Tagged: Superman

WOLD NEWTON AS META NARRATIVE-ESSAY BY ART SIPPO!!!

Musing and Seeking in this Tally of Tiers: The Wold Newton Universe as Meta-Narrative

By Arthur C. Sippo
5 Dec 2010

Philip José Farmer was one of those astonishing authors whose imagination regularly generated ‘Big Concept’ ideas the way other people generated grocery lists. He did it frequently, relevantly, with just enough panache to and variation to continually surprise his readers. Within his eclectic oeuvre he graced us with many original and challenging storylines including The World of Tiers, Riverworld, Dayworld, the Fr. John Carmody stories, the Polytopical Paramyths, his pseudonymous “Venus on the Half-Shell” and his contributions to Pulp literature both pastiche and authorized. He also wrote mystery stories and contemporary narratives that dealt with critical social issues. But his most widely recognized gift to the literary world was the Wold Newton Family and interconnected Universe of literature that has inspired so many authors ever since.

It started simply enough with the postulate that the great literary adventure heroes of the 19th and 20th Centuries were biologically related to each other due to a chance encounter by their ancestors with a meteor that actually fell at Wold Newton, a small village in the East Riding of Yorkshire, England on December 13, 1795. Some type of ‘influence’ from the meteor altered the genes of these people so that their descendants possessed mental, physical and spiritual abilities greater than those of ordinary humans. More than anything else, the Wold Newton families were composed of heroes (and a few villains): men and women who harnessed their abilities to do great things. The heroes predominated in this lineage and so the legacy of Wold Newton was of beneficence and service to humanity as a whole. Sherlock Holmes, Tarzan, Doc Savage, Monk Mayfair, Bulldog Drummond, The Shadow, Allan Quartermain, the Scarlet Pimpernel, Phileas Fogg, and Arsene Lupin, were members of this clan as were Professor Moriarty, Captain Nemo, A. J. Raffles, and Hanoi Shan (aka Fu Manchu).

Finding relationships among the heroes and villains of adventure fiction is an appealing idea and many have followed in Phil Framer’s footsteps to extend the Wold Newton family to other protagonists in popular fiction. But Phil did much more.

He also extended the Wold Newton lineage to include characters from more legitimate literature. The Darcy family from Jane Austen’s Pride and Prejudice are included. So is Leopold Bloom from James Joyce’s Ulysses, Queequeg from Moby Dick, and Wolf Larsen from The Sea Wolf. Other notable inclusions in the family were real people such as Count Caligostro the Theosophist, Lord Byron, and There are homages to famous persons such as Robert Blake (a character from H. P. Lovecraft’s The Haunter of the Dark who was thinly based on the author Robert Bloch) along with Paul J. Finnegan and Peter Jairus Frigate (characters from Farmer’s own fiction that were based upon himself. Phil even created a lineage for Edgar Rice Burroughs that went back to the Norse Father God Woden!

This is all very playful and imaginative, but I think there was something deeper going on. Phil Farmer was not merely taking all of his favorite literary characters and lining them up like toy soldiers. He was saying something about the very nature of the literary narratives of mankind. He was not merely looking at the narrative but looking behind them searching for points of unification between popular literature and more legitimate writings. He was wedding myth to fiction to history and ultimately to present day. He insisted that Tarzan was REAL not just fictional. He said the same thing about Doc Savage. When Phil looked out upon the human world he went searching for the order in things that underlies all of our stories fiction, mythical and historical. The Wold Newton family was his way of uniting the subtext in all literature into a grand theme of Good versus Evil; of the triumph of human courage and decency over the vicissitudes of our troubled world. He tried to do what Joseph Campbell tried to do in the book The Hero with a Thousand Faces. He looked behind the stories to the very ground bases of human life which is the real source of all literature.

The great Greek philosopher Aristotle wrote a long treatise on physics in which he described what he believed to be the laws by which the things that existed in this world worked. Sadly, he got most of this wrong by our modern standards. But then he wrote a work that tried to look beyond the particulars in the things that existed to the very idea of existence in general. These were the rules that underlie the rules of physics: “being qua being.” This work was appended to the end of his work on physics and so it was known as “After Physics” or more usually Metaphysics.

Philip José Farmer emulated Aristotle in moving beyond the mechanics of the narrative to the meaning of “narrative qua narrative.” There are multiple tiers of meaning that are revealed in these tales. Phil’s Wold Newton Family was intended to unite the protagonists of a thousand stories at the deepest level to show their interrelation to each other and unity in their meaning. He opined that every story ever told was one of human self discovery, the assertion of the hero as a responsible moral agent, values in conflict, and an ultimate end in which human consciousness is raised and the darkness of old fears and hatreds dissipates in the light of truth and human progress.

The Wold Newton Family gives us a Meta-Narrative which is essentially moral, optimistic, and activist. It sees humanity struggling inexorably from ignorance to enlightenment and from self-deception to self-actualization. This was Phil Farmer’s gift to us. He showed us that our popular entertainments were part of a much larger creative enterprise that cannot be separated into fact and fiction. Our stories as well as our lives reveal the endeavor of human progress and the struggle to be not merely ‘right’ but truly ‘good.’ The Wold Newton Family and the Meta-Narrative it reveals tells us that the values our heroes espouse, the sacrifices they make, their struggles against great odds, and the thrill that we get from reading about them are REAL and not merely imaginary.

The Meta-Narrative is what truly underlies the Human Condition. Doc Savage, Superman, Sydney Carton, Richard Francis Burton, Dietrich Bonhoffer, Martin Luther King, and Mother Teresa in their own ways embodied this Meta-Narrative. In that sense they are all real.

The Wold Newton Family and its extended Universe is an invitation for us to enter the Meta-Narrative not as spectators but as participants. It is our Meta-Narrative as well and we need the insight to see this and the courage to follow it through.

Phil Farmer has given us a much greater legacy than we can ever imagine. For this we give thanks to the master and wish him well on his journey beyond this life.

Warner Premiere Formally Announces ‘All-Star Superman’

DC Entertainment’s All-Star Superman was one of the better things to be released by the company during the past decade. It was universally acclaimed and awarded, recently being collected in an Absolute edition. Now, Warner Premiere is tackling Grant Morrison and Frank Quitely’s 12-part saga as their next animated feature. Here’s the formal press release:BURBANK, CA, (November 29th, 2010) – Grant Morrison’s beloved, Eisner Award-winning vision of Superman’s heroic final days on Earth is brought to exquisite animated life in All-Star Superman, the latest entry in the popular, ongoing series of DC Universe Animated Original Movies coming February 22, 2011 from Warner Premiere, DC Entertainment and Warner Bros. Animation. The highly-anticipated, full-length film will be distributed by Warner Home Video as a Blu-Ray™ Combo Pack and 2-Disc Special Edition DVD for $24.98 (SRP), as well as single disc DVD for $19.98 (SRP). The film will also be available On Demand and for Download.

In All-Star Superman, the Man of Steel rescues an ill-fated mission to the Sun (sabotaged by Lex Luthor) and, in the process, is oversaturated by radiation – which accelerates his cell degeneration. Sensing even he will be unable to cheat death, Superman ventures into new realms – finally revealing his secret to Lois, confronting Lex Luthor’s perspective of humanity, and attempting to ensure Earth’s safety before his own impending end with one final, selfless act.

The celebrity-packed voice cast is headed by James Denton (Desperate Housewives) as Superman, Christina Hendricks (Mad Men) as Lois Lane, and Anthony LaPaglia (Without A Trace) as Lex Luthor. The stellar cast includes seven-time Emmy® Award winner Ed Asner (Up) as Perry White, Golden Globe® winner Frances Conroy (Six Feet Under) as Ma Kent, Matthew Gray Gubler (Criminal Minds) as Jimmy Olsen and Linda Cardellini (ER) as Nasty. 
Arnold Vosloo (The Mummy), Catherine Cavadini (The Powerpuff Girls), Finola Hughes (General Hospital), Alexis Denisof (Angel), Obba Babatunde (That Thing You Do!), Michael Gough (Batman) and John DiMaggio (Futurama) round out the voice cast.

Based on the Eisner Award-winning DC Comics series/graphic novel of the same name by Grant Morrison with illustration by Frank Quitely, All-Star Superman is executive produced by animation guru Bruce Timm and directed by Sam Liu (Justice League: Crisis on Two Earths) from a script by acclaimed comics writer Dwayne McDuffie (Justice League: Crisis on Two Earths). (more…)

Don’t Drink From Wonder Woman’s Cup!

Do you actually drink from those collectible glasses you’ve been hoarding all these years? You might want to give that another thought.

The Associated Press conducted a test on glasses featuring Superman, Green Lantern, Wonder Woman, Batman, and characters from The Wizard of Oz and they discovered these collectibles exceed federal limits for lead in children’s products by up to
1,000 times.

To break it down, the Feds limit lead content in children’s products to 0.03 percent. These glasses have a lead content between 16 percent and 30.2 percent. Not good.

