Author: Robert Greenberger

Review: ‘Lost the Complete Sixth Season’

lostseasonsixbluray1-3130578Every so often there is a television show that redefines what can be done with the form and ABC’s [[[Lost]]] was just one of a string of series that have successfully gotten out attention. It also spawned numerous imitators, none of which have managed to actually build enough suspense to overcome weak writing and lackluster characterization.

Lost today is a sprawling series that can be maddeningly frustrating as it failed to resolve every dangling plot thread nor did it make every character feel significant. But, when it debuted, we were fascinated by the concept of these survivors on an island that with every passing week proved to have as many secrets as its inhabitants. We were fascinated, and the flashbacks that enriched the core cast was a brilliant touch as were the subtle bits showing that they were connected in heretofore unknown ways before anyone boarded Oceanic Flight #815.

Wisely, the producers and ABC recognized that the show was rapidly losing its way without an end date and the minute one was selected, and it was decided to stockpile episodes and run them without interruption each spring, the show was strengthened. Still, there were tremendous expectations for the sixth and final season, wondering if even 18 hours of programming would sufficiently tie up the loose ends and give us a satisfactory conclusion. The season is being released on DVD this week from ABC Studios and it holds up to revisiting.

Carlton Cuse and Damon Lindelof threw us for a loop by introducing two entirely new concepts in a season that was billed as the one that would bring things to a close. First, there was the discovery of the Temple along with its harsh leader, Dogen. And there was the introduction of the Flash Sideways which gave us the Earth-2 version of the characters. The later was actually a brilliant touch, allowing us to see what might have been and allowing departed cast members to return for farewell appearances without spoiling their mostly satisfying exits. Every passing week allowed us to see things slowly come together, leading to the inevitable melding of universes in the finale. (more…)

Review: ‘Ben 10: Alien Force Vol. 8’

I had missed out on the [[[Ben 10]]] phenomenon and wasn’t even sure what it was about despite colleagues of mine creating it and friends writing for it. Recently, someone described it to me as Dial H for Hero except he dials up alien lifeforms. Ah!

By sheer happenstance, Warner Home Video sent over Ben 10 Alien Force, Vol. 8, on sale Tuesday, for review. The six episodes contained within are from the latter half of the second season so by now, the show has become a rich, fully populated reality. Diving in, it took a little while to figure out the players and relationships but given the 22 minutes per episode, they couldn’t get overly complex anyway.

The series, which concluded in March to make way for the next generation, [[[Ben 10: Ultimate Alien]]], which debuted in April. I’m not sure how the characters and situations worked out when they were initially depicted as five years younger than the teenagers they are here, but suspect things play better now that the trio – Ben, his cousin Gwen, and their friend Kevin – now have greater experience to draw upon for their exploits.

The set includes “If all Else Fails”, “In Charm’s Way”, “Ghost Town”, Trade Off”, Busy Box’, and “Con of Rath” (this cleverly titled final one is oddly listed as a bonus). They show the comic book roots of the creators with a nice variety of new threats, old threats, character arcs, and differing tones. One was written by Peter David, who has previously visited this world with the DelRey graphic novel [[[Ben 10 Alien Force: Doom Dimension]]] and there’s a freshness to his dialogue that sparkles while Len Wein’s effort felt more predictable.

Other than Kevin trying to reverse his physical condition back to normal, there are few status quo changing elements here so for newbie’s like me, these episodes were engaging since they focused on the action. There’s a nice blend between the human antics of the teens, the growing closeness between Gwen and Kevin along with the role Grandpa Max plays. Charmcaster proved Gwen’s most interesting challenge and in this sextet of stories, she is probably the most underutilized character. Apparently the world is somewhat comfortable with aliens given their frequent comings and goings although you don’t get a real feel for that/ Nor do we understand if these kids go to school at all and if they have friends beyond one another, elements worthy of exploration.

The animation is strong and the alien designs are imaginative and don’t feel like they all came from the same shop, much as the Hanna-Barbera stuff began to exhibit a sameness after a while. The vocal cast is also well done so the entire package is eminently entertaining and therefore recommended.

The sole extra on this disc is an Alien Database that provides exceptionally brief details on the common alien races seen throughout the series.

Review: ‘Networked: Carabella on the Run’

Networked: Carabella on the Run

By Gerard Jones & Mark Badger
134 pages, NBM Publishing, $12.99

The issue of privacy in the digital age is an ongoing dialogue as some people feel too much personal information is available to anyone skilled at cyber research while others prefer sharing every aspect of their lives. For several generations, the specter of George Orwell’s Big Brother has loomed large over the evolving technology field, occasionally raising the concern that the government will use this data in ways to which we would object – if we knew.

