Tagged: ComicMix

Review: ‘Madame Xanadu #1’ by Matt Wagner and Amy Reeder Hadley

Fresh off another successful Grendel run and two excellent Batman miniseries ([[[Monster Men and Mad Monk]]]), Matt Wagner is switching gears so hard he may have just shredded the transmission.

A revival of the occult heroine Madame Xanadu? Really?

Sure enough. Wagner is writing the Vertigo series, the first issue of which debuted this week. It’s, well, odd, for lack of a better word. The first chapter begins in Arthurian times as Xanadu tries to prevent Camelot’s bloody fall.

Wagner channels a bit of Shakespeare’s lyricism in Xanadu’s dreamy, esoteric narration. And much of the goal seems to be recasting the common legend in surprising ways, not the least of which is Merlin as an old horndog.

The art, by relative newcomer Amy Reeder Hadley, is as graceful and natural as the titular character. The slight manga influence further similarizes the book to Elf Quest, which it mirrors fairly closely in tone.

The only real problem so far is the lack of scope in the first issue. Not a whole lot happens, at least till the last page, and there’s almost nothing to hint that this series is going to be an epic love story between [[[Xanadu]]] and the Phantom Stranger that lasts through several ages. I had to check the PR cheat sheet for that info.


Van Jensen is a former crime reporter turned comic book journalist. Every Wednesday, he braves Atlanta traffic to visit Oxford Comics, where he reads a whole mess of books for his weekly reviews. Van’s blog can be found at graphicfiction.wordpress.com.

Publishers who would like their books to be reviewed at ComicMix should contact ComicMix through the usual channels or email Van Jensen directly at van (dot) jensen (at) gmail (dot) com.

The Weekly Haul: Reviews for June 26, 2008

Just for the fun of it, here’s one last story from Heroes Con (which I reported on extensively here and here). Nobody’s mentioned this, but simultaneous to the comics convention was another big event titled “Dub,” basically a con for tricked out cars. One of the funniest things I’ve ever seen was a group of P. Diddy look-alikes gaping as a Heroes attendee strolled past in full manga gear (don’t know which character) and did a spinning kick/sword swipe right in front of them. I’m still amazed the weekend ended peacefully.

That aside, let’s turn to the week in comics, which was huge. HUGE. DC trotted out Final Crisis #2, and Marvel counter-punched with an incredible 30-plus issues. Once the smoke cleared, Marvel stood up strong, dominating another go ’round. And DC’s bad month just got worse.

Book of the Week: The Immortal Iron Fist #16 — This is a packed book, starting out with the wind down from the epic battle that just took place in the Seven Cities of Heaven. Danny Rand is a changed man, dismantling his corporation and doing whatever he can to help the world.

You can see the influence of Orson Randall, and it’s nice to see his presence linger on after his death. Danny’s transitioning into a more mature character, asking the big questions. It’s the natural result of the recent ground-shaking, and Matt Fraction’s a smart man for taking things in that direction.

There are lots of extremely well written little personal moments in this issue, between Danny and Misty, Jeryn, Luke Cage and a swarm of pint-sized karate students. But before things get too heart-warming, Fractioin ends with a game-changing reveal that’s shocking in part because of how well it’s set up, in part through brilliant page layouts.

The only question is how well the book will hold up once Fraction moves on.

The Runners Up:

Captain America #39 — There’s lots to see in this issue, as per usual with Ed Brubaker, but the main draw is the fight between Bucky and the former Nomad, both of whom are essentially masquerading as Captain America. Think about that: A revived Bucky with a robotic arm fighting against Nomad.

That sounds like something straight out of the dreadful muck of the ’90s, yet Brubaker pulls it off with ease, crafting another tense and dramatic issue with plenty of action. There’s also the continued subtle developments of Red Skull’s agenda, a nice moment for Sharon Carter and a quality fill-in artist for Steve Epting.

Daredevil #108 — We’ve finally seemed to pass the “Matt Murdock’s life can’t get any worse” stage that had dragged on for several years. He’s still miserable (and he gets his butt kicked), but he has quite the interesting case to dive into and appears to be responding well to the mental challenge (even if he does resort to  fisticuffs at one point). Also, Dakota North is quickly becoming a favorite character. (more…)

Viral Marketing and ‘Futurama: Beast With a Billion Backs’

The Earth is being invaded!… sort of. While Futurama: The Beast with a Billion Backs hit DVD shelves this week, the giant titular beast, Yivo, (pictured here) has been making his way across America all this week with "invasions" in various cities.

From ilovebender.com:

CENTURY CITY, CA – The Yivo invasion has arrived! Crash landing in key markets nationwide, Yivo has a tentacle span of 20 feet, and will be in constant tentacle motion! In Boston, Detroit, San Diego, Minneapolis and Chicago, each Yivo inflatable will be accompanied by “Space Babes” who will be distributing out-of-this-world promotional items, including T-shirts, tattoos and signed DVDs.

A “Mega-Invasion” is approaching Philadelphia when a 30-foot-tall Yivo takes over Love Park. In addition to “Space Babes” and giveaways, visitors will have a chance to meet Bender himself and get “Yivo-ized” via green screen!