These glasses were also high cadmium, which is considered even more dangerous than lead but there are no federal limits at this time.

Just in time for all the movie hype, Warners’ Green Lantern glass proved to be the most toxic of those superhero products, exceeding the federal maximum by 677 times.

A spokesperson from Warner Bros. told the AP “It is generally understood that the primary consumer for these products is an adult, usually a collector.” Amusingly, Warner’s own website features these classes
alongside school lunch boxes and children’s t-shirts.

On the other hand, if you’re a collector with no children and no intention to use these glasses to quench your thirst, you better buy them right quick.

ComicMix’s Glenn Hauman at PhilCon this weekend

Yep, on the road again. PhilCon lasts for three days, I’ll be there tonight and Saturday. Here’s my schedule:

Fri 7:00 PM in Plaza V (Five) (1 hour)
UNSTOPPABLE FORCE SUPERHEROES (455)

   [Panelists: Glenn Hauman (mod), Jonathan Maberry, Alexis Gilliland, Andre Lieven]

   The Silver Age Superman could juggle planets. Sufficiently enraged, the Hulk has no upper strength limit. How can such invincible characters be given sufficient challenges and obstacles to make satisfying stories without de-powering them? Is this merely an enlarged version of the eternal ‘how can there be tension if we know the main character will survive’ quandary?

Fri 9:00 PM in Plaza IV (Four) (1 hour)
WEIRD SCIENCE COMICS! (512)

   [Panelists: Bill Spangler (mod), Stephanie Burke, Glenn Hauman, J. Andrew World]

   The Influence of EC Comics on Science Fiction

Sat 11:00 AM in Plaza II (Two) (1 hour)
OFF THE SCREEN: MOVIE/TV TIE-IN COMIC (424)

   [Panelists: Keith R.A. DeCandido (mod), Glenn Hauman, Bill Spangler]

   For years, TV shows and movies have had comic-book adaptations, and sometimes even long-running titles.  These days, however, it’s been taken to a whole other level, with comics like “Buffy” and “Firefly” actually being written or overseen by the show’s creator.  Can comics act as way to tell stories that can’t be told on the screen

Sat 1:00 PM in Plaza III (Three) (1 hour)
BUT THAT’S NOT SCIENCE FICTION (462)

   [Panelists: Michael J. Walsh (mod), Diane Weinstein, Carl Fink, Glenn Hauman, Barbara Barnett]

   Certain types of non-Science Fiction works such as the Sherlock Holmes series, the Regency Romances of Georgette Heyer, much of Kipling and  the Hornblower series are widely read by many science fiction fans and writers. Is there something these works have in common with science Fiction? If so, what is it?

Sat 2:00 PM in Plaza III (Three) (1 hour)
MARVEL/DISNEY: A MATCH MADE IN HOLLYWOOD (419)

   [Panelists: Andre Lieven (mod), Phil Kahn, Glenn Hauman, J. Andrew World]

   Earlier this year, The Walt Disney Company purchased Marvel Comics and Marvel Studios.  What is this going to mean for some of Marvel’s popular characters, like Spiderman, the Xmen, or Capt. America? What about films based on some of Marvel characters?  And what effect, if any, will this have on DC Comics and it’s corporate parent, Time-Warner?

Sat 4:00 PM in Plaza III (Three) (1 hour)
HOW REAL WORLD INVENTIONS HAVE INFLUENCED SCIENCE FICTION (513)

   [Panelists: Glenn Hauman (mod), Tom Purdom, Andre Lieven, Bernie Mojzes, Linda Bushyager]

   Science fiction has not always had a great track record of anticipating technological advances. Sometimes an invention has to show up in the real world before science fiction writers begin to write about it.
   Then what happens?

Sat 6:00 PM in Plaza I (One) (1 hour)
NOT JUST CAPES: THE BEST IN NON-SUPERHERO COMICS (427)

   [Panelists: Tony DiGerolamo (mod), Glenn Hauman, Jared Axelrod, James Chambers]

   Not every comic book features spandex and superpowers.  Some of them are about everyday people.  Some are about… other things.  But what are the best comics out there without superhero characters?
   Come and find out!

Sat 8:00 PM in Plaza VII (Seven) (1 hour)
WHY THE THEME ANTHOLOGY? (517)

   [Panelists: Eric Kotani (mod), Lawrence M. Schoen, Mike McPhail, Glenn Hauman, Danielle Ackley-McPhail]

   Why do we see so many anthologies on pre-chosen subjects?

PULP ARTISTS’ WEEKEND-PEDRO CRUZ SPOTLIGHTED! INTERVIEW AND GALLERY!!!


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AP – Hi Pedro, and thank you so much for agreed to doing this little interview with here at All Pulp. Let’s get started with a little background about yourself. Tell us something about who Pedro Cruz is. Where do you live, where did you grow up etc.etc. and what is your current status?

PC – Hi, thanks for having me. I live with my dear wife on the same town where we’ve lived since we were kids, a small suburb of Lisbon, the city where we were born, in Portugal. Thirty-five years ago (that’s how old I am) Portugal had just left a long dictatorship and, by modern standards, it was an incredibly old fashioned place! Just to give you an idea, when I was born, there was only one single TV channel (owned by the state) broadcasting in black and white for just about six hours every evening! Everybody saw the same shows and heard the same news – it was like growing up on a little village. We used to watch old Warner Bros. and Hanna-Barbera cartoons, Japanese animated series like Marco, Heidi, Future Boy Conan, experimental animation films from Canada and even from the old eastern bloc countries too, but also old ‘60s series like The Avengers, The Twilight Zone or The Outer Limits. There were many documentaries and we got to see old classic Hollywood and European movies in prime-time, something that would never happen now. Plus, most shows, even for kids, were broadcast in their original languages and subtitled, which made it easier for the kids of my generation to become polyglots and actually helped us learn to read. So TV had a huge part on shaping up my worldview. At the same time, there were plenty of newsagents with loads of comics featuring the Phantom, Mandrake, Flash Gordon, Prince Valiant, Popeye, Uncle Scrooge, Donald Duck, Mickey Mouse, Little Lulu, Tubby, Richie Rich, Casper, Hot Stuff, Turma da Monica, Superman, Batman, Spider-Man, Captain America, the Incredible Hulk, Conan… just to give you an idea, they could have a whole wall devoted just to comics. These were mostly Brazilian editions, as Brazil is an old colony of Portugal and we share the same language. I should point out that in terms of format, these were usually quite different from traditional American comics, about A5 in size ( 210 x 148 mm or 8.3 x 5.8 in ) and had from 64 to 300 pages featuring both current tales and reprints of old golden or silver age stories. And they were very cheap – I could read all the marvel line easily as one single magazine would be a sort of anthology consisting of one or two issues of the original editions of Captain America, the Avengers and Thor, for instances. Sometimes, they also featured articles on the authors or had pastimes or bring some kind of toy or poster… They were fun! On proper bookstores you had B.D. (Bande-Dessinée) hardcover comic albums with Tintin, Astérix, Spirou, Smurfs, Lucky Luke, Blake & Mortimer, Michel Vaillant, Ric Hochet, Valerian, Lieutenant Blueberry, Corto Maltese, Mafalda… I don’t want to sound like a grumpy old man, but nowadays, this reality I’m describing is mostly gone. Bookstores still have B.D. albums, but it’s very rare that you find newsagents carrying comics and there are very few anyway. Back to the past, my parents were very supportive and enthusiastic of me, they were big moviegoers and took me to see the Disney, Spielberg and Lucas movies that have had such a big impact on me and my generation. I was incredibly lucky of being born in the right time and place to experience this pop golden age and it left a mark in me that made me want to make things like what I saw in movies, cartoons and comics. I was an only child and my dad would bring home paper, pencils and pens in ample supply, so I’d spend long hours trying to draw characters and adventures either copied or imagined, in a style that echoed that same sensibility and aesthetic of all this pop culture. Later I went to study architecture in college, that seemed like a nice choice because I had the grades needed to get in there, it was a respectable profession and I still got to draw and learn art, but my heart was never there. During college, I worked for awhile at a small animation studio and it was an eye opener to how that really functioned. It was the galleys, really, you were just a cog in a machine. Animators got treated with very little respect and earned minimum wages. I left that, finished my graduation and went on to become a teacher while never stopping to draw. I won two awards on the annual public cartoon contest at Amadora Cartoon (the biggest comic convention here) and had quite a few illustrations, comics and cartoons published on DNJovem, a youth supplement that used to be a part of the print edition of Diário de Notícias, one of our leading newspapers. Unfortunately, there is no comics industry here in Portugal so I developed my blog as a way of showing my work. Currently, besides the comics on the blog, I’m also producing illustrations for Airship27.

AP –What level of formal art education did you have? What schools did you attend? Do you also teach art? If so, what kind?