Privacy Activism is a non-profit company designed to make people aware and give them knowledge and tools to determine how much they want to share or to protect. To educate the younger masses, they created Carabella, a hip, blue-skinned college-aged woman and have used her in several outreach programs. For her third appearance, she has been turned over to master graphic novelists, Gerard Jones and Mark Badger, for Networked: [[[Carabella on the Run]]].

Given the graphic novel’s agenda, one can forgive some of the heavy-handedness of the storytelling and the over used cliché of a government conspiracy to use the personal data to control the population. Carabella is an odd girl as her college friends get to know her. There are too many things that seem unfamiliar to her and she has trouble navigating the basic social conventions.

When she starts receiving texts and e-mails from students interested in getting to know her, she freaks out, wondering how they discovered her contact info. In time, she finally meets engineering student Nick Shumer and falls for him. As she begins to let down her guard, he begins acting oddly, which makes sense since he recovered a bit of her personal technology that he reverse engineers for his own purposes.

The tech, essentially the protomatter of the story, enables him to perfect the most technologically sophisticated walking shoes and he loses sight of things as he is seduced with fame and fortune. In time, though, Carabella realizes what he has done and finally reveals her secrets that propel the story in an entirely different direction, addressing the core privacy issues.

The first half is more engaging as the characters act like real people and the world of college feels right for the theme. The science fiction second half is lots of action and deering-do but also feels more predictable and less compelling. Jones does a nice job with Carabella’s personality while Nick’s character seems to be changing scene by scene.

Badger’s art flows nicely from scene to scene and the work has a fresh feel, although some of his color choices struck me as odd given the role color plays in the second half. Some of the shading to the faces isn’t as successful as one would hope.

There are some strong messages here and plenty of food for thought. Presenting this information embedded within an entertaining graphic novel was a great approach. The agency gets credit for providing chapters online along with a guide for teachers to use, to drill home the messages in the classroom.

With luck, we’ll be seeing Carabella again.

Angel Returns to Dark Horse in Time for New Season

Angel has been revealed to be the Big Bad in the latter issues of Buffy the Vampire Slayer Season Eight so it makes perfect sense for the comic book adventures of the vampire with a soul to shift from IDW back to Dark Horse.

The story leaked inadvertently yesterday and now Dark Horse has sent out a formal announcement:

August 19, 2010, MILWAUKIE, OR—Dark Horse Comics is thrilled to announce that Joss Whedon’s Angel will return to the Dark Horse stable in 2011. Dark Horse’s Angel will bring the beloved characters from Whedon’s longest-running shows under one roof, allowing for new and exciting explorations of the Buffyverse featuring favorites from the casts of both series.

“I’ve always regretted letting Angel go in the first place,” Dark Horse senior managing editor Scott Allie said. “So we’re really excited about getting him back, as well as all his supporting cast. It’s necessary for how Joss wants to handle season nine, details of which will start spilling out in the months to come. Right now, we’ve got to wrap up season eight, and IDW still has a good long run of books before season nine starts.”

IDW Publishing confirmed today that it will launch the company’s final Angel story arc in November. This closing six-issue arc will serve as a bridge to Dark Horse Comics, which will pick up the series in late 2011. Under the direction of Buffy the Vampire Slayer and Angel creator Joss Whedon, all parties are working together for as seamless a transition as possible. The companies have been coordinating story lines in both Dark Horse’s Buffy the Vampire Slayer Season Eight and IDW’s Angel, creating a greater sense of cohesion and cooperation to ensure that this transition is true to both ongoing story lines and to the faithful fans of both series.

Principal Photography Begins on ‘Losers Take All’

Losers Take All has begun principal photography under the direction of Alex Steyermark (Prey for Rock & Roll). The small feature film will star Kyle Gallner (A Nightmare On Elm Street), Allison Scagliotti (Warehouse 13) and Tania Raymonde (Lost).  The picture began production earlier this week in and around Memphis, Tennessee.  The cast also includes Alexia Rasmussen (Listen to Your Heart), Aaron Himelstein (Joan of Arcadia), Billy Kay (Yelling to the Sky), Adam Herschman (Soul Men), and newcomer Peter Brensinger.   

The film is set in the world of mid-1980’s American independent rock music, follows a fictional punk/pop band “The Fingers” as they stumble, stagger and strum their way in what everyone thinks is the opposite direction of success–commercial or otherwise.  But they are in the right place at the right time and the public is eager to embrace the D.I.Y. sounds of the underground, whether those in the underground-“The Fingers” included-like it or not. It’s a raucous love letter to an era when for most bands, life meant touring around the country in a cramped van, sleeping on the floors of strangers, selling your records after each show, and where fans were earned through powerful live shows at small clubs, reviews in ‘zines, and do-it-yourself promotions.  

