Tagged: Reviews

Lugosi: The Rise and Fall of Hollywood’s Dracula by Koren Shadmi

There seems to be a decent-sized, and maybe still-growing, sub-genre of graphic novel biographies out there in the world. I’ve been away from that end of publishing for a while now, so I can’t speak authoritatively to the reasons why, but my cynical side thinks they’re aimed at the middle-grade need-to-do-a-report crowd, the modern equivalent of heavily illustrated “junior biographies” from my day.

But maybe there’s a serious adult market for comics biographies of random people – who knows? The world is big and full of unlikely things. I’m definitely seeing more of them, for whatever reasons.

Such as this random book today: Lugosi: The Rise & Fall of Hollywood’s Dracula , from the cartoonist Koren Shadmi. Shadmi is Israeli by birth, and some of his early comics stories were first published in France, but he’s now resident in New York and works in English. 

I’ve seen two very different books by Shadmi before: recently his fictional graphic novel Bionic , and a while back his debut short-story collection In the Flesh . From his website , I see he’s got a bunch of other books, roughly mixed between non-fiction and fiction, coming out more-or-less annually for the past decade – Lugosi is his most recent book, published last year.

It’s a fairly standard biography in comics form, starting with a loosely related introduction by a vaguely famous person (Joe R. Lansdale, the horror writer) that talks a lot about the subject of the book and very little about Shadmi’s work. Shadmi frames Lugosi’s story through the lens of a 1955 stint in rehab, near the end of his life, and returns to that frame periodically, mostly for a few panels or a page. I see that structure a lot in non-fiction comics – The Incredible Nellie Bly, where my post hasn’t gone live yet, does very much the same thing – but I think it’s mostly a fashion or style; it doesn’t necessarily add a whole lot to the chronological story to know that the subject eventually got old. At best, it’s a dash of pathos when we’re reading about an arrogant, womanizing guy who we might not be inclined to like all that much. (And we are doing that here.)

Other that returning to that frame story periodically, to show Lugosi in the grips of delirium tremens for dramatic effect, Shadmi tells Lugosi’s life in order, starting off with the usual early material on his youth in Hungary and how he got to America. The bulk of the book covers his American career, starting with the Dracula play in New York in 1927, when Lugosi was already in his mid-forties. The play is a hit, it goes on tour, Lugosi ends up in Hollywood, he stars in the film version – and his career is launched. From there, the book is a sequence of this movie and that one, feuding with Boris Karloff, and so on, with a few highs and a whole lot of mediums to lows. But Lugosi mostly kept working, and he made a lot of money for a while, so it’s hard to feel too bad for him when he cheats on yet another wife and runs through all of his money again.

Speaking of which, Lugosi was married and divorced four times – I don’t remember if the book gets into #3 much; there’s several decades of turmoil in his private life to get through here – and clearly was chasing a lot of other women for a long, long time. The book mentions the chasing without dramatizing much of it, besides the reason for one of his divorces, but the reader gets the sense that Lugosi was always on the make until nearly the end of his life.

Lugosi does what it aims to do: tell the story of a quirky, interesting life, hitting the moments that the people who really care will want to see – especially covering all of Lugosi’s late work with Ed Wood, the often-proclaimed worst filmmaker in the world. Lugosi’s life doesn’t make much of a story, and it’s not really uplifting, since he was a grandiose horndog who mostly made crappy horror movies and died half-forgotten, but Shadmi tells it truly and honestly, which is all anyone can do.

If you want a comics biography of Bela Lugosi, I don’t see that you could expect anything more comprehensive, fair, and thoughtful than this one.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Snow, Glass, Apples by Neil Gaiman and Colleen Doran

I’ve mentioned the short story “Snow, Glass, Apples” before – it’s both one of Neil Gaiman’s best, most pointed short pieces and one of the most successful of the Ellen Datlow/Terri Windling-inspired burst of revisionist fairy tales from the early 1990s. (I see that my memory was slightly false – I thought it originally appeared in one of the “Red As Blood” anthologies, but it was a standalone chapbook and then reprinted in the 1995 Datlow/Windling annual.)

As so often with successful things, it’s part of different clusters – all those anthologies of nasty fairy tales, first, and then more recently an odd program that seems to be trying to turn every one of Gaiman’s best stories into individual graphic novels. (See How to Talk to Girls at Parties  and Troll Bridge ; I’m pretty sure there have been several others that I missed.)

So, in 2019, Colleen Doran adapted “Snow, Glass, Apples” (the short story) into the standalone graphic novel Snow, Glass, Apples  – which is what I’ve just read. Like most of the “Neil Gaiman Library” and similar projects (the Coraline  adaptation, the two-volume Graveyard Book  adaptation.) that I’ve seen, it’s a very respectful adaptation, using as many of Gaiman’s original words as possible and just illustrating them rather than attempting to transform the prose story into something new.

Which, somewhat ironically, is the opposite of how Gaiman works when he adapts things – he’s always been deeply transformative – but he’s a Big Deal and his fans want Pure Gaiman, so I assume his editors and publishers know exactly what they’re doing.

Snow, Glass, Apples is thus pretty much exactly the short story, or at least very large chunks of the prose of that story (which is pretty short to begin with), illustrated in a detailed, mostly Art Nouveau style by Doran, on mostly flowing, panel-less pages full of gorgeous, evocative art. If you know the story, this is it, literalized and illustrated by Doran. If you don’t know the story, this is nearly as good a way to discover it. (I’m enough of a purist to insist on that “nearly” – the original precise prose is better.)

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Ordinary Victories, Vol. 1 by Manu Larcenet

I may have this wrong, but here goes: Ordinary Victories is a series of four somewhat autobiographical bande dessinees by French cartoonist Manu Larcenet, originally published in French from 2003-2008 and published in two omnibuses in English soon afterward. The current English-language editions are back to being published individually, and seem to only be available in electronic formats. Their main character is a photojournalist named Marco Louis, and in the course of this first book he meets a woman, Emilie, who has a longer-term relationship with. (I also saw the second omnibus way back when, and wrote about it for ComicMix.)

At almost the same time – as in, starting the previous year, 2002, and putting out five volumes through 2008 – Larcenet also started a more specifically autobiographical series of books, Back to Basics, which he did with Jean-Yves Ferri. (See my posts on Back to Basics volumes one and two .) Basics features “Manu”, who looks almost exactly like “Marco” in Victories, but who is actually a cartoonist. Manu’s partner, “Mariette,” also bears a very close resemblance to “Emilie.”

I have the very strong suspicion that Victories is only very slightly less autobiographical than Basics, though it’s in a much more serious mode: this is more of a soul-searching “what should I do with my life” kind of story, while Basics is a lighter “moments from our crazy life out in a goofy rural town” story. I also think that Victories is largely about the years before Basics: they don’t tell the same story, or tell it in the same way, but, together, they tell two phases of Larcenet’s life.

So all that was in my head as I read this first book of Ordinary Victories : wondering how much of Manu is in Marco, and how much of Marco I could retroactively read into the Manu of Basics. But they are separate projects, in different genres: they may show complementary views of one life (or, maybe, they really don’t, and I’ve misunderstood), but they are still each their own things.

Marco is around thirty. He’s had a solid career, on the dangerous and unpleasant side of taking pictures professionally, but is on an extended break from it. He’s been seeing the same therapist for years, and thinks he’s “better” enough to stop now. But he’s starting to have panic attacks, for no obvious reason. This is the story of how he starts to move on from that moment – perhaps even more, he has to get to a point where he wants to move on. He has to see something in the future that he wants to change for, to move on from smoking “Big Fat Joints!” with his brother and thinking about how he used to work as a photographer.

Along the way, Victories is mostly a slice-of-life story. Marco sees his brother and his parents, he meets and starts dating Emilie, and he semi-regularly runs into an older man who lives near his new rural cottage. I’m not sure at all if this “rural” is the same “rural” as the Ravenelles of Basics – this could be two different ways of looking at basically the same move, or two stages of getting further away from the bustle of the big city. Or, again, they could be two different stories doing different things with some of the same material from Larcenet’s life.

By the end of Victories, Marco finally is ready to move out of his comfortable box. I won’t say why, or how – the way to learn that is to read the book. But he does it, and he does it in an interesting, believable way, and we the readers want to see Marco succeed: maybe not go back to being a photojournalist, but to find something to do with the rest of his life. And I plan to see how that plays out in the next book, and, probably, to re-read the back half of the series again a decade later to find out how Marco ends up and see how that all hangs together once I’ve started from the right place.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Oddball by Sarah Andersen

So I kinda like Sarah Andersen’s cartoons, as discerning readers may have noticed [1]: she writes funny, she draws funny, and she has a quirky sensibility that means she tells goofy “I am an introvert” jokes that are familiar and relatable but not obvious. Just really good at the being-funny-in-public thing, with a distinct sensibility and viewpoint and art style.

Also, her books are short and breezy, which means they’re easy to pick up on a day when you feel like reading funny cartoons and not like diving into a whole thing of a graphic novel.

So: I think I’ve read all of her books in the past year, and am now caught up. (They’re all short, so it’s not like it was difficult in any way – and, again, each one is fun and breezy and funny.) Cryptid Club , which came out about a month ago, was the most recent, and I just caught up with the fourth collection of her main “series” Sarah’s Scribbles, Oddball .

This book is very much like the previous Sarah’s Scribbles collections – Adulthood Is a Myth, Big Mushy Happy Lump and Herding Cats – with a little over a hundred single-page comics about a cartoon version of Sarah doing her daily-life thing, presumably just that big more awkwardly and amusingly than the real Andersen does. If you like any of them, you’ll like all of them. If you can’t stand any of them – I could characterize why you don’t like them, but humor is a taste, so it could be any reason – then you’ll probably dislike them all.

This one is the Pandemic Book: it was published in 2021 (though there’s at least one cartoon with a looming “2022” in it, so I think it came out late in ’21 and some of it was done right near deadline) and some of it deals with the expected “I hate having to go out in public and see human beings, but now I am forbidden to do that and have mixed feelings” stuff. But that’s a minor strain – it’s mostly the same kind of jokes, focusing on the Sarah character, who as always I hope is a really exaggerated-for-effect version of Andersen herself. (If any of us were the ways we try to amusingly portray ourselves, the world would be even wackier than it is.)

Anyway. I like this. I think it’s funny, and that Andersen is a big talent. I’m excited to see her do more tightly-themed books like Fangs and Cryptid Club, since I think those will give her more runway to do more complex jokes (and even story-like things, if she wants to), but her core funny comics are still swell, too. This is a good book for a day when you just want a pick-me-up.

[1] Assuming you’ve seen my posts about (in reverse chronological order) Cryptid Club , Herding Cats , Big Mushy Happy Lump , Fangs , and/or Adulthood Is a Myth .

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Colonel Weird: Cosmagog by Jeff Lemire and Tyler Crook

I have to admit: I continue to be amazed at just how much bread Jeff Lemire can spread with so little butter (in Bilbo’s phrase) over the course of his Black Hammer books. There’s a resolute insistence to never ever move beyond the initial setup of the story, even in this twelfth (!) collection.

Colonel Weird: Cosmagog , is, I guess, a single-character side story – looking at the previous book, Skulldigger and Skeleton Boy , I laid out a three-part structure for the books to date, but this one manages to create its own fourth category – but, more importantly, it’s a book in which absolutely nothing at all happens. [1]

Now, plenty of books can have nothing happening. Some can even have nothing happening for over a hundred pages. But doing that in a superhero story is something impressive. Cosmagog is entirely a story of Weird moping about in time and space until he remembers something we the reader always knew – but Lemire hopes we overlooked while reading this book – and then, because of that, he stops moping. 

Oh, we get moments that are new, since even Lemire can’t do without that. So we see Weird at various ages – kid Randy, crew-cut ’50s science hero, hippie ’70s counterculture hero, crazy burnout ’80s hero fighting Antigod, crazy burnout ??? hero as the “current-day” version – doing things, and he bounces among those versions of himself, semi-randomly, until there are enough pages to make this book (and, before that, the four individual issues that comprise it).

But nearly all of the things we see him do are either things we already know, like fighting Antigod or discovering the the Para-Zone. The new moments are either banal – kid Randy buys a soda! he gets bullied! – or implied by what we’ve already seen – hippie ’70s Weird floats in place and dispenses peace and love platitudes to his adoring hippie fans!

We could have seen what the hippie version did – surely he had some goofy villains, right? We could have seen how he burned out to be the wild-haired old man of the Event. We could have even gotten moments of the strong-thewed Weird reveling in his new Para-Powers to fight ’50s aliens. Weird has a lot of holes in his life-story; there’s room for a lot of stories.

But Lemire, in the Black Hammer books, seems to have an allergic reaction to stories: he avoids them whenever possible to instead pivot to showing the same few moments once again.

I’m still vague if Weird has come unstuck in time like Billy Pilgrim or knows everything simultaneously like Dr. Manhattan: sometimes it feels like one, sometimes the other. Maybe it’s a Manhattan-esque cause with a Pilgrim-esque outcome; Weird is much more like the latter than the former, for one thing, no matter what he knows or how he knows it. Either way, he’s a deeply passive character from the get-go: he does very little in the best of times, and is hugely confused by all of it all of the time.

Again, making what is basically a senile old man the hero of a superhero comic is a bold strategy, and I have to appreciate that, even as I have to admit it’s not actually a good idea.

Tyler Crook draws all of that cleanly, all of those familiar remixed moments with all of those varying versions of Weird, in a bright style that makes each Weird distinct – I could swear I can even tell the difference between crazy-fighting-Antigod Weird and crazy-post-Farm Weird, which is a trick. His style is subtly different for each one: science-hero Weird often has Tintin-esque dot eyes, for example. From the credit, he seems to be responsible for the entire visual presentation: art and color and letters; it’s all him. He gets all the kudos for that; his visual storytelling is excellent here.

I don’t know why anyone would want to make this story, other than “Dark Horse is willing to pay me for another four-issue Black Hammer series; maybe I can redo the same thing one more time.” It is utterly unnecessary, and the end is faintly insulting to the reader. (Either you saw it coming, and the book is pointless, or you didn’t, and you feel attacked by such a simple trick.)

But it exists, and even further Black Hammer books exist, and my guess is that they continue to spiral ever tighter and tighter into the same few moments. And, as long as I can keep getting them from libraries, I will keep poking at them, because I find this bizarrely fascinating.

[1] Admittedly, plot has been thinner on the ground in the main Black Hammer series than one would expect, since the very beginning. If you’re interested, the first book was (of course) Secret Origins .

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Ex Libris by Matt Madden

You are reading a blog post. It is about a book. You immediately worry that this is going to be some kind of pomo bullshit, probably designed to mimic the book itself, and that the blogger thinks he’s being clever.

Reader, you are so very right.

Ex Libris  is a visually inventive but thematically vague graphic novel about comics and reading and creation and all of those things, unfortunately mostly on a very superficial level, by the cartoonist, editor, and translator Matt Madden. If it were about something more culturally impressive, I would say it smells heavily of the lamp. As it is, it smells of…what? India ink? Whatever a fresh piece of illustration board smalls like? It smells like ambition and comics and trying too hard, frankly.

We open with a person entering a room – we are the person entering the room, like a first-person shooter. Madden very deliberately avoids any identifying details – even as he provides the protagonist with a sad romantic backstory with “M.” – to maintain the sense that this person is “me,” the reader. (Madden gets more specific just before the end: I’m not sure if that’s meant to be a big reveal or just an admission that no one can commit to the bit that fully and still have the thing work.)

The person closes the door and sleeps on a futon. When “we” wake, “we” notice there is a bookcase: the only other piece of furniture in the room. Leaving the room is never mentioned; it’s not forbidden so much as merely outside the scope of possibility.

The bookcase is full of books, of course. All graphical in nature: comics and manga and bande dessinee and collections of strips and graphic novels and improving non-fiction and literary short stories and metafiction. Because comics can be any kind of story or book you can think of, of course!

Ahem. Yes. So can poetry. So can prose. So can film and TV and songs, opera and site-specific art installations. I hope we’re beyond the “Bang! Pow! Special Pleading for my favorite artform!” ’80s-style apologetic for comics, but maybe we will never get over Macho Grande.

Madden goes on from there, with a whole bunch of examples of the comics “you” are reading in this room, all of which are intrinsically connected to “your” mental state and “your” internal monologue. Unless you are thinking, “this is artistically impressive, but awfully empty,” because Madden doesn’t have an answer to that.

It is artistically impressive. Madden draws in a couple of dozen styles here, for a panel or multiple pages, and constructs inventive pages with multiple styles and quirky eye-catching devices and panels-within-panels and more complicated things I don’t have a good vocabulary for. Ex Libris would be a great book for a course about how to tell stories in comics, since it includes nearly all of the potential ways to do that.

But the story it tells is a massive, dull cliché: “you” are a frustrated comics-maker, and “you” just need to pick up the pen and tell your story!

Well, no. Not for the vast majority of people who will read Ex Libris. Not at all. Most of us like to read books, and we like the books we read to tell us something – about themselves, about the outside world, about a fictional world. We don’t much like them to harangue us to stop reading and do something else.

If you are looking for a book to inspire you to make comics, Ex Libris is your baby. If you like quirky metafiction and comics told in different styles, you’ll find a lot to like here. If you just want a story, stay far away.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Everything Is OK by Debbie Tung

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I think this book was created as a single work; I think it’s something that should be called a graphic novel rather than a collection of comics. That’s not a big deal – it’s purely taxonomy – but I’ll start there.

Debbie Tung is a British cartoonist and illustrator, working professionally for maybe a decade now. From what I’ve seen, her work is often personal in that it’s about her as a person, deeply informed by who she is and where she is in life, but she’s not an inherently autobiographical cartoonist. Or maybe that’s a false dichotomy, but she seems to come from a different place than the alt-comics confessional style – all her work is specific, but most of it is outward-facing, as if she’s sharing aspects of her self that she thinks a lot of the audience shares.

She’s had short work published in a lot of places, for a number of years, and I’ve seen two of her three previous books – Happily Ever After & Everything In Between , about her newlywed life, and Book Love , which is pretty self-explanatory. (The third one is Quiet Girl in a Noisy World, which was first – I gather it’s mostly about introversion and I think it might now read like a predecessor to this book.)

Her new book this year was Everything Is OK , about depression. I think it’s telling a story from a few years back, that Tung now has some distance and can make comics about the lowest point of her life. I do think it’s true, in everything important. (No book is true in everything, no matter how hard anyone tries. The world is never that clear, that knowable.)

It’s a positive book; it even starts with positivity, as it’s about to show us Tung sad and having trouble coping with everything in her life. It’s here to say that all of these things are transitory, that life is long and worth living, and that help is always available, that everyone is worthy of happiness. And it circles that message, again and again, as Tung tells how she fell into depression, came to be diagnosed, and then got the help she needed to get out the other side. Everything Is OK never dwells on the depression; it is entirely about the title message.

It does make me wonder what OK means. Is OK better than bad but not as good as good? Does it means that it’s acceptable? Is it the bare minimum, or something more substantial?

I don’t think Tung is saying “this is fine ” here – she’s much more positive than that. But it also intersects with <a href=”

song lyric that’s been stuck in my head like a koan for the past year – “I’m fine but I’m not OK.” I’m glad Tung is OK. I want to believe with her that everything is. And maybe I’m being disingenuous – she means a less expansive “everything” than I’m backing into, here. Tung’s everything is your whole life, but not your whole world. Everything you can control and or influence, but not the things you can’t.

But I’m running off into philosophy and analogy. Tung is much more grounded than I am. Her story is about a person, going through a bad time. It’s her, in this case, but it could be anyone. That’s her point: we’ll all have lows, we’ll all have bad times. And we all need to know that Everything will be OK, even at those worst moments. This is a book that does that, with clarity and honestly and an underlying sweetness. If you tend to overthink things, or get depressed, or feel overwhelmed, it just might be the message you need.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Tono Monogatari by Shigeru Mizuki

We all have expectations for certain kinds of stories – a romance will have two characters fall in love and get together by the end, a mystery will have at least one murder to be solved, an epic fantasy will have un’usual apo’strophes in the middle of words.

The first expectation is that they will be stories, formed into a narrative with beginning and end, and preferably a middle as well. But that is not always true.

Tono Monogatari  is a collection of folktales, in the first instance. An amateur folklorist collected them, a hundred-plus years ago, mostly from one tale-teller in one Japanese region, gathering all the bits of lore that one guy could tell him about the yokai and kami of the area.

And a lot of of them are not stories. There’s some “oh, yeah, one time this guy saw something!” or “and he was walking, and it was creepy!”, plus the more story-like “this thing came into town and here’s what happened.” But a lot of them are basically “yokai, man, they’re bad news – didja hear about the one that killed a guy over in that village?”

The noted manga-ka Shigeru Mizuki turned that collection of folklore into a manga – call it a graphic novel or comic, if you want to use English-language terms – late in his life, about a decade ago. It was published in an English translation by Zack Davisson (who also provides an introduction and a number of short text pieces explaining various Japanese cultural and folkloric ideas) last year.

And the Mizkui Monogatari is a fairly faithful visual version of the original book, as far as I can tell, taking the 119 tales in the original, mostly in order, and turning them into comics pages mostly directly, only adding himself as a commentary character, most often with a panel of reaction at the end of each tale. So he’ll be saying things like, “Oh, yeah, that happens all the time!”

So, the first thing to note is that Monogatari is episodic. More than that, it’s fragmented. It retells little bits of lore, some of which are in story-like shapes, about the semi-mythical creatures that people in the Tono region in the decade of the 1900s sort-of still believed in, we think, more or less. And those stories had already been retold once to put them into more elevated literary language and make them more consistent. Monogatari was edited rather than compiled; it was the product of a viewpoint and a purpose, to capture these stories before they disappeared and transmute them into the true literature of the nation. And, as I understand it, that was mostly successful: the underlying book is seen as a masterwork of Japanese literature.

Then the second thing to note is that “folklore” isn’t the same as “supernatural.” I was surprised to realize that the first batch of stories were all about yama otoko and yama onna, who are slightly larger, wild people who live (supposedly) up in the mountains and often are in conflict with “normal” people. And it goes on from there – I may be reading these tales the wrong way, but a vast number of them come across to me as “these other people, who we do not count as human, are evil and should be killed.” And putting this in historical context – towards the end of Japan’s forced modernization, in a time of resurgent militarism towards its near neighbors – gives me an uneasy feeling, as if one of the hidden purposes of Monogatari was to insist on the superiority of the rural Japanese people, the true lords of the world.

Back to the point about supernatural creatures: sure, there are some kappa near the end, and other things that are obviously powered by the supernatural. But there’s also a lot of “so I saw a woman in the woods I didn’t recognize, and killed her, so she’s totally a yama onna!”

I may be biased, but that strikes me as just pure “don’t talk to strangers” and garden-variety Othering, presented in a very stark and (frankly) bland way. I tend to like a lot more freakiness and magic in my folklore, and less “kill those people on sight.”

So I may have been a bit bored with Tono Mongatari. Mizuki tells all of this in a fun, semi-goofy way – he draws people with funny faces and in embarrassing situations a lot of the time (even when “people” means “him,” which I greatly appreciate), so he keeps it light and entertaining and amusing the whole time. He’s definitely a master, and does great work with this material. But the material feels dark and twisted at its core, in ways I’m both not comfortable with and don’t have enough background knowledge to really engage deeply with.

So keep that in mind, if this is an area that interests you. It’s not just “funny stories those rural peasants used to believe.” But, then again, folklore was never that simple, in any time or place, which may be my real point.

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Back to Basics, Vol. 3: The Great World by Jean-Yves Ferri and Manu Larcenet

I like to think I’m flexible and adaptable – that I can figure out new things, incorporate them into my thinking, and move forward without a hitch. I’m probably wrong, though. We’re never the people we want to be or think we are.

Over the past few months, I’ve been reading more French comics by writer/artist teams – previously I’d mostly either read massive assemblages like Donjon  (which list in detail what each person does, since there are a lot of them) or single-creator works. And it’s taken me a surprisingly long time to internalize that the standard French (maybe Euro in general) credit sequence is artist-writer, the opposite of the US standard. (Colorists, on both continents, are named lower and lesser. Letterers and other folks, where they’re separate jobs, are even more variable.)

Which is to say, when the second volume of the Back to Basics series had a series of jokes based on the opposite of the actual credits of the book, I shrugged – either going along with the joke or mixed-up enough to think it was plausible – and presented it straight. (Or maybe I’m mixed up now. But I don’t think so.)

Anyway, this is a light-hearted bande dessinee series, written by Manu Larcenet – should I mention that all comics creators in the book have slightly altered, “funny” versions of their names? – and drawn by Jean-Yves Ferri, all about Larcenet’s move from Paris to the rural enclave of Ravenelles and his subsequent life there with his partner Mariette and the various colorful rural folk already living there. See my posts on the first and second books.

That brings us up to Back to Basics, Vol. 3: The Great World , in which the first Back to Basics book is finalized and published, in which Larcenet (or should I say “Larssinet;” see above) goes to a major comics show and wins “the Golden Eraser,” and in which Mariette is pregnant with their first child. (The baby is born right at the end, of course – Larcenet knows how to structure a book.)

As before, it’s all told in half-page comics, mostly six-panel grids, which tend to cluster to tell sequences. As I’ve said in the previous posts, it’s a lot like a daily comic in its rhythms and style of humor; as far as I know they weren’t serialized anywhere but they easily could have been.

This is amusing and fun, even if I seem to mostly write about which one of them does what job on the book. (That’s a silly side issue, but when you write about light humor, you grab onto anything specific and quirky to make it your shtick. Come to think of it, that’s not a bad summation of how Back to Basics works in the first place.)

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.

Ghost Tree by Bobby Curnow and Simon Gane

Brandt made a promise to his grandfather, when he was just a kid: come back to visit, ten years after “Oiji-Chan” dies, under a particular tree.

When you’re a kid, you agree to a lot of things like that. Adults say that something is really important, and you say “OK.” Maybe it is important, maybe you actually remember it decades later – maybe a lot of maybes.

Brandt did remember. Probably because it was a good excuse to run away; his marriage with Alice is crumbling, now that he’s in his early thirties, and the anniversary of his grandfather’s death is as good a reason as any to head back to the rural Japanese landscape where he grew up.

Ghost Tree  is about what he finds there. As the title implies, it’s not just a tree – this is a book in which there are real ghosts, and some people can talk to them and interact with them. Brandt’s grandfather is one, but there are a lot more – that tree is a place where they gather, and ghosts, as we all know, are unquiet spirits who have something left unfinished.

Brandt isn’t fazed by the supernatural; maybe he’d suspected, or maybe this is just the kind of thing he always was hoping would erupt into his life. He’s happy to talk to his grandfather, happy to talk to various ghosts and try to help them work out their problems.

But his grandfather isn’t sure, now, if this was a good idea. He now thinks he wasted his own life with ghosts – neglected his wife, Brandt’s grandmother, who is still there in their old house, now quietly taking Brandt to task for the same flaws her late husband had – and he’s worried that Brandt will do exactly the same thing, will give up the world of the living for the simpler world of the dead.

Brandt has other things drawing him to that world: not just his breaking marriage behind him, but the ghost of Arami, his teenage girlfriend, the one who got away, who died not long after he left her and Japan so many years ago. The past is always tempting, especially when it hasn’t changed. Even when it’s a ghost you can’t touch.

There are other elements of this collection of ghosts, other issues and problems and creatures. But that’s the core of it: the question of how much energy and time to give to the past and the dead, and how much to give to the living and the future.

Brandt has to make that decision, in the end. Arami has to make a different kind of decision, because this is a cosmology where ghosts aren’t trapped, aren’t lesser or echoes – just people, later on, in a different way.

Bobby Curnow and Simon Gane (words and art, respectively – colors are by Ian Herring with Becka Kinzie and letters by Chris Mowry) tell this story well, in a mostly quiet mode. Gane gives the world a lushness and depth, and Herrings’s mostly subtle colors add to that depth. Curnow’s dialogue is real and his people realistic, and he doesn’t turn any of his endings facile or obvious. There are a number of excellent moments near the end, in particular: a panel that pays off the “usually one a generation” talk earlier, and a stronger ending to the Brandt-Alice story than I expected.

This is a fine graphic novel: as it says, about “love, loss, and how the past never truly stays dead.”

Reposted from The Antick Musings of G.B.H. Hornswoggler, Gent.