PC – I graduated as an architect by the Faculdade de Arquitectura da Universidade Técnica de Lisboa and this year I’m taking a master’s degree on the area of Education, specifically Art Education. Currently, I work as a teacher on the public school giving art lessons to the 5th and 6th grades. My students are mostly children of African and gypsy ethnics from one of the most socially problematic suburbs in Lisbon, they’re extraordinarily creative and love expressing themselves through the arts which makes my job very fulfilling and fun too. I’m also coordinating a couple of projects at my school, one involving a role-playing game that helps pupils develop personal and social skills through problem-based learning, and another where I’m tutoring a small group of students developing a comic book and learning the different tasks involved in its creation (writing, penciling, inking, coloring, lettering).

jimanthony-2199791

AP –Did you always want to be a commercial illustrator? What was your first professional commission? Have you ever done work in the advertising field?

PC – I’ve always wanted to work on areas related to art, and had dreams of being able to draw as a full-time job. Unfortunately, the market here in my small country is diminutive and doesn’t pay all that well, especially if you want to have a house and family. The first time I got a professional commission was right after college, when an old classmate’s girlfriend asked for a caricature of all her fellow employees and her boss to give him as a good-bye present because he was moving to another department.

AP –Your website indicates you’ve done comic work. Have you always been a comic book fan and what are some of the comic projects you have worked on?

PC – I have always been an avid comic book fan and it’s only been on recent years that my consumption of comics has slowed down almost to a halt. I still read a book here and there but it has to be done either by a friend or from a very limited list of artists whose work I continue to follow. In spite of that, I still find great enjoyment in creating and drawing comics.
As far as collaborations in comics go, I worked on Guard Dogs, a series written by Jason Quinn for Starscape Illustrated, a UK-based fanzine. I drew “Helljacket”, a short story written by Steve Zegers for Ronin Studio’s Ronin Illustrated. I also drew the first issue of NiteLite Theatre’s White Ghost and a short story featuring the Semite, one of writer Mike Haselhoff’s characters. There’s also been Grace, a great short story written by Aria Ponto. My blog is the best place to find some of these and other comics, if you take the time to explore it.
I’ve done entirely on my own WHYM and METANOIA. At the moment, the later is still a work in progress which I post once a week on my blog but it has a definite ending. I also have a few more projects in different stages of development which will hopefully see the light of day sooner or later.

AP –What graphic illustrators have been the most influence on your development?
What did you learn being a fan of their work?

PC – Comic book art has always been my primary influence and the list of graphic illustrators who have and continue to influence my development would probably be too long to relay here. Speaking strictly for the pulp illustrations I’ve been doing for Airship 27, I’ve purposefully tried to do what I’d call a classic American style. To this end I’ve been using the duoshade technique, which I was first introduced to by the work of John Byrne in the early 1990s in comics such as his OMAC mini-series and Namor. Originally, this was done through the use of a special paper called craftint, I think, that had imprinted lines or dot screens in non-repro blue, that became visible when a special chemical was applied. I was fascinated with the results of such technique and thought it was a very efficient and graphic way of introducing value, tone and special effects that could enhance the sense of mood, place, texture and dimension in a drawing while still working with just pure black ink on white paper. I investigated more and learned that the original master of such technique in comic illustration was the late great cartoonist Roy Crane and have devoured his work whenever I’ve come across a reprint of his comic strips. Since I had no access to craftint boards or the chemicals used to develop that process, I ended up creating duoshade through digital effects on the computer. So, basically, those are the two cartoonists that have probably influenced most the work I’ve been doing for the pulps.

AP –Of all the artists in the field today, which do you admire the most and why?

PC – I am very omnivorous in my tastes but, speaking strictly of comics, of all the artists still regularly working professionally in the field, the one that still amazes me the most is Jean Giraud “Moebius”. I can look repeatedly even at his latest works, like Inside Moebius or Le Chasseur Déprime, and still feel surprised, inspired and refreshed. Looking at his work makes me want to draw! There’s no bigger compliment I can think of for an artist.

AP –How did you first become affiliated with Airship 27 Productions? Was this the first pulp illustrating you had ever done?

PC – My friend writer Aaron Smith came up with a story featuring Doctor Watson and Doctor Seward for a possible graphic novel for me to illustrate. Then he started to work for Airship27 and pitched the same idea as a novel to Ron Fortier, presenting the possibility of me working as an illustrator for the novel. Ron liked my art and asked if I was also interested in contributing illustrations for Jim Anthony Super-Detective, another of their series. Naturally, I jumped at the chance of illustrating pulp adventures. After all, many of the comic book heroes which I’d enjoyed so much as a kid had their roots on the pulps. I’d never done it before, but I’ve loved the experience so far. Ron Fortier and Rob Davis have been incredibly easy and friendly to work with. Their role as mentors behind this project can’t be over-emphasized and I hope our collaboration continue for many years to come.

AP – You’ve illustrated a Doctor Watson book and two featuring pulp hero Jim Anthony. Do you prefer one character over the other and do you have a different approach when doing the art for these two diverse characters?

PC – I like them both for different reasons. As far as the drawing goes, Jim Anthony comes easier because he’s just such an archetype, with his muscled physique, the strong jaw line and the defying attitude, so there’s really no way I could miss him other than on purpose. Doctor Watson, on the other hand, is much more of a challenge because not only is he closer to one of us common mortals, everybody knows him, which makes it intimidating. Drawing him is like sketching an impression of an old friend from back when you were a kid… only he is very famous, so you better make sure you draw him correctly!

AP –Is there a particular pulp or comic book character you would like to work on?

Why those characters?

PC – There’s a bunch of comic book characters I’d like to work on. Problem is they no longer have much character in them; they’re just properties. So, while I don’t rule out the possibility of working on pre-existing comic book characters – never say never – at this point in time, on that level, I’m much more interested in developing my own worlds, characters and stories, even if they are inspired by what came before. Which is basically the advice Jack Kirby gave young, new creators: if you want to follow on his footsteps, do your own thing. As far as pulp go, I think things are different as the characters I’ve been drawing for Airship 27 fall within public domain and aren’t owned by any one particular corporation whose sole intent is exploiting them and the authors involved for maximum profit at the least expense, with little care or regard for the original vision of the characters or their creators. With Airship27, there is a desire of respecting the characters and their original authors’ intentions as much as possible and everybody retains full rights to their own work, which is nicer. Beyond that, I’d like to have the opportunity of spreading my horizons and work on other genres like science-fiction and high fantasy.

AP –Here’s a tricky one. Of all the work you’ve ever done, which are you the most proud of?

PC – Oh, I won’t fall for that one, that’s like picking a favorite out of your sons. They all have their charming qualities and their faults too. Usually, the next project, the one that’s still floating in my mind’s eye, not yet materialized, that’s the one that excites me the most.

AP – Finally, is there anything you would like to plug here? Some project you want to let your fans know is coming soon? Feel free to promote away.

PC – I have my own blog www.pedro-cruz.blogspot.com where I regularly post. Again, as with drawing and making comics it is a way of communicating, of reaching out to people through my posts. Sometimes, it’s a funny video I come across on youtube, other times it’s just some rambling I have to put off my chest, often it’ll be some sketch or a comic. Currently, I’m serializing METANOIA, an experimental wordless comic, quite different from my pulp illustrations, in which I get to work with color. Once that’s finished I’ll probably take some months off to make the switch to producing fully digital artwork. For the last few years I’ve been using hybrid methods of creating art, but now it’s time to make the definitive change hoping it’ll improve my productivity while helping save some trees. If all goes well, you should all be seeing the results of that sometime in 2011. In the meantime, in terms of pulp fiction, I’m currently illustrating a new book featuring a couple of stories with Dr. Watson and Hound Dog Harker, and also a comic short story with none other than Jim Anthony Super-Detective.

AP – Thanks so much, Pedro. This has been most informative. Continued success in all your future endeavors.

PC – My pleasure.

FEATURED ARTIST-PEDRO CRUZ

INTERVIEW WITH WRITER ROBERT KENNEDY!!!