Top-Forty musician Marshall Crenshaw, who co-penned the Golden Globe and Grammy nominated title track to the hit comedy Walk Hard: The Dewey Cox Story, will work with the actors to put together a band whose sound recalls the Indie/Punk/D.I.Y. days of 1980’s college radio.  This past winter, he and Memphis’ own Scott Bomar produced and recorded original songs for the film at Bomar’s Electrophonic Recording with local Memphis musicians.   

Losers Take All was written by Andrew Pope and Winn Coslick, from a story by Roger Rawlings and Ed Bradin. The film will be produced by Mike S. Ryan (Junebug), Andrew Pope and Winn Coslick. The Executive Producers are Andrew Meyer (The Breakfast Club) and Roger Rawlings. 

Complete ‘Batman Beyond’ Box Set Details Announced

We’ve known this was coming for several weeks now, but Warner Home Video has finally announced the details for this product which should be appearing on most of your letters to Santa Claus.Here’s the press release:

BURBANK, CA (August 18, 2010) – Warner Bros. Animation’s breakthrough series Batman Beyond comes to DVD for the first time in its entirety.  Featuring DC Comics’ iconic hero, Batman, Batman Beyond: The Complete Series presents nearly 20 hours of animated action spread over 52 episodes, as well as all-new bonus featurettes and a 24-page, 8”x 12” collectible booklet. Batman Beyond: The Complete Series will be distributed by Warner Home Video on November 23, 2010 as a nine-disc limited edition DVD set for $99.98 (SRP).

Batman Beyond: The Complete Series centers on Terry McGinnis, an ordinary teenager … until his father is mysteriously murdered. Suspecting foul play at his father’s company, Wayne/Powers Corporation, Terry meets Bruce Wayne and learns of a secret identity hidden for decades. Now too old to don the cape and cowl as Batman, Wayne refuses to help – so Terry does what any brash young kid would do: steal the Bat-suit and take matters into his own hands! Vowing to avenge his father’s death, Terry dons the high-tech suit tricked out with jetpacks, a supersensitive microphone and even camouflage capabilities in search of his father’s assassin. It’s 52 action-packed episodes following the adventures of the partnership between an ex-crimefighter and his apprentice, starring Will Friedle (Boy Meets World) as Terry McGinnis and, reprising his seminal role, Kevin Conroy (Batman: The Animated Series) as Bruce Wayne.

Casting throughout the series’ 52 episodes featured award winners from feature films, primetime television and the Broadway stage – from Paul Winfield, Stockard Channing and Seth Green to William H. Macy, Wayne Brady and Teri Garr – not to mention George Lazenby (On Her Majesty’s Secret Service), Dan Castellaneta (The Simpsons), Jodi Benson (The Little Mermaid), George Takei (Star Trek) and Henry Rollins (the front man for the rock band, Black Flag). (more…)

Review: ‘Wolverine and the X-Men: Final Crisis’

dvd-72dpi1-6905065[[[Wolverine]]] and [[[the X-Men]]], the fourth animated interpretation of the Marvel mutants, was the most radical and also the most short-lived. Lasting a mere 26 episodes, the Nicktoons series apparently wasn’t popular enough with ratings and merchandise to merit financing a second season. Marvel Animation clearly thought they had a hit on their hands and images from the developing second season were released. Additionally, the final scene was a teaser for the second season. But, alas, this was not to be.

Lionsgate, today, is releasing the sixth and final volume of the show, probably three volumes too many, but at least they are affordably priced (and at Comic-Con International, a complete series set was announced).  The single-disc contains just the final three episodes, which aired under the name “Foresight” but is being released under the more commercial [[[Final Crisis]]]. Having previously reviewed the last two volumes, Fate of the Future and Revelation, I was curious to see how they wrapped things up.

All the threads and main players throughout the season turn up and have their moment as the conflicting timelines and threads are woven together into a massive climax. We have Magneto and the inhabitants of Genosha readying for an all-out assault while he has manipulated players so he thinks he controls both sides of the conflict between man and mutant. What he has not counted on was the Hellfire Club and their plans to unleash and control the Phoenix force.

In fact, the role of the Phoenix in this interpretation is the most
radical departure from the comics as is the Hellfire Club’s reason for
existing. As a result, one of the more visually impressive moments of
this series occurs. And as with the comic books, the action never
overwhelms all the emotions at play, especially the romantic triangle
between Cyclops, Jean Grey, and Emma Frost.

(more…)

Warner now lets you upgrade TV DVDs to Blu-Ray editions

Warner just sent out word that their successful program to allow fans to upgrade their existing DVD films to Blu-ray editions has now been expanded to include television series. If you’re like me, this is welcome news. Here’s the official release:

Converting your TV collection on DVD to Blu-ray just got easier with the addition of several TV favorites now eligible for upgrade on DVD2Blu.com.

Starting today, through TV on DVD2BLU, consumers can now experience their favorite television series again for the very first time in stunning 1080p picture quality and crisp, superior sound that only comes from a Blu-ray Disc.  Titles such as “Smallville”, “The Sopranos”, “Fringe”, “Supernatural” and more can be upgraded for as low as $14.95 plus shipping.  Consumers who place orders of over $35 will receive free shipping.    

The process to upgrade is simple.  Consumers select the titles they want to upgrade on DVD2BBLU.com, mail in their standard DVDs with pre-paid postage and a short time later receive copies of the same title and complete season on Blu-ray.  See below for a complete list of TV titles available for upgrade with DVD2Blu.com:
 
$19.95

  • Smallville Season 8
  • Supernatural Season 1
  • Supernatural Season 4
  • Chuck Season 2
  • Fringe S1
  • The Sopranos S1

 $14.95

  • Smallville Season 6
  • Smallville Season 7
  • Supernatural Season 3
  • Chuck Season 1
  • Pushing Daisies S1
  • Pushing Daisies S2
  • Terminator SCC S1
  • Terminator SCC S2
  • Nip/Tuck S4

Review: ‘$5 a Day’

One of the great joys of reviewing movies for ComicMix is being offered little gems I’ve never heard of, the movies that come and go too quickly to gain much attention. For example, take [[[$5 a Day]]], which sports a solid cast led by Christopher Walken – right there, you want to see this, right? Walken rarely repeats himself and is always fun to watch on screen. He’s backed by Alessandro Nivola, Peter Coyote, Amanda Peet, and Sharon Stone so it’s a good crew.

On the surface, this sounds like your paint-by-numbers buddy/road film as an estranged father and son go on a cross-country trip. Even with that cast, it might be a little different, but now imagine the car is decorated in Sweet & Low packaging and that every stop along the way is precisely calculated to take advantage of complimentary food or discounted gas.

Nat is a broken man claiming to be dying of a brain tumor. His life irrevocably changed when he and the love of his life broke up and he became a drifting conman whose greatest pride is managing to live on $5 a day. Often it involves the ultimate in frugality such as saving box tops to get a Barbie-themed Polaroid camera which he regularly uses to take “photos for my wallet”.

Ritchie grew up, learning his dad’s cons and tricks, until he wound up spending 11 months in jail when one of the scams went south. He’s distanced himself from his dad and has been eking out a living as a health inspector but his inability to open up to Maggie means their relationship is breaking up. Nat’s summons to Atlantic City begins their reconciliation and the launch point for a poignant portrait.

(more…)

Review: ‘Ghostpolis’

Ghostopolis

By Doug Tennapel
Scholastic Graphix, 267 pages, $12.99

Doug Tennapel recently wrote on his blog that he cannot begin drawing a graphic novel until he has written the story and worked hard to ensure the story is a good one. He wrote, “It has to be tight, read well enough and come to a point of being finished before I can move on to pencils.”

It could be that emphasis on story that has propelled him to fame as an acclaimed creator of works such as [[[Earthworm Jim]]], [[[Creature Tech]]], [[[Tommysaurus Rex]]],[[[Monster Zoo]]], and now [[[Ghostopolis]]]. The recently released graphic novel from Scholastic’s Graphix imprint is a well-paced adventure taking familiar themes and ideas and making them feel fresh.

Garth Hale is a terminally ill adolescent who is accidentally transported to the spirit realm known as Ghostopolis. The living doesn’t belong there and Frank Gallows, a Supernatural Immigration Task Force agent and the man responsible for the mishap, wants to retrieve him. His superior, though, fires Frank for incompetence but he feels guilty enough to want to complete his mission.

Once he crosses over, accompanied by his ex-fiancé and current ghost, Claire Voyant, the adventure kicks into gear. Across 267 pages, Tennapel swiftly moves across a sprawling landscape of the hereafter, which has its own rules, few of which apparently applying to the living. While Frank seeks Garth, so does the realm’s vile ruler, Vaugner (another of Claire’s exes). There are secrets revealed, families reunited, and love in the fetid air.

We could pretty much guess how this will end, but there are enough twists on the expected outcome that it is far from anticlimactic. What Tennapel nicely does here is give us a fantasy world but never strays from the emotional ties between members of Garth’s family, which transcends the realities. Additionally, the various lead characters have nice arcs so what happens to them has meaning.

In addition to the drama, there’s action aplenty including a climax that is epic in scope and visually appealing. Tennapel also doesn’t skimp on the humor (including some well timed puns), which will keep younger readers rapt.

While Tennapel wrote and drew this epic, Katherine Garner and a team of colorists do a nice job making things feel otherworldy. I do wish, though, she used different palettes for the real world and the other realms, which could have enhanced the story a bit.

This is a welcome addition to Tennapel’s works and well worth the time of readers.