welcome. As screens become permanently affixed to our wrists, hands, and eye-wear, the notion of a printed piece is truly novel. As with all digital distribution models, eventually a price and delivery system becomes ubiquitous to the public at large, and eventually, the physical media is reduced to the collector’s market alone.

DC, Marvel, and the lot of mainstay publishers have all adopted digital practices. Readers of Mike Gold here on ComicMix no doubt know about how certain digital only pieces are trumping the quality of their printed brethren. As with everything else, it’s only a matter of time until our medium at large is thought of as digital first. Scary, no?

No, in fact it isn’t. With the eventual death of paper comics – aside from the collectors market (akin to how the music industry is moving back to vinyl) we’ll soon be privy to something new and amazing. Instead of odd motion-comics, or narrated comics, we’ll soon be able to purchase truly interactive comics.

Think of it. A cover with a well-rendered animation to draw you in <http://www.buzzfeed.com/adamclement1/30-animated-comic-book-covers-that-are-downright-h-il8v>. Single panels on a page being able to be instantly full-screen-zoomed so you can relish in the artwork. Interactive commentary on particular moments. Editorial annotations that actually call up the other issue in question. The possibilities are endless (and yes, some of them are potentially true now, and I don’t know it). And all of it could eventually be monetized in such a fashion that a subscription-based model could provide an unwieldy catalog of back issues for a price that feels like stealing. The best part of all, all of this could happen in another five years or less. The future is here, and its battery life mostly sucks.

Suffice to say, I’m a bit of an early adopter. But I also see the forest for the trees. Those trees needn’t be cut down en masse to make way for new comics. As I’ve explored in the recent past (Freakanomics, anyone?), we know the major publishers are likely not sweating over per-issue sales so much as potential licensing opportunities. As the appeal of moving away from ink, paper, bricks and mortar… so too will our industry look more like the music and television models.

Paper is dead my friends. And you can pay for that on your iPhone too.

 

Michael Davis: Dark Saturday Knight

davis-art-130108-1522096I finally watched The Dark Knight Rises last Saturday.

Just a short recap: personal demons of mine kept me from seeing the film when it opened because of the shootings that happened during an opening night screening.

The first day the film came to Blu-Ray I brought a copy and planed a Dark Knight Rises night, complete with all the man cave fixings. That week another mass shooting happened and again I put the film on hold. Then Sandy Hook happened and again I put the film on hold.

I freely admit that I’m a pussy when it comes to confronting my own demons. I also freely admit that because of those demons I’ve made stupid decisions and reacted quickly instead of smartly.

Comics, animation, video games and the like take up a great deal of my time and my life, but they are not all my time or all my life.

I was not ready to see The Dark Knight Rises and waited until I was.

The film was, in a word, great.

I don’t regret waiting I don’t regret not seeing it on the big screen because the film was so badass I could have watched it on an iPhone and loved it.

On another note…

Dwayne McDuffie was a dear friend and creative partner of mine. I have yet to watch All-Star Superman, written by Dwayne, which debuted around the time of his death. I’m just not ready. But it sure is something to look forward to.

WEDNESDAY MORNING: Mike Gold Laughs!

 

White Rocket Podcast 005: Jeff Deischer on Superheroes in Novels & Beyond– The Golden Age!

On this week’s episode of The White Rocket Podcast, New Pulp Author/Publisher Van Allen Plexico is joined by New Pulp best-selling author Jeff Deischer for part 2 of the series on “Superheroes in Novels and Beyond.” Van and Jeff discuss his new novel, THE GOLDEN AGE, which brings the classic Better/Nedor characters such as the Black Terror roaring into the New Pulp/novel realm. They discuss what makes pulp pulp, and what happens when you throw superheroic characters into that style of storytelling.

golden_age_jeff_deischer_coverfull721-6022023

Listen now at http://whiterocket.podbean.com/2012/11/29/white-rocket-005-superheroes-in-novels-beyond-pt-2-the-golden-age/
Also available on iTunes and via the Podcast app on iPhone/iPad.

Part 1 of the series, Episode 003, with guest Bobby Politte is available here.

The White Rocket Podcast is part of The ESO Network.

Indiana Jones and the Crack of the Whip

With the Blu-ray box set of the Indiana Jones films coming this month, cracking the whip will be back in vogue. To help you along, Paramount Home Video has released a bull whip app for iPhones.

 

Marvel updates iPhone reader app to 3.0

marvel3-02-1689112

Marvel has updated its iOS app with a bunch of new features — however, the App store tells me that you will have to restore all your purchases after the upgrade. The new features sound worth it, however. What could go wrong?

To entice you, Marvel is running a big sale on stuff like SCHISM, ULTIMATE COMICS SPIDER-MAN, and other recent releases. That’s a nice way to get people up to speed with the current goings-on for future print or digital purchases.

Star Wars Early Access App is now Available

We know you’ve been saving up all summer to buy Star Wars: The Complete Saga  so we wanted to make you aware that the Early Access App is now available for iPad, Iphone and iTouch.  An earlier version of this was unveiled in time for Comic-Con International, but this updated free download will tide you over until the actual DVD release.

Before Star Wars: The Complete Saga hits shelves on September 16, fans can get a sneak peek at the 40+ hours of bonus footage on the Blu-ray collection through the Star Wars Blu-ray: Early Access App. The App, available for all iDevices including the iPad and iPhone highlights a sampling of bonus materials featured in the Blu-ray collection, including never-before-seen content sourced from the Lucasfilm Archives such as matte paintings and concept art; prop, maquette and costume turnarounds; supplementary interviews with cast and crew; and more.