ROBERT KENNEDY –  Soldier/Writer/Editor
Zorro bested by Robert Kennedy!
AP –  Hi Bob, and thanks for joining us here at All Pulp HQ.  I know you’ve got a fine military background and have done lots of writing in the pulp action field.  Let’s get started with your telling us a little about yourself, background history, education etc.  Where do you call home these days?
RK –I was born an Army Brat, but became a Charter Air Force Brat about six months later. At the time I was five my family settled in the St. Louis area. But, after college and the military, I ended up living here in Kansas City, Missouri for the past thrity-five years.
I got started loving adventures stories, and their heroes, even before I reached the Show-Me state. I listened to the radio versions of the Lone Ranger, Sgt. Preston, and Sky King in the evenings. Plus Big John & Sparky and Space Patrol on Saturday morning. The first movie I can remember seeing is Disney’s live-action Robin Hood staring Richard Todd. And the heroes weren’t all human. The first comic I really remember is my sister’s copy of Uncle Scrooge #1. Still love those Ducks! My family read to me things like Kipling’s The Jungle Books and Just So Stories and Swiss Family Robinson, and so much else.
I hold degrees in old fashioned paper drafting and Communication Studies.
About 1979 I got involved with Mystery Forum, a mystery book review group trying to get newspaper syndication. When that didn’t work out we produced a TV version on the Kansas City Public Access cable channel. Later some of us started the show Entertainment Spectrum that ran over 500 episodes. Until about 1997 all my creative energy and time went into those productions. When that dried up I got back into writing via Tom & Ginger Johnson’s Fading Shadows publications.
My wife and I are empty nesters who just celebrated our 40th wedding anniversary. We have two grown children, but no grandchildren, yet. Just a grand-cat.
AP –  Before anything else, let me thank you for your service to your country.  Tell us, when and how did you first get the writing bug? 
RK –Like a large number of college gads of the late 1960’s I joined the Army at Draft-Point. (In fact I used my very negative experiences with my local Draft Board as the background for a Green Hornet story I have pending at Moonstone.) I don’t like to make all that much of my service. After all, in twenty-four years of full and part-time duty, I never spent a day in a combat zone. You (Ron Fortier) only did three years, but that included a tour in Viet Nam. At about the same time I spent a year twiddling my thumbs in Korea.
I’ve always leaned toward the creative side of things. Back in grade school I used old drop cloths and planks to turn the backyard swing set into a two level spaceship.
The ideas came easy. Getting the material on paper was a huge struggle. I tend to tweak and rearrange. Only since word processing came along have I been really comfortable writing. (And I just restructured that last paragraph.  ;^} )
AP – Now some AP investigating has turned up an interesting fact.  You have an alias. Who exactly is Erwin K. Roberts and how did he appear on the scene.
RK –Just imagine: You are twelve years old. You live in a town that is composed of over 85% rabid Democratic Party families. You don’t fit in too well because you don’t like what “everybody” likes. And your name is George W. Bush.
Well, that’s sort of what happened to me. My given name is Robert Kennedy. And I was about twelve when JFK started running for the Presidency. Even then I was thinking about writing. Comic books, mostly. I decided I needed a pen-name. Erwin was my grandfather’s first name. So Erwin K. Roberts appeared. (Later, when RFK died I didn’t want to be seen as exploiting his name.)
I’ve used Erwin’s name on some letters-of-comment, in print for fact and fiction, and on cable TV here in the Kansas City area. The one place I was not allowed to use it was in Starlog. They had a no pen-name policy so I was credited as R. Erwin Kennedy.
When our family needed a second phone line I had it put under Erwin’s name. And he began to get credit card offers and other junk mail.
The second of my two “cousins” is Major A. D. Venture. The Major hosted the Action Theater movie show on the very short lived WBE-TV network.
AP – What was the first fiction you ever had published and where?
RK- Like most comics fans I had my own pantheon of super-hero creations. I wrote a couple of origin stories and shopped them to a fanzine or three. No luck there. I even entered a barely half decent Captain Atom script in the Charlton contest that Roy Thomas won.
I went to college at what is now called the University of Central Missouri. There was an off-campus magazine that wanted to break up all the very serious civil rights, Viet Nam, and students’ rights material. The editor liked the origin story of a super martial artist I’d written. He decided to run it as a serial. The first part appeared in about spring 1967. Then the magazine changed editors between issues and I never even got my copy of the manuscript back.
AP –In your career, you’ve created multiple pulp style heroes.  Who are they and where did they appear?
RK –I picked up some hero pulps in high school and college. The Phantom Detective, The Masked Rider, a couple of Doc Savage digests early on. Then I began to buy first The Shadow, then The Spider and Captain Future at conventions. Plus the paperbacks featuring Doc, Secret Agent X, Operator 5, and The Phantom Detective. My own characters began to reflect those influences.
The Voice grew out of this. I first called him the Veil for the sniper’s veil combat mask he sometimes wears. He sort of floated around my head only partly formed. Then one day I sat in front of a desk with a nameplate. The name was very similar to that of an existing character. Suddenly things fell into place. That’s the instant the Voice became the son of a retired pulp hero. After I came up with his vocal implant that gives him Twilight Zone sounding speech I renamed him The Voice.
In 1979 my wife was pregnant with our second child. Most nights she went to bed very early. I used the late evenings to write the Voice novel “Plutonium Nightmare.” This was the time of the second wave of “let’s clone Mack Bolan” paperbacks. I wanted to break into that market. Didn’t happen. In 2003 the story was serialized in three issues of Fading Shadows’ “Double Danger Tales.” A few years back I self-published the book with a cover I created using Lightwave 3D.
Before this century I only wrote one short story of the Voice. Grand Opening – Under Fire first appeared in “Mystery Forum Magazine” in 1992. A slightly different version was in Double Danger Tales #57 in 2002.  You can read the story at: http://www.planetarystories.com/VoiceGrand.htm
Two more Voice shorts appeared in Double Danger Tales before the title folded. One can be read at: http://www.planetarystories.com/voice.htm Recently new stories of the Voice have begun appearing in Pro Se’s “Masked Gun Mystery.” All together I’ve written nearly 100,000 words about him.
My other pulpish series is called The Journey of Freedom’s Spirit & Samuel. I’d been thinking about the old Quality Comics character Uncle Sam. Back around 1940 he was even more powerful than the Superman of that day. But the only non-white WASP characters were the Japanese villains. I decided there needed to be an inclusive series. Where every race/color/creed played a part.
I used the name of the man first referred to as Uncle Sam: Samuel Wilson. Then I decided that my Samuel -Adams- Wilson would just happen to look like a hardhat version of Uncle Sam. I gave him all white hair and van dyke beard. He generally wears blue jeans, with a red and white checked shirt, and a stars and stripes hard hat. And travels the country with a Bald Eagle. He is not a “crime fighter,” or even an adventure seeker. But he will not turn away when people need help.
The events of September 11th, 2001, catalyzed my ideas into final form. But Samuel does not go after the terrorists. He races to Ground Zero to be a part of the rescue effort. When he moves on from that his adventures really begin.
The Johnsons accepted the first two stories of the series, but only managed to publish one. Samuel appeared in Double Danger Tales #58, January 2003.
From that story came Argus – the Blue Eagle, a masked horseman from around 1860. The spirit of Argus now roams a region of southern California. His most recently recorded adventure can be found at: http://www.planetarystories.com/talons.htm
AP –  It’s obvious with characters like the Voice and the others, you were heavily influenced by the pulps?  Were you a pulp fan before you started reading and when did you first discover pulps?
RK –I think I covered the hero/character pulps above. But I read a lot of Burroughs and some other adventure writers and a ton of science fiction, plus many mysteries series, growing up. Being the type of person who reads copyright pages I understood that much/most of what I read first appeared in magazines.
Early comic fanzines would sometimes mention the pulps. And the first convention I went to, an S-F con with some comics, I was offered a copy of Captain Hazard #1 for the huge sum of five dollars. I opted instead for Ed April’s first volume of Buck Rogers strip reprints.
AP –What is it about writing pulps that appeals to you?
RK –While the pulps, as newsstand magazines, have vanished, the breakneck story telling of the pulps never does. It just finds other venues. Certain movies, TV shows, comics, and books are the pulp’s successors. How many out there read Clive Cussler? Or love Indiana Jones? While some of Indy’s roots are in movie serials, he is definitely very pulp.
Those are the kind of stories I like to watch and read. And they are generally the kind I want to write. Stories with heroes of one kind, or another. A hero doesn’t have to look like Jim Anthony. Or even Bruce Willis. Sometimes a hero doesn’t even realize he is a hero. But that doesn’t mean he isn’t. When my first child was born heroes were in very short supply. In film real heroes seemed limited to John Wayne and James Bond movies. Was I ever glad that things like Star Wars, the Dukes of Hazard, Knight Rider, and Duck Tales came along to entertain my kids. I like to hope that my adventure stories entertain. And just maybe help keep the idea of  the hero in front of folks. If pulp can be said to have a mission, that’s it.
AP –Have you ever written established pulp characters and where did these stories appear?
RK –Earlier in this century I joined an on-line role playing game set in December 1939. For that I played MLJ Comics’ Bob Phantom. The only super-hero ever named Bob. I wrote him more pulp than costumed hero. That was the first time I wrote about somebody else’s character. That game gave me connections that helped get me on with Airship-27. (And got me the gig of writing up Bob Phantom’s history for the Mighty Crusader’s website.)
For Airship-27 I’ve written two stories of Jim Anthony. One appeared in the anthology Jim Anthony – Super Detective vol.1 The second will probably be in vol. 3. I’m also working with artist Pedro Cruz on the first ever Jim Anthony comic strip. Stories starring the Moon Man and the Masked Rider are also in the hopper at Airship-27.  To fill what I humorously call my free time I’ve written the first ever solo story of the Masked Rider’s partner, Blue Hawk. Read it at: http://www.planetarystories.com/bluehawk.htm – And I put George Chance on a case before he ever became the Green Ghost.
http://www.planetarystories.com/unionStation.htm
AP – What else do you have coming out in the future?
RK –What’s got me on pins and needles waiting is “Dr. Watson’s American Adventure.” This short novel is due out in the near future from Airship-27. There the good doctor shares the action with Theodore Roosevelt.
AP –  You recently became the editor of an e-pulp mag originally conceived by pulp fan supreme, Shelby Vick.  Tell us about this gig and where can fans find it on-line?
RK – That’s overstating it a bit. I recently became an Assistant Editor to Shelby and longtime editor, anthologist, and writer Jerry Page. Those two were running the on-line pulps Planetary Stories and Wonderlust when I came across the site. http://www.planetarystories.com
Planetary Stories is a recreation, or homage, or something, to the old time space opera pulps like Startling Stories and Thrilling Wonder Stories. Wonderlust is a home for fantasy of all kinds.  Planetary had a feature called Pulp Spirit. For it they ran a single story of some other pulp  genre. About the time I happened by stories for Wonderlust were getting scarce. Who knows why. So they decided to make Wonderlust a department of Planetary and launch Pulp Spirit as a new e-zine title covering any other kind of genre fiction. So long as there some action to it.
I offered them the Voice’s origin story that had appeared in Double Danger Tales. They liked it. Long story short, (no pun extended) various stories of mine have been in every issue of Pulp Spirit except #2. And I’ve appeared on Planetary once. Some stories were from deep in the Culture Vault(tm). And some I’d written with other venues in mind. Others have been shameless self-promotion. Like the self-contained excerpt from “Dr. Watson’s American Adventure.” ( http://www.planetarystories.com/watson.htm )
Anyway, Shelby and Jerry asked me to help out with proofing, checking how the HTML looks on different platforms and browsers, and giving my opinion on some of the stories. (BTW, Wonderlust now is sometimes a full blown magazine again, if enough good stories come in.)
AP –  Have you any plans for attending any pulp cons next year?
RK –I’m signed up for Pulp-Ark. That’s a relatively easy drive. (Major Venture might just pop up there, too.) Depending on what gets into print, I’m looking at Kansas City’s Planet Comicon. Especially if Pedro Cruz’s & my Jim Anthony strip is out. Rob Davis usually makes that show, too. And, I’m open to suggestions.
AP –Last question.  What major writing goal have you set for yourself in the coming year.  Feel free to promote anything else you might have in the works as well.
RK –Goal? To finish things! I’ve got four projects I want to finish up.
In 2010 I completed two stories involving the Voice for Pro Se Productions. One of them had been gathering electronic dust for most of a decade. I currently have no unfinished Voice stories. But if you’ve read the Voice’s origin in Pulp Spirit you know there are three to five more tall tales to be spun to his nurse while he convalesces. One of those stories will feature a haunted house and an elderly Ravenwood. (Plot originally intended for Charlton Bulleye, just like Mr. Jigsaw was.) Another story will finally present the very first idea I ever had for the character that evolved into the Voice. It involves something halfway between a Burroughs planet adventure and flat out sword and sorcery. And a disbelieving Voice caught up in the action.  Those stories will sit at the back of the cue.
For Airship-27 I need to get going on a 30,000 word story to fill out a Moon Man anthology. I’ve outlined the story a lot more thoroughly than I generally do. Some key scenes are done. Now I need to fill in the blanks. About 24,000 words to go.
Next I need to complete what has become something of a Frankin-Novel. Meaning built out of parts. Actually, it’s sort of a villain pulp. Various heroes all take on the same organization. “Sons Of Thor” features stories of 2nd Lieutenant Richard Curtis Van Loan fighting in the skies of World War One and as the Phantom Detective. Jim Anthony spans the 48 states to prevent germ warfare. Plus Jim and the Phantom join with the Black Bat for the rousing finale. All the stories have guest stars including a British pulp hero never before seen on this side of the pond. One set of guest stars were very real: The Men of Bronze. “Sons of Thor” looks like it will have about 75,000 words. That’s less than 10K to go.
Finally comes my 21st century series The Journey of Freedom’s Spirit & Samuel.  With the finished third story I’ll have 60,000 words. Then I’ll try shopping it around to some of the new pulp publishers.  Stuffed in the cracks should be something for the three new issues of Pulp Spirit.
AP –Thanks ever for your time.  It was great getting to know you better and continued success in all your future pulp projects.
RK – Thanks. This was a bit different. For almost thirty years I’ve been on the other side of the interviews.
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Review: ‘Secret Origin: The Story of DC Comics’

