Category: Reviews

REVIEW – Doctor Who: Legacy

Doctor Who has gotten a number of videogames in the last couple of years, from games for the Playstation 3 to a Nintendo 3Ds version of the card game Top Trumps.  Doctor Who: Legacy is the latest in the series, a game for iOS and Android tablets and phones that packs a great deal of addicting gameplay into a simple mechanic.

1474593_222394071218164_472402123_n-8932424At its core, Legacy is an iteration of the “Line up three jewels” game as seen in the many variations of Bejweled. The big different is the player is not limited to moving an “orb” only one spot, but anywhere on the screen, within a number of seconds.  With orbs sliding out of its way as you go, this simple change allows a deft player to set up a number of combos in one play.  It’s s skill that takes a bit to get used to, but opens up a great deal of strategy.

In the game, you play The Doctor and his companions, each of whom are assigned one of five orb colors on the game board, with a sixth (pink) for restoring hit points..  You are presented with wave upon wave of villains who attack you with energy blasts and special attacks, shaving down your health.  When you line up three or more of one color, the character assigned to that color attacks the enemies, or the pink orbs restore health to the team.  Combos allow more than one character to attack at once, and multiplies the total damage.  Your characters have varied attack and hitpoint values they add to the team, and each has special powers that become available every few rounds – change orb colors, increase damage, or restore health.  Combining that with the flexible orb placement on the field, the game keeps itself fresh, more than simply swapping jewels endlessly.

Like all free-to-play games, there’s an option to buy items, represented here by Time Crystals, which allow you to continue playing if you’re well into a long level, are used to rank up your characters for greater power and strength, and to buy packs of extra companions.  The game is exceedingly fair about making the crystals available in the game as well, and with patience, you can score all the companions as random rewards for completing levels.  As a thank you for buying, the game allows you access to the “fan area” after your first purchase of 5 or more Crystals. The fan area offers extra levels, special “fan versions” of companions, and more bonuses to be added later.  It’s a fair value for at least that first five bucks; indeed the game itself would be worth that if they had chosen to charge.

One caveat – the game needs an internet connection at startup to sync with the servers and download updates, so have one ready before you play.  Right now the developers are running a special “Advent Calendar” promotion via their facebook page – Liking their page gives you access to promo codes for extra companions and outfits for your characters.  There’s a lot of value packed into the game, and it’s a welcome addition to your portable device.

The game is free for Apple and Android devices.

REVIEW: The World’s Endf

the-worlds-end-bd_2d-e1385240963190-1067183After a steady diet of stupid buddy movies, including this summer’s Grown-Ups 2 flop, I welcomed Edgar Wright and Simon Pegg’s unique take on the concept in The World’s End. After a steady stream of funny and inventive films, this one hewed closer to a traditional premise: five high school buddies reunite for one last blast. However, being from this duo, one could expect something different.

The first forty minutes of the film felt fairly straightforward as the one who refused to grow up gathered his peers, all mired in staid existences, and convinced them to do what they failed to accomplish in their teens. In this case it meant visiting and quaffing a brew at all twelve pubs along the Golden Mile, finishing at the fabled World’s End. We see them struggling to reconnect, all annoyed at their leader for one reason or another. Unlike other films in this manner, the men are archetypal, not caricatures, and you feel the weight of adulthood on their shoulders. Their resentment towards Gary King (Pegg) is also tinged with envy as he has never lost that boyhood spirit, that Can Do attitude that made the next step an adventure.

Then things take an unexpected twist and we’re plunged into an entirely different story that pits these five against an alien threat with the very world’s fate at stake. How they handle this fuels the remainder of the satisfying film, out now on Blu-ray from Universal Studios Home Entertainment. Considered the final installment in the Cornetto Trilogy, viewers should be aware it has absolutely no connection to Shaun of the Dead and Hot Fuzz. What they do share in common is an ensemble cast and smart, witty writing that never trips over the line into dumb humor or slapstick.

worlds-end-e1385241004136-8608109Wright nicely skewers the horror, cop, and science fiction conventions in these films, always taking ordinary people with ordinary problems and sticking them in extraordinary circumstances. Gary King is the boy who never grew up and as an adult, his actions now appear inappropriate but it is his spirit to never give up that forces the others — — Steven Prince (Paddy Considine), Oliver “O-Man” Chamberlain (Martin Freeman), Peter Page (Eddie Marsan) and best friend Andy Knightley (Nick Frost) – into action. The quiet home of Newton Haven is too quiet and the looks the quintet receive from the patrons borders on The Stepford Wives, even their old college professor (Pierce Brosnan) seem s a little off. When King rips the head off a young punk, he discovers the inhabitants have been replaced with robots out to “civilize” humanity.

