Tagged: Swamp Thing

Martha Thomases: Funny, You Don’t Look Booish

Boo!

It’s Halloween today, when we laugh at death and taunt ghosts, witches and demons. Traditionally, we dress up in costume as something that scares us, exorcising our fears through make-up and disguise. If this was still a barometer of what we are afraid of, most women (and girls) are terrified of sex. And of nurses, police officers. And of sexy nurses and sexy police officers.

Which brings us to comics. Of course.

There have been a lot of scary comic books over the decades. Some were so scary that Congress felt the need to step in. Some scared me and didn’t scare you, and some scared you and didn’t scare me. That’s why there is room in the comments.

Alan Moore has written the most comics that scared me the most. From all the bugs to vampires that figure out how to be out in the daytime (stay underwater where the sun can’t reach you) to menopausal werewolves in his Swamp Thing, to super-powered conspiracies in Watchmen and assorted creepy Lovecraftian monsters in various one-offs, Moore’s work regularly freaks me out.

Most of us don’t believe in Lovecraftian monsters, werewolves, vampires or other tropes of the horror genre. I’m not even really afraid of bugs or conspiracies – although please keep both out of my kitchen and bathrooms and, actually, my entire apartment, thanks.

Most literary critics consider that classic monsters of horror to be metaphors for the things that are really able to hurt us. Frankenstein is about men who want to create life without a womb. Dracula is about the dangers of desire. Zombies reflect our fear of infectious diseases.

You know what’s scary right now? Sugar and the people who sell it.

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These are things that can’t be fixed with a stake through the heart or a healing crystal. These are things that can still kill you when the masks are off, and the candy is all gone.

They are also not things that will inspire a single noble hero, or a small group on a quest. Instead, to fight them we will need an educated and engaged citizenry acting together to do the right thing. It means putting down the remote. It means getting off the couch.

That’s the thought that scares me the most. Not the ghouls on the street tonight, but the ones elected next Tuesday.

 

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Review: “Superman: Whatever Happened to the Man of Tomorrow?” by Alan Moore and various artists

superman-whatever-happened-to-the-man-of-tomorrow-by-alan-moore-and-various-artists-4198685If you know this story at all, you know the quote: “This is an imaginary story…aren’t they all?” That would be true but trite if it weren’t for the fanatical identification of the superhero reader with his favorite characters — and, even more so, with the continuity of their stories. When “Whatever Happened to the Man of Tomorrow?” first appeared, in the then-last issues of Action Comics and Superman in the fall of 1986, as the decks were being cleared for what still looked then like a fresh start for DC Comics’s characters in the wake of Crisis on Infinite Earths, continuity was still something in large part built by the fans, a collective work of imagination linking the most interesting and resonant parts of a thousand stories told over five decades.

Now continuity is just another commodity: carefully spooned out, measured by drops and pints and liters, controlled almost day-by-day by the two big comics companies, as they alternate shocking reveals with the inevitable returns to the fan-preferred status quo ante. Continuity, these days, is just the name of another dead comics company — Marvel and DC tell you what the past is today, and they’ll tell you differently tomorrow, and if you don’t like it, well, where else can you get your stories of Superman and Spider-Man?

Alan Moore isn’t part of our new world, of course — even if everything else had been different, and DC hadn’t screwed him over at every possible turn over the last two decades, his sensibility couldn’t fit into the current soup of cynicism — and his superhero comics come from the ’80s and ’90s rather than now. His few actually cutting-edge works — primarily Watchmen and Miracleman/Marvelman — worked to undermine retro nostalgia, and to show what costumed heroes might be like, psychologically and physically, in something more like a real world. But most of his comics that deal with superheroes take them as icons, as the true representation of what a young Moore must have seen in them in the ’50s — from these stories to Supreme to the superheroes scurrying around the margins of Swamp Thing, trying valiantly but completely out of their depth in more complicated works of fiction.

