2008 Hugo Award winners
The 2008 Hugo Awards were given out last night at Denvention, this year’s World Science Fiction Convention, a.k.a. WorldCon. The Master of Ceremony was Wil McCarthy. The winners are (cue the drum roll) …
The 2008 Hugo Awards were given out last night at Denvention, this year’s World Science Fiction Convention, a.k.a. WorldCon. The Master of Ceremony was Wil McCarthy. The winners are (cue the drum roll) …
Ever want to zip around different M-Class planets causing havoc, flirting with green ladies and punching out some Gorn? Well now that the Star Trek Universe is joining the world of MMORPG (Massively Multiplayer Online Role-Playing Games) with Star Trek Online, you can! In a press release from developer Cryptic Studios:Become part of Star Trek®: The Star Trek universe will appear for the first time in a massively multiplayer online game. Everything from the elegant domes of Starfleet Academy to the ancient temples of Vulcan, from the towers of Qo’noS to the Fire Caves of Bajor, from the mysterious Mutara Nebula to the unexplored voids of deep space, all will be represented in stunning 3-D graphics. Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries.
Adventure in the Final Frontier: Explore strange new worlds, seek out new life and new civilizations in an expanding vast universe. Make contact with alien races, discover resources and uncover mysteries that will change the future of the Star Trek universe.
You Are the Captain: Command your own starship as a Federation Captain or a Klingon Warrior. Outfit it with the systems that you need to make your mark in the galaxy. Customize your ship as you see fit. Recruit, train and mold your crew into an elite force for exploration and combat.
Surface, Shipboard and Deep Space Adventures: Command your vessel in thrilling space battles, or beam down to planets with your away team for face-to-face confrontations. Missions will take you and your friends into space, planetside and even inside starships! Powered by the Cryptic Engine, Star Trek® Online will be developed for both console and PC formats. With customizable ships and characters from the Klingon Empire and United Federation of Planets, ground, space and shipboard gameplay and unique options for player-generated content set in the Star Trek universe, Star Trek Online is the MMOG that allows you to boldly go where no one has gone before!
Gameplay footage and a release date are both set to be revealed at the annual Star Trek Convention in Las Vegas’s Gene Roddenberry Theater on August 10.
(Thanks to Easy Strider for the tip)
Comic-Con International might be over, but the ‘Net was full of San Diego-related reports this week from webcomic creators. I’ll do my best to round-up some of those reports before getting into some of the news with no connection whatsoever to Comic-Con.
By far the most buzz-heavy event of the week in webcomics circles was the night out that began as an innocent webcomic creators’ meet-up but later evolved into a drunken cabaret with Star Trek actors Jonathan Frakes and Avery Brooks. As Rich Stevens of Diesel Sweeties put it: "Screw the Holodeck. My reality is way more fantastic."
Here’s one of the videos from the event making the rounds — if nothing else, it’s proof that such a surreal moment actually occurred:
On that note (pun totally intended), Scott Kurtz of PvP has a great recap of the events that transpired to make such an event possible, while also providing some video of his own from the night. Goats creator Jon Rosenberg also has a nice assessment of why Star Trek, a great bartender and eagle poop made this year’s Comic-Con International such a magical experience. Oh, and Brad Guigar of Evil Inc. joined the chorus with his own recap of "The Night" (as it is now being called). (more…)
Writer and producer Jane Espenson has written, or co-written, episodes of some of the most popular and successful TV shows in recent memory. From her first writing work on Star Trek: The Next Generation through stints on the hugely popular Buffy: The Vampire Slayer and Angel, to one of the most celebrated series currently on TV, Battlestar Galactica, Espenson’s career is certainly one which fans of quality writing, humor and storytelling can appreciate.
In addition to her continued professional writing accomplishments, Espenson also finds time to offer inspiration to fledgling writers by providing advice on the craft of writing, breaking into the businesss and what makes a good spec script via her personal website. Recently, I caught up with Espenson to talk about, among other things, how writers can break into "the business," her love of sci-fi and fantasy, and what episodes of Buffy are her favorites.
COMICMIX: Jane, thanks for taking the time to talk with me. For those who may not know, can you talk a bit about your background? Did you always know you wanted to write?
JANE ESPENSON: I grew up in a small town in the Midwest where I watched a heck of a lot of television — good and bad. For every MAS*H, there’s an Enos. You don’t remember Enos? The Dukes of Hazzard spin-off? Well, I was watching. I always knew I wanted to write for television.
I read an article once about spec MAS*H scripts that were submitted to the show, and I wrote one myself. I wrote "PUT COMMERCIAL HERE" after every scene. I never sent it to anyone. It’s just as well.
CMix: Were there any particular writers you admired when you were growing up? Anyone influence your work today?
JE: I didn’t notice the names of individual television writers back then, although all those shows certainly influenced me. My mother introduced me to the books of Jane Austen, which I love. Austen had that wonderful observational sense of humor rooted in character. I’d love to think that influenced me.
But I’m most strongly affected by the writers I’ve worked with and for. So much of this job is about seamlessly emulating the "voice" of the show’s creator, that I’ve spent years mastering how to write like Joss Whedon and Ron Moore.
There are worse influences to have!
CMix: How did you first break into the business? Was there someone who gave you your first break? (more…)
PvP Vol. 5: PvP Treks On
By Scott Kurtz
Image, June 2008, $14.99
Image is a comic-book publisher, and sees everything through that lens. So, for them, this is a book âÂÂcollecting issues 25-31 of the hit comic strip series,â as the cover proclaims. For most of us, though, PvP (http://www.pvponline.com/) is a daily comic strip on the web, so whatâÂÂs important is that [[[Treks On]]] collects strips from June 12, 2005 through April 9, 2006. (Possibly not all of them, since several seem to be added at the beginning and others are missing at the end â and there were some duplicates in the middle, too â but most of them, at least.)