There’s a tremendous amount of running, fighting, screaming and humor but in the end it all comes down to King and Andy debating the Voice (Bill Nighy) behind it all. As climaxes go, it falls a little flat but is whimsical in a nice way. And there’s even a touch of romance with Oliver’s sister Sam (Rosamund Pike), the sole major female role in the film, a failing on the Bechdel scale.

the-worlds-end-e1385241044123-1154874The film’s tone is a steady one, despite the rising complications and activity. The performances are strong as one would expect from the cast, who have worked together for many a year, making this one of the strongest and best comedies of the year. Out on a combo disc (Blu-ray, DVD and Ultraviolet digital), the video transfer is fine, matched by sharp audio. Unlike a lot of recent releases, this one comes with an excellent abundance of material staring with Commentary from Wright and Pegg and Wright and director of photography Bill Pope and Pegg with co-stars Frost and Considine. The first is funny and interesting, the second interesting for technical folk, and the third is as hilarious as you would expect.

U-Control Storyboard PiP lets you see the film’s storyboards alongside the film which is interesting for storytellers. Better is Completing the Golden Mile: The Making of The World’s End (48:00) which takes us through the concept to production although you know some of this through the commentaries.

Additionally, there’s Filling in the Blanks: The Stunts and FX of The World’s End (28:00); VFX Breakdown (9:00); Edgar & Simon’s Flip Chart (13:00), a fascinating look at the beat by beat breakdowns writers use to craft screenplays; Director at Work (3:00); Pegg + Frost = Fried Gold (3:00) Friends Reunited (4:00), mostly culled from a press kit; Three Flavours Cornetto Trilogy (5:00); Animatics (11:00), for two scenes; Hair and Make-Up Tests (4:00); Rehearsal Footage (6:00); Stunt Tapes (9:00); There’s Only One Gary King: Osymyso’s Inibri-8 Megamix (5:00); Music remix montage; Signs & Omens (8:00); Deleted Scene (1 minute); Outtakes (11:00); Alternate Edits (SD, 5 minutes); Bits and Pieces (3:00), additional alternate takes and shots; and, Trailers & TV Spots including the TV Safe Version. Finally, there are Galleries of photographs, concept art, animatronics, prosthetics, theatrical posters and pub signs and a fun Trivia Track.

By all means, check this one out and enjoy the bonus features which enhance the enjoyment.

Mindy Newell: The Day Of The Doctor

newell-art-131125-150x161-5307322 “Great men are forged in fire.

It is the privilege of lesser men to light the flame.

Whatever the cost.”

The Warrior Doctor (John Hurt), The Day of the Doctor, November 23, 2013

After all the press, after all the hype, after a week of BBC America’s Doctor Who Takeover, I was really afraid that actual episode was going to suck, that I was going to be miserably let down, wretchedly disappointed.

I. Was. Absolutely. Completely. Totally. Utterly. Positively.

Blown. Away.

The whole wide world became the whole wide Whovian world yesterday, as the BBC simulcast The Day Of The Doctor in over 75 countries – Angola, Australia, Bangladesh, Benin, Bolivia, Botswana, Brazil, Burkina Faso, Burundi, Cameroon, Canada, Cape Verde Islands, the Central African Republic, Chad, Chile, Colombia, Congo, Costa Rica, the Cote d’Ivoire, the Democratic Republic of the Congo, Djibouti, the Dominican Republic, Ecuador, El Salvador, Equatorial Guinea, Eritrea, Ethiopia, Finland, France, Gabon, Gambia, Germany, Ghana, Guatemala, Guinea, Guinea Bissau, Honduras, Hong Kong, Indonesia, Israel, Italy, Kenya, Liberia, Madagascar, Malawi, Malaysia, Mali, Mauritania, Mauritius, Mexico, Mozambique, Myanmar, Namibia, New Zealand, Nicaragua, Niger, Nigeria, Panama, Paraguay, Peru, Poland, Russia, Rwanda, Sao Tome & Principe, Senegal, Seychelles, Sierra Leone, Singapore, Somalia, South Africa, South Korea, South Sudan, Sudan, Swaziland, Taiwan, Tanzania & Zanzibar, Thailand, Togo, Turkey, Uganda, the United Kingdom, the United States of America, Uruguay, Venezuela, Zambia, and Zimbabwe.

