Tagged: Wikipedia

Marc Alan Fishman: Oh My God, I Like Drawing Again!

drawinghands-2990102A funny thing about Unshaven Comics: at the conventions I have always felt out of place. Kyle over the years has become a one man sales force. Matt? A commission-churning machine. Me? I used to laugh as say “I’m in marketing.” Mainly because like everyone in marketing… it meant “doing everything that isn’t actually selling.” I networked with other professionals. I people-watched. I tallied our money, made change, and added polite conversation when the paying customers wanted to chat (and Kyle, in complete shock to them, only wanted their money…The cur!). And then, as is his way… Matt threw down a gauntlet.

“Dude. Just draw something.”

On paper? Without my computer? And Wacom? And the internet to guide me? And no digital references? What kind of hell was he inviting me to!? And, as a joke, I drew Domo-Kun. Domo, a Japanese TV mascot and popular-with-the-hipsters-and-kawaii-crowd character. Everyone at the table giggled and laughed. They egged me on to do more. I however looked at the scribbling and felt ashamed. I would not do another Domo for at least a year.

For those unfamiliar with my life story (because I ain’t good enough fer’ a Wikipedia entry like everyone else on this site…yet.), I do actually know how to draw undigitally. I majored in print making. I took years of life drawing. But the allure of the bells and whistles of Adobe’s Creative Suite was a siren’s song I could not fight. Shortly after receiving my BFA, I’d all but forgotten by pencils and pens. And by the time Unshaven Comics had formed… my tool box was built not of plastic, but of pixels. And with years of rust forming over my natural line—smoothed over by implausibly perfect vector lines and filters—my return to ‘original art’ was much like my foray into sequential art: done with my kicking and screaming all the way.

Until a few weeks ago.

While attending our first Gem City Comic Con in Columbus, I got an itch to produce Domos again. Perhaps it was because the show offered me little to do “marketing wise.” Perhaps it was a way to pass the time a bit. Perhaps it was kismet. I doubt it, but hey, it could be. This time, I really took my time. I slowed down, and paid attention to the details. I forced myself to remember those skills I’d long ditched for an Intuos. And then something really odd happened. Someone walked up and wanted to purchase one. And then another. And another. Call it a boost of confidence on the smallest scale, but it did wonders for me. With C2E2 going on as you read this… I figured I’d “come out of the closet” as a full blown commission-taking Domo-Maker. I’d offer to draw more… but the fans on our Facebook told me no.

To that point: I started posting up my Domos on our Facebook. Since doing it? We’ve gained 117 fans at the moment of me writing this. Far be it from me to doubt when the Internet tells me to do something. Of course by that account my next 4 articles will be about Star Trek, Pro Wrestling, and 2 slamming DC Comics. But I digress.

This week, I put down my digital pen, and vowed to fill up my “example book” of trading cards, as well as work on actual commissions asked of me prior to the show. In doing so, I’ve been prescient of a change within me. During time at the ole’ day-job, I’ve found myself scribbling in the margins. A fad I’d long dropped in Junior High School. As I drove about town on errands, I found myself yearning to get back to the board to draw, ink, and color. An e-mail declaring a “half price sale” at the local art supply shop was not immediately spammed and trashed. Yes indeed my friends. A latent love of mine has bubbled to the forefront of my life again.

My name is Marc Alan Fishman, and I can draw again.

SUNDAY: John Ostrander

MONDAY: Mindy Newell

REVIEW: Dredd

dredd1-4514935Despite Karl Urban uttering, “I am the law” his overall demeanor was just one of the many disappointments in the new film take on the classic 2000 AD hero, Judge Dredd. Dredd is out on home video this week from Lionsgate and it is amazing how bored I was watching it.  The majority of the 96 film takes place in the Peach Trees Block and is effectively Dredd playing John McLane, trying to survive a sealed off building under siege.

It’s hard to watch this without comparing it with the Sylvester Stallone misfire of the 1990s. While the story sucked and the star violated the character by taking his helmet off a lot, it looked like the weekly comic come to life. The high tech, futuristic clutter of Mega City One was expertly captured, reminding us of how much the visual of Blade Runner derived from the British comic which has been around since 1977. Also, the costuming was perfect. Here, everything is scaled down and the Judge’s uniform does not look anywhere near as imposing.

Urban, no stranger to the genre, gets credit for playing the character accurately, keeping the helmet on and the upper lip and jaw prominent. On the other hand, he is not physically imposing as Stallone was or as Spanish artist Carlos Ezquerra envisioned him.

We open with a voiceover setting the stage telling rather than showing and this vision is less imposing than the one in the comics. Somehow, the corridor from Boston to Washington has become this singular city with these 200+ story blocks that have become isolated communities. In this one, Ma-Ma (Lena Headey), a drug-dealer/gang leader has become the distributor for a new drug and a routine case pits Dredd and the rookie Judge Anderson (Olivia Thirlby) against an entire community out for blood.

This is more Anderson’s story than Dredd’s and we learn about her mutant ability is that of the most powerful psychic the Justice Department has ever seen. She is deemed ready for evaluation and goes out with Dredd and becomes embroiled in the case. Thirlby, a rising independent film star, is the best part of the film, but then again, she has the most to work with. Her interactions with the prisoner Kay (Wood Harris) give the film any sense of character.