Superman: Whatever Happened to the Man of Tomorrow? is a 2009 hardcover collecting three Alan Moore-written stories from 1985 and 1986, illustrated by different artists. The longest piece — that swan song for the Silver Age Superman — is given pride of place, first in the book with title and cover features, and it has suitably iconic art by classic Superman artists Curt Swan (inked too fussily by George Perez in the first part and more straightforwardly by equally classic Kurt Schaffenberger for the climax). Moore takes all of the pieces of Silver Age Superman’s furniture — the silly villains, the big cast with their complicated relationships, the thousand toys and wonders — and systematically breaks them all down and takes them apart, in pursuit of his big ending. It’s impressive in the context of comics of the time, though the ending, seen twenty-plus years later, is too facile and the pieces that should be tragic are just swept under the rug. But it is a Silver Age Superman story, so those are features rather than bugs: those stories can’t be any deeper than they are, or they would be something else.

The other two stories collected in this book are something else, and see Moore using Superman to tell deeper, more resonant stories: first is “The Jungle Line,” from the minor team-up book DC Comics Presents, in which Superman is infected with a deadly Kryptonian disease, and heads off to the least superhero-infested part of the USA — the Louisiana swamps — expecting to die. Instead, he runs into Swamp Thing — star of the monthly comic Moore was also doing excellent work in at the time — and finds a way not to die of his affliction. It’s strengths lie equally in Moore’s incisive captions — particularly as he examines Superman’s failing powers and growing sense of mortality — and in the art of Rick Veitch and Al Williamson, which is much more like the Swamp Thing look, lush and full and organic, than the Superman comics of the time. It’s a minor team-up story, of course — entirely about something that doesn’t happen — but it’s a small gem of its time.

The last story here, though, is something stronger than that: “For the Man Who Has Everything,” which was the Superman annual in 1985 and has Dave Gibbons’s inimitable art support: precise and utterly superheroic in every line, but modern and detailed and dramatic in ways that Swan and his cohort weren’t. It’s a story of Superman’s birthday, and of the best and worst possible present. It’s the only Superman story that has ever made me tear up, and possibly the only one that ever could: it gives Kal-El (Moore, again, is most at home with the Silver Age version of Superman that he grew up with) what he always wanted, and makes him tear himself away from it. It’s completely renormative, of course, in the style of the Silver Age, but it points directly at Watchmen, which Moore and Gibbons would start work on within a year, and it implies Moore’s growing uneasiness at always having to put all of the pieces back neatly in the same box at the end of the story.

So this book reprints three very good ’80s superhero stories by excellent creators — but readers do need to realize that these, if not actually Silver Age stories, have a Silver Age sensibility and feel to them. In particular, Moore’s DC work was very heavily captioned, which has gone entirely out of style these days. If you can’t stand a Superman who’s a big blue Boy Scout, who has a dog named Krypto and a fortress in the Arctic with a gigantic gold key, and who would never ever kill anyone under any circumstances, this is not the book for you.

The Point Radio: A DC History Lesson From Len Wein

DC’s rich history can best be explained by not only one of their oldest fans, but top creators. The man who gave us SWAMP THING (and much more), LEN WEIN shares a few 75th Anniversary Tales – plus LOCKE & KEY heads to TV.

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‘Swamp Thing’ Volume 3 due on DVD in June

Shout! Factory has announced a June 22 release for the third volume of the Swamp Thing television series on DVD. The set was being offered as part of their Shout! Select online exclusive line of product.

The first volume, comprising seasons one and two of the USA cable series, and volume two (beginning the third season) were released in 2008. This volume would complete the third season and series.

The series, featuring the character created by Len Wein and Bernie Wrightson, debuted on July 27, 1990 with a total of 72 episodes. The series largely followed the continuity of the horrid film adaptation by Roger Corman and starred Dick Durock who portrayed the misunderstood creature in both feature films.

While the show was once a top-rated hit for the fledgling cable channel, it was poorly received by critics and fans of the source material.

(more…)

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The DCAU Justice League returns in ‘Crisis on Two Earths’: UPDATED

justice-league-logo1-3987348Ain’t It Cool News is reporting that the next direct-to-DVD DC Comics movie after the upcoming Superman/Batman: Public Enemies will be a new release titled Justice League: Crisis on Two Earths, tentatively coming Spring 2010.