I mean, seriously, has the United Nations ever been able to bring about such a coalition? I mean, seriously, I think the last time so many countries and their citizens came together to celebrate and raise a glass or two as they did on Saturday was for the end of World War II 68 years ago.

I mean, seriously, think about it, people. So many of these nations are embattled and torn apart by violence and terror and war—and yet the Doctor, fictional character though he may be, hits such a powerful chord of hope and peace and unity among the peoples of this Earth, is it possible that even in places like Somalia and Myanmar and Colombia and the Congo that a truce was called for one hour and twenty minutes on Saturday, November 23rd, 2013?

Once before has the world been stopped on this date. 50 years ago President John Fitzgerald Kennedy was shot dead in Daley Plaza, Dallas, Texas on November 22, 1963, and the world held its breath for the next four days as his body was returned to Washington, where it laid in state, first in the White House and then at the Capitol Rotunda, to finally come to rest in Arlington Cemetery across the Potomac River in Virginia – and so in England no one, or very, very few, saw the BBC’s debut, on November 23rd, 1963, of a science fiction television show about a grandfatherly man and his niece and her two teachers adventuring in time and space in a contraption called the TARDIS, which was an acronym, the niece informed us, for Time And Relative Dimensions In Space, and which looked like an English 1950’s police box.

But the BBC reran the premiere episode of Doctor Who and its ratings took off, and when William Hartnell, the first actor to play the Doctor, became too ill to continue, an innovative idea was born to explain the introduction of Patrick Troughton as his replacement—regeneration.

And now Doctor Who, the series, has regenerated.

I won’t go into depth, so as not to spoil it for those who were unable to see The Day Of The Doctor this past weekend, but I will say this – the driving force behind the Time Lord has been changed.

It was quite a day.

TUESDAY MORNING: Emily S. Whitten

TUESDAY AFTERNOON: Michael Davis

 

REVIEW: Star Trek The Original Topps Trading Cards Series

Star Trek: The Original Topps Trading Card Series
By Paula M. Block and Terry J. Erdman
216 pages, $19.95, Abrams ComicArts

large-dcd617610-e1381594603458-3395383Few fans today recall that Star Trek has been the focus of several trading card sets through the years, beginning with the Leaf Brands series prior to the better known Topps cards from the late 1970s, launching just prior to the first feature film. The far better card series came much later, but as a part of Abrams ComicArts’ series of books focusing on different genre sets from Topps, that series is the one receiving the focus in this attractive book.

The series, which began with Wacky Packages and has included the legendary Mars Attacks and Bazooka Joe, is a worthy examination of the oft-overlooked time capsules of earlier eras. Topps produced cards based on numerous television properties alongside their popular baseball cards since the 1950s, notably their four amazing Batman sets based on the TV series, so it is a reminder of how minimal Star Trek’s impact was during the 1960s by virtue of the fact they didn’t have cards for a decade.

When the card set was finally released, the 88 cads and 22 stickers were culled from whatever Paramount Pictures had lying around, not yet having a fully functioning licensing department with archival graphics. As a result, Topps worked with what they had on hand and that meant all 79 episodes were not represented. And in a bizarre turn of events, George Takei’s Sulu is never seen full-on, instead glimpsed at his station only once.

Paula Block and Terry Erdman, who have mined Star Trek lore in numerous other book projects, have little fresh to reveal about those episodes and wisely devoted their text, accompanying each card in the set, to a little contextually information and quotes from Gary Giani, who wrote the text for the cards and the headline for the front of each. His use of titles of obscure SF films or episodes of Twilight Zone and Outer Limits episodes is subtle and clever, so identifying their sources here makes for fun reading.