Everyone else plays a type, from the stoic Dredd to the stereotypical Ma-Ma. Headey, a genre veteran, snarls nicely but has little else to do and seems not to care. Dredd is the most feared Judge of all but here, he lacks that reputation which diminishes the character.

The movie is a hard R with exceptionally graphic violence and gore courtesy of director Peter Travis. He’s done this sort of thing before and he handles it well, but doesn’t seem to know what else to do with the characters so has them run, hide, shoot, bleed, repeat.

The best of the extras is “Mega-City Masters: 35 Years of Judge Dredd” (14:27) where creators Ezquerra and John Wagner, accompanied by Brian Bolland, Mark Millar, Jock, Chris Ryall and others, discuss the uniqueness of the character and the opportunity the series has given the writers and artists for topical social and political satire. Everything that is just over the top enough to remain entertaining and amusing in the comics is absent from the film. Screenwriter Alex Garland is exceptionally talented but appears to have read a Wikipedia entry about the series before writing the script. This is perhaps the biggest disappointment of the film, which died at the box office, as much for inept marketing as a poor adaptation of the source material.

The other special features include “Day of Chaos: The Visual Effects of Dredd 3D” (15:21), although this is wasted on those of us who don’t care about 3-D; “Dredd” (1:53), “Dredd’s Gear” (2:31), “The 3rd Dimension” (2:00), about the film’s stereo, and “Welcome to Peach Trees” (2:33).There’s a little more Ma-Ma character substance in the motion comic prequel (2:57).

The combo set includes the 2-D, 3-Dand ultraviolet digital copy. This is the first combo set I have seen without a standard DVD version offered, a portent of the future.

Also included in this set is a digital copy of the film and an Ultraviolet stream or download.

Watch ‘Honest Trailers: “The Avengers”‘

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The Avengers (2012 film) (Photo credit: Wikipedia)

In the wake of the home video release of Marvel’s [[[The Avengers]]], we think it’s safe to show this now…

Reviews from the 86th Floor: Barry Reese reviews Viktoriana


Modern Marvels – Viktoriana
Wayne Reinagel
ISBN 978-0981531243

As with the author’s previous books, this one is epic in scope and features multiple plotlines that all converge at the end. This time around numerous famous authors and figures are put into adventurous settings, as we learn (for instance) that the man who wrote Dracula actually had battles with the undead.

Let me start by saying that Wayne Reinagel is the most perplexing author in the New Pup movement. He writes the best action scenes in the biz but he also has several habits that drive me nuts. For instance, the opening chapter pits H Rider Haggard against a horde of vampires. It’s thrilling and was so good that I actually told my wife while reading it, “This guy’s the best pulp author alive today.” Then, less than twenty pages later, I told her, “Argh! He’s doing That Thing again!”

That Thing is delivering Wikipedia style info-dumps in the middle of the story. It’s extremely disconcerting and takes me right out of the story. It’s needed information but it’s so predictable that when you see a new character enter the scene, you know that it’s going to be followed by several paragraphs of biography. Wayne’s able to mix it up sometimes and have characters relay info to each other but far too often, it’s “Here’s Character B. Here’s Character B’s appearance. Here’s Character B’s life story. On with the adventure!”

Now, don’t get me wrong. Wayne’s characterization and action scenes are so good that I’m willing to overlook the info-dumps and I strongly encourage others to try his work if they haven’t already. The concepts here are fascinating and I love the way he ties characters together. There were scenes here that made me laugh, some that made me nearly tear up and even some that caused me to lean forward in anticipation. It’s that good — it’s just that there are things that, for me, keep this from being an absolute classic.

I really feel that Reinagel is one of the top five authors in the New Pulp movement. Depending on what chapter I’m reading at the time, I might even say he’s the very best.

This is well worth a look and continues a trend of each book by Reinagel being better than the previous one.

I give it 4 out of 5 stars.

Science Friction, by Dennis O’Neil

The following will be about a column I didn’t write and it’s Vinnie Bartilucci’s fault. But that’s okay. I forgive him.

What Mr. Batilucci did was beat me to recommending Physics of the Impossible, by Michio Kaku. This Mr. B. did in a comment on last week’s column which, some may remember, described how awkward I felt being a published science fiction writer who was abysmally ignorant of science and how one of my earliest attempts at remedy of this ignorance was reading One…Two…Three…Infinity, by George Gamow.

My plan was to save recommending Dr. Kaku’s much more recent book – it’s on current best-seller lists, in fact – for this week.

Said recommendation would have come at the end of a blather that would have mentioned yet another elderly book, The Two Cultures, by a remarkable man who was both a scientist and novelist named C.P. Snow. According to the endlessly useful Wikipedia, “its thesis was that the breakdown of communication between the “two cultures” of modern society – the sciences and the humanities – was a major hindrance to solving the world’s problems.” I encountered Mr. Snow’s slim volume in college, probably when I should have been reading something some teacher had assigned, and it must have impressed me. (I mean, here we are, all these years later, and I still remember it.) The unwritten column would have culminated in the reiteration of something I mentioned some months ago, advice from my first comic book boss, Stan Lee. Stan said, in effect, that it’s a waste of space to “explain” comic book “science” because readers will accept what we tell them.

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