Tagged: Mindy Newell

John Ostrander: Old Friends

ostrander-art-130526-6357745There are so many books yet to read – classics, mysteries, SF, fantasy, history, biography, comics and so on. All unread, so many of them of such high quality and I really want to read them. There are, however, only so many hours to the day and so many things that need doing in those hours, including writing this column.

Yet I often find myself returning to books that I’ve read before. For several years, right around Memorial Day, we’d go to a mass out by where my father was buried and that would be a key for me to start re-reading Tolkien’s The Lord of the Rings. There was the return to Middle-Earth and all the locations, all the characters – good and bad – that inhabited it. I’ve often returned as well to A. Conan Doyle’s Sherlock Holmes stories and Victorian/Edwardian England.

I watch a lot of movies over and over again, but I think books are different. There’s a greater investiture of time in re-reading a book, usually, and it demands a greater investiture of me. Don’t get me wrong; I love movies but it is a more passive activity. You have to use your imagination more with reading; you have to be actively engaged. You’re translating two-dimensional words on a page (or screen these days) into images in your mind, into a sensory experience. You control the pace of the storytelling to a degree; you read fast or you linger. You go back or maybe skip forward, sometimes to the end if you’re cheating and want to know that first. They’re very different experiences.

When I read something for a second time, it’s a different experience than the first. The first time, I want the story. I want to know What Happens Next, how is it all going to turn out. It’s fresh, it’s new, and (if the story is good) exciting.

On subsequent reads, unless I’ve forgotten the plot (which happens more and more as I grow older), I know all of that. I may discover a bit I had not gotten before or the story yields a new pleasure that I had missed in my rush to find out What Happens Next.

So why keep going back when I can keep reading something new, get that first time feeling over and over again? I think its because the story stays with me and it was well told. I’ve never gone back and read a book I disliked or even one to which I was simply indifferent. I had to love that story. I go back, not expecting the same pleasure I had the first time, but simply because it’s a friend. I had a good experience with that friend and I enjoy being in its company. For me, the fact that it’s a repeated pleasure simply deepens that pleasure for me.

I try to balance out the two; reading something new along with reading something familiar. It keeps me sane – or what passes for sane these days. I think I’ll go find an old friend this summer and renew my acquaintanceship. It’s a good time to do it.

On a different note: since this is Memorial Day Weekend, we should remember the reason why the holiday exists. It’s not simply the start of summer, it’s about remembering those who served their country, especially those who died. Our respect and our thanks.

And if you’re traveling, safe journey.

MONDAY MORNING: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

 

Marc Alan Fishman: Press Start – Or Just Turn It Off!

So Microsoft debuted the XBOX One this week and the video game fanboys dropped trou and prayed to Lord Gates. With it, the next generation of consoles are all spec’ed out, and being built by poor children of other countries. Err, I mean by robots. Yes. Souless, never-hungry robots. Perhaps it’s a sign of the times, or just the fact that I’m getting older and crankier by the day (something I may attribute to being in proximity of several fine folks on this very site), but I’m finding it harder and harder to care.

My generation was gleefully known as the ‘Nintendo Generation. When the original NES debuted, I was at the perfect age. With careful prodding, pleading, and sad-face-making, my parents dropped the $100 (a veritable fortune at the time for a lowly birthday / Chanukah gift) for the system. Elation, kiddos. Elation. Flash forward sometime later, and I was able to finagle the Super Nintendo when it debuted. I remember with near photographic memory the reflection of my beardless cherubic face in the glossy UV coating on the box… declaring all the amazing new games debuting with the console –none of which were included, save for Super Mario World.

This cycle continued all throughout high school: the SNES begat the Sega Saturn (don’t judge me). The Saturn begat the Dreamcast (continue to hold that tongue). The Dreamcast gave way to the original XBOX. And I remember it so well; plunking down my shiny new credit card for the $650 charge (the system, a game, and the extra controller, don’t-cha-know), and then holing up at a friend’s apartment for what would end up being one of very few all-night gaming sessions. See, even in my early twenties I was a budding old man. But I digress.