In their breezy introduction, they set the stage for the cards and Trek’s place in the pop culture firmament. Giani and Topps’ Len Brown provide context along with fans turned professionals such as Steven M. Charendoff, founder of Rittenhouse Archives.

After nearly 40 years of neglect, Takei gets his due as one of the several newly created cards packaged in the back of the book. This is a nice touch and makes the book all the more desirable. While you won’t learn much new about the show, this is a nice addition to anyone’s library.

REVIEW: Bones the Complete Eighth Season

bones_s8_blu_f-e1381191798408-4356880The premise behind Fox’s Bones has always felt as it was straining against credulity. After all, how many bizarre murders occur that require a dedicated team of forensic anthropologists? Well, the answer appears to be eight and counting although with season nine now airing, it’s also starting to sag under its own weight and age. As a result, the cases have taken a back seat to meta stories and character arcs that never feel fully explored.

At the end of the seventh season, Dr. Temperance “Bones” Brennan (Emily Deschanel) took her infant son and abandoned her lover, FBI Agent Seeley Booth (David Boreanaz) and was on the run after a series of unbelievable charges were leveled against her by the sadistic Pelant (Andrew Leeds). We open the eighth season, out now on home video from 20th Century Home Entertainment, several months later as the couple is reunited. However, the Spectre of Pelant, which has been growing over the years, now begins to hang on like an overripe albatross and sucks the life out of the show.

He reappears later in the season, in a far-fetched plot that is designed to rob Jack Hodgins (T.J. Thyne) of his fortune, fueling the madman’s schemes, which also sets up the season’s cliffhanger. The problem is that he’s not a very interesting foe and he always seems to be flawlessly perfect in his execution. After years of building up the romance between Booth and Bones, they have conceived a child and moved in together, forging a life. He finally proposes and then Pelant arrives to orchestrate events that have him call off the deal or innocents will die. Feh.

The only person who seems genuinely happy this year is the boss, Cam (Tamara Taylor), as she engages in a full blown affair with occasional intern Arastoo Vaziri (Pej Vahdat) but she has to keep it quiet because, after all, she’s his boss and there’s a bit of an age difference which never seems to come up.

After more than a hundred episodes, the series is free to take chances and the most satisfying one may be the one that brings back psychic Avalon Harmonia (Cyndi Lauper) and everyone talks to the teen victim’s skull and we see things from its point of view.

Meantime, early in the season we have Angela (Michaela Conlin) question her personal goals which is neatly packed away after only a few episodes while Sweets (John Francis Daley) gets his mini-arc of self-doubt after failing to capture Pelant in the finale.

The series looks fine thanks to the clean transfer to high definition and the sound is also good. As usual, there are some fun and interesting bonus features. There’s occasional commentary from producer Hart Hanson, accompanied by Stephen Nathan and Ian Toynton. There are a few scattered deleted scenes, and Dying to Know: Bones Answers Your Questions! (9:00) as the cast and crew answer fan questions, which also fills Bare Bones: Total Fandom-onium (1:59). Finally, there’s the requisite Gag Reel (5:26).

Talking Ultrasylvania with Brian Schirmer

With the final volume currently on Kickstarter, I had a chance to talk to Brian Schrimer and Jeremy Saliba about Ultrasylvania – a comic series crafted in the classroom.

Joshua Pantalleresco:  How did Ultrasylvania came to be?

Brian Schrimer:  I was traveling in Europe in 2011, making any notes of things that crossed my mind in a little notebook – observations, passing thoughts, ideas. One notion – “What if Dracula had been a world leader?” – stuck with me. I didn’t know what I’d do with it, but it certainly had its hooks in me.

Months later, I was approached by a former student of mine – I teach Writing for Comics and Graphic Novels at the Academy of Art University in San Francisco – who suggested that the school should offer a class that would be built around something I wrote, where students would provide the artwork. Naturally, I laughed at him.

Then, a few days passed and I realized the notion stuck with me. I spoke with Jeremy about it – and about the prospect of building a class around the idea that would become Ultrasylvania. He was on board, followed by the School of Illustration’s director, Chuck Pyle. We were off and running.