secret-origin-cover-art1-9856603DC Comics had grand plans for its 75th anniversary but most of them were shelved when the company evolved into DC Entertainment and the mandate was to look ahead, not back. Still, there’s the mammoth book coming from Taschen and this month we’re being treated to the documentary [[[Secret Origin: The Story of DC Comics.]]] Narrated by next summer’s [[[Green Lantern]]], Ryan Reynolds, the 90 minute feature explores the company from beginning through today but given the wealth of subject matter, at best, this is a surface study.

The documentary makes good use of archival footage from creators no longer with us and mixes them in with fresh interviews so we hear from executives, writers, artists, and many of those who built the company. Among those you will see on screen include Neal Adams, Irwin Hasen, Marv Wolfman, Mark Waid, Dan DiDio, Jim Lee, Paul Levitz, Walter and Louise Simonson, Chip Kidd, Joe Kubert, Denny O’Neil, Mike Carlin, Grant Morrison, Neil Gaiman, Len Wein, Dwayne McDuffie, Geoff Johns, Karen Berger, Kyle Baker, Paul Pope, and Gerry Jones. Interestingly, Jenette Kahn, the architect for much of the company’s modern era, and current prez Diane Nelson do not appear.

This is a corporate history and as a result, it’s most famous black marks in its history, from the Fawcett law suit over Captain Marvel to the struggles of Jerry Siegel and Joe Shuster to gain some recognition and cash for[[[ Superman]]], are entirely omitted. Similarly, other corporate facts are either blurred, such as the separate companies[Detective Comics, Inc. and All-American Comics before becoming National Comics or the acquisitions of Quality, Fawcett, and Charlton’s heroes as each company folded are missing.

The chronology is a bit jumbled now and then but overall, we go from [[[New Comics]]] in 1935 though the forthcoming DC Universe Online. We’re treated to clips from the animated shows, live-action films, and some nifty archival footage of the Superman Writers’ Summit where the team plotted the death of Superman. The movie serials are ignored which is a shame and not enough emphasis is given to the current era of animation which was kicked off in 1990 and hasn’t looked back, influencing the comics and other animators.
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MOONSTONE MONDAY-POWELL AND PISCOPO AND PULPY GOODNESS!

Interview with Martin Powell for THE SPIDER:  Curse of the Unholy 3

 AP:  Martin, there’s wind of a new project you have with Moonstone Books.  Can you share any information with ALL PULP on that?

POWELL:  Absolutely.  Moonstone just recently gave me permission to announce the deal.  Along with the continuing bi-monthly SPIDER series (to debut in January) I’m also writing THE SPIDER Special # 1, “Curse of the Unholy 3”, illustrated by the impeccable Jay Piscopo.  It’s sort of a SPIDER Annual issue, and will feature the first-ever team-up of THE SPIDER, G-8, and OPERATOR 5.

AP:  What were some of the influences for “Curse of the Unholy Three”?

 POWELL:  Jay and I were inspired by the classic Fleischer Studios’ SUPERMAN animated series, and great Saturday morning cartoons like JONNY QUEST and SPACE GHOST.  We’re lending an animated style to the pulps, a natural approach, we think, which will give the genre an added dimension.  Mainly, we’re dedicated to telling a very fun, fantastic story for pulp fans that’s also designed to snare non-pulp readers into our web.

AP:  What’s the general storyline of the tale as you see it now?  Are there any big picture statements to be made with this tale or is it just a good ol’ pulp romp?

POWELL:  Teaming THE SPIDER, G-8, and OPERATOR 5, in one epic adventure, is cause enough for a historical celebration!  I’ve always been amazed that no one has attempted to do this before.  Three classic, very evil adversaries are returning, too.  And that’s all I can tell you for now.

AP Why these three heroes? What makes them special and especially important to this tale?

POWELL:  THE SPIDER is one of the most popular pulp heroes of all time.  His fans are legion.  Since I became the regular SPIDER writer I’ve been amazed how many of his fans are out there—all over the world.  There’s a great excitement brewing with the SPIDER’s return.  G-8 AND HIS BATTLE ACES is a long-time favorite, as well, having starred in over one hundred novels, featuring the weirdest, most bizarre exploits the pulps ever produced.  Yes, I’m serious.  If you mixed the Golden Age of Aviation with THE  X-FILES, that could be blended into G-8.  Except G-8 is even stranger.  Lastly, OPERATOR 5 was clearly an inspiration for super-spy James Bond.  Jay and I just had to bring these guys together!