According to various reports, Yivo’s next big invasion is planned for Wizard World Chicago this weekend. You can find out more about Yivo, shlis or shler lovers, check out shlis or shler (trust me, I’m typing that correctly) on MySpace and Facebook. You can also check out my ComicMix review of Futurama: The Beast with a Billion Backs.

 

Review: ‘Green Lantern: The Sinestro Corps War Vol. 2’

sinestro2-7811134This past weekend at Heroes Con, a panel of some of comics’ biggest stars weighed in on collaboration and, eventually, the art of the crossover.

Mostly, that meant griping about the impossible task of tying into a Final Crisis or Secret Invasion. Matt Fraction went so far as to say he opted out of some crossovers because the stress of it would take years off his life. Jimmy Palmiotti essentially acknowledged the failure of DC’s Countdown.

Clearly, it’s not that hard for a big superhero event to careen right off the tracks. Which means we should all pay attention when one works particularly well, as in Green Lantern: The Sinestro Corps War (Volume 2 is out now in hardcover at $24.99).

The story is simple enough: Sinestro breaks loose and raises the most terrifying army ever seen, including all of DC’s strongest villains except for Darkseid. And the Green Lanterns fight back.

In this second half of the story, we see the classic turning of the tide back in the heroes’ favor, although Geoff Johns and crew add enough wrinkles to make the inevitable victory quite shadowy, if not outright pyrrhic.

(more…)

Interview: Mark Wheatley and Robert Tinnell on ‘EZ Street’

For the last few months, I’ve spotlighted webcomic creators from all around the ‘Net in my weekly interview series here on ComicMix. This time around, I’m staying a bit closer to home and chatting with the creators of EZ Street, the Harvey-nominated webcomic from creators Mark Wheatley and Robert Tinnell, published here at ComicMix, which concluded its 38-issue run last week.

EZ Street first kicked off in October 2007, and promised readers a look inside the lives of two brothers, Scott and Danny Fletcher, who were trying to make a go of it in comics after heading their separate ways earlier in life. One brother had turned his love of the graphic arts into a career in design, while the other decided to try his luck in the film industry. EZ Street chronicled their return into each other’s lives and the ups and downs of collaboration, their personal relationships and the comics scene. Just prior to publication of the final episode of EZ Street, it was announced that Wheatley and Tinnell’s series had been nominated for a Harvey Award in the category of "Best Online Comic" for 2008, joining popular webcomics such as Perry Bible Fellowship, Penny Arcade and Diary of a Wimpy Kid.

I spoke with the creative duo about the series’ roots, working in an online medium and Lone Justice, the project that will soon jump from the pages of EZ Street and into a series all its own. Wheatley and Tinnell were also nice enough to provide the cover image for the first issue of Lone Justice. A full-size version of the image is available at the end of the interview.

COMICMIX: In stories like EZ Street, which use the creative process as subject matter and make the comics industry a central part of the plot, readers are often privy to a lot of the creators’ personalities and experiences in the biz. How much of your personalities are in EZ Street? What parts of you and your experiences can readers see in Scott, Danny and their lives?

MARK WHEATLEY: Well, I think we got a lot of the real Mike Oeming, Neil Vokes and Todd Livingston into these pages. But the rest is fiction — fiction that is true in the same way as any story I tell. Everything comes from my own life experience — and in this case, Bob’s life experience. Each of us has either experienced something damn close to what goes on in EZ Street, or we have been close to people who have gone through these moments of glory, loss and redemption. For me, since I’ve been running a comic art studio for over a quarter of a century, I’ve had a lot of close-up views of careers that almost made it, and careers that have self-destructed. There is really no shortage of people who have dreams, and people who lack the resources to follow their dreams, be it the courage, the finances or the support of people who believe in them. So yeah, EZ Street is the result of decades of personal research. That’s why we called it "EZ Street" — it isn’t!

ROBERT TINNELL: I like to think that there’s a lot of all creators present in both of them. As for me personally, I think they represent different elements of my personality as well as some commonalities. There were also instances where I took elements of Mark’s passions and personality and wove those in as well — as did he, of course. At the risk of repeating myself, I do hope we’ve tapped into some universal emotions on the part of creators.

To be more specific, I could — but won’t — name very specific instances of EZ Street that were pretty much word-for-word recreations of real moments. (more…)

The Fragile Nature of ‘Geek Cred’

Beware the power of words, folks. Over at Cinematical, the movie news site’s resident "geek beat" contributor Elisabeth Rappe has taken a comment I left on one of her recent posts and turned it into a full-blown column, titled "The Touchiness of Geek Cred."

In the column, Rappe discusses the Survivor-esque mentality of geekery and the first time she realized that niche-culture gatherings like comic and science-fiction conventions weren’t the friendly grounds she expected them to be. The ever-present drive to cull the herd and create a higher place on the social ladder is in full effect just as much inside the niche cultures as outside, she observes.