JP:  Is it a little intimidating using such classic characters?

BS: So many of our key characters – from Dracula and Frankenstein’s Monster to the Invisible Man and the Mummy – have well known legacies. You know what to expect in a story that features any of them. Our challenge was to subvert those expectations. That was part of the fun. It wasn’t intimidating – it was liberating. We’d found a new way to look at these classic characters, despite some of them having been around for 100 years or more.

JP: What were your influences in creating this series?

BS:  I put a bit of my love for most everything in there somewhere. Coen Brothers films, ancient Egypt, Shakespeare. Apocalypse Now is in there a few times. Moral and ethical ambiguity abounds. Dracula is a bastard and Victor (our Frankenstein Monster) is very sympathetic – but neither is a hero or villain. I really wanted that to be the case, as it was something I wanted to explore.

JP:  Is it still a class project to this day?  If it is, have you had any comics pros work on the concept?  Would you like to?

BS:  The class is on indefinite hiatus.  After running the course for three consecutive semesters, completing three graphic novels worth of material in 18 months, and all of the subsequent efforts that go into bringing those works to digital and to print – including the Kickstarter for Volume Three that launches Monday – we decided to take a break and to work on other projects.

JP:The first story seemed to be about the concept of finding and losing love.  Was that an intentional theme?

BS:  It was indeed.  You’ll find that same theme explored in Volume Two.  More to the point, before writing this project I’d come to realize that perhaps the overarching subject in most of my work has been hope.  It was never something I set out to do.  I just began to recognize it as a throughline, as a pattern.  So, I decided to dive into Ultrasylvania with that in the back of my mind, allowing the tale to explore hope in all its permutations – loss of hope, misplaced hope, the hope one feels when richly in love, that last bit of pure hope one has when it seems things are all but lost, and so on.

JP:  What’s coming up in volume three?

BS:  Each volume has its own subtitle – Volume One: King Dracula, Volume Two: Emperor Frankenstein….  I had a couple working titles in my head that carried on that would have carried on that theme for Volume Three.  But once I’d seen the finished artwork and saw the lettering come together, I realized it needed to be titled Ultrasylvania, Vol. 3: The Book of the Dead.  There’s a very distinct reason for this.  To my mind, it couldn’t be called anything else.  This time out we finally see the origin of Meritaten, the “mummy” of our tale – and it’s a bit disturbing.  We also fill in some of the other blanks on Dracula’s side, including how he acquired the third of his three brides.  (Hint: There are witches in this world!  Hint #2: She’s not one of them.)  Also, we finally make it to the US of A – or what would be the US of A, had certain… unpleasantries not occurred.  This last part sets the stage for our big finish.  You know what else if coming up in Volume Three?  Quite possibly the best artwork of the whole damn series.  I know this sounds like self-serving hyperbole, but seriously, some of this work is jaw-dropping awesome.

JP:  So when does your kickstarter for volume three launch?

BS:  We are Kickstarting Volume 3 right now. We’ve already been spreading the word – via social media, recent cons – and sounds like there’s some anticipation out there – which is fantastic. I suspect October will be flush with campaigns. Here’s hoping we’ve got something that truly stands out in the crowd.

JP:  Anything else you’d like to add?

BS:  Jeremy and I have been so lucky to work with so many amazing artists on this project. It’s hard to believe they’re still both university students and so damned young! Some of them should absolutely be working in the industry NOW. If Ultrasylvania can be a calling card for us all, then that’s something of which I can feel proud.

Thanks Brian!

You can find and donate to volume three’s kickstarter at: http://www.kickstarter.com/projects/955965154/ultrasylvania-vol-3-the-book-of-the-damned?ref=live, the webpage is located at http://www.ultrasylvania.com and the twitter handle is @ultrasylvania.

(Update: The kickstarter has been funded.  Still, feel free to donate to achieve stretch goals.)m

REVIEW: Iron Man 3

iron-man-3-packaging-300x181-8032545Like most people, I enjoyed the heck out of Iron Man 3; it was fast, loud, noisy, and things blew up really well. The handoff from Jon Favreau to Shane Black was a step in the right direction and the casting was superb.