AP:  Jay Piscopo is riding shotgun with you on this project.  How did this partnership come about and what do you think Jay brings to the table?

POWELL:  We actually met through mutual friends on Facebook, and I became a fan of Jay’s artwork the instant I saw it.  He’s doing something in his CAP’N ELI, COMMANDER X, and SEA GHOST comics that the industry really needs right now, namely, he’s making comics fun again.  I knew I wanted to work with this guy, and this is only the beginning of our collaboration.  Also, I want to stress that “Curse of the Unholy 3” was Jay’s brainchild, right from the start. When he first pitched the idea of an “animated-style SPIDER adventure, co-starring G-8 and OPERATOR 5”, I was immediately hooked by the concept and knew I just had to write it.  Luckily Moonstone was just as enthusiastic about our submission and it sold almost immediately.  Far as this project is concerned—everybody wins.

PULP ARTIST’S WEEKEND-Rob Davis, Comic/Pulp Artist/Designer

ROB DAVIS, Comic/Pulp Artist, Designer, Co-Publisher
AP –Thanks for stopping by All Pulp HQ, Rob.  Let’s start with some biographical data.  At the present, who is Rob Davis?  Where do you live and what is you current occupation? Etc.
RD – I live in central Missouri near Columbia, home of the University of Missouri. When I’m not drawing, painting or working on designs on my computer I drive a bus for the Columbia Transit system.
AP –What kind of formal art education did you have?
RD – Most of what I do these days I taught myself, but I worked three years toward a Graphic Design/Illustration degree at what is now known as Missouri State University. The basics I learned there were a great foundation for what I ended up having to teach myself later.
AP –Were you a big comic book fan as a kid growing up?  What was your favorite comic company, Marvel or DC?
RD – I read both Marvel and DC comics as a kid in the 60’s, though my favorite characters were those at Marvel. They just seemed more “real” to me somehow, though I certainly enjoyed what was going on at DC at the same time. I bought the Marvel comics off the stand and read the DC comics at the barber shop. Ha!
AP –Which graphic artists did you admire the most and which do you think had the most influence on your own style of drawing?

RD – Jack Kirby was/is a major influence. His dynamic storytelling and wild, exciting concepts were a magnet to lots of imaginative kids in the 60’s. I was no exception. It was his work that inspired me to try to become a comic book artist. Also, it wasn’t conscious, but I was told that some people see the influence of Curt Swan (long-time artist of Superman and the Legion of Super-Heroes at DC) in my work. After they told me that I thought about it and agree that Mr. Swan’s influence is definitely there.

AP – What was your first professional comic assignment?  Who was the writer and for what company did this appear?
RD – Oh, my. Now you’re making me dig back! Ha! My first professional comics work was as a letterer for NOW Comics’ “SYPHONS” comic. I can’t tell you who the artist/writer was- we’re talking 1988-89, here-, but after that first issue I was made the inker of the strip too. After about 3-4 issues of that I also lettered and inked another book from NOW that never saw print and eventually penciller on DAI KAMIKAZE! Before my work at NOW I did some illustration work on Mayfair Games’ DC HEROES role-playing game.
AP – Describe the feeling of seeing your work published for the first time.  Were you happy with it, or are you one of those critical types who sees where you’d have done things differently?
RD – I always see the flaws. Ha! I’ve been told that as an artist if you’re ever completely satisfied with your work, or stop growing and improving then you’re “dead” as a creative person. I’d tend to agree with that assessment.
AP – What other companies did you work for during your career?
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 RD – After NOW I worked for a number of years at what became MALIBU Comics. Perhaps my biggest individual and creative success there was on R.A. Jones’ SCIMIDAR. R.A. and I developed what I called a “synergy” working on the book where he’d send me page by page plot breakdowns that I would then interpret and send back to him to script- very “Marvel-style.” It turned into a “the sum is greater than the parts” thing where we amplified each other’s creativity. R.A. and I worked on a couple of other projects, most notably MERLIN.

Shortly after doing MERLIN I moved over to David Campiti’s INNOVATION Comics for a few issues of QUANTUM LEAP and a black and white mini-series, STRAW MEN. I then jumped back to Malibu to work on STAR TREK: DEEP SPACE NINE for its whole run there doing mini-series and backup work. At that same time I also did some work on DC’s STAR TREK titles, both the original series and Next Generation.
For Marvel I did a three-issue stint on PIRATES OF DARK WATER, a Saturday morning cartoon adaptation. This assignment grew out of conversations I’d been having with Marvel’s promotions manager, Carol Kalish. She was planning to start up a line of religious-themed comics there and I was in talks to be one of her stable of artists. We had all but sealed the deal. Unfortunately Carol collapsed and died from a heart-attack before we could get it going. It was her assistant who got me the connection to work on PIRATES.
AP – When did you leave mainstream comic works?  Was it for purely economic reasons?

RD – Yeah. The mid to late 1990’s saw a collapse in the comics market. Marvel had bought out Malibu and initially promised not to shut it down, but after a couple of years they did. The started up their much-touted STAR TREK books which I had hoped to work on, but they decided to try a whole different approach to producing the books which meant using different artists. Just before that happened I had been tapped to be the regular artist on Malibu’s STAR TREK: VOYAGER comic- which would have been my first month-to-month work as regular penciller on any book since DAI KAMIKAZE! It would also have made me the only artist to work on every incarnation of STAR TREK up until then- STAR TREK, STAR TREK the NEXT GENERATION, STAR TREK: DEEP SPACE NINE, and finally STAR TREK: VOYAGER. Alas it never happened.

AP – Since then, you’ve actually illustrated several self-published projects.  Tell us about those and how that came about?
RD – We need a bit of history here to explain it all, so bear with me. After I left NOW comics and went to Malibu NOW’S writer of THE GREEN HORNET, Ron Fortier, approached me to do a version of the character. I think I was being asked to do the 60’s TV version at the time, but my memory is a bit foggy. My break with NOW had not been amicable (a recurring theme there, I hear) so, though I would have loved to draw the character, I had to turn it down.
After that, Ron and I tried to put some other proposals together for various publishers, but nothing came of any of what I thought were some great ideas, sadly. Ron and I eventually lost touch, though we did trade Christmas cards for a while.
Then 5 or 6 years ago I was doing a weekly online comic strip called THE SPIRIT OF ROUTE 66 that Ron caught. He liked what I’d done and pitched me another strip for a startup comics site called ADVENTURESTRIPS.com. “Doctor Satan” lasted for about 32 episodes, if I recall, and then we folded up shop.

Ron being the idea guy that he is, he pitched me another project he’d been shopping around first as a movie script and then a graphic novel called DAUGHTER OF DRACULA. I knew I wouldn’t have the time necessary to devote to the book, though it was a worthy project. So, thinking Ron would reject the idea, I replied that in order to do the book it would have to come as one page per week. At 112 pages that meant it would take a while to complete. To my surprise Ron said “yes.” HA! Two years later I delivered the finished project pencilled, inked, lettered and gray-toned. Ron and I shopped it around, but we finally ended up publishing it ourselves through Ka-Blam and my own imprint: REDBUD STUDIO COMICS. Since then REDBUD has also published Ron and Gary Kato’s MR. JIGSAW. We’re up to seven issues now! We’ve also published a collection of Ron’s BOSTON BOMBERS mini-series from Caliber Comics.

AP – When did you first become affiliated with Airship 27 Productions?  Was it your first exposure to the world of pulps?
RD – Initially Ron asked me to illustrate an online book HOUNDS OF HELL that eventually became Airship 27’s first printed book through WILDCAT BOOKS. As for it being my first exposure to pulp? No, that would have to be my initiation into pulp storytelling with TARZAN when I was in High School. I didn’t know it at the time, but that was pulp. One could also argue that comic books, which I’d been reading since I was eight, are essentially pulp. Then there’s Ian Fleming’s James Bond books and movies and similar stuff. Pulp is all around if you look for it. Ha!
AP –  What is the big difference between sequential comics work and pulp illustrating, aside from the obvious number of images?
RD – Well, that’s a big part of it, but it’s more like doing a cover image with each illustration. You’re trying to tell a bit of the story in just one image as opposed to a series of images.
AP –  What is it about pulp work that appeals to you as an artist?

RD – I’ve always loved telling stories and this is is just one more way to do it. It’s fun and challenging to try to figure out which scene to portray and then how best to present it. It’s some of the same challenges as comics work, but quicker.