For geeks of the feminine persuasion, the environment is even more cut-throat, according to Rappe:

As a female, I find I have to prove myself even more. The first time I went to ComicCon, I fell into a casual conversation with a guy about the comic book movie spin-offs. I mentioned that I really wanted to see the eventual Wolverine, and he sneered: "You just want to see it because you’re a girl, and Hugh Jackman is hot!"

"Hey," I replied tartly. "Wolverine is the best at what he does, and what he does isn’t very nice."

"You know the catchphrase. I take that back."

Well, thanks. This is something a geeky girl runs up against often, and it is useless to fight it. Men can see Catwoman for Halle Berry, girls cannot see 300 for Gerard Butler. Frankly, I do it too. One woman I was friends with joined my online movie community solely to talk about Butler. She was horrified when the fanboys called her on it. But I too was aghast. "You can’t just go in and talk about hot guys – you have to talk about Frank Miller first! You have to prove yourself a geek!"

Head over to Cinematical for the rest of the column.

Rappe’s observations reminded me of a recent post here on ComicMix, in which I mentioned that I have yet to read any of the Harry Potter books and narrowly escaped a nasty tar-and-feathering by readers.

Review: ‘Maps and Legends’ by Michael Chabon

mapslegends2-9137528Maps and Legends
By Michael Chabon
McSweeney’s Books, May 2008, $24.00
 

Michael Chabon has had the good luck to be writing in an era when it’s possible to both be a respected, bestselling literary writer and have a public, abiding love for some of the more disreputable genres. His best-known novel, The Amazing Adventures of Kavalier & Klay, is not only a fictionalized story of the fledgling comic-book industry during World War II, but also has a very definite fantasy element. And his latest novel, The Yiddish Policemen’s Union, is a detective story set in an alternate history – tying it into two types of genre fiction.

If he’d started writing twenty years earlier, or even ten, he probably wouldn’t have been able to do that; only in the last decade or so have writers like Chabon (and Jonathan Lethem, who transitioned from genre science fiction straight into the “literary novel”) been able to admit to their love of genre. Previously, literary writers could go slumming and use genre ideas once in a while – think Doris Lessing with the “Canopus in Argo” series, or The Handmaid’s Tale by Margaret Atwood – but they could never admit to reading or liking books actually published in that genre. Kurt Vonnegut, after all, was only taken seriously because he ritually denied being a SF writer every day before breakfast.

But Chabon goes even further than his pop-culture-loving compatriots do; he doesn’t just admit to liking science fiction and detective stories – he’s even willing to claim that comics can be pretty damn good, and that some of them have influence him.

(more…)

Review: ‘MuZz, Vol. 1’ by FSc

MuZz, Vol. 1
By FSc (Foo Swee Chin)
SLG Publishing, May 2008, $14.95

There’s a train that runs to MuZz – or, at least, it’s supposed to – carrying ideas and thoughts whose creators have lost interest in them. They’re all pretty odd and motley, as you might expect: a black whale, a phantom cat, and things I couldn’t even begin to describe.

But, on this particular train, there’s also a figure that looks like a teenage girl missing an eye. She’s Modorelin Farllee, she’s an actual human, and she’s not even dead. (Well, I don’t think she’s dead, but I don’t want to be too definite about any plot points concerning [[[MuZz]]].)

Farllee remembers nothing of her past, and wakes up on the train in such a frantic, grouchy mood that she shakes her elf guide to death and has to rely on the standard pamphlet and the advice of her fellow passengers to figure out what’s going on.

And so she quickly learns what I’ve just told you – she doesn’t believe that she’s actually a figment of someone else’s imagination, but she can’t prove that, and drops the subject. None of them are precisely sure what will happen to them in MuZz, but, for nearly all of them, it has to be better than their previous lives.

(more…)

‘Spider-Man: Web of Shadows’ Combat Trailer

Back in April, ComicMix gave you the first details on the next Spider-Man videogame, Spider-Man: Web of Shadows. Many of the details were hush-hush at the time, but since then we’ve learned that the story revolves around Venom invading New York City with an army of symbiotes.

Now for the first time, publisher Activision and developer Shaba Games have pulled back the curtain on what the actual game looks like. The team explains they wanted to improve combat in Spider-Man games and integrate it more with the web-slinging for more aerial combat maneuvers. See the footage for yourself below.

Spider-Man: Web of Shadows is scheduled to be released in late 2008 for the Nintendo DS, PC, PlayStation 2, PlayStation 3, PSP, Wii, and Xbox 360.

 

George Carlin: Death and Coincidence

This editorial cartoon was published in the Cincinnati Enquirer, before word of George Carlin’s death.

3e9a7951-e296-4510-b2c2-ad1eea97eec4-large_-6431699

I know this is a somewhat different definition of the word "comic" than we usually address here on ComicMix, but Carlin did much – perhaps more than anybody else – to mold and shape our attitudes over the past 40 years. He will be greatly missed.

Thanks and a tip of the hat to the Chicago Tribune’s Charlie Meyerson. His paper also published this cartoon before news of Carlin’s death.

And no, I won’t say "passing." Carlin hated such euphemisms.