As you can glean from the title, it takes place on two different planet Earths: one protected by the Justice League, and one ruled over by the evil Crime Syndicate. When a heroic version of Lex Luthor steps over from that parallel Earth to ask the Justice League for help, a superhero fight breaks out. That last part is merely conjecture, but we’d put good money on it.

What we do know for sure is that Dwayne McDuffie, who masterminded the original Justice League cartoon and its Unlimited followup, will be writing the script, and that it’ll feature an all-star voice cast, including Gina Torres (Firefly) as Wonder Woman’s doppelganger Super Woman and James Woods (Ghosts of Mississippi, those episodes of Family Guy) as Good Lex Luthor.

The AICN article has the press release and full details, so go check it out.

UPDATE 9/17: Andrew Laubacher writes in comments:

Based on the image in the AICN article, this is NOT the DCAU Justice
League. Hal Jordan is Green Lantern and Wonder Woman is wearing the
costume from Lauren Montgomery’s WONDER WOMAN animated movie. If you
have some evidence for your assertion, please, give it up.

Well, everybody’s officially locked down for comments while promoting the current release of Superman/Batman: Public Enemies. However, someone close to the production confirmed that this is not strict JLU continuity.

On the other hand, since this is dealing with alternate earths, things could be up for grabs– and in fifteen years or so, we’re going to need a “Crisis On Animated Earths” to reconcile this, New Frontier, Challenge of the Super Friends, Swamp Thing, WildC.A.T.S., Krypto the Superdog, and the Superman/Aquaman Hour.

Review: ‘Saga of the Swamp Thing’ Book One

saga-swamp-thing-book-11-8379962When a comic book gained a new writer, before 1983, they would either keep the status quo, as the writers succeeding Stan Lee did throughout the 1970s, or change the locale and supporting cast (see [[[Supergirl]]] and [[[Wonder Woman]]]’s various careers). Until 1983, no one really rethought the character or series premise.

That is one of the main reasons the arrival of Alan Moore at DC Comics was so pivotal.  He was a long-time fan of DC’s output and had brought his own point of view to the series.  When Swamp Thing co-creator and then-editor Len Wein asked him about taking on the series, Alan had no problem with suggesting his radical rethinking of the premise based on what had been established to date.  Nothing out of left field, but a fresh look at a long-standing character in the DC firmament.

Not only was the thinking fresh, but the writing was also lyrical, something not seen in American mainstream comics.  During the 1970s, “purple prose”, lots of words trying to convey mood and feeling but really just a ton of verbiage, was in vogue and as the 1980s dawned,the state of Americna super-hero writing was fairly mundane.  Once more, Moore stopped everyone in their tracks as he used short phrases and captions to suddenly convey mood, feeling, and foreshadowing.  The repetition helped tie a story together as did his clever use of words to transition from one speaker and scene to another.

The result was revolutionary and propelled [[[Saga of the Swamp Thing]]] to the top of everyone’s To Read stack.  The book was the first true shot in the British Revolution that helped change mainstream comics for the next two decades.

In rereading Moore’s first eight issues in the newly released hardcover Saga of the Swamp Thing, it’s clear to see what Moore brought to the character, the title, and the company. The clarity in thinking, fresh approach to character and captions, and the ability to redirect a title are obvious and stand up after all these years.

Not only did Moore rethink Swamp Thing, he also rethought his supporting characters, building upon what his predecessor, Martin Pasko, did without trashing the work.  He began to explore the greater DC Universe by using Jason Woodrue as the first antagonist, and then brought in Jason Blood/Etrigan showing us he was more than one-trick pony.  In the former, Woodrue had been a neglected Atom villain who was an ideal foe for Swamp Thing and the perfect vehicle for “[[[The Anatomy Lesson]]]”, the aptly titled story that reset the status quo.

For the first time, Moore’s debut issue is reprinted.  While it tidied up some of Pasko’s dandling plot lines, it also really began to set the stage and it a welcome addition to the hardcover. You get a taste of what is to come and works well with the other stories.