The movie, out now from Paramount Home Video, is definitely a sequel to The Avengers and not Iron Man 2, which everyone now seems to have declared a misfire. Clearly, the United States government has backed off demanding the armor now that they owe him their lives. It didn’t hurt that he allowed Jim Rhodes to keep the War Machine armor for America’s use.

Having Tony Stark deal with the aftermath of nearly dying while trying to end an alien invasion gave the film a nice weight, allowing us to explore the character from a new perspective. The metaphor of his anxiety and the malfunctioning Mark 42 armor was nicely handled without being heavy-handed. This was definitely a Tony Stark movie and Robert Downey Jr. nailed it. We saw his cockiness, insecurities and sheer brilliance, but all the same person.

While Stark is tinkering on armor after armor to combat his sleepless nights, a global terrorist named the Mandarin (Ben Kingsley) has reared his head, hijacking the airwaves and demonstrating a cold-blooded approach. He keeps promising the President of the United States (William Sadler) a lesson and Black’s script gets fuzzy about what it is the Mandarin wants.

robert-downey-jr-iron-man-3-teaser-trailer-tony-stark-marvel1-e1379880305405-3085354Meanwhile, Aldrich Killian (Guy Pearce) arrives at Stark Industries seeking something and again, what he wants is unclear but Pepper Potts nicely turns him down. As we have already learned, Killian has cleaned up nicely since his 1999 encounter with Stark when he first explained his desire to form a company called Advanced Idea Mechanics. In between, he wound up partnering with Maya Hansen (Rebecca Hall), the brilliant scientist Stark blew Killian off to bed. The two have wound up creating a bio-repair formula dubbed Extremis that not only can repair injuries but somehow superheats the body. Early experiments resulted in subjects going boom but Killian and his flunky Savin (James Badge Dale), and others have mastered it, becoming superhuman engines of destruction.

Now that we have all the elements in place, Black stirs the pot and things happen. Unfortunately, they don’t all blend terribly well so you have the richness of Stark’s dilemma but Hansen’s fall from grace is half-baked at best, a disappointment and waste. As much as the film is a joy to watch, I came away thinking it could have been better had everyone but Tony Stark been given more to do.

Pepper has no character arc this time around. She loves Tony, is frustrated by him, and becomes a damsel in distress, looking great all the while. But, she’s given no time to actually reflect on what happens to her in the final act and how that colors her view of the world that has changed around her. I also missed the wit of the exchanges between them that came from Joss Whedon’s pen. Here, it was perfunctory. Same with Rhodes. There’s a nice running gag about War Machine being renamed Iron Patriot but he just flies around and banters with Tony. The President and Vice President (Miguel Ferrer) should have had more to do than be chess pieces Black rapidly moves around the board.

Speaking of rapid, the ease with which the armors attach and detach themselves to Stark (and others) strained credulity throughout the film. When all the armors arrive for the fiery climax, they are readily shredded making on wonder if they are attached with Velcro. There’s been a steady increase in speed with which the suits of armor can come on and off, which is to be expected, but this has gone too far, too fast.

As for those who will complain about the radical reinterpretation of The Mandarin from his comic book past – I sympathize. But even when he was introduced in the early 1960s he was already a bit of an anachronistic foe. Frankly, this was the best way he could have been used without inviting commentary about it being a racist gesture, angering their Chinese co-producers. And by casting Ben Kingsley, you couldn’t have asked for a more perfect choice. He steals every scene he’s in.

The film kicks off Marvel Cinema Universe Phase 3 but does nothing obvious to continue the threads we saw at the end of Phase 2, the threat from Thanos. The closest we come is seeing that time has passed and Tony is still hanging around with Dr. Banner. I’ll be curious which film really propels us towards 2015′s Avengers 2. Despite the total absence of SHIELD in the film, the world is richer with the addition of AIM and Roxxon, elements we will no doubt be seeing on film — and television — in the future.

As for the video edition, it comes in the usual assortment of packages so decide which combo pack works best for you, including those who think 3-D TV is the future. My standard Blu-ay disc looked fabulous, with sharp detail and rich colors. I’m not sure it will get better than this, aided by stellar sound. The DTS-HD Master Audio 7.1 surround track lets you hear every engine roar through the skies.