AP – Beside artwork, you are also Airship 27 Productions’ designer.  Is that a new hat for you and what kind of challenges does that particular task demand?
RD – It’s a “new hat,” as you say, but it’s an outgrowth of my early interest in design from my college days. I’ve really enjoyed learning to use the computer to do my illustration work, so it’s an outgrowth of that aspect too. Some days I’d rather sit down to work out the problems of a book’s design than sit at the drawing table. That’s saying something for someone who’s been drawing nearly every day for almost 30 years!
AP – You helped design the Pulp Factory Awards statue.  Tells us a little about that?
RD – At the regular Sunday morning breakfast gathering of the Pulp Factory members at Chicago’s Windy City Pulp and Paper show it was proposed that we create and award for new pulp creators. As everyone else was talking the idea for what that award would look like popped into my head full form. I grabbed the napkin and sketched it out really quickly. Everyone approved it on the spot!
AP –  Do you believe this renewed interest in pulp is a passing fad or do you believe it will be around for a long while?
RD- It’s hard to say. But I fully believe that pulps have never left us. It influences all sorts of things without us consciously realizing it. I mentioned James Bond earlier. Then there’s comic books and their attendant movie incarnations. Then there’s the pulp influence on action films. So, I don’t think pulp storytelling will ever go away, it just finds new was to manifest itself.
AP –Lastly, what’s coming down the road for Rob Davis and Airship 27 Productions that you’d like to give a shout out to here?  Feel free to promote what you’ve got coming in the months ahead that will excite the pulp community.

RD – Well, I just finished up illustration and design for our next book: MYSTERY MEN (and Women) and sent it off to the proofreader. Once we have the cover finished up and the corrections made it will be off to the press! We’ve also got some great books in pipeline including sequels to our Sherlock Holmes and Robin Hood books that I’ll be illustrating and designing coming out next year. There’s never a moment to rest at Airship 27’s production facilities. HA!

AP – Rob, this has been both enlightening and a real pleasure. Continued success and many thanks.
RD – Thanks. I really enjoyed it.

PULP ARTISTS’ WEEKEND-VER CURTISS, RENOWNED COMIC/PULP ARTIST

VER CURTISS, Pulp/Comic Artist

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AP: Thanks for joining us, Ver! To start with, how about telling us a little about yourself — in other words, what’s the secret origin of Ver Curtiss?
VC: The secret origin? Well, if I told you, it wouldn’t be a secret! But what I can tell you is that I live in Northern Virginia with my wife Linda. My wife is the Virginia native, but I lived in Idaho, California, and Tokyo before finding myself on the East Coast. Besides doing my art, I run a small, one-man computer troubleshooting company (since art doesn’t really pay the bills). So until I find the proverbial rich “patron of the arts” who can’t live without my art, I’ll spend my days chasing virii, Trojans, worms, and other nasty data-eating critters, while producing art on weekends and between clients.
 
AP: You’re quite an accomplished artist — what mediums do you like to work in?

VC: Thanks! Though I’m not always sure what my art is really accomplishing. Actually, it would be easier to ask which media I don’t like to work in. As a self-taught artist, ink and graphite are my two oldest friends. Seems like just about every artist starts with pencils and pens, just after graduating from crayons. I also like using fine-tipped ink pens and markers. But I really love using Sumi ink and a brush. Sumi’s a Japanese ink made of soot and ash, which is much darker than standard India ink. Of course, the brush takes a lot more time than markers, but the results can be well worth it. I enjoy sculpting, though I don’t get to do it very much because of the cost of materials and the cost to my back (I live with chronic back pain, and sculpting can tend to really aggravate it; much more than the art table or easel). Photography’s always been a favorite of mine, as has painting. I’ve used acrylics and watercolors a lot in the past, but I’ve been teaching myself oils these last few years. With water-soluble oil paints, it’s easy to get some really nice results without my entire home smelling of turpentine and linseed oil. I also love using the airbrush, but the tedious cleaning of all the little parts can be a real buzz-kill. And I like my art to be fun.
As you can tell, I prefer keeping things “old skool” in my artwork, but I’m not against doing stuff digitally when appropriate. I’ve actually been using the computer to help my art for about twelve years. But unlike a lot of the “new skool” digital artists out there, I see the computer as more of a tool than an all-inclusive solution. Pure digital art just seems to lack “soul” to me, for some reason. I’d rather ink or paint by hand, but there are some things which are easier and quicker on the computer. Like any good medium, I think the computer should free the artist rather than constrain him. ANY medium should merely be a means to an end, and that end is self-expression.
Lastly, I really enjoy making art from the unexpected, what some would refer to as “found art”. For instance, a few years back, when all my clients insisted on giving me all the CDs they were getting in the mail, I found myself gifted with spindles and spindles of AOL, NetZero, Prodigy, and a plethora of other promotional CDs. As soon as the client would say something like, “I hate to just throw these away, and figured you could use them,” I knew I was going to be handed a bunch of AOL CDs. So after receiving literally hundreds of them, I decided to start making cyber-skulls out of the CDs and worthless computer components (also gifted to me). Some of the skulls would appear to grow from old motherboards, some had pulsing neon lights, etc. Just last week, I saw a picture of my CD skulls on a major Steampunk site and a German Web page; I don’t know how they found them, but it was cool seeing that they were finally being appreciated. But they aren’t the only “found art” I produce. Recently, I found a perfectly preserved dead bumble bee on the sidewalk next to my mailbox, and created what can only be called a “Cyber-Bee” or “Steampunk Bee”. It took a lot of traditional small watch parts and some very small electronics, but turned out much better than I’d even hoped for. Now the owner of the local art gallery I display at is anxiously awaiting a whole series of Steampunked insects. My good friend Ron Hanna (of Wild Cat Books fame) loved the Cyber-Bee so much, he decided to encourage my art with a gift of ten mounted exotic bugs from Thailand, and I just finished a Steampunk rhinoceros beetle from the collection Ron gave me. Part of me can’t wait to do more, and part of me is asking “What the frak am I doing, super-gluing this this watch jewel to a dead bee’s eyeball?” But I guess that’s art! So I guess you’d call super-glue, broken clockwork, and bug parts my newest media.

 

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AP: What artists inspire your work? 

VC: Now that’s quite the question! I’d have to say my earliest inspiration was John Romita (Sr.). I really started drawing when I was about eight or nine. More than anything else, I wanted a Spider-Man poster, and the only way I could get one was to make it myself. So for quite a while, Romita Sr and Ross Andru were the entire art world as far as I was concerned (I was Spidey-crazy as a kid). Not long after that, I discovered John Buscema and some of the other comic luminaries of the time. But as a teenager, I discovered Frank Frazetta, and it was like everything came into focus! Frazetta opened my eyes to the true power of art! After seeing Frazetta, it was no longer a matter of just wanting to reproduce WHAT I saw on the printed page, but now I desired whole-heartedly to learn HOW real art was made and WHY it could speak to me like it did. I wanted to learn all I could about his art which inspired me so.
Since that time, there have been a great number of artists whose work has inspired me. Michael Golden’s early work on the Micronauts taught me the value of contrast. The classic Art Nouveau artists Parrish and Mucha taught me the importance of beauty and elegance in art, etc., etc., etc.. There have been SO many since then, I could never name them all! But I try to learn as much as I can from each one. In recent years, there have been so many important artists in my life! The incredible Steve Rude, Mike Mignola, Kenichi Sonoda, Ugetsu Hakua, Samura Hiroaki, Ryan Sook, Gil Elvgren, Walter Baumhoffer, Shirow Masamune, Andrew Loomis, Dave Stevens, etc., etc., etc. And when I get a bad case of “artists’ block”, all I have to do is pull my Frank Cho books off the shelf, and the beauty and simplicity of his line-work makes me want to draw again!
I guess that’s both the curse and the blessing of being a self-taught artist. When you go to school to learn art, you may have half a dozen influential teachers. When you’re self-taught, you might have hundreds! Each new artist you discover not only touches your soul with the beauty of their work, but they ingrain a little piece of themselves into your artistic style.

AP: How did you come to develop an interest in the pulps?

VC: It seems like such a cliché answer, but I discovered the Doc Savage paperbacks as a kid, and loved them. I’d known of Doc from the short-lived Marvel comics series of the period, and just loved reading a prose novel of the same “super-hero” I was reading about in the comics. I read every Doc Savage novel I could find, and did several book reports on them. I remember one in particular. Not only did I write the report, but decided to jazz it up a bit by drawing a poster-sized reproduction of Boris Vallejo’s beautiful cover. The teacher loved it, and consequently the first A+ she ever gave a book report went to “The Boss of Terror”. After a while, I moved on to other things, as kids will. But almost twenty years later, I happened to be working/living at a group home for juvenile offenders, and discovered a Doc Savage paperback on a shelf of donated books for the kids to read. I picked it up, read it, and found that the magic was still there. Admittedly, it wasn’t the best of the Doc novels (“The Motion Menace”), but it sparked something special again, just like the books did when I was a kid. I asked my supervisor if I could keep it, and started scouring the SanJose bookstores for more Doc Savage books. When I left the group home a few years later, I took with me dozens of great Doc paperbacks, and left behind a bunch of my duplicates, just to inspire future readers. And though I have all the Bantam paperbacks now, I still have that magical first copy of “The Motion Menace”.
From there, the habit just grew. My wife gave me a beautiful copy of the original pulp “The Green Master” for our first wedding anniversary. That was the first true pulp I ever held. Little did she know what she was starting! A couple of years later, I saw Ron Hanna’s newsgroup posting looking for artists for his new pulp fanzine, and thought, “I can draw Doc!” And the rest, as they say, is history.