The newest line of video game consoles continue the trend to move away from entertainment add-on devices to full on hubs of all things do-and-watchable. Literal, visceral computers minus a keyboard and mouse. They’re WiFi-enabled, app-store-shoppable, and motion-sensitive. The XBOX One will apparently be ‘on’ all the time, and be able to take voice commands at will. XBOX, turn on. Bring up Netflix. Order me a pizza. Raise me my child. They’ve even showed a possible add-on that will project environmental graphics onto the walls and surfaces of your media room. I’ve seen the future folks… and I can’t wait to tell my son about how in my day our graphics were crappy and damn-it we liked it that way.

So why all the hatespew, you ask? All allusions to getting older aside, it’s frankly a matter of taste. The commitment of time a child (or teen, or adult for that matter) can sink into a video game is mind-numbing. Pun intended. Games today simply try too hard to be immersive. One simply doesn’t turn on the game, play a level or two, and call it a night. Suffice to say, that is what Angry Birds was designed to do. With the next generation of systems on their way, this is the trend that will continue. The phone will be my Nintendo. The XBOX will demand I plotz for 90 minutes if I intend to game.

The late Roger Ebert was adamant that even the best games were hardly art, I’ve never subscribed to that point of view. While Halo won’t sit on my shelf next to Inglorious Basterds, it certainly provided more smiles and provoked more thoughts than Kung Pow: Enter the Fist. But therein lies the blessing and the curse of modern gaming. The more video games mimic real life / real cinema / long-format stories, the more time and energy will be required of the player. Who here would watch The Godfather trilogy in 20-minute chunks?

And while yes, this doesn’t include Madden, fighting games, or arcade games… even there Sony, Nintendo and Microsoft are subtly demanding more and more of us as players – both in our time, and from our bank account). Madden may have that quick game, but the appeal (for those not online) is in the franchise mode-built for hours-long tweaking, prodding, and finessing. Fighting games demand the completest beat the game with every fighter to unlock a plethora of add-ons. And even the arcade games of my youth, repackaged and resold to me through countless app stores, stack themselves in such a manner that pleads I play it… remember how much I loved it… beat it… and buy the next one.

As it stands today I play only two games on my XBOX. Batman: Arkham City and WWE ‘13. Both provide me enough fun in what brief times I pull myself away from all my grown-up responsibilities. I assume in a year’s time, my stone facade will crack under the pressure of the pretty new graphics and promises of full-on entertainment media-center domination. But until that time, I’ll happily clutch my XBOX 360 like the old fart I’m becoming… and relish my memories of the simpler times. When up-up down-down left-right left-right B-A Start meant I could beat Contra, and head outside. When a round-robin tourney of Virtual On or Mario Kart meant bragging rights for the week to come. When the game manual delivered all the story I’d need in three paragraphs or less.

Those, my friends, were the days.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

John Ostrander: Improving On The Legends

39583-5830384There’s a constant desire these days, it appears, to try to improve on existing works. That’s not a bad idea except when it is a bad idea. A good character, a good concept, that’s been around for a while needs to have the barnacles taken off every so often to make it fresh and work better. Movies adapted from comics have to take a good look at the source material and then tweak and change it to make it work for the big/small screen.

For me, the problem comes when the concept is changed willy-nilly until you can no longer recognize it. When J.J. Abrams re-booted the Star Trek franchise a few years back, I was dubious but I genuinely enjoyed the result (as of this writing, I haven’t seen the sequel). I can understand many hardcore Trek fans not sharing my enthusiasm. For them, Abrams wandered too far from the zeitgeist of Star Trek. I think it was nephew Bill who said to me, “I love Star Wars. But if I wanted to watch Star Wars, I’d watch Star Wars. This is Star Trek.” (He’ll get his opportunity to see an Abrams Star Wars film in the future, if he’s so inclined.)