Thankfully, you won’t have to scurry from store to store to secure all the bonus content but what there is leaves you wanting more (which will make you wait for the Phase 2 box set sometime in 2015 or 2016).

Black and co-writer Drew Pearce provide some interesting color commentary showing how much thought went into structuring the film given all that has come before it. You do get a fairly standard Restore the Database Second Screen Experience assuming you want to download the Jarvis app and locate the content (which is becoming as annoying as the AR moments embedded in the comics).

Additionally, there is Iron Man 3 Unmasked (11 minutes), a routine behind-the-scenes featurette that should have been far longer and more detailed. Instead, they give us Deconstructing the Scene: Attack on Air Force One (9 minutes), showing how much was real versus CGI, which is impressive these days. There are also Deleted and Extended Scenes (16 minutes) which is interesting, entertaining, and mostly thankfully not in the final product. As one would expect, anything with Downey in it means the Gag Reel (5 minutes) is funnier than usual although Cheadle nearly steals this featurette. And in case you missed that Thor: The Dark World is arriving in November; you get a two minute sneak peek.

The bonus highlight is Marvel One-Shot: Agent Carter (15 minutes), focusing on Peggy Carter, Captain America’s paramour from his first feature. Hayley Atwell is back in the title role (now rumored to being considered for a television series), joined by the always entertaining Bradley Whitford, and the return of Dominic Cooper as Howard Stark. She runs, jumps, kicks ass and we love it.

REVIEW: The Adventures of Superboy Season Three

superboy-season-three-e1379635970613-5714856When last we visited Clark Kent and Lana Lang, they were at college, leaving Smallville behind and as Season Three of the syndicated series arrived, it came with changes. The first was that Superboy became The Adventures of Superboy and then the focus moved the characters from the well-named Shuster University to a quasi-internship at The Bureau for Extra-Normal Matters in Capitol City, Florida. Clearly, the actors were aging and the premise of them being in college stopped making sense, plus menace of the week stories was becoming tougher to make plausible on the static campus. The more plausible setting worked for super-heroes but certainly took something away from the civilian side of life, a similar issue plaguing Smallville in its latter seasons.

The third season, out now on DVD from Warner Archive, also brought the welcome removal of the annoying Andy McCalister, character, with actor Ilan Mitchell-Smith taking a curtain call in this season’s “Special Effects”. He was replaced in the cast with coworker Matt Ritter (Peter Jay Fernandez) and the Bureau chief C. Dennis Jackson (Robert Levine).

While there are certainly foreshadowing elements to the far more successful Smallville, the tone this season actually evokes memories of Robert Maxwell’s film nourish first season of The Adventures of Superman, which ran some thirty years earlier. Credit for this positive change, reflecting the adult reality the leads now found themselves, goes to producers Julia Pistor and Gerard Christopher, with DC Comics’ support and approval. Christopher, who inherited the cape the previous season, seems comfortable in the uniform and while no great actor, certainly was stalwart.

The thirty minute format remain inhibiting so character development was almost nil except when it played a role in the story such as “Rebirth” where Clark thought he took a life and hung up his cape. Every series has to explore alternate futures and this series honored that trope with both “Roads Not Taken” and “The Road to Hell”, the latter a fine two-parter with former Tarzan Ron Ely as an aging Man of Steel from a possible future.

On the other hand, several stories seemed mired in the past such as “Wish for Armageddon”, which felt like an antiquated Cold War story in the aftermath of the Berlin Wall’s collapse.

Luthor, Bizarro, and Metallo make return appearances as opponents while first timers included The Golem in a strong neo-Nazi story. Pa Kent (Stuart Whitman) turned up for an appearance, a reminder of when Clark’s life was simpler and dad was always there to guide the way.

Overall, it’s a stronger season than the preceding one, but also one that less resembled the comics fans wanted and appeared somewhat alien to the general audience, neither resembling the comics or the film series.

The transfers are fine overall and the made-to-order 26 episode, three-disc set comes without any bonus features.