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AP: You have a strong connection to Ron Hanna and Wild Cat Books — can you tell us a little about that? 

VC: That first drawing I submitted to him was a real catalyst. It accomplished two things: 1. It introduced me to Ron, and we started corresponding. We met at Pulp Con a few times, and became fast friends. When he decided his life needed a change of scenery, my wife and I offered our spare bedroom to him and his cat (despite my allergies). And we’ve been best buds since. He’s a true brother to me, and we absolutely love doing projects together. 2. That first piece literally revived my art from the dead. In college, I’d worked as full-time lead artist at a graphic design company, as well as doing a twice-weekly cartoon strip for the college paper, all while providing just about any other art the small college needed (murals, graphics for the teachers, yearbook design, special event posters, etc), and trying to do paintings for my own enjoyment as well. I was so burnt out on art by the time I graduated, I didn’t want to do ANY art beyond the occasional doodle during grouphome meetings. So for about five years, my art was as dead as disco. Then when I did that first piece for Ron, I found the fun in my art again, and thought, “I’ll have to draw again sometime.” Ron liked it so much, he asked me if I’d do more work for him, and before I knew it, I was in almost every magazine he published. I look at those old pieces, and just want to gag at how primitive they were. In essence, I was teaching myself how to draw all over again. Art isn’t like riding a bike. You can’t just forget about it for half a decade and hop back on at the place you left off (at least, I couldn’t). You don’t quite start from square one, but it’s darned close!. Yet Ron saw the potential in my art, and kept pushing me to do more, while simultaneously encouraging me to do better. He has a true gift to do what I always refer to as rescuing “lost” artists and writers. A lot of his “kittens” (as he refers to the Wild Cat Books family) have shared their similar experiences with me. He sees a spark of potential, and fuels it into a full creative blaze.
I firmly believe that the creative spark is a huge part of how God made humanity in His own image. People instinctively create! Give any small child a crayon, and they start drawing (often all over the walls if you don’t watch them closely). They don’t need to be told what to draw or how to draw; they just DO it. Play music, and they’ll begin to sing along (usually with their own lyrics, made up on the spot). And if they don’t sing to the music, they’ll dance to it. That’s the Divine spark within the human heart! God is the great Creator, and being made in His image, we have a built-in need to be creative as well. Unfortunately, as we “grow up”, we seem to forget HOW to create, or we just lay that creative nature aside! It’s a real tragedy, but it happens to more people than you’d think. I truly believe the Lord put Ron Hanna on this earth to rescue “lost” creative types: artists, writers, etc. And he does that job wonderfully! Ron rescued my own creative spark, and he continues those rescues to this day.

AP: You’ve worked for Moonstone as well as other publishers — can you tell us a little about what you’ve done for them, specifically about the Black Angel character?

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VC: I’ve worked with several publishers, but Moonstone’s been a real dream come true. I’ve always wanted to work for a real comic publisher, and it’s finally happened. I started working with them when Martin Powell (writer extraordinaire) introduced Joe Gentile (Moonstone’s publisher) to some of the work I’d produced for Ron, portraying the pulp character Domino Lady. Not only was Martin involved with Wild Cat Books, but he was also one of the lead writers on the Moonstone prose collection of original Domino Lady stories. Joe Liked what he saw, I guess, and the next thing I know, I’m working on the Domino Lady prose book, providing an illustration for each of the stories. It was a lot of fun. When Moonstone decided to do a revival of “Air Fighters”, including Black Angel, they asked me if I’d be interested. They didn’t have to ask twice! And the really cool part was the fact that I got to work with Martin Powell again! He’s writing the adventures, and they’re absolutely great! I can’t wait to see the characters all develop and see what sort of surprises he has in store for us! I’m hoping we’re going to see a lot more of the Black Angel character in the near future.
I’ve read most of the stories from the original “Air Fighters” of the 1940s, and they really don’t hold a candle to what Martin’s already been able to do with the character. But don’t worry, he’s being as true to the original as possible, so don’t expect modern-day adventures. Black Angel spends her time kicking Nazi backsides! She’s a very unique character, combining both compassion toward the innocent and ruthlessness toward evil, as well as more than a little bit of sexiness. The stories are a lot of fun to do, but I have a feeling both Martin and myself are just getting warmed up! Keep watching!

AP: If you had a dream project, what would it be? 
VC: Only a handful of people know, but I’ve actually been working on my own graphic novel for about seven years now. Most of that time was spent on research and just trying to get the story right. The story takes place in ancient Japan during the Sengoku period, often called the “time of the Warring States”. It’s known as the bloodiest period in human history, and deservedly so. The story’s called “Makigari”, and I’m hoping to have the first portion of it ready to shop out to publishers soon. My dream would be for Makigari to get picked up by a comic company and distributed both here in the States and in Japan. I think American readers will enjoy it, without having to know anything about Japanese history, because a lot of the story centers around the human condition and universal experiences (loss, grief, hope, redemption, vengeance, etc.), and there’s also a lot of action and warfare (not only physical warfare on the battlefield, but psychological and spiritual as well!). I think a Japanese audience would enjoy the fact that I portray some familiar historical figures in a completely new light, and I’ll be pitting them against unfamiliar enemies and allies. There’s a HUGE twist to the story, which you’ll just have to wait to see!

AP: There’s a lot of discussion about the modernization of classic pulp heroes — what do you think about that? is it okay to update characters or do you prefer to see them as close to their original incarnation as possible?
VC: I honestly waver back-and-forth on this question. I typically prefer to see the pulp era characters kept in the pulp era. It’s such a unique period of American history! The Art Deco and Art-Nouveau influences were everywhere, making it a potentially stunning era for any good artist to portray. And a good writer should recognize all the various cultural influences of the time. America was just clawing its way out of the Great Depression, leaving millions out of work and crime on the rise. The environment was an even bigger concern than today, due to this little thing called the Dust Bowl. The big cities were all on the rise, and finding their own identities. The world was on the brink of another “Great War”, due to a frustrated little German oil painter with a silly mustache. It’s such a great era, so rich in potential stories! Yet most artists and writers barely touch on any of that, often leading to stories which are mediocre at best.
I think that’s why so many people want to modernize the pulp heroes. They think that the pulps would be more appealing if modernized, so people can relate to them easier. But I believe the real reason for wanting to modernize the pulp characters is that it’s EASIER. The writers and artists know today’s world, and are spared from having to due research if the characters are modernized. It’s very disappointing to me. As a reader, I don’t relate to a character because they happen to breathe at the same moment I do. I relate to them because they share the human experience in all its grit, grime, and glory!
On the other hand, modernization of characters CAN be quite good when in the right hands. Look at Batman and Superman, Both of these characters are originally from the tail-end of the pulp era, yet they continue to amaze and entertain audiences to this day! Why? Because they continue to portray the human experience. Superman the Kryptonian takes the “glory” to occasionally ridiculous extremes, but Clark Kent’s always there striving through life in his human guise. He’s easy to relate to for almost every guy out there. It took him… what… almost five decades just to tell the woman he loved who he really was. That’s a guy any other guy can relate to! And Batman most certainly is easy to relate to in the “grit and grime” aspect of human nature.
 
AP: Are there any “new” pulps that you really enjoy?

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VC: Not to sound like I’m playing favorites, but I’ve really enjoyed some of the “modern” pulp heroes I’ve had the opportunity to work on. Kevin Olson’s “Spring-Heeled Jack: Gunfighter” comes to mind immediately, as does Barry Reese’s “Rook”, and John French’s “Bianca Jones” character. I freely admit I don’t get to just kick back and read these days, but I will almost always insist on reading a book before I illustrate it. I’ve been impressed with these characters and their stories. The Rook stories are a bit like the mutant love-child of “Weird Tales” and the detective pulps, and I love the series because of it. Spring-Heeled Jack is based on the legend by the same name, but Kevin’s taken him from the streets of Victorian England, and dropped him smack-dab in the middle of the Old West as a gunfighter! Talk about shaking things up! and John’s character Bianca Jones is a feisty little police detective who tracks down and kills some big monsters in the streets of modern Baltimore! I guess I like characters and stories that mix together things you’d never expect to be combined. It’s that whole peanut butter and chocolate idea, but with monsters, maidens, and a fare share of madness (at least in Jack’s case).
 
AP: What’s coming down the road from you? Any new projects you’d like to mention?
VC: I’m hoping and praying that Makigari will be done sometime in the coming year (finally!). I think my friends and family are all sick of hearing about it! I’m also hoping for more Black Angel stories. And anything else Moonstone (or other publishers) cares to throw my way would be welcome. I have to admit, my life is the very definition of the word “freelance”. I never know what each new week will hold. It might be filled with a bunch of computer clients with serious virus problems, or a publisher looking for artwork, or a gallery looking for something unique to display. I guess only the Lord knows what you’ll see from me next. I certainly don’t!