We see it all the time in comics. Characters are re-imagined on a constant basis. The only constant is change, it would seem. Change for the sake of change, however, is not always a good plan.

I’ve been as guilty of it as the next writer. Years ago, Marvel approached me with coming up with a new pitch for The Punisher. The fans had gotten burned out with the multitude of Punisher titles and the concept was moribund.

I’ll be honest; I wasn’t much of a Punisher fan. I felt he was one-dimensional and Frank Castle had wiped out enough Mafiosi over the years to populate a small city. I told them I’d try to come up with something and what I came up with was – Castle joins a Mafia family. I thought they’d never go for it, but they did.

Different? You bet. Wrong? Yup. Did the readers buy it? Nope. It wasn’t The Punisher. I had wandered off the essential concept.

I wasn’t on the book all that long (18 issues) and, late in the run, the concept of Castle switching sides was dropped and we played a different game – Castle, as a result of an explosion, had lost his memory. He didn’t know he was the Punisher, he couldn’t remember his family being killed, but he still had the same skills, the same instincts. Frank Castle was still The Punisher although he didn’t know it. This worked better but the series was cancelled before we could get too far; in fact, we wound it up in Heroes For Hire that I was scripting at the time. Perhaps if we had gone with the amnesia angle from the start, it might have worked better.

A revamp or a remake works if you can define what makes a given character to be that character. You want to get down to the basics, not ignore them. For example, we’ve seen in recent years three different versions of Sherlock Holmes, two set in modern times. They all work more or less because they all keep key elements of the concept.

Sometimes a revamp can be quite radical. Late in my run on GrimJack, I booted the character down his own timeline and into a new body, a new persona and a whole new supporting cast. His soul was the same but it gave me, and the reader, a chance to look at the character with fresh eyes. To my mind, it stayed true to the concept of the character and the location.

My rule of thumb: if you look at a character after a revamp and you could simply give the character another name, then you’ve wandered off the concept. So long as you remain true to the basic ideas that makes a given character unique until him/herself, then it doesn’t matter how radical their evolution. First, they have to be true to themselves.

MONDAY MORNING: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

 

Marc Alan Fishman: Oh My God, I Like Drawing Again!

drawinghands-2990102A funny thing about Unshaven Comics: at the conventions I have always felt out of place. Kyle over the years has become a one man sales force. Matt? A commission-churning machine. Me? I used to laugh as say “I’m in marketing.” Mainly because like everyone in marketing… it meant “doing everything that isn’t actually selling.” I networked with other professionals. I people-watched. I tallied our money, made change, and added polite conversation when the paying customers wanted to chat (and Kyle, in complete shock to them, only wanted their money…The cur!). And then, as is his way… Matt threw down a gauntlet.

“Dude. Just draw something.”

On paper? Without my computer? And Wacom? And the internet to guide me? And no digital references? What kind of hell was he inviting me to!? And, as a joke, I drew Domo-Kun. Domo, a Japanese TV mascot and popular-with-the-hipsters-and-kawaii-crowd character. Everyone at the table giggled and laughed. They egged me on to do more. I however looked at the scribbling and felt ashamed. I would not do another Domo for at least a year.

For those unfamiliar with my life story (because I ain’t good enough fer’ a Wikipedia entry like everyone else on this site…yet.), I do actually know how to draw undigitally. I majored in print making. I took years of life drawing. But the allure of the bells and whistles of Adobe’s Creative Suite was a siren’s song I could not fight. Shortly after receiving my BFA, I’d all but forgotten by pencils and pens. And by the time Unshaven Comics had formed… my tool box was built not of plastic, but of pixels. And with years of rust forming over my natural line—smoothed over by implausibly perfect vector lines and filters—my return to ‘original art’ was much like my foray into sequential art: done with my kicking and screaming all the way.