Also carrying over from Pasko’s run is the art team of Stephen Bissette and John Totleben.  Fairly fresh to comics at the time, they were an ideal team for the character and quickly improved their work, clearly inspired by Moore’s work and openness to their input. Some pages are overly cluttered while others are beautifully designed and you can watch them grow during these eight issues.  They have as much to do with the title’s resurgence as Moore and should never be overlooked.

The collection comes complete with a nice intro by Wein who explains the character’s birth in real world terms and then we get an essay from Ramsey Campbell that heaps additional praise on the creative team.  Moore deserves his accolades and the hardcover treatment is a welcome addition. If you have never read these stories or no longer have them in your collection, this is a well-priced volume worth having.

ComicMix Radio: Hellboy II – Bring On The Monsters!

Hellboy director Guillermo del Toro says that his love for big burley creatures goes back to the days of Swamp Thing and the creations of Jack Kirby. How does he translate this to film and what was it like acting “with” these creatures? Hellboy stars Ron Perlman and Selma Blair relate their experiences, plus:

  • Girls With Slingshots in print and more on the way
  • A free trip to San Diego – but you have to hurry!
  • Exterminators moves to Showtime and Hiding In Time heads to the big screen

It all starts when you press the button!

 

 

And remember, you can always subscribe to ComicMix Radio podcasts via badgeitunes61x15dark-9253580 or RSS!

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Happy Birthday: Shawn McManus

thessaly-3441323Born in Brookline, Massachusetts in 1958, Shawn McManus got his comic book start in the early 1980s, working for Heavy Metal. He illustrated two issues of the Alan Moore run on Swamp Thing, then went on to draw most of the “A Game of You” storyline in Neil Gaiman’s The Sandman.

McManus also drew issues of Omega Men, Batman, Doctor Fate, and the Thessaly limited series in The Sandman Presents. He has done work for Marvel Comics (Peter Parker Spider-Man and Daredevil), Dark Horse (Cheval Noir), First Comics (GrimJack), Image (Supreme), America’s Best Comics (Tom Strong), and others.

In 1985 he was nominated for a Jack Kirby Award for Swamp Thing #32.

 

Free Graphic Novels: Sandman, Swamp Thing, Fell

I had a feeling that title would get your attention. Sure, sometimes a title like that is used just to get attention when the substance of the article doesn’t actually include anything free, but fear not, ComicMix reader, we have you covered.

Over at Daily Bits, they’ve highlighted 17 — yes, count ’em, 17 — free graphic novels available online for you to download, read and enjoy. And yes, they are all free for the taking — er, downloading.

Some of the graphic novels highlighted on the list include heavy-hitters such as Neil Gaiman’s The Sandman, Vol. 1: Preludes and Nocturnes, Warren Ellis’ Fell #1 and a personal favorite of mine, Brian K. Vaughan’s Y: The Last Man, Vol. 1.

The list also includes the popular Salamander Dream and, for ComicMix Managing Editor Rick Marshall, Swamp Thing, Vol. 1: Legend of the Swamp Thing. Go get ’em.

Of course, we’d like to also remind you that you can get free, original  comics by well-known creators here on ComicMix every single day of the week — so if "free" is your thing, don’t say we never gave you anything.

Happy Birthday: Sargon the Sorcerer

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John Sargent became fascinated with magic at an early age—and also gained fearsome powers. This was thanks to his discovery that his mother’s old ruby pendant actually contained the ancient artifact called the Ruby of Life, which let him control anything he touched.

As he grew older, Sargent focused his attention on stage magic in particular, eventually developing his own stage act as "Sargon the Sorcerer." Most of his “tricks” were real magic, however, and off-stage Sargent battled evil for real, eventually becoming an honorary member of the Justice League of America.

Unfortunately, possessing the Ruby of Life affected Sargent’s mind, and he temporarily became a villain. He later shook off that change, but died valiantly aiding Zatara, the Swamp Thing and others fending off a powerful evil.