Star Wars App Previews Blu-ray Extra Features

Before STAR WARS: THE COMPLETE SAGA hits shelves on September 16, fans can get a sneak peak at the 40+ hours of bonus footage on the Blu-ray collection through the Star Wars Blu-ray: Early Access App.  The App, available for all iDevices including the iPad and iPhone will highlight a sampling of bonus materials featured in the Blu-ray collection, including never-before-seen content sourced from the Lucasfilm Archives such as matte paintings and concept art; prop, maquette and costume turnarounds; supplementary interviews with cast and crew; and more.

For fans lucky enough to score a ticket to Comic-Con, stop by booth #3528 to check out the App and get an even bigger sneak peek at the Blu-ray Disc  and experience one of the Saga’s most iconic moments from a unique, in-universe vantage point!

George Lucas Hangs Up The iPhone

Those who own or know people who own an iPhone have probably come in contact with an application that has been on the iTunes top 25 applications since the birth of the App Store, and easily one of the most entertaining. The PhoneSaber app is a very simple yet enjoyable application which uses the accelerometer of the iPhone, turning the phone into a makeshift Lightsaber, sounds and all – minus the ability to cut off your bastard son’s hand.

Well, it looks as if Star Wars creator and ultimate ruiner of all things good George Lucas has expressed that he is not pleased with the fact that there is a Lightsaber application, seeing as how his video game developer, LucasArts, along with sister company THQ, have all the rights for handheld Star Wars video games. This coming on the heels of the I Am Rich App scandal, Apple has pulled the popular PhoneSaber from the App Store.

There are currently talks about LucasArts retooling the application under thier name to coincide with the "Unleashing the Force" iPhone game later this year, with better functionality (and a price). Either way, if you own the application, and don’t feel like spending $4.99 in six months to buy the exact same thing, make sure you don’t delete it in a fit of rebellion.

An iPhone Odyssey: My voyage to technological supremacy

354638930_c818db973e-8430897(An editorial note: ComicMixers have no doubt noticed our intrepid crew tends to share certain fannish predilections. Among these is a lust for Apple technology. No less than five of us either ordered or purchased iPhones the day the thing came out. This is the first review; we’ll probably be referencing our experiences in the future. Now we can easily text message each other while getting our Doctor Who fix.)

I decided last week that I needed to have an iPhone. The hype had finally gotten to me, the slick GUI, the web features, all of it. This was further enhanced by my awful experiences dealing with Verizon Wireless and my Motorola RAZR breaking during normal use more than once.

It was no surprise that I reached to Apple in a time of need. Every computer I have ever used on a consistent basis has been an Apple from my parents’ Macintosh SE back in the late 80s to my current MacBook Pro. The thing I believe sets Apple apart from other companies is the concern they have for user experience. This is reflected everywhere from their more elegant operating system to their excellent customer service. The only serious problem I ever had with Apple was my parents’ Power Mac 8100, which had a power supply problem they were unable to diagnose, and plagued the machine for over a year.

The Internet was abuzz with rumors and speculation about how difficult or not difficult it would be to get an iPhone on the first day. I firmly believed I could wait at either Apple Store location in Manhattan and get an iPhone with no problem. However, I thought that waiting outside all day in the heat would be decidedly unpleasant. I turned my attention to Garden City’s Roosevelt Field Mall. It’s an upscale mall with an Apple Store and is the tenth largest mall in the country in terms of space. Certainly they would have room to enclose the line in comfortable air conditioning.

I could not have been more wrong. Standing in line at Roosevelt Field was largely a nightmare. The line was entirely outside on their southern parking garage structure with the overwhelming majority of the line on the top level of the structure, exposed to the elements. The heat and sun exposure got to me, leaving me with moderate sunburn; I was far from alone in that. To treat customers lined up to purchase a $500 item like that is ridiculous. They had space inside and they refused to use it to accommodate us. Mall security defended themselves by saying this was the same way they treated people lining up for the Playstation 3 but those lines were overwhelmingly eBay scalpers.

At 6 PM the lines were gradually let into the store and by 7 I was on my way back to Manhattan with an 8 GB iPhone. The Apple Store had plenty and I believe that one can still walk into any Apple Store in the area and buy one as we speak. Was it stupid to wait in line all afternoon for a product with a seemingly low scarcity factor? Probably, but sometimes it’s fun to be the first person you know to have something cool. I was ready to activate my phone through iTunes and be on my way.

Activation was, unfortunately, another arduous process. The AT&T server seemingly buckled under the strain of all the Mac addicts and stories of long struggles to activate were prevalent. It took my phone nine hours to activate. The iPhone will do nothing until activated so I had a $600 brick until 6:30 Saturday morning.

At that point I could use all of its fantastic abilities except for receiving calls. I was playing around with all of the wonderful iPhone features but every time someone called me I had to dig around in my bag for my old RAZR to answer the call. My number was not transferred to my iPhone until about 11:30 AM Sunday. It’s unclear whether this was a problem with AT&T or Verizon, but it was another inconvenience in a weekend filled with them. Everyone but Apple really screwed up this process and I can’t help but wonder if Apple doesn’t need to be more vigilant in choosing their partners including the malls they choose to put stores in and their cell phone network.

The iPhone, incidentally, is wonderful once it works. I urge everyone in need of a device that does all these things to go buy one as soon as possible. I hear they’re still plentiful at Apple retail locations, although AT&T owned stores by and large sold out Friday night.