Until a few weeks ago.

While attending our first Gem City Comic Con in Columbus, I got an itch to produce Domos again. Perhaps it was because the show offered me little to do “marketing wise.” Perhaps it was a way to pass the time a bit. Perhaps it was kismet. I doubt it, but hey, it could be. This time, I really took my time. I slowed down, and paid attention to the details. I forced myself to remember those skills I’d long ditched for an Intuos. And then something really odd happened. Someone walked up and wanted to purchase one. And then another. And another. Call it a boost of confidence on the smallest scale, but it did wonders for me. With C2E2 going on as you read this… I figured I’d “come out of the closet” as a full blown commission-taking Domo-Maker. I’d offer to draw more… but the fans on our Facebook told me no.

To that point: I started posting up my Domos on our Facebook. Since doing it? We’ve gained 117 fans at the moment of me writing this. Far be it from me to doubt when the Internet tells me to do something. Of course by that account my next 4 articles will be about Star Trek, Pro Wrestling, and 2 slamming DC Comics. But I digress.

This week, I put down my digital pen, and vowed to fill up my “example book” of trading cards, as well as work on actual commissions asked of me prior to the show. In doing so, I’ve been prescient of a change within me. During time at the ole’ day-job, I’ve found myself scribbling in the margins. A fad I’d long dropped in Junior High School. As I drove about town on errands, I found myself yearning to get back to the board to draw, ink, and color. An e-mail declaring a “half price sale” at the local art supply shop was not immediately spammed and trashed. Yes indeed my friends. A latent love of mine has bubbled to the forefront of my life again.

My name is Marc Alan Fishman, and I can draw again.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

John Ostrander: Details, details, details…

ostrander-art-130407-8570674There’s a saying that goes “The devil is in the detailsl, but so is character, whether writing, drawing, or acting. I had the opportunity of teaching at the Joe Kubert School a few times (and the inestimable pleasure of getting to know not only the legendary Joe Kubert but so many others working at the school) and I had the maybe unenviable task of teaching writing to a bunch of art students. Some didn’t take to that right away; after all, they were there to learn how to draw. From talking to some of the graduates over the years, however, I think most found it worthwhile and I enjoyed it.

For me, everything in comics is about character and storytelling. Design to me means nothing unless it is tied to those two points. I’m not interested in a mask or costume whose design is simply “cool” or its what the artist wants to draw.  The character has chosen to make or wear a given mask, costume, or uniform. What does that tell us about him or her? Famously, Batman wants to invoke a bat because criminals are (supposedly) a cowardly and superstitious lot. He wants to invoke fear in them.

One exercise I gave the students was to create their own mask – not for a character but something that would express and freeze some aspect of themself. It would both reveal them and, because it was a mask, it would also conceal them. They were safe behind the mask. It was and was not them.

When the masks were completed, I asked them to wear them. Masks in many societies have power; often, they represent a god and the wearer (supposedly) channels the power of the god. I asked the students to let the mask act upon them; how did they act, how did they feel, how did they move? What – if anything – changed in them?

The purpose was to get them to understand the affects that the masks the characters they wore had upon the characters they were writing and/or drawing. Spider-Man, for example, certainly reacts differently than Peter Parker. Batman, on the other hand, becomes more of who he is when he wears the cowl; his true mask may be Bruce Wayne, as perceived by others.

We do the same thing with what we choose to wear. We say something about ourselves, about who we perceive ourselves to be, of how we want to be perceived by others. Even a careless choice – “whatever is clean” or “whatever I grab” says something. Even if the message being sent out, “I can’t be judged by my clothes; I’m deeper than that.” that is still making a statement. Maybe the message is – I don’t want to be noticed. That is also still a statement. That’s a choice being made and that tells us something about a person – or a character.

What kind of clothes does your character wear? Bruce Wayne may wear Armani; I asked my students if they knew what an Armani suit looked like. Peter Parker is going to shop off the rack. Which rack?

In movies and TV, they have a whole team of people deciding what the rooms look like. Bedrooms, offices, desks, kitchens – depending on the person and what room is most important to them, what are the telling details about them that personalize the space, that say something about the character?

As an actor, I needed to know what my character wore, how he walked, how he used his hands when talking (or did he?). What sort of shoes did he wear? I compared knowing this to an iceberg; the vast majority of the iceberg is under water and only the tip shows. However, for that tip to show, the bulk of the iceberg had to be there. (One of these days I’m probably going to have to explain what an iceberg was.) I have to know far, far more about a character than I’m actually going to use just to be able to pick the facts that I feel are salient to a given moment or story. When Tim Truman and I created GrimJack, we had a whole vast backstory figured out, some of which was revealed only much later; some of it may not have been revealed yet.

Generic backgrounds create generic characters. To be memorable, there have to be details. The more specific they are, the more memorable the character will be. That’s what we want to create; that’s what we want to read.

MONDAY: Mindy Newell

TUESDAY MORNING: Emily S. Whitten

 

Marc Alan Fishman: Turtle Power!

fishman-art-130406-4199584As a license, I have the utmost respect for the Teenage Mutant Ninja Turtles. Since its comic debut in 1984, the property has been spun off into numerous animated incarnations, several movie franchises (both old and yet-to-come), and a bevy of merchandise unheard of unless you count Star Wars. And I have to give props where props are due: the IP as a whole has never been better. That being said? It could all go downhill very quickly. But I’ll get to that in a bit.

Let’s start at the top. Top of what I don’t know exactly. Let’s say comic books! IDW as of late has been deluging the market with TMNT titles. Ongoings, mini-series, epic crossovers, you name it. And while I’m sad to report that in my tenure as a fan I have yet to actually crack open a volume myself, it comes with great authority (a few of my good friends) that they are doing the characters justice. I will no doubt be jumping into the main book myself with issue #21. Per Comic Book Resources interview with Turtles’ Co-Creator Kevin Eastman, I was drawn into his description of bringing a level of reality (seriously) to the book with the titular teens having to learn new skills.

In so many words, Eastman was quick to note that the Turtles have generally been “ninja masters” and his intent is to remind us that the martial arts are an art form and artists never stop learning. It’s that kind of dedication in concept that sounds legitimately cool to me. Certainly cool enough to elicit a purchase once a month for the foreseeable future.

And what about the boob tube? Well, I’m happy to report that the current product being offered is now (thanks in large part to the CW canning Green Lantern TAS and Young Justice, grumble grumble), Nickelodeon’s relaunch of TMNT, is one of the best cartoons being offered today. won me over in less than a handful of episodes. The team behind it should be commended.

For many folks who don’t “get it,” the Turtles on the surface are merely a weapon and general personality trait. But the Bick show is smart to use those bullet points as inspirations. In the season that I’ve watched thus far, I’ve seen numerous attempts to flesh out each Turtle as an individual. Combine this with smart updates to many TMNT mainstays (Leatherhead, the Kraang, Shredder, etc.), and you get a cartoon that deftly plays to me as an adult while obviously targeting a whole new generation of kids. Compared to the hyper-Japanese-terribly-ported crap I’d seen trading spots with Spongebob? It’s a breath of fresh sewer air to me.

Now this of course brings us around the scary bend, that, of course, being the 600 pound explosive elephant in the room, Michael Bay. From the first utterances of news about his desire to create another abomination out of my childhood pleasures, so was I joined by other shellheads in our trepidation. Bay’s Transformers sits in my mind as one of the worst examples of modern merchandise-driven cinema. And let me be clear: I don’t mind for a second that some movies are built for action figures and bedsheets. But Bay’s adaptation was kinetic to the point of nausea, and riddled with near-racist portrayals of shallow predictable characters. And for whatever reason? It had pot-humor, John Tutoro in an increasingly baffling performance, and more military porn than my copy of Stars, Stripes, and Tits 2: Cannons Ho.

It’s these factors that weigh heavy on our minds. Especially given what little news seems to dribble out from the babbling brook of Bay. The Turtles will be from space? Megan Fox will be April O’Neil? And the title will just be Ninja Turtles? Suffice to say, with all that’s being done right with the brand, it might just take one explosion-riddled movie flop to ruin it all. Follow me on this:

The Green Lantern movie sucked and toy departments got stuck with tons of stuff that didn’t sell. Green Lantern The Animated Series was canned, due in large part to the lack of merchandise sales. Now, if Ninja Turtles tanks, it could take with it the whole property. Obviously the current Nickelodeon cartoon and comic are going to be well into their sophomore years when the Bay feature hits. But nothing like a bad day at the matinee to curb a kid’s appetite for their favorite amphibians. How do I know? Because I gave up on the cartoon when TMNT 3 hit the multiplex. And it took 10+ years for me to forgive them.

Until Bay blows up my childhood again, I’ll be happy to enjoy my new found love of Leonardo, my rapture for Raphael, my doe-eyes for Donatello, and my mania over Michaelangelo. With a potent toon on the tube, and a comic in my buy pile… it’s a good day to be a Turtle.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

Mindy Newell: Standby

Yesterday morning, our friend and ComicMix columnist Mindy Newell suffered a family medical emergency. Her column will be back soon, and of course we all wish her and her family the best. Hang in there, Mindy!

John Ostrander: Backwards or Forwards?

ostrander-art-1303241-4485677Bought and watched The Hobbit DVD when it came out. My Mary and I had watched the full IMAX version in the theater; it’s one of her favorite books. I’m pretty fond of it as well.

Enjoyed the movie again and look forward to the next installment. However, I had problems with it. Both the way that the story is being divided into three films and from some of the action sequences, it’s playing out as a prequel to the Lord Of The Rings films. The book The Hobbit is not a prequel; it’s a stand alone story that has some story elements in common with LOTR. In the film, however, it’s coming off very definitely as a prequel to the point, IMO, that the story is changed or even twisted a bit to make it fit that mold. Visuals such as the race through the Underground Kingdom of the Goblins was very reminiscent, visually, of the race through the Mines of Moria in LOTR. What was stunning and even surprising in the LOTR movies looks rehashed here.

Generally speaking, when I’m reading or watching a story, I want to know what happens next – if I want to know anything more at all. Some stories, like Casablanca, doesn’t need prequels or sequels (although a sequel was discussed early on for Casablanca and, fortunately, never worked out). With Star Wars, after the original trilogy was done, I was ready to see what happened next but George Lucas decided he wanted to tell what happened previously. I watched but it’s not what I wanted and a lot of the public was less than enthralled as well. It’s only now when Disney has assumed ownership of the whole shebang that Episode 7 – “and then what happened?” — is being prepared.

The prequel trilogy of Star Wars changes the thrust of the story. The original trilogy is about Luke Skywalker and his coming of age, learning who he is, and becoming the hero his father might have been. The prequel trilogy changes the arc of all six films; it becomes about Anakin Solo, his fall and his redemption. I liked it better when it was Luke’s story.

I don’t absolutely hate prequels; I’ve done them myself. The last two GrimJack arcs I’ve done have technically been prequels. I also did a four issue story on The Demon Wars in GJ and, in the back-up space, my late wife Kim Yale and I did a story of young John Gaunt which would also qualify as a prequel. In each case, however, it revealed aspects of Gaunt that helped in understanding who he was and which weren’t going to be told in any other way. Each was also a stand-alone story; you needn’t have read any other GJ story to understand these stories.

There can be problems with sequels as well. Does it add to the story or does it just water it down? Godfather II deepened and expanded on the first film; Godfather III – not so much. The original Rocky is a great film; none of the sequels improved on it and only tarnished the story. OTOH, Toy Story 2 was better than the first film and Toy Story 3 was better still.

I can understand the desire with the studios to go back to the same material; it has a proven track record. There’s more money to be made not only from the movie but from all the ancillary crap. Less risk (in theory) and more money (in theory).

Maybe what it comes down to is this for sequels and prequels – does this story need to be told? When you think about it, that’s the same criteria as every other story, isn’t it? Or should be. Is this story worth telling? Not – will this make more money? Sadly, the reason for too many sequels and prequels is the monetary one.

MONDAY MORNING: Mindy Newell

MONDAY THE REST OF THE DAY: Wait And See

TUESDAY MORNING: Emily S. Whitten

 

Marc Alan Fishman: The Small Con Job

Fishman Art 130323A week ago today, Unshaven Comics popped our 2013 con cherry with a bang right in our own backyard. OK, not literally our backyard, but certainly close enough given how far we’ll end up traveling this year in the name of indie comics. Our first con? A return trip to Orland Park (a way-south suburb of Chicago), and the newly minted DanCon: Spring show. It was, as they say, business as usual. Lucky for us? That business was good.

DanCon, founded by the appropriately named Dan Royer, is a testament to old-school comic conventions. Held inside the Orland Park Civic Center, the day saw hundreds of local friends, families, and fun-seekers roaming through the two medium sized rooms that held the nerditry. One room for creators, and one for dealers. Betwixt them were registration lines, homemade concessions, and a photo op area. In short? It was everything a li’l con should be… logistically speaking. But that’s not what this write-up is really about. Logistics are important of course (something WizardCon seemingly can’t get right to save their life), but what sets this show apart is the community created around it.

A smaller show breeds interaction. Between fans and creators and between the creators themselves. It’s rare amidst a large show for people to be as relaxed as they were at DanCon. And while there were no D-list celebrities or obligatory Batmobiles to increase admission (or table) prices… those who came, came to buy and enjoy themselves. Not to knock a larger show experience entirely of course; but here was a single day, a single experience, uniting show goers with the core essence of our little area of pop-culture: comic books.

Having attended dozen of shows over the last five years, it’s become clearer and clearer that we all really share a singular experience. Whether our specific offerings target tweens, kiddies, horror fans, cape-lovers, trekkies, or any of the other scads of specific would-be-nerds… we are all united in our persuit of admiration and celebration. With each successive show, comes a familiarity with fellow creators. And that begets a sense of camaraderie. It was fitting that the first three guys I gave the all-too-familiar “nod of hello” to responded with positive comments on my fatherly ability to capture photos of my son and share on Facebook. “Who cares about those Samurnauts, your son is awesome.”

Aside from being able to share war stories with compatriots like “Dashing” Dirk Manning, “Jesus-Lover” Jon Michael Lennon, “Lusts-For-Me” Leo Perez and Tom “My Last Name Seriously Is” Bacon… the real zeal of the day came from a pair of interactions that have filed themselves away as realizing you might just be making it after all.

The first? A fan came walking down the aisle… in one our shirts. Now, let me preface that in five years of actively selling our wares at shows, our only merch has been books and art. The tees that we sport are made on a website, where we literally let them rot, until we need a new batch. On the rarest of rare occasion, people ask where we get them, and we direct them to the site. Aside from a specific set of fans-turned-friends, we never expect to see ourselves out in the crowd. Suffice to say? Seeing one of our shirts unexpectedly was quite the treat.

And the second? Prior to DanCon, I took it upon myself to message a few friends who lived around the area about the show. One such acquaintance, a great gal I’ve known since junior high school, came out amidst her day with their family. Small talk was exchanged, some introductions to my wife and boy (who made a brief appearance), and then a purchase of our book for her son.

I should note that said son exchanged a few great accounts of his recent Spider-Manning to me via his Xbox, and I couldn’t help but wonder if that’d be my own scion in a few short years. But I digress. Not even an hour later, after my friend had left, she’d snapped the picture attached to this article. I know it’s a trope of so many in our position… but seeing even just one small fry immersed in a book I was a part of? It’s what makes so many lost nights and weekends worth it. Of course if said li’l dude shows up next year looking for more books? All the better!

Ultimately, I could think of no better way to kick off 2013 for Unshaven Comics. In this year, on our quest to raise enough capital to finance our way to San Diego in 2014… DanCon 2013 was a fitting start. Thanks in large part an admirable promoter (and his always nice wife and staff), and a well-thought-out convention built to support the community that seeks the intimate interaction a small con excels in. Little did you know, it’s not just affirming for the fans – it’s even more gratifying for creators!

SUNDAY: John Ostrander

MONDAY: Mindy Newell

 

John Ostrander: My Friend, MEMcG

Ostrander Art 130203I’m going to exercise a point of personal privilege this week and write about a friend. Her name was Mary Ellen McGarry and I just received word that she died. Mary Ellen was a great soul, a giant heart, a wonderful talent, and a large personality. She filled a room three times over.

Out of all the people I’ve ever known, only my late wife, Kim Yale, had as outgoing and, at times, boisterous a personality. One of my nicknames for her was “Boom-boom” because her laughter and her voice could boom across a room and, indeed, across Lake Michigan.

And, lord, she could laugh. Loud, infectious, and riotous. I loved to make her laugh. I would get her going so hard that she would start hitting me to make me stop which, of course, only made me try harder.

In the summer of 1971 we worked as apprentices together at a summer theater, which meant we worked like dogs for very little money. It was a strange summer. The theater was located at a college so we all lived in dorms on campus. For Mary Ellen I made up a musical comedy, Tritzing to Tibet, based on the climbing of Mount Everest by Edmund Hilary. I should explain that it has less to do with historical fact than the central conceit of the movie, The Producers, in that any show that bad has to be a hit. I took all the events that happened in 1953 and, in an absurd breach of artistic license, moved them to 1937 so I could have an opposing chorus of Nazi mountain climbers.

Every night, just before curtain went up on whatever show we were doing, I got over to her in the wings and, sotto voce, sang her a new song from the show. I should also mention that in addition to not writing music I don’t even read music. The only purpose of the whole exercise was to see if I could reduce Mary Ellen to tears with laughter. Okay, so there’s a slightly sadistic side to me.

The thing is – over the years, any time we would get together, Mary Ellen insisted on hearing some or all of those godforsaken tunes. The last time was at a reunion last year for alums of the Loyola University Theater Department (where we first met). Mary Ellen had lung problems and at that point was in a wheel chair and had to constantly have oxygen. It didn’t slow her down an inch. And she wanted me to sing some of the songs from Tritzing to Tibet.

I demurred. To be honest, I was afraid that if I got her laughing too hard I might literally kill her. Boom-boom would have none of that. She knew her own limits and she knew what she wanted and, by god, I would sing. I did and she was right.

She was also incredibly brave. Her lungs were giving up on her but she was told that, with a lung transplant, she might live longer. However, she was also teaching kids at that point. She loved it but, if she got a lung transplant, she would have had to give it up. We all know kids are Petri dished for diseases and she would likely have caught those germs and her new lungs could not have taken it.

Mary Ellen and I had a long talk about it on the phone and she was clear and firm. She would not give up what she loved so much. I had to respect that. I still do.

So many people loved you, Mary Ellen. I hope you knew that.

There’s so much more to you than I can begin to recount here. I will carry your voice and your laughter and your spirit in my memory and my heart all my days. I will grieve the loss of you and that’s alright. Those we love who have died are worth the tears we shed for them. I will celebrate your life because you were so filled with it.

Thanks, Boom-Boom, for being my friend. Love you.

MONDAY: Mindy Newell