Interview: Todd McFarlane on the State of Comics
Yesterday, the first part of my interview with Spawn creator Todd McFarlane focused on issue 185 of the long-running comic and the changes in store for readers as he returns to active creative duty with Whilce Portacio and Brian Holguin.
Since part one ran, it has been announced that the shipping date has slipped a week and the issue, complete with previously unannounced variant covers, will now be in stores on October 29.
In the second part of our discussion, we chatted about approaching the big 200 mark, the comics landscape overall today and what it might look like in the future, as well as a few Spawn-related surprises.
ComicMix: With issue 200 on the horizon and the “end of Spawn” being teased, will Spawn continue past issue 200?
Todd McFarlane: Yeah, [Issue] 200 we’re already planning for. We’ve thrown enough ripples out already and that people will sort of go ‘whoa’ and have to pay attention to keep pace with it. And 200 will allow us to get to one of the big notes and it’s all sort of a Pandora’s Box; you close one door and another one opens. We’ll have a nice compelling story for 200.
CMix: The comic landscape has changed and continues to change in a lot of ways with all kinds of different formats on the shelves and walking into bookstores now with full sections devoted to trades and original graphic novels, as well as the rise of webcomics and digital formats on the Internet. What are your thoughts in general on these trends and new directions in comics as a medium?
TM: The medium of comic books, which is a combination of words and pictures, I don’t think that medium is ever going to go away. I believe what will evolve over our lifetimes and it’s been a slow evolution, is the delivery mechanism. Is it possible that some day everybody who reads a comic book will turn on a computer? I guess, but it’ll still be words and pictures, it just happens to be in digital form. The basic form of what a comic is will never die. The delivery mechanism, to me, is less important. If people want them in trade paperback, in book form, on their computers, on the back of cereal boxes, I mean, whatever, but it’d still be a comic book. So I’ll let the consumer tell us where they want to get their fix on this medium and then we’ll hopefully not be too far behind the curve and we can give it to them.
CMix: Do you see the monthly pamphlet format headed for extinction at some point as some people have suggested?
TM: It’s possible as long as someone can offset it with another business model that gets it to the consumer. Again, as long as you give people an option as to where they can get it. Change for change’s sake doesn’t make much sense. At some point, there might be an economic tipping point where you look at sales and see you’re selling 51% or more doing something a new way rather than the old way so you start putting all of your resources behind the new way like the transition from VHS to DVD at Blockbuster where [DVD] was 5% and then 10% and then it took over. If we’re going to go in that direction, I sort of see it being the same as other business models where it’ll simply be a slow transition. (more…)

On October 22, DC will be releasing the hardcover graphic novel
Hold onto your web fluid capsules, Spidey fans. It’s gonna be a while before your friendly neighborhood wall crawler swings his way back onto the big screen.
Simon Pegg, star and co-writer of Shaun of the Dead and Hot Fuzz, describes the current "geek" film climate quite eloquently to
Today, the world will be purchasing the wildly successful Iron Man film on DVD and Blu-ray and to commemorate the event, we’re taking a look at the hero’s history in videogames. While his feature film debut was acclaimed by comic fans and critics alike, his video game appearances, while many in number, are spotty at best. Let’s take a look at what ol’ shellhead brought to screens before Downey filled his tin boots.


Rather than the usual "Cup of Joe" panel, Marvel decided that Baltimore Comic-Con would feature "Cup of B." Marvel super-star Brian Michael Bendis appeared, alongside Dan Slott (Avengers: Initiative), Steve Savolski (X-Infernus) and executive editor Tom Brevoort.
So we’re more than half-way through Secret Invasion, the event that’s supposed to be the biggest thing to rock the Marvel Universe since Civil War, where the question was “whose side are you on?” Secret Invasion’s question is “who do you trust?”, which is almost the same question as Civil War’s but not as grammatically correct ( it’s "whom", people!) and concerns the revelation that several Skrulls (shape-shifting aliens who’ve had their asses kicked many times) have secretly been living among us for a while. This story is the brain-child of Brian Michael Bendis, who has been praised for his series Powers and his run on Ultimate Spider-Man and who has been writing New Avengers and Mighty Avengers since both titles were created.
Danny Fingeroth, best known today as editor of Write Now!, will be speaking on the topic of graphic novels at the Court street Barnes & Noble in Brooklyn on Tuesday evening at 7 p.m.