Image might think that referring to comics â which cost money â instead of to a free webcomic might increase the perceived value of their book, but are there really people â even in the inbred, hothouse environment of the comics shop â who would be a) interested in a daily comic strip about computer gaming and b) unfamiliar with webcomics?
My complaints about ImageâÂÂs publishing strategy aside, this is a handsome package, with the strips shown at a nice large size, two to a page. WeâÂÂre running about two years behind the current strip, so Brent isnâÂÂt even engaged to Jade yet â though he comes darn close in one storyline here. The other character relationships are close to where they are now: Francis and Marcy are friendly but not quite dating, and Robbie & Jase win the lottery in these strips.
Born in 1952, Mike W. Barr’s first comic book story was an eight-page backup in Detective Comics #444 in 1974.
In 1980, he started doing semi-regular backup stories in both Detective Comics and House of Mystery. He also wrote an issue of Captain America, which led to regular work with Marvel as well.
The following year, Barr picked up some editorial duties at DC and also started writing Star Trek for Marvel. In 1982, he wrote Camelot 3000, one of the first so-called “maxi-series.”
August 1983 saw the debut of Batman and the Outsiders, probably Barr’s best-known creation, and in 1987 he wrote Batman: Son of the Demon, which is often credited as singlehandedly restoring DC’s fortunes.
Since then Barr has done many more comic book projects, including more Batman stories, a two-parter for JLA: Classified, a relaunch of his Maze Agency series, and a piece for Star Trek: The Manga.
He also wrote a Star Trek novel, Gemini, which included some of the characters he created in the Star Trek comic book series.
We continue our look at the ongoing world of Star Trek fiction with news of a massive crossover event that will have major effect on all aspects of Trek, from Archer to Janeway, plus:
— Comics And The Movies – Flash Gordon & Buck Rogers?
— Captain America returns to WWII
— Yes you did see that in Iron Man!
Toss another dog on the holiday bbq and press the button!

Born in New York’s the Bronx in 1969, Keith R.A. DeCandido was a science-fiction fan from the very start—his parents were fans of the original Star Trek, as well as classic SF/Fantasy novelists like Heinlein, Le Guin, and Tolkien.
DeCandido attended Fordham University and edited the college newspaper, and after graduating he worked for several New York publishing houses.
In 1990, he and John Drew created the public-access SF TV show The Chronic Rift, which DeCandido also co-hosted. In the late ’90s, DeCandido worked for Byron Preiss, editing anthologies and novels, and began writing stories for Preiss as well.
DeCandido’s first novel, Spider-Man: Venom’s Wrath (written with Jose R. Nieto) was published in 1998. In 1999 DeCandido got the opportunity to write for the Star Trek franchise, authoring the four-issue comic book miniseries Star Trek: The Next Generation: Perchance to Dream. Since then he has written over a dozen Star Trek novels and over a dozen novels for other licenses.
[EDITOR’S NOTE: You’re about to read our special ComicMix report on the Star Trek panel and Q&A at this year’s Grand Slam: Sci-Fi Summit in Burbank, CA. If you’d like to know more about the convention, we also have a general roundup of the Sci-Fi Summit and a special report on the James Marsters panel and Q&A session with the Buffy the Vampire Slayer actor. -RM]
Last Sunday, Sci-Fi Summit attendees were treated to one half of the writing team behind the upcoming Star Trek film and the recent live-action Transformers movie, as writer Roberto Orci kicked off the grand finale of the show. After the writer apologized for the absence of Alex Kurtzman, his associate of 17 years, the fans were treated to a screening of the Star Trek trailer and some photos that Orci took on set.
Orci’s slideshow also failed to reveal any spoilers, with the possible exception of a photo of an inedible-looking craft service table marked “Romulan’s Only,” confirming the appearance of the alien race in the film
Orci also hinted that there are Star Trek references in both of his previous films, The Island and Transformers, and there will be more references in Transformers 2. He also confirmed that the writing team did a polish on the script for Watchmen.
[EDITOR’S NOTE: You’re about to read our special ComicMix report on the James Marsters panel and Q&A session at this year’s Grand Slam: Sci-Fi Summit in Burbank, CA. If you’d like to know more about the convention, we also have a general roundup of the Sci-Fi Summit and a special report on the Star Trek panel and Q&A session, featuring "A Tale of Two Spocks." -RM]
Saturday at last weekend’s Sci-Fi Summit featured an appearance by popular Buffy the Vampire Slayer actor James Marsters (Spike), who also appears as Braniac on the television series Smallville, and is featured in a recurring role on the hit series Torchwood. Marsters will also be playing the role of villain Piccolo in the upcoming live-action adaptation of the anime classic Dragonball.
“From my side, it was kind of a letdown, really. There were a lot of smart people on that show and really good questions being asked by the audience, but I felt like nobody really talked about anything interesting," said Marsters. "We didn’t say anything or bring anything nearly dangerous. I felt like we weren’t trying to prove something anymore, but trying to protect something — and I thought that was total bull. I left the stage thinking, ‘We didn’t get it, we didn’t give it to them. The audience was ready and we weren’t.’”
“She discovers he’s a vampire, is disgusted by it and kicks him out forever,” the actor explained. He went on to explain that later a monster would appear, and thinking that he could win her back by being the hero, Spike hunts the monster. However, once he gets into the fight, the monster grows to six times its original size and Spike runs away in fear. (more…)