REVIEW: The Wonderful 101 – One-credible

the_wonderful_101-1-11-9389474

The Wonderful 101 has been a year coming – it’s been part of Nintendo’s many show reels for the Wii U system since its release, and it was one of the most popular demos at last year’s New York Comic Con.  And it has been worth every minute.

Conquering alien horde Geathjerk has set its sights on Earth, and the secret army of the Centinels, code named “The Wonderful 100” is out last hope against with you leading them, the “101st”.  The team saves citizens, and then quickly deputizes them into duty, using them like building blocks to form weapons and tools to fight the rampaging monsters.

Another work from  Hideki Kamiya, produced by Atsushi Inaba, it’s got a lot in common with their Viewtiful Joe series for the Game Cube.  If Viewtiful Joe was a love letter to the Kamen Rider series, Wonderful 101 is a love letter to the Super Sentai series, the shows they use to bring us Power Rangers.  Like Joe before it, the game is rife with fourth-wall breaking comedy, over the top action and magnificent character design.

Also like its predecessor, the game is VERY complex.  With dozens, potentially hundreds of heroes and villains on screen at once, things can get very small very quickly, combine that with a control system that at various times uses all the buttons of the Wii U Game Pad, including drawing on the screen, the playing is required to do quite a lot, quite often.  Reasonable progress can be made with button mashing (and a very welcome “very easy” mode) but there’s enough opportunity for impressive combos and innovative gameplay to keep a dedicated gamer engrossed.  With a hundred hidden characters to find and many times that in hidden items, the replay value of the game is vast.  It takes advantage of the Wii U Game Pad to deliver a new playing mechanic.

The work pays off, as the story is filled with many twists and turns, skewering the tropes of tokusatsu while it tributes them.  The character design alone will keep you laughing for days. (Wonder Beer? Wonder Toilet?).  The theme song, “Heroes’ March” that plays under the action, is a wacky ditty that sounds like what would happen of John Philip Sousa did the theme for a Power Rangers show, orchestrated by Jim Steinman.

The complexity may make it the kind of game that might turn a casual player off, but for the hardcore gamer (not to mention fans of Japanese science-fiction) it’s a treat.

REVIEW: Captain Caveman and the Teen Angels – The Complete Series

captain-caveman-dvd-e1377730738910-5290513In the 1960s, super-heroics were such the rage that ever era seemed to inspire a masked champion for Saturday morning fare. We had the Mighty Mightor who could been seen as an ancestor to his comedic counterpart, Captain Caveman, which also reflects the shift from dramatic fun to slapstick comedy (also showing how parents boxed in the animators).

Captain Caveman and the Teen Angels was created for Hanna-Barbera, shortly before they split to form their own outfit. It ran from 1977 through 1980 in ABC and the complete 40 episode series is now available on a three-disc set from Warner Archive. The series started off sandwiched as a part of Scooby’s All-Star Laff-A-Lympics and Scooby’s All-Stars before gaining their own thirty minute slot. Brenda, Dee Dee and Taffy, the erstwhile angels, found a caveman frozen in a block of ice and thawed him back to life. Now, Cavey and the girls went around solving mysteries and getting in and out of trouble. Nothing new here except you’re mixing in the detectives from Scooby-Doo with super-heroics, all played for comedy. While a trinity is a common element in such shows, the girls and name in particular owe a lot to Charlie’s Angels, which had taken the nation by storm not long before.

Much as Mightor shouted his name to invoke his powers, so too does the Neanderthal crimefighter. In addition to the standard-issue powers, his ancient fur clothing contains an unending amount of gadgets for convenient use. Not only does the show feel familiar it sounds familiar with the hero voiced by the legendary Mel Blanc and narration from Gary Owens. The girls were voiced by the lesser known Marilyn Scheffler, Laura Page and Vernee Watson.

As was far too common at the time, the mysteries were never terribly challenging and the characters were allowed one personality trait each as if they were being rationed because of a budget shortfall. The antics are not terribly inspiring such as Cavey’s flying powers proving erratic only when he truly needed them. And while he eventually revealed to the audience his crush on Taffy, not that she ever knew it. He’s also saddled with stereotypical caveman speak which can prove grating after a few minutes.

Mildly entertaining, it’s disposable and forgettable stuff.