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NEW BOOK! NEW STORIES! AND A CHANCE TO DIE IN PRINT!

Meteor House Press announces a wonderfully strange, wild new novel and and a contest! And even offers a free excerpt below! 

The Abnormalities of Stringent Strange

The Abnormalities of Stringent Strange

The exploits of an apeman test pilot

By Rhys Hughes

The world has never seen an aviator quite like Stringent Strange. Half man, half ape, half badly added fraction, he can fly anything with wings and many things without. Under the mentorship of the unorthodox genius Professor Tobias Crinkle, our hairy hero soon gets much more than he bargains for when he finds himself up against a fiendish Nazi plot to invade and conquer America before the war has even begun!

Fortunately there exists an invention that can help him fight back against the warlike scoundrels, but the consequences of using it will propel him into even greater peril, into an alternative future where the themes and tropes of early magazine science fiction are menacingly real and coexist in perfect disharmony! Into a bracing reality where the only weapons he can rely on are the three special abnormalities he was born with…
Come and join Stringent Strange in a stupendous, mysterious, inventive adventure set in a far-flung time When Pulps Collide!

In addition to buying the book, which will be a signed limited edition, customers can order a “deleted scene” which Rhys will write specifically for them. It will not appear in the book but will printed out from the “manuscript” and mailed with the book. In this (short) scene the reader will be killed by the author of their choice in the arena as they battle as gladiators. Here is an example: http://meteorhousepress.com/wp-content/uploads/2012/09/deleted1.pdf
Also, Rhys is currently writing a new novelette featuring Stringent Strange, “The Further Fangs of Suet Pudding,” http://rhysaurus.blogspot.com/2012/11/suet-pudding-returns.html. Everyone who preorders The Abnormalities of Stringent Strange, will get the ebook of “The Further Fangs of Suet Pudding” for free.
 Anyone who orders a deleted scene before the end of November (Two days left!), will be Tuckerized as a character in “The Further Fangs of Suet Pudding.”
Go on a wild ride and learn all about THE ABNORMALITIES OF STRINGENT STRANGE! Start with the excerpt below!

Excerpt from

The Abnormalities of Stringent Strange

THE PLANE TRUTH

Sunlight flashed on the wings of the single-engine Northrop Gamma as it banked around the small cumulus that was the only cloud in the sky. The monoplane performed a final barrel roll before coming in to land and the Pratt & Whitney R-1830 14-cylinder radial engine droned comfortably as the pilot adjusted the fuel/air mix. The overinflated wheels bounced once on the hot tarmac and the propeller clattered to a standstill. Then the pilot emerged and rubbed his gloved hands.

“She’s a beauty, no doubt about it, doc. Handles like a French whore. I mean that the frills serve a purpose…”

“I comprehend the allusion,” sighed Crinkle.

“Another winner, in my opinion.”

The pilot removed his goggles and grinned. Stringent Strange was tall and muscular with a manly chin and the clear blue eyes of a hero. He was exactly the sort of fellow that girls should go wild over, but in fact he had to spend an unhealthy percentage of his test pilot’s salary on prostitutes. It was his body that was the cause of this discrepancy. It was hirsute beyond belief, the torso of a gorilla balanced on the legs of a giant lemur; and the hairs were malodorous in the extreme.

“My worst fear has been confirmed,” continued Professor Crinkle, as he rubbed his bleary eyes, “but there’s nothing we can do about it. Jack is the winner and that’s a plain fact.”

“Knowing when to quit is a useful talent, doc!”

“Yes, I suppose so, dear boy.”

Stringent began walking back to the control tower. He was in a good mood but he tried to hide his exuberance for the sake of his mentor, who trailed behind him with pouting lips. When a man’s dreams are shattered in front of him, it’s poor taste to whistle and skip. Tobias Crinkle, Ph.D., had devoted almost twenty-five years to the cutting edge of the aviation industry but dedication isn’t enough on its own. Genius counts for more and his main rival had plenty of that.

His main rival had a name. Jack Northrop.

Although Stringent felt empathy for Crinkle, his recent flight brimmed him with an almost sexual joy and he strode ahead rapidly, not caring to be brought down by the glum expression and nihilistic mutterings of the disappointed professor; but at the entrance to the control tower he turned for a last glance of the gleaming Northrop Gamma, its aerodynamic spats giving the airplane a curiously anthropomorphic appearance, like a jazz musician performing a primal dance.

Stringent’s psychology wasn’t quite that of a normal man and he often saw resemblances that no one else could perceive, or would even want to, but on this occasion he could be forgiven his conceit, for the machine did actually have the semblance of a speakeasy reveler. Three steps at a time he climbed the spiral stairway to the control room and grinned at the man who sat on a leather chair in front of a transmitter. This man had been in constant radio contact during the flight.

“A beautiful plane, Mr. Northrop,” Stringent said.

The seated man nodded once. “I’m glad you like it. I do feel bad about Tobias, but it’s a cutthroat business.”

“That’s true. We appreciate the situation.”

“Well, Jack,” cried Professor Crinkle as he emerged into the room. “It only remains for me to throw in the towel and admit I’m beaten. Stringent here says your new Gamma is something really special and I know better than to ever distrust his word on anything connected with aviation. So I’m going to quit the business and sell up.”

“That’s a shame,” said Jack. “You’re a good designer.”

The professor smiled wistfully. “Sure, but not a patch on you, and I’m not too proud to acknowledge the obvious. My own rival prototype, the Crinkle Crisp, just isn’t up to scratch. Sure, it’s faster than diarrhea in a Malay Peninsula missionary, but it doesn’t have the maneuverability of your model. Look, I don’t have a towel on me, just a pocket handkerchief, so I ought to throw that in instead.”

He bunched up the square of filthy cloth and hurled it at Jack’s head. It missed and struck the wall behind: a wholly symbolic gesture. The mucus acted like glue and it remained stuck on the wall. Stringent thought about wrenching it off, then decided not to.

Jack Northrop leaned back in his chair until the leather creaked and he made a pyramid with his fingertips. “Listen, Tobias, my new Gamma is a superb small cargo plane and does everything it should to make it the best of its kind in that category, but that doesn’t mean you should abandon all your ongoing projects. I’m extremely interested in some of your proposed innovations. The Flying Tail, for example. An aircraft without fuselage or wings, cutting drag to the minimum!”

Professor Crinkle shook his head. “I suspect you’re just flattering me, Jack. Agreed, my Flying Tail is a pretty neat idea, but the tests I’ve run on miniature models prove that it’s very unstable. And you’ve got your own low drag project, the Flying Wing.”

Jack licked his lips and lowered his voice.

“Yes, that’s a particular favorite of mine. But I’m going to come clean with the pair of you. There’s something even more special in the works. A stratospheric cruiser with a highly experimental propulsion system that’ll generate vast amounts of free power if it works properly. Forgive me if I don’t say much more at this stage.”

“You never cease to amaze me, Jack,” said Crinkle.

The leather creaked again as the occupant of the chair stood up. “Time is passing rapidly and I have an engagement in Los Angeles this evening, so I should make my farewells now.”

Stringent nodded. “Thanks for inviting us over, Mr. Northrop, and for letting me fly your Gamma.” He turned to the professor. “I know you are sore disappointed, doc, but at least you’ve been saved pumping more cash into that ridiculous Crinkle Crisp.”

“Yes, that was a rather large favor, dear boy.”

“Think nothing of it,” said Jack.

“Keep us updated about your triumphs, will you?” asked Crinkle. His reddening eyes blinked rapidly.

“Of course I will, Tobias. Maybe I’ll see you again before 1932 is out, and if you decide to let Stringent go, there’ll always be a job for him here. Have a safe journey back to…?”

“Tallahassee. That’s where we’re based.”

Jack’s eyebrows shot up. “In Florida? But I always believed you had headquarters somewhere in Nevada.”

“We did. Then a freak sandstorm destroyed all our hangars. We had no choice but to relocate and now we’re on the far side of the continent. Rent is lower and the climate isn’t so harsh, plus I prefer the food and the local Seminole workers are reliable.”

“And I enjoy swamp whores,” added Stringent.

There was an awkward pause.

“Ahem… Yes, well, many factors contribute to the desirability of the Florida Panhandle as a suitable location for our operations, not that there will be any further products rolling off my production line. My intention is to cancel all Crinkle Industry programs. I’ve had it with aviation, Jack. I can’t even face getting in a plane to return home. I think I’ll take a train instead. Is that fine by you, Stringy?”

Stringent nodded dubiously. “I guess so.”

Jack Northrop pulled on his coat and perched a hat on his head. “If I’d known you had to come so far, I wouldn’t have invited you over just for a few hours and a solitary test flight. Damn it, Florida’s two thousand miles distant and by locomotive it’s a monstrous and vaporous journey. And I’m not referring to California when I honestly point out that you don’t look in any fit state to go back right now.”

“I amrather tired,” admitted the professor.

Jack puffed out his cheeks. “In that case, why not spend the night here on the airfield? There’s a cabin on the edge of the runway with a bunk bed and a kitchen and other facilities. I had it built so I could sometimes work late without having to go home.”

Crinkle and Stringent exchanged glances.

“Why not?” they said in unison.

The Abnormalities of Stringent Strange, copyright © 2012 by Rhys Hughes

REVIEW: Ruby Sparks

A writer’s character coming to life is nothing new. It was done effectively on The Twilight Zone and Sharon Stone even portrayed a muse come to life to bedevil Albert Brooks. As a result, the premise behind the charming Ruby Sparks is not at all fresh but the approach is what makes this small film well worth your time and attention.  That it is heartfelt and well-constructed is to be expected considering the movie comes from Jonathan Dayton and Valerie Faris who first caught our attention with Little Miss Sunshine. They have been missed.

Paul Dano is Calvin, an author who hit his first novel out of the park and has been struggling to remain commercially relevant ever since (think Jonathan Franzen). Then, finally, he creates a character, Ruby, who genuinely stirs his soul thanks to a prompt given him by his therapist (Elliott Gould). The pages flow easily for the first time in a decade. A week later, though, Ruby (Zoe Kazan) has come to life and is found sitting on his couch, ready to experience life. Ruby is 26, doesn’t own a computer and always roots for the underdog, something Calvin most certainly is.

What does one do when the woman of his dreams is made manifest? If he imagined her to life, can he or should he alter her to his exact specifications? And that is what propels the remainder of the film, a sitcom version of magical realism. Does he share her with the world, make love to her, or admire her from afar? His brother Harry (Chris Messina) says jump her after realizing she is the women Calvin has been writing about.

What starts out as a pretty funny comedy takes on serious tones as we progress and the shifting mood isn’t smoothly handled. It raises some interesting question and only partially answers them, leaving you somewhat entertained, somewhat dissatisfied. This is about Calvin growing up and we watch him flail all over the place despite a support system including his mom and his step-father (nice cameos from Annette Bening and Antonio Banderas). Calvin remains a mess, still in pain after breaking up with his last girlfriend (Deborah Ann Woll), and has a tough relationship with his lousy literary agent (Steve Coogan).

Dano and Kazan are wonderful together, ably supported by the deep, veteran cast. They rise above the film when the material gets weak or meanders but overall leave you entertained from beginning to end. This could have benefitted from a stronger script but still remains entertaining and thoughtful, not at all a bad combination.

The transfer to Blu-ray by 20th Century Home Entertainment is excellent and the disc comes with the standard assortment of special features. Most feel like they came from the press materials with little shot specifically for the disc. You get a handful of pieces ranging in length from three minutes to four minutes, never letting you delve deep into the film itself.

REVIEW: Bones the Complete Seventh Season

Bones has carefully straddled the line between light-hearted crime drama, ala Hart to Hart and taut melodrama. Over the seven seasons, showrunner Hart Hanson has carefully brought the main characters, Special Agent Seely Booth (David Boreanaz) and Dr. Temperance Brennan (Emily Deschanel), together, nicely balancing the “will they or won’t they?” romantic tension until finally, in the last season, they finally became a couple. Probably quicker than anticipated, thanks to a real life pregnancy, Brennan was with child.

The seventh season of Bones, now out on Blu-ray from 20th Century Home Entertainment, is a shorter than normal thirteen episodes because of the circumstances, but Hanson did not slow down the pacing, setting things up for a dramatic cliffhanger that left fans really hanging for the spring and summer.

Along the way, the supporting cast at the Jeffersonian Institute Forensic Sciences Department was also given their moments in the spotlight, proving they are one of the richest, most interesting ensembles on prime time. With all the personal issues surrounding the cast, it’s pretty impressive they still manage to fit in unique corpse of the week stories. Things kicked off with a body at a paintball event and continued forward. The forensic testing results remain ridiculously fast in arriving and Angela (Michaela Conlin) never meets a challenge whose butt she can’t kick so there are definite stretches of credulity, moreso this season than in the past. Sweets (John Frances Daley) lost some of his boyish charm as he grew deadly accurate with his service revolver.

The series nicely rotated the usual interns, freshening the group dynamic with regularity and the addition of southern gentleman Finn Abernathy (Luke Kleintank) was a nice addition. His flirtation and dating of Cam’s (Tamara Taylor) daughter was an interesting development that ultimately went nowhere.

The most unusual episode of the season has to be “The Suit on the Set” where Booth and Brennan travel to watch a film based on one of her books is being made. They skewer Hollywood’s inability to faithfully adapt a novel, going for busts and pyrotechnics over plot and characterization. A little silly but a refreshing change of pace.

The finale sees the return of criminal Christopher Pellant who goes out of his way to frame Brennan, turning her into a wanted felon. The problem here is that the circumstantial evidence mounts so high so fast, at least one of the characters should have at least questioned the absurdity of all this damning information pouring out at once. But nope, never happened. Instead, Brennan and her dad (Ryan O’Neal) take the baby and go on the run, leaving Booth behind.

Given the shortened season, one would have expected either additional special features to compensate or fewer given the dearth of material to work with. We get more of the latter than the former with two deleted scenes, commentary on one episode, a four minute Gag Reel, and two small pieces on the Hollywood episode. First, there’s Creating The Suit on the Set (10:59) on how the episode was made then a fun, fake Bone of Contention: On the Red Carpet (3:18)

I was late to the series and was able to plow through the first five seasons to jump on board but you cannot start cold with this season. It’s too involved in its continuity and character relationships to be totally accessible to a newcomer. But for those of us who are fans of this show, adapted from the novels by Kathy Reichs, it was a slid if flawed season and worth a second look.

Mike Gold: Little Ole New York Comic Con

ComicMix associate editor Adriane Nash and I knew we were in for it when, on Thursday morning last, there were nine other people waiting for the same commuter train who clearly were headed not to work but to the New York Comic Con. Trains run every half-hour, and ours is but one of a great, great many such stations. Do the math.

In total… one hundred thousand people. Some of whom bathed.

Sure, San Diegoans might smirk at a mere 100,000, but there are major differences between the two shows. First, it only took NYCC six years to reach the 100,000 mark. Second, the Javits Center is smaller and much more out of the way than the San Diego Convention Center. Third, the NYCC has a lot more to do with comic books than the SDCC. Actually, the SDCC barely has anything to do with comic books, despite its title and its not-for-profit mission statement. And finally, NYCC has more European artists and writers while SDCC has more Asian. Of course, this is neither better nor worse, but it is an interesting difference.

For me, there’s another important difference: I don’t have to fly from sea to shining sea to get there.

I’ll gleefully admit six years ago NYCC really, truly and totally sucked. I said so right here in this space. It was the worst planned, worst programmed, worst run major show I’d ever been to, and I started going to New York conventions back in 1968 (I cosplayed Swee’pea). It improved, slowly, and achieved adequacy in its third or fourth year.

This time around the show was very well run – although I agree with Emily’s comments about their panel programming decisions being less than knowledgeable. They should endeavor to overcome this problem.

My biggest complaint – they’re called “issues” now, aren’t they? – was rectified mid-way through the show. They had the exits blocked off, forcing the mass of humanity through narrow corridors back to the small entrance way, making it dangerously difficult to leave, particularly for those who were mobility-challenged. This policy was enforced by a part-time minimum wage crew and, while I sympathize with their difficult job, there was no reason for them to lie to us – they weren’t upholding fire laws; quite the contrary – and there was no reason to act like Cartman without his truncheon. On Thursday and Friday some acted as though it was their job to put the oink in “rent-a-pig,” but on Saturday the rules were changed and you could actually exit through some of the doors marked “exit.”

The New York Comic Con was totally and completely sold out well before the show started. While there was some confusion about the changes in registration procedures (particularly for pros, but we’re an easily confused lot), most of us who followed the rules received our badges in the mail several weeks before the show and therefore were saved from the agony of lines long enough to cause a riot at LaGuardia Airport. I don’t know how you legitimately limit the audience size and 100,000 people can barely fix into the venue; there’s some construction going on at the Javits right now so I hope they procure more floor space next year.

Personally, I had a great time. Sure, most of it was work (ComicMix had nine people there, a third focused on cosplay coverage for our Facebook and Twitter feeds) and because of the nature of my work I spent most of my time in and about Artists’ Alley, the only room that routinely had sufficient oxygen. But I saw a lot of friends – a lot – and, when all is said and done, we could take whatever energy we had left and wade into the bowels of Manhattan, which is always an entertaining and unusual experience.

A rough estimate reveals the New York Comic Con contributed over a quarter billion dollars to the local economy. We’re not just legitimate. We’re big business.

 (Our columnist would like to thank Ed Sullivan for the loan of the head.)

THURSDAY: Dennis O’Neil

 

PRO SE ANNOUNCES NEW DIGEST SERIES FEATURING CHARACTERS OF CLASSIC PULP AUTHOR!

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Pro Se, a growing Publisher specializing in Heroic Fiction, New Pulp, and tales covering multiple genres, announced an open call today for a new series of books from Pro Se that mark the collaboration between the New Pulp Publisher and a classic Pulp Author!

Charles Boeckman, a 91 year old author/world traveler/jazz musician recently self published SUSPENSE, SUSPICION, & SHOCKERS.  This collection of 24 stories was written by Boeckman, many of them under the name Charles Beckman,  Jr. and were printed in Pulps such as Dime Detective, Detective Tales, Dime Mystery, and others as well as in digest mystery magazines such as Manhunt and Alfred Hitchcock’s Mystery Magazine.  With a career ranging from the 40s into the modern era in fiction, much of it crime and mystery related, Boeckman is truly one of the last remaining true Pulp Authors today and has crafted characters that, although they only appeared once originally, have potential for further adventures, a potential Pro Se Productions plans to tap.

“This book,” Tommy Hancock, Editor in Chief and Partner in Pro Se, states, “is truly a fantastic read.  Mr. Boeckman’s words sing with the huskiness and weight of a torch singer and the stories deliver blows like gunshots from all sides.   He breathes life into every character, every locale, and every situation these hard luck heroes find themselves in.  And one of the great things about his stories is, although there are definitely heroes between the beginning and end, they’re not cast in bronze or refined from gold.   These are bruised, battered, often broken souls who have talents for music, in a lot of cases, or mystery and are almost as talented in getting themselves in trouble that most people would have to die to get out of.”

“After reading his book,” Hancock continues, “I contacted Mr. Boeckman and, following drowning him in compliments and fanboy like sentiments, I identified several characters that I felt like could have life in new stories and would appeal to a modern audience, both for nostalgic reasons as well as the fact that these characters, even the ones written back in the 1940s, were definitely written with a sensibility that makes them viable to modern readers.  I requested the permission to put together anthologies and books based around these characters in a series of digests that sport Mr. Boeckman’s name and he agreed to that.”

Pro Se will begin publishing the CHARLES BOECKMAN PRESENTS line of digest sized anthologies and novellas featuring characters originally created and featured in stories written by Boeckman.  Although each individual digest may focus on a different theme or character, they will all appear under the CBP banner, and will feature new stories based on Boeckman’s work.

Charles Boeckman

“This is an open call,” Hancock states, “to any and all writers who might be interested in trying their hand at Mr. Boeckman’s characters.  The first step in this process will be for interested writers to look over the brief descriptions of the characters provided and email proseproductions@earthlink.net with any and all they may be interested in.  Based on that interest, story bibles and other information will be sent to interested authors who will then be required to draft a proposal for a story, length being minimum 8,000 words to a full novella length of 30,000.  The proposal must be no more than a page long and, if the writer has never submitted to Pro Se before, a writing sample of at least 3 pages of narrative must be supplied as well. One thing to note, also.  Although these characters were originally created by Mr. Boeckman and  Pro Se will be insuring that they remain true to the source material, we are not wanting any writer to ape or copy Mr. Boeckman’s style.  We will be great stewards of these classic ideas as well as the skills and styles of the modern writers pouring life into them.”

Charles Boeckman

Detective Mercer Basous from ‘The G-String Corpse’- A homely 1970s New Orleans Detective who knows three things very well- New Orleans, the people that make it up, and how to do his job.

Big Lip from ‘The Last Trumpet’-A piano player on1950s Broadway who solved the murder of his great friend and one of the greatest horn players the world has ever known who moves onto further tales and adventures in a band in a world without The Earl.

Buddy Gardner and Frank Judson from ‘Blind Date’- Frank, a mid 1960s small town reporter, and Buddy, a deputy in the small town with detective skills to spare, find new stories and cases to follow and crack in Kingsbury after their initial tale, where Frank finds a dead woman in his trunk that all evidence said he had an affair with, then murdered, but he’d never met her before.

Lt. Mike O’Shean and Lil Brown of the Daily Herald from “I’ll Make The Arrest”-Mike O’Shean, a passionate two fisted cop  of the early 1950s who sinks his teeth into a case and won’t let go, even if it kills him, and Lil Brown, the reporter who knows her job and city better than anyone…and knows O’Shean better than that.   These two are at the beginning of what may be a beautiful relationship if crime and corruption don’t get in the way!

Doc and Sally from ‘A Hot Lick for Doc’-Fresh in 1950s LA from their debut tale, Doc, a washed up clarinet player who found his music again following being involved and solving a murder, and Sally, the recovering heroin addict who accompanied him, would be ready to write new tunes and chop a new life out of whatever life and LA throws at them.

Johnny Nickle from ‘Run, Cat, Run’-A trumpet player who’s claim to fame was having played on a supposedly haunted Jazz Classic that led to him being on the run from a curse and a murderer for years, Johnny Nickle is now back on top in the early 1950s blowing his horn and finding trouble almost everywhere he finds a stage to stand on.

The stories will be set in the periods mentioned for each of the characters.  If a writer wishes to go beyond that period, then that must be clearly mentioned in the proposal.

Deadline for initial proposal submissions is November 1st, 2012.  

Other characters from Mr. Boeckman’s many stories may be added to the available list to write from at a later date, Hancock points out, but these are currently the only characters discussed thus far.

“This,” Hancock says, “is not only a great opportunity for Pro Se, but it is truly an honor to have not only made the acquaintance of such a great writer and part of Pulp history as Mr. Boeckman, but to have the privilege of giving new life to these classic friends of his, there’s no real words for that except We intend to make him proud.”  

For more information on Pro Se Productions, go to www.prosepulp.com.  To get a copy of SUSPENSE, SUSPICIONS, AND SHOCKERS go to http://www.amazon.com/Suspense-Suspicion-Shockers-Charles-Boeckman/dp/1479238732/ref=sr_1_6?s=books&ie=UTF8&qid=1350269187&sr=1-6.

PULP ARK 2013 DATES AND LOCATION ANNOUNCED!

PRESS RELEASE- FOR IMMEDIATE RELEASE AND DISTRIBUTION

PULP ARK 2013 DATES AND LOCATION ANNOUNCED!  
APRIL 26-28TH, 2013
10/14/12
Pro Se Productions, a leading publisher of Heroic and Action/Adventure Fiction as well as the Founder and organizer of Pulp Ark, a writer’s conference/convention that began in Batesville, AR in 2011 announces today the dates for the third annual event, PULP ARK 2013 as well as a change of venue.
Pulp Ark is a Writer’s Conference/Convention focused on ‘Pulp’ fiction.  Although defined narrowly by many, Pulp Ark promotes Pulp Fiction as multi genre multi medium storytelling that typically involves action, adventure, larger than life heroes and villains, and a strong focus on both plot and characterization.  “Pulp,” Hancock said, “began as a medium in which many great writers told a lot of wonderful stories and readers could pick ’em up a 100 or more pages at a time for a dime.  Although it’s no longer that necessarily, the sensibilities of Pulp storytelling, the style, the methodology, all the stuff fans have remembered and enjoyed for over 80 years about those kinds of tales, all of that is still around and available from all sorts of authors, artists, performers and companies.  That is what Pulp Ark is all about.”
“Pulp Ark 2013,” stated Tommy Hancock, Pulp Ark Organizer, “will take place in a new facility and a new town, but remains in Arkansas!  Batesville, Arkansas (the site of the first two Pulp Ark conventions) has been nothing but a positive experience for Pulp Ark and the success we’ve had there, particularly in 2012, is one of the myriad reasons we decided to make a move.  Pulp Ark 2012 cemented for us the fact that not only would we have faithful vendors and guests willing to return for another go around or two, but that we also had a concept that appealed to fans of all ages and genres and mediums.  With that, the decision was either to grow or not.   Part of the decision to grow was whether or not to stay in Batesville.  Several factors, most notably partnering with an excellent facility that truly will take Pulp Ark to another level, led us to decide that the home of Pulp Ark 2013 would be Springdale, Arkansas.”
Springdale is in Washington County located in Northwest Arkansas.  Considered part of the Fayetteville Metropolitan Area, Springdale is one town of several that are considered a piece of one of the fastest growing metropolitan areas in the country.  With over 500,000 residents in and near Springdale, Pro Se believes that not only will this increase fan attendance and interest in the Writer’s Conference/Convention that blends every genre and medium possible together, but will also attract both the loyal guests and vendors from the first two years of Pulp Ark as well as a whole host of new participants on that side of the table.
“Pulp Ark is a wonderfully unique creature in a lot of ways,” Hancock stated.  “We definitely enjoy having that small town, almost family type feel for what we do, but we also have a truly kaleidoscopic reach with all the genres and creators that fall into our umbrella.  Prose, comics, audio, cosplay, even music, all of that and more contributes to what Pulp is.  Classic, new, and even Pulp yet to come all has a home at our convention and it was time to move Pulp Ark to a place where it…and all its wonderful supporters…could truly spread their wings.”
Pulp Ark 2013 will be held in Springdale, Arkansas April 26-28, 2013 at the Holiday Inn Springdale Hotel and Convention Center in Springdale, Arkansas, 1500 South 48th Street, phone number- 1-479-751-8300.  For a peek at the venue, click HERE!
SPECIAL PRICES UNTIL JANUARY 1ST, 2013!  Any and all who plan to attend Pulp Ark 2013 and want to get the Discounted Room Rate MUST reserve a room or rooms by January 1st, 2013 to take advantage of the Special Pulp Ark rate of $84.00 a night.  To reserver your room online, please click HERE!  
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PULP ARK 2013-Springdale, Arkansas!  For further information, go to www.prosepulp.com or contact Hancock at 870-834-4022 and/or proseproductions@earthlink.net.  Expect more Pulp Ark Announcements VERY SOON!

Quest of Drawers: How to be a convention sketch collector

The New York Comic-Con is just a few days away, and I’m packing up my necessities in my bag, along with my towel, and preparing for the show. Above all else, above my new Nintendo 3DS XL to score more SpotPass friends, above the mobile hotspot so I can post all those awesome cosplay pics,  above it all, is Norbert and my sketchbook. I’m a convention sketch collector.

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Norbert at the Green Lantern Convention by Romeo Tanghal

Under the name The International Norbert Conspiracy, I’ve been collecting sketches of my mascot for over twenty years now, and I’m approaching five hundred sketches. The question I get asked the most often (aside from the obvious “What is WRONG with you?”) is “How do you get so many?”

There’s always someone heading to their first convention, and keen on scoring sketches. And they ask the hive mind where to start, who’s the best, how much do they cost, all the standard questions. And since I’ve been meaning to do this for some time now, here’s a run-down of some basic tips to get started.

First, a few basics. There’s a few ground rules you’ll need to keep in mind when you’re trying to get sketches from the happy helpful people at a convention. Even if it looks like OTHERS aren’t following those rules, follow them anyway. Usually, the artist will recognize it, and appreciate it, hopefully lighten their mood, and you may get a better sketch out of it.

BE PATIENT – The larger a con, the longer the lines. People are getting books signed, some others are also getting sketches, and some just want to get a minute or so to talk with someone whose art they like so much. And if they got on the line before you did, they get to go FIRST. And they get to take as long as the want. Usually, the artist will grasp there’s a line, and try to keep such interactions brief; not because he’s rude, but because he wants to make sure he gets to everybody. But if he doesn’t, don’t remind him. Don’t sigh, don’t make a show of looking at your watch, and don’t do that “wind it up” thing with your fingers. You will get there when you get there.

BE POLITE – OK, you’re talking with the artist now. Remember how much you hated that guy who was taking All That Goddamn Time with the artist? That’s YOU now, to the guy behind you, and so on. So even though it seemed like everybody else was taking forever, that does not give you license to do the same, and maybe a little more. If everyone followed that rule, the last person in line would be able to go full-term in a pregnancy by the time they get to the front of the line. If EVERYbody’s just a LITTLE polite, things go faster.

BE REASONABLE – Again, bear in mind there are people behind you. If you ask for a drawing of the entire Justice League, from every iteration, fighting the total population of Topeka, be prepared to hear there’s not enough time to do so. Be prepared to be happy with a headsketch, or a simple figure.

BE PREPARED TO PAY – This is something which has become more commonplace in recent years, for a number of reasons. First off, the vast majority of artists pay their own way to come to the show, and hope to make enough money at their table to cover their expenses, and then some in a perfect world. Hard to deny them that.

In the case of more popular or “Hot” artists, there is more than a small chance that the sketches they’re doing will end up on eBay as early as that night, making the seller quite a pretty penny. There’s nary an artist who hasn’t got a story of doing a piece for someone who swore it was for their kid, who was either sick, couldn’t make the show or some sob story, only to see the art up for auction before the weekend is out. So the prevailing mindset has become similar to that of the sports memorabilia business; “this guy’s probably gonna sell this, so I might as well get my cut”. And again, it’s a hard argument to dispute, as sadly, the odds are in greed’s favor. So in the case of more and more of the bigger artists, free sketches are harder to come by. They’re not impossible (tips to follow), but if you really want a piece by your favorite artist, assume it will cost you some money.

There’s an upside to this as well, If you’re paying, you have a bit more say in what he will draw for you, and you almost certainly will get a more detailed drawing than if you just got a quickie “con-sketch”. Some artists have started taking orders for commissions BEFORE major conventions as well. Check their Facebook, Twitter or other social network feeds and see; don’t be afraid to ask, either. That’s often a win-win situation as well – the artist can see some money before the show, can complete the piece more at hie leisure, and you’ll get it as soon as you walk up to him. Likewise, some will arrange to ship you the piece after the show. If you’re asking for a very intricate piece, don’t rule that out either.

Once you’ve gotten those rules memorized, here’s a few advanced tips…

Check the publishers’ signing schedules. At a big show, the publishers will have a steady stream of creators at their booths, signing and almost always sketching. While the artist is on his own at his table, he’s on the company’s clock at the booth. They’ll certainly be quick little pieces, but if that’s all you’re looking for, that’s perfect.

Get a sketchbook. A sketch on a piece of comic art board is easy to turn over to another person. But a bound sketchbook is a subtle sign that this is a piece you intend to keep. While it may not melt the creator’s heart, at least he won’t be grumbling to himself how much he thinks you’ll get for the drawing.

Bring reference. If you want a piece of Batman or Superman, odds are peple know how to draw them. But if your favorite character is less off the A-list…well, don’t be offended if they don’t remember how many frogs and buttons are on Sonar’s jacket (it’s four). Bring a couple pictures they can use as reference.

Try a theme sketchbook – The more fun you can make your collection, the more interested you’ll get the artist. Ive seem books with just drawings of one character, some with them all doing something in particular, and one wonderful collection of heroes draw in the style of Fisher-Price Little People. Make it something they’ve never drawn before, something that’l; interest them, get the creative juices flowing.

Troll artists’ alley. No, don’t go up and insult everyone, slow down and look at all those up-and-coming creators who are pushing their self-produced books. Say hi to the guys and gals who did one issue of a DC or Marvel title a year or two ago. There’s a lot of talent there and you’ve got no way of knowing who the fickle finger of fandom will touch next. A year later, they might have a line across the floor, and you’ll be kicking yourself for not getting them when you coulda.

Try, try again. Aside from a handful of artists who have simply been too busy to do a sketch, I’ve got a few who have actively refused to draw Norbert. In the first case, the time will come that they WILL have time; if not at this show, then another one. In the second case, unless there’s some specific reason they don’t want to deal with you, like you threw up on their shoes or something, there’s no harm in asking again another time. Maybe they were tired, or in a rotten mood. Give it another shot. If you need to, buy them new shoes.

As with everything at a convention, the goal is to have fun, without in some way ruining someone else’s. A bit of patience and decorum, matched with a good attitude, and you can have a nice time and get a fun new hobby started.

FORTIER TAKES ON ‘HAWK:HAND OF THE MACHINE!

ALL PULP REVIEWS by Ron Fortier
HAWK
Hand of the Machine
By Van Allen Plexico
White Rocket Books
350 pages
Space Operas have been around since Flash Gordon and Buck Rogers first burst forth in America’s funny pages. They certainly had their pulp counterparts from E.E. Smith’s Lensmen series to Edmond Hamilton’s Captain Future series and many others.  Then with the advent of television American children were inundated with such TV series as Tom Corbett – Space Cadet, Space Patrol and dozens of others all culminating in the 1960s with Gene Roddenberry’s “wagon train in space,” Star Trek.  Of course the eventual jump to the big screen was never far off.  Sci-fi space operas had been around since the serials but none were so audacious and clearly proud of their comic and pulp roots as George Lucas’ Star Wars franchise.
Which brings us full circle to the advent of New Pulp Fiction and a classic genre that never really went away thanks to likes of Frank Hebert, Jack Vance and E.C. Tubb.  Now you can add another name to that list of extraordinary space opera creators in Van Allen Plexico.  From his ground breaking comic inspired Sentinels series to the Vance inspired, “Lucian – The Dark God’s Homecoming,” this writer has jumped into the deep end of the imagination pool with no hesitation as this new novel proves.
Long ago, in a galaxy far, far away (sorry, I just couldn’t stop myself) the known universe was looked after by a computer intellect that spanned space and was called The Machine.  To enforce justice and order it created, via cloning, a small group of unique warriors to command its military forces.  They were known as the Hands and chief amongst these were Eagle, Falcon, Condor, Raven and Hawk.  When an insidious evil appeared from nowhere to threaten the peace and security of the universe, the Hands were deployed to battle this mysterious foe known simply as the Adversary. Although the Hands were successful in thwarting their enemy, they did so at a tremendous cost none of them could have foreseen.  One day The Machine suddenly went silent and the elite members of the Hand were found cut off and isolated for the first time in their existence.  Some were betrayed, captured and destroyed while others vanished without a trace.
The universal empires began to collapse and a new Dark Ages descended throughout the realms of mankind.  Thus it would remain for nearly a thousand years until one day, on a distant space station, a new Hawk was awakened.  Unfortunately the process was interrupted before all memories could be downloaded and the revived warrior found himself suffering from amnesia while at the same time thrust into combat on a space station combating bug-like alien invaders.
Hawk manages to escape aboard a small space programmed to respond to his commands and during his flight the craft’s artificial intelligence attempts to fill-in the missing gaps to his actual identity.  As if doesn’t wasn’t trouble enough, Hawk’s travels soon bring him to the aid of yet another awakened Hand; this one a Falcon whose damaged body has been augmented with cybernetic parts.  Upon being rescued by Hawk, Falcon is at first suspicious of his savior unwilling to believe a “new” Hawk has been allowed to be cloned.  This particular attitude only piques Hawk’s curiosity all the more and he begins to pester his former ally about his mysterious past.
Soon the two become aware that Hawk’s rebirth is tied to various alien confrontations throughout this sector of the space all indicative that the once defeated Adversary is back and once again and eager to pick up with his quest for domination.  Mysteries continue to pile on while our duo attempt to piece together the secrets of the past in hopes they will somehow provide a solution to the threats now facing them.
Plexico’s ability to drive a narrative at light-speeds is unquestioned and even though the book comes in at a whopping page count, its pacing moves the reader along fluidly with each new chapter adding to both the plot and its inherent suspense all leading to a very satisfying climax.  An ending, by the way, with ample potential for sequels starring this great cast of characters. 
Still, the amnesia-plagued-hero seeking his identity is a plot Plexico has now used in several of his titles and is quite frankly becoming a bit too familiar.  As much as I admire his work and look forward to each new book, it is this reviewer’s hope that his next protagonist won’t be saddled with this same repetitive ploy.  That would be a real misstep in a stellar writing career thus far.  That said, “HAWK – Hand of the Machine,” is a solid space opera that is guaranteed to entertain you.

REVIEW: Terra Nova

Any time Steven Spielberg comes to television, it’s always with something different. He honored the anthology series of his youth with Amazing Stories and lent his storytelling expertise to get ER launched, making that into a smash hit for NBC. So, when Fox heard of a series about humans and dinosaurs and Spielberg, it seemed like a no brainer. If anyone could get dinosaurs to work convincingly on the small screen, it was the director of Jurassic Park. What the network couldn’t count on was the full extent of Spielberg’s involvement and in time the series was placed under showrunner Brannon Braga’s control. Braga cut his teeth on Star Trek: The Next Generation and has gone on to do other genre fare, but he can’t seem to repeatedly sacrifice characterization in favor of conspiracy and that’s where Terra Nova fell off the rails.

Delayed by schedule issues as the massive CGI prehistoric creatures proved more difficult to execute on a budget, the series debuted last fall and for 14 episodes, we were treated to a series with tremendous potential, most of it wasted.

In 2149, mankind has choked the world so badly that time travel to resettle humanity in the past was the best hope for survival. A colony was established and those fortunate enough to be picked were sent in waves, controlling the impact of man altering the past. We follow the Shannon family from this wretched dystopia to the clean air of the past and see if people can do better when given a better chance. Jim Shannon (Jason O’Mara) is in jail for violating population laws and conceiving a third child but is broken free and joins his wife, Dr. Elisabeth Shannon (Shelley Conn), 17 year old son Josh (Landon Liboiron), 16 year old daughter Maddy (Naomi Scott), and five year old Zoe (Alana Mansour), as they join the Tenth Pilgrimage 85 Million years back in time.

Terra Nova is a thriving colony under the command of Commander Nathaniel Taylor (Stephen Lang) and contains enough raw power to protect the populace from the mammoth critters that wander the jungles just beyond their walls. While the thrust of the stories should have been the struggle to adapt to the environment and its deadly inhabitants, Braga had other ideas. Apparently, The Others, I mean the Sixers split back during the sixth pilgrimage and are working with unknown forces back in the future to seize the pristine world’s resources. Then there’s the mystery of Taylor’s son, a genius who was either part of the conspiracy or its pawn. Add in a blackmarketeer, a teen turned traitor to save her ill mother, young romance, and a few other threads, you get a crazy quilt of plots that could actually be told in any other environment.

The show failed to be different from its genre competitors because it avoided the most unique element going for it: dinosaurs! Man versus nature! How do the people adapt to diseases, microbes, and minerals they never encountered before? How do they ensure each step they take beyond the colony does not in some way create a vastly different tomorrow? Nope, the show skips all of those possibilities for conspiracies and soap operas.

The appealing cast does its best with weak material but by the end of the series, it was clear that there would be little progress in solving these dilemmas and when the plug was mercifully pulled in March, it vanished without much of an imprint in the genre or prime time television.

The complete series is presented on four standard definition discs from 20th Century Home Entertainment. In addition to fourteen hours of drama, the set comes with complete with some vaguely interesting deleted scenes and an extended version of “Occupation/Resistance”, the two-part finale (there’s also an audio commentary from Stephen Lang, Brannon Braga and Rene Echevarria). There are a handful of somewhat interesting “Director’s Diaries – Making the Pilot” with comments from Alex Graves, whose work I have generally admired. Finally, there is a brief look at “Cretaceous Life: The Dinosaurs of Terra Nova”, which should enlighten younger viewers who can’t get enough dinosaurs, and “Mysteries Explored”, delving into the less interest aspects of this failed series. Rounding things out is a gag reel.

A series with potential like this is all the more disappointing when it does not embrace its strengths in favor of a creator’s personal interests. Had Spielberg been more hands on, things might have turned out differently, but as it stands, the show is a mildly engaging misfire.

Everything you wanted to know about the “Pond Life” prequel to new Doctor Who season 7

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It’s all fun and games until someone loses a…well, anyway.

This week, as a run-up to the season premiere of Doctor Who, a mini web-series titled “Pond Life”, intended to share a look at the Ponds’ home life in between visits by The Doctor. It was four episodes of entertaining fun, right up until the moment Steven Moffat and writer Chris Chibnall seized our hearts, turned them sideways, and made a tasty broth from our tears.

Each episode summarizes a month between April and August, leading into the events of the first episode, Asylum of the Daleks. All five episodes of “Pond Life” are available on the BBC YouTube channel, mirrored on numerous websites, and is written into the sullen expressions of Who-fen everywhere. Take a look, then we’ll discuss:

In April we get the distinct impression that The Doctor has been keeping in touch quite closely with the Ponds via a series of phone messages. He relates a few of his solo adventures, including surfing the Fire Falls of Florial 9 to escape a cohort of his old enemies the Sontarans. He also met “Good little dancer, terrible spy” Mata Hari, and performed backing tracks for one of those hip-hop songs the kids seem to like.

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May is in fact the only time The Doctor and The Ponds directly meet in all five episodes. He bursts into their bedroom, begging them to get dressed, only to realize he’s arrived earlier than he expected, and they’ve no idea what he’s talking about. As flashes of the events to come in the series flash across the screen, he assures them that all is well, the future is “really, really…fine”, and bids them return to sleep.

June and July is a bit of a two-part story – The Doctor has picked up a stray Ood who is still under his conditioning as a servant. Apparently wandering off the TARDIS during a stop at their apartment, and sits waiting in their bathroom for orders. The Doctor assures them the best thing to do is let him follow his conditioning, resulting in the Ponds getting a butler for a brief time.

The Doctor’s popped by to pick the Ood up and return him to Ood-Sphere in between July and the final chapter, assumed to be August, though the date is not specifically mentioned. It’s clearly a bit longer than that, as quite a bit has happened to Amy and Rory. Unaware to The Doctor, Amy and Rory have had a falling out, and we see Rory leaving their home carrying his belongings in a trash bag. And is you look at Amy’s lips, she’s NOT saying “Come back”.

So, quite a bit going on here, lots of fun, some tears and worry – in short, a solid Doctor Who episode.

THE MONSTER FILES

The Sontarans were introduced in the Jon Pertwee adventures The Time Warrior. A militaristic clone race, they’ve cut swaths across the galaxy, either via simple conquering raids, or as part of their protracted war with their enemy, the Rutans. They were the race behind the invasion of Gallifrey in The Invasion of Time, and almost converted the Earth’s atmosphere to suit them on The Sontaran Stratagem. Christopher Ryan, best known to Americans as Mike “The Cool person” from the punk Britcom classic The Young Ones has appeared twice as two different Sontaran leaders.

The Ood first appeared more recently, in the Tennant adventures The Impossible Planet / The Satan Pit. They were portrayed as a servant race, seemingly low in intelligence, communicating via an implanted communication device. In their next appearance Planet of the Ood, it was revealed their situation was far more insidious. Ood are indeed sentient and intelligent, and are born with a second, exterior brain that they use to communicate telepathically to each other, selected people outside their race, and the physical Ood hive mind. This second brain is amputated as part of their “conditioning” process, which severs their link to the hive mind, and effectively lobotomizes them. The Doctor is horrified at the news, and helps to free them from their captivity. Their de facto leader, Ood Sigma, the first conditioned Ood to re-connect to the hive mind, returns to guide The Doctor through his final adventures before his regeneration. An Ood was found on The Junkyard at the End of the Universe in Neil Gaiman’s The Doctor’s Wife, but only because there wasn’t enough in the budget to created the alien Neil had written into the script.

The Ood bear more then a small resemblance to the Hartnell-era aliens The Sensorites, from an adventure of the same name. show runner Russell T. Davies noticed that, and as a tip of the hat, placed their homewold, Ood-Sphere in the same star system as Sense-Sphere, homeworld of the first race.

BACKGROUND BITS AND BOBS – Trivia and production details

ANY LANDING YOU CAN WALK AWAY FROM IS A GOOD ONE – The Helmic Regulator is a recurring issue in the mini-adventure. The Helmic Regulator helps control the precision of the landing of a TARDIS. If not correctly calibrated, the landing point can vary in either space or time.

When Harry Sullivan (accidentally) touched the Helmic Regulator, the TARDIS landed on Nerva Beacon instead of the moon, back in The Ark In Space.

The Doctor made special mention of it again when showing Martha Jones how he prepared the TARDIS for takeoff in Smith and Jones. In the new design (desktop setting) of that console, it resembles a bicycle pump. He was also able to use it, in concert with the thermo-buffer and the zeiton crystals, to prevent a two-Doctor paradox from blowing a hole in the universe the size of Belgium in the mini-adventure Time Crash.

While the Helmic regulator still exists on the new design of the TARDIS, it’s not yet been pointed out specifically on the show.

Interesting fact – the TARDIS console on the set has a user’s manual. The controls on each panel are specifically named, and each has a specific function. Matt Smith was given the manual and had to learn it. He had to learn a precise series of actions to launch or pilot the capsule “properly”. He’s not just making it up.

Doctor Who premieres September 1st on the BBC